Search found 578 matches

by Qustinnus
Tue Sep 21, 2021 11:52 pm
Forum: Video Games
Topic: Deltarune Chapter 2
Replies: 27
Views: 20830

Re: Deltarune Chapter 2

x
by Qustinnus
Mon Sep 20, 2021 11:03 pm
Forum: Ideas
Topic: Widescreen titlescreens? And Cinematics
Replies: 4
Views: 1328

Re: Widescreen titlescreens? And Cinematics

if we get new titlescreens we should just make them fit the menu at the top tbh
by Qustinnus
Mon Sep 20, 2021 5:04 pm
Forum: Video Games
Topic: Deltarune Chapter 2
Replies: 27
Views: 20830

Re: Deltarune Chapter 2

get the banana
by Qustinnus
Mon Sep 20, 2021 2:45 pm
Forum: Video Games
Topic: Second Life
Replies: 24
Views: 10932

Re: Second Life

Super Aggro Crag wrote:Sticky is scared of tits cuz milk comes from there

This is canon
and milk is not vegan
by Qustinnus
Sun Sep 05, 2021 1:49 pm
Forum: Ideas
Topic: Ethereal Crystal Replacement: Post-Mortem Shock
Replies: 19
Views: 3428

Re: Ethereal Crystal Replacement: Post-Mortem Shock

I am not a fan of the ethereal crystal regeneration. I think it makes little sense, is over-powered, and is odd thematically.

A more interesting idea I had was what would effectively act as an automatic defibrillation which occurs a set time after death. If after x amount of time, an ethereal ...
by Qustinnus
Thu Sep 02, 2021 10:32 pm
Forum: Closed Policy Discussion
Topic: ethereal naming policy
Replies: 18
Views: 4536

Re: ethereal naming policy

Also Ath I already told you Red is a super shit ethereal name and it does not fit the naming policy for them at all.
by Qustinnus
Thu Sep 02, 2021 10:30 pm
Forum: Closed Policy Discussion
Topic: ethereal naming policy
Replies: 18
Views: 4536

Re: ethereal naming policy

Armhulen wrote:Nobody knows what the fuck they're doing with ethereal naming policy so mine is simply have some roman numbers at the end or justify not having them with a good name
that's plasmamen you dildo. Ethereals is capital letters at the end
by Qustinnus
Mon Aug 30, 2021 3:12 pm
Forum: Archived/Deleted
Topic: ☞ Rave Radbury ☜ /tg/station - #1 Together
Replies: 48
Views: 19907

Re: ☞ Rave Radbury ☜ /tg/station - #1 Together

But you don't really care about rule 11, right? ?

just so you don't get the wrong idea, I don't care about it being implemented because I can agree with part of what its trying to achieve and don't have a very strong opinion. I do care about how its implemented because if its implemented wrong I ...
by Qustinnus
Thu Aug 26, 2021 9:31 am
Forum: Ideas
Topic: Double Agent rework idea
Replies: 7
Views: 2086

Re: Double Agent rework idea

what if you make a variant where the antag is sent to take out a specific antag and said antag doesn't know? (so not mutual double agent)
by Qustinnus
Thu Aug 26, 2021 1:46 am
Forum: Archived/Deleted
Topic: Iamgoofball - THE COMMUNITY COMES FIRST
Replies: 41
Views: 12630

Re: Iamgoofball - THE COMMUNITY COMES FIRST

I for one, vote for goof shoe on head pic. Who else in the community is with me?
by Qustinnus
Wed Aug 25, 2021 3:20 pm
Forum: Spriting and Mapping
Topic: The Cytology Mapping Problem
Replies: 18
Views: 10735

Re: The Cytology Mapping Problem

After the freeze, after basic mobs are merged, I'm planning to re-do xenobiology to make cytology and xeno-biology rely on each other. making slimes eat the output of xenobiology and removing the rng from xenobio
by Qustinnus
Wed Aug 25, 2021 12:21 pm
Forum: Archived/Deleted
Topic: ☞ Rave Radbury ☜ /tg/station - #1 Together
Replies: 48
Views: 19907

Re: ☞ Rave Radbury ☜ /tg/station - #1 Together

I don't really care about rule 11, but you say you want to improve how rule 11 works by giving admins more discretion. Naming policy already barely ever works, but with slurs this would just get worse because opinions on what is a slur and what isn't are already super divided (Some admins would tell ...
by Qustinnus
Sat Aug 21, 2021 9:43 am
Forum: Archived/Deleted
Topic: Mothblocks - Jaredfogle - Mothblockification
Replies: 36
Views: 15038

