Search found 305 matches

by Capsandi
Mon Apr 14, 2025 5:23 am
Forum: Spriting and Mapping
Topic: CatwalkStation - Testmerge and RELEASE!
Replies: 15
Views: 10091

Re: CatwalkStation - Testmerge and RELEASE!

You have unrestricted access exits from cargo bay to the hallway including out of the mailroom. Just an interesting map observation not even telling you to change it like you could haha.
Surpassed my expectations.
by Capsandi
Sun Apr 13, 2025 4:03 am
Forum: Ideas
Topic: Bring back medibot chemicals
Replies: 6
Views: 6763

Re: Bring back medibot chemicals

Warning: graphic powerlaming
recent events on the station have left me very dissapointed.png
So this is the new/old medbay strategy, 4 medibots in a circle, heals from 20 hp to 95 in no time flat. Seen it 3 rounds this week(p sure i only played 4)
Now if you ask me, easy 2 pronged solution
By ...
by Capsandi
Fri Apr 11, 2025 1:36 pm
Forum: Ideas
Topic: TV Head Robots Fan Club (IPC thread)
Replies: 9
Views: 7918

Re: TV Head Robots Fan Club (IPC thread)

You have two options,
1. Solve the myriad of balance issues caused by IPCs by making them lame organic analogues, then get ur pr closed cause maints have already said IPCs have no justifiable design space given borgs and augs exist
2. Save yourself the effort and go wear one of those tv helmets ...
by Capsandi
Thu Apr 10, 2025 11:33 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3981
Views: 1331472

Re: ITT: We make shitty suggestions and come up with poor ideas.

Deathrobotpunch1 wrote: Thu Apr 10, 2025 5:42 am
Capsandi wrote: Wed Apr 09, 2025 2:26 pm A pair of gloves with which you can grind items with by crushing them in your hand
something tells me the mining gloves should be able to do this
I had posted in the wrong thread, so I suppose i should thank you for making my suggestion shit.
by Capsandi
Wed Apr 09, 2025 2:26 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3981
Views: 1331472

Re: ITT: We make shitty suggestions and come up with poor ideas.

A pair of gloves with which you can grind items with by crushing them in your hand
by Capsandi
Wed Apr 09, 2025 4:03 am
Forum: Ideas
Topic: tapeworm Anteg idea
Replies: 12
Views: 8018

Re: tapeworm Anteg idea

Okay so there's this suit but its like ancient alien technology read: SCIFI So the suit is actually a set of clothing items like gloves, suit, oversuit, helmet ect which start out in the possession of different crewmembers cause they found the stuff before the shift started yea, so its like five ...
by Capsandi
Tue Apr 08, 2025 11:09 pm
Forum: Ideas
Topic: Crumbs
Replies: 0
Views: 7492

Crumbs

by Capsandi
Tue Apr 08, 2025 12:00 am
Forum: General Chat
Topic: Revert to save pop
Replies: 74
Views: 28539

Re: Revert to save pop

if /tg/ ever expands to ss14 we should name it /qst/station actually no thats soulless
by Capsandi
Mon Apr 07, 2025 2:37 pm
Forum: Off Topic
Topic: Ludum Dare
Replies: 9
Views: 7604

Re: Ludum Dare

9 PM Friday, theme was depths
I could work with that
Using monogame(c# is garbage btw)
Esoteric post apocalyptic paradigm shift fishing simulator in which the fishing hook is playing DDR
Scrapped in 3 hours due to lack of creative justification.
Sleep at midnight
wake up,
dotnet is throwing a fit ...
by Capsandi
Sat Apr 05, 2025 8:56 pm
Forum: Off Topic
Topic: Ludum Dare
Replies: 9
Views: 7604

Re: Ludum Dare

I LOVE LUDUM DARE
by Capsandi
Fri Apr 04, 2025 12:44 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3794
Views: 1214997

Re: Minor Suggestions

Windoors get an intermediate broken state which is visibly passable and broken like what a broken windoor is now BUT you can easily fully destroy it OR easily undo the damage(outside of the shard decals & such) by slapping it with a new sheet of glass. It helps reconstruction work without entirely ...
by Capsandi
Fri Apr 04, 2025 12:20 am
Forum: Closed Policy Discussion
Topic: Hide station orbit reports
Replies: 20
Views: 12238

Re: Hide station orbit reports

Don't remove the shift divergency portion, it does the whole intel report thing way better, especially with station traits which are minor but are possible to leverage in your favor if you know about them.
by Capsandi
Sun Mar 23, 2025 6:50 pm
Forum: Ideas
Topic: tapeworm Anteg idea
Replies: 12
Views: 8018

Re: tapeworm Anteg idea

okay so theres like these guys they're like teamed up with eachother like some fashion of team antag and they're all like crew but they all read intergalactic society and its consequences and now they want to turn space station 13 into a planet so instead of crashing this station with no survivors ...
by Capsandi
Thu Mar 13, 2025 8:06 pm
Forum: Candidate Debates
Topic: Round Removal
Replies: 7
Views: 7402

Round Removal

Hello,
Keep responses succinct.
QUESTION FONT GO!

Should a player expect the possibility to be removed from the round when they are killed?
What percentage of rounds in which a player joins should they be purposefully irretrievably killed by an antagonist(round removal)?
What percentage of crew ...
by Capsandi
Mon Mar 10, 2025 4:46 pm
Forum: Events Workshop
Topic: PREMAPPED EVENT! /t/ vs /g/ station
Replies: 6
Views: 5681

Re: PREMAPPED EVENT! /t/ vs /g/ station

Works for me.
I did scale it to accommodate lower populations for server seeding purposes, but assuming 5 players from each station immediately departed for ruin raiding expeditions/station expansion EVA, there would be 15 players station bound without purchase of additional EVA gear. My baseline ...
by Capsandi
Mon Mar 10, 2025 3:25 pm
Forum: Events Workshop
Topic: PREMAPPED EVENT! /t/ vs /g/ station
Replies: 6
Views: 5681

Re: PREMAPPED EVENT! /t/ vs /g/ station

Yea just drop the provisional event time & server here and I'll be on if I can observing and offering consultation in dchat.
I suppose I'll see if I can acquire an event runner role if those still exist.
by Capsandi
Sun Mar 09, 2025 7:20 pm
Forum: Ideas
Topic: tapeworm Anteg idea
Replies: 12
Views: 8018

Re: tapeworm Anteg idea

okay so theres this guy and he's a 2019 ss13 bagil enjoyer and he spawns in maintenance like a boss thougheverbeit he is wearing a dilapidated security jumpsuit and a vlad hantere medal of epic greentext but hes from the future and my antagonist will be stun proof and have a hybrid taser and dermal ...
by Capsandi
Sat Mar 08, 2025 10:37 pm
Forum: Events Workshop
Topic: PREMAPPED EVENT! /t/ vs /g/ station
Replies: 6
Views: 5681

Re: PREMAPPED EVENT! /t/ vs /g/ station

torvtech.png
Map image scaled by 1/2 for reference
by Capsandi
Sat Mar 08, 2025 3:00 am
Forum: Events Workshop
Topic: PREMAPPED EVENT! /t/ vs /g/ station
Replies: 6
Views: 5681

Re: PREMAPPED EVENT! /t/ vs /g/ station

Internal security is important! First crew to produce a crew manifest containing only their own and all of their own members gets [mid reward]
Real teamwork involves management meetings and stuff, right? Hold a staff meeting to figure out whose doing what! Get a [mid reward] for your trouble ...
by Capsandi
Sat Mar 08, 2025 2:18 am
Forum: Events Workshop
Topic: PREMAPPED EVENT! /t/ vs /g/ station
Replies: 6
Views: 5681

PREMAPPED EVENT! /t/ vs /g/ station

BEHOLD, A PLUG AND PLAY EVENT FOR 12 TO 26 PLAYERS, THE CURE TO THE CANCER KILLING /tg/station IS TO SPLIT IT DOWN THE MIDDLE
Introducing /t/ VS /g/ station , a revolutionary new take on space station 13. Just download the map and it just works (with large amounts of admin intervention if you ...
by Capsandi
Wed Mar 05, 2025 1:07 am
Forum: Closed Policy Discussion
Topic: Spin up US MRP 2
Replies: 16
Views: 10565

Re: Spin up US MRP 2

Call it Audrey
by Capsandi
Sat Mar 01, 2025 4:40 pm
Forum: Roleplaying
Topic: Patient presents with climbing toxin damage and vomiting
Replies: 12
Views: 10121

Re: Patient presents with climbing toxin damage and vomiting

romerol in reference to malig. romerol tumor.
by Capsandi
Wed Feb 26, 2025 6:39 pm
Forum: Closed Policy Discussion
Topic: The Inevitable Rule 11 Thread
Replies: 84
Views: 29047

Re: The Inevitable Rule 11 Thread


But we need to step away from this "good/bad" "get out of my sight" kind of framing. Not because the people you mention in your example are worth saving, but because there's obviously more possibility for nuance (like the poorly advised joke you mentioned)

If we ground ourselves in this good/bad ...
by Capsandi
Wed Feb 26, 2025 6:26 am
Forum: General Chat
Topic: Headmin Burnout
Replies: 19
Views: 10284

Re: Headmin Burnout

Thanks for general I don't have the hours needed for punk club

The biggest tensor of the headadmin design is their need to respond to apocalyptic shitstorms once every 2 months with some number of paragraphs explaining why some socially stunted yet internally assured otherwise contingent of the /tg ...
by Capsandi
Wed Feb 26, 2025 6:09 am
Forum: Coding Feedback
Topic: Lets talk about departments
Replies: 17
Views: 12666

Re: Lets talk about departments

Well I wrote of philosophies but then those writings illuminated even better reasonings which I cannot write of due to more block, thus a list:

Alright lets define some terms to make this easier.
Territory Despondency: A response from a player in a department to a high frequency of departmental ...
by Capsandi
Mon Jan 13, 2025 4:35 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3981
Views: 1331472

Re: ITT: We make shitty suggestions and come up with poor ideas.

When admins get dropped from admins.txt there should be automatically triggered upon the next round meteor events that say nearby stars exploded like the q in star trek
by Capsandi
Tue Jan 07, 2025 5:48 am
Forum: Coding Feedback
Topic: Lets talk about departments
Replies: 17
Views: 12666

Re: Lets talk about departments

well i got over my writers block so pretend I saltposted about science and engineering here
by Capsandi
Thu Jan 02, 2025 7:32 pm
Forum: Coding Feedback
Topic: Lets talk about departments
Replies: 17
Views: 12666

Lets talk about departments

I write to relieve writers block in my philosophical works
What is the goal of departments? What gameplay purpose does stratifying jobs among them complete? What image or narrative qualities should be found in each, should be unique to each?
I feel that departments have withered in both gameplay ...
by Capsandi
Wed Jan 01, 2025 7:25 pm
Forum: Ideas
Topic: tapeworm Anteg idea
Replies: 12
Views: 8018

Re: gun rak bak wak idea

okay so theres this tot item called spine mounted gun rack and its like a backpack that is really loud smelling and spacemen look at you and they say oh hes got a bak rak spine gun thing and it only set_holdable()s guns(no wands xd xe) and you can put any gun in any of its 6 slots its 6 slots cause ...
by Capsandi
Wed Jan 01, 2025 2:23 am
Forum: Roleplaying
Topic: Patient presents with climbing toxin damage and vomiting
Replies: 12
Views: 10121

Re: Patient presents with climbing toxin damage and vomiting


It's obviously poisoning, treat with calomel followed by multiver


A search of his department (which you should have done first, idiot) revealed several empty bottles of calomel. In related news he was ODing on 45 units of calomel and his toxin damage continues to accumulate after purging all ...
by Capsandi
Tue Dec 31, 2024 5:20 pm
Forum: Off Topic
Topic: About to be 2025 wew
Replies: 6
Views: 8531

Re: About to be 2025 wew

GOOD
by Capsandi
Tue Dec 31, 2024 3:42 am
Forum: Roleplaying
Topic: Patient presents with climbing toxin damage and vomiting
Replies: 12
Views: 10121

Patient presents with climbing toxin damage and vomiting

Image
le differential intensifies
by Capsandi
Sun Dec 29, 2024 7:12 pm
Forum: Ideas
Topic: tapeworm Anteg idea
Replies: 12
Views: 8018

Re: mulligan Anteg idea

Okay so theres this guy who needs to twist tie the captain or RD's noggin in order to steal company sekrits but this guy just shows up on the shuttle which is like mega lame EXCEPT at any time they can call in a new guy with a radio instead of a brain to remotely control so its basically that one ...
by Capsandi
Fri Dec 27, 2024 7:58 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3794
Views: 1214997

Re: Minor Suggestions

Shrink lavaland, make it 127 by 127.
by Capsandi
Sun Dec 22, 2024 11:35 pm
Forum: Closed Policy Discussion
Topic: Make it against the rules, again, to hunt for the nukie ship
Replies: 15
Views: 8980

Re: Make it against the rules, again, to hunt for the nukie ship

here we fuckin go again the guy who signed up to play the game constantly is finding the round based game repetitive. 20 percent of nukie rounds is quite rare to most players. This whole futuristic space station deal is repetitive too, i bet the DMV down the street will be a good change of pace ...
by Capsandi
Sun Dec 22, 2024 11:27 pm
Forum: Ideas
Topic: tapeworm Anteg idea
Replies: 12
Views: 8018

bounty hunt Anteg idea

okay so theres this guy who is like a hit man and he gets a name of a guy and he round removes that guy and green types but the hit-ee is in the know he gets an antag panel that just says "ur hunted, good luck" and he has no hard evidence that hes being hunted which is fucked up cause then he's ...
by Capsandi
Sun Dec 22, 2024 10:23 pm
Forum: Closed Policy Discussion
Topic: Make it against the rules, again, to hunt for the nukie ship
Replies: 15
Views: 8980

Re: Make it against the rules, again, to hunt for the nukie ship

The metal foam tactic is actually awesome, its like spraypainting a camera but with a grenade and guns. I say add more interior defenses, as the exterior turrets are already lame as hell to die to when you brush a window anywhere near them. Maybe an area bound hologram ghost role. turn that ...
by Capsandi
Thu Dec 12, 2024 11:02 pm
Forum: Off Topic
Topic: Technology has lost its SOUL.
Replies: 4
Views: 7530

Re: Technology has lost its SOUL.

This is an often expressed sentiment, and you may be embarrassed to hear that, but I enjoyed HOLY FUCK OFF AUTO CORRECT dude it just gave me like 4 different ways to tell timonk how much he matters to me in the rave radbury public relations tone.
AS I WAS SAYING
This is an often expressed sentiment ...
by Capsandi
Tue Dec 10, 2024 5:57 am
Forum: Roleplaying
Topic: The Litmus Test
Replies: 12
Views: 8949

Re: The Litmus Test

There is a catharsis which, despite paling in comparison to that associated with literally any other combat system in any other video game, is lost in the yielding to an etiquette not enforced by the same scorekeeper as the click until horizontal sport. I posit that to utilize the combat system is ...
by Capsandi
Tue Dec 10, 2024 5:24 am
Forum: Coding Feedback
Topic: What are mechs for? What should mechs be for?
Replies: 20
Views: 12127

Re: What are mechs for? What should mechs be for?

I wish more maintainers would ask good questions about design space and intention like the ones in the op so that I could stop having an elevated opinion of jacq cause every time I list the top 6 of the maintainer team in my head I have to pronounce jacq's username and its like standing up quickly ...
by Capsandi
Thu Dec 05, 2024 6:02 pm
Forum: Ideas
Topic: tapeworm Anteg idea
Replies: 12
Views: 8018

tapeworm Anteg idea

Okay so there's this guy who has like an interdimensional tapeworm and he needs to feed it cause the tapeworm is a funny little guy whos a bit hungy and to feed it this guy needs to send pairs of fellas to the shadow realm through like tagging them(IDK what the process for that would be but it would ...
by Capsandi
Thu Dec 05, 2024 5:25 pm
Forum: Ideas
Topic: (Sugestion) Protagonist Anti Antagonist
Replies: 13
Views: 8834

Re: Protagonist Guy thing

What if we add an antag, who like kills a guy sometimes. Maybe this guy like knows that an antag fella is out to like get him, but he doesn't have any like proof. So like the guy who is the target maybe has reason to be paranoid, but anyone could claim they're maybe like hunted like. like maybe ...
by Capsandi
Fri Oct 25, 2024 8:52 pm
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 106892

Re: damn it's dead

No
by Capsandi
Fri Oct 25, 2024 3:21 am
Forum: Coding Feedback
Topic: I would like a more viceral combat system
Replies: 14
Views: 10012

Re: I would like a more viceral combat system

Give the chef a potato peeler and add skinless limb variants for humans. Other races dont get em cause scales/fur are incompatible with the concept of a potato peeler and plasmamen dont do the whole skin thing
by Capsandi
Thu Oct 24, 2024 2:26 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 106892

Re: damn it's dead


I have it on good authority you think watching the movie is the same as reading the book despite your apparent illiteracy making only the former accessible to you.

quite frankly if a picture is worth a thousand words then harry potter 1 alone, 152 minutes @ 24 fps comes out to 9120000 words

the ...
by Capsandi
Wed Oct 23, 2024 7:29 pm
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 106892

Re: damn it's dead

conrad wrote: Wed Oct 23, 2024 5:56 pm
Capsandi wrote: Thu Sep 12, 2024 2:41 amsnip snip
Amended wrote:snip
snip
You can't hide your essayposting behind rambling pasta buster.
I have it on good authority you think watching the movie is the same as reading the book despite your apparent illiteracy making only the former accessible to you.
by Capsandi
Wed Oct 23, 2024 2:51 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 106892

Re: damn it's dead

SpaceInaba wrote: Wed Oct 23, 2024 1:55 am ima be real this is turning into a hut thread at this rate
/tg/station is healing
by Capsandi
Tue Oct 22, 2024 2:02 am
Forum: General Chat
Topic: damn it's dead
Replies: 509
Views: 106892

Re: damn it's dead

heres a conspiracy; DrAndre343Halo hates this thread because it isn't one of the flood of emptypost ridden deluge paloozas forewarned by the wise Toronto88 during his gallant rebuke of the reviled saegrimr(whose prose would outshine his sour intentions if not for the triumph of Toronto that day ...
by Capsandi
Tue Oct 22, 2024 1:19 am
Forum: Closed Policy Discussion
Topic: RAINBOWTIDE WORLDWIDE
Replies: 17
Views: 5149

Re: RAINBOWTIDE WORLDWIDE

I actually dont mind rainbow tide because tider drab is one of the only irrational equipment loadouts players will go out of their way to wear, almost as if they are willfully Playing the Role of a tider.