Re: Mothblocks - Jaredfogle - Mothblockification

You're one of the few reasons I still like coming to this server. You know how to deal with difficult people (like me) in a respectable way and manage to stay agreeable while still standing your ground. I feel like none of the admins and coders match you in this. I'm real curious what you will do ...
by Qustinnus
Tue May 25, 2021 3:24 pm
Forum: Coding
Topic: Circuit test merge feedback
Replies: 20
Views: 7962

Re: Circuit test merge feedback

ram should really be accessible remotely without a wire connection like how you can access variables in UE4, the amount of wires crossing in Melbert's picture remind me of how messy blueprints can get if you dont use that functionality.

edit: to clarify:
https://miro.medium.com/max/2068/1 ...
by Qustinnus
Tue May 25, 2021 2:36 pm
Forum: Coding
Topic: Circuit test merge feedback
Replies: 20
Views: 7962

Re: Circuit test merge feedback

ram should really be accessible remotely without a wire connection like how you can access variables in UE4, the amount of wires crossing in Melbert's picture remind me of how messy blueprints can get if you dont use that functionality.

edit: to clarify:
https://miro.medium.com/max/2068/1 ...
by Qustinnus
Tue May 11, 2021 11:14 am
Forum: Coding Feedback
Topic: Merging Shenanigans
Replies: 69
Views: 20983

Re: Merging Shenanigans

legoscape wrote: TLDR: You want to bring old players like me back.

no we don't.
by Qustinnus
Tue Apr 27, 2021 12:09 am
Forum: Closed Policy Discussion
Topic: Security scaling increase should be reversed
Replies: 44
Views: 12245

Re: Security scaling increase should be reversed

dumb change made because lepi couldn't nerf sec on github. configs were a mistake.
by Qustinnus
Tue Apr 20, 2021 9:57 pm
Forum: Ideas
Topic: Please rework firelocks
Replies: 36
Views: 8109

Re: Please rework firelocks

what was their avatar
by Qustinnus
Tue Apr 20, 2021 12:39 pm
Forum: Closed Policy Discussion
Topic: Assistant slots population scaling
Replies: 54
Views: 13707

Re: Assistant slots population scaling

if you people go grief on another role and get banned i will laugh at you
by Qustinnus
Fri Apr 16, 2021 8:34 am
Forum: General Chat
Topic: admins cant take jokes
Replies: 72
Views: 19492

Re: admins cant take jokes

https://cdn.discordapp.com/attachments/723980110998274128/832530675558776851/unknown.png

>unrelated ban appeal
what does this have to do with coding
i specifically quoted the part where you said you were no longer toxic in coderbus, this ban is specifically about how you were toxic to coders ...
by Qustinnus
Fri Apr 16, 2021 8:29 am
Forum: General Chat
Topic: admins cant take jokes
Replies: 72
Views: 19492

Re: admins cant take jokes

https://cdn.discordapp.com/attachments/723980110998274128/832530675558776851/unknown.png

>unrelated ban appeal
what does this have to do with coding
i specifically quoted the part where you said you were no longer toxic in coderbus, this ban is specifically about how you were toxic to coders.
by Qustinnus
Fri Apr 16, 2021 8:20 am
Forum: General Chat
Topic: admins cant take jokes
Replies: 72
Views: 19492

Re: admins cant take jokes

Image
by Qustinnus
Wed Apr 14, 2021 12:34 pm
Forum: Coding Feedback
Topic: Carbons breath more and faster #57989 (Return of the Internals Nerfs)
Replies: 21
Views: 7895

Re: Carbons breath more and faster #57989 (Return of the Internals Nerfs)

I'm pretty sure he's the only one who really wants it. I haven't seen any maintainer, especially not Lemon who has de facto authority over the scope of atmospherics, enthusiastic about this idea at all. Rounds are meant to last 90 minutes--the current 15 or whatever minute tank length is perfectly ...
by Qustinnus
Sun Apr 04, 2021 11:27 pm
Forum: Closed Policy Discussion
Topic: Increase hours requirements for head roles.
Replies: 81
Views: 19366

Re: Increase hours requirements for head roles.

more hours doesn't equal better players. I thought admins would know that?
by Qustinnus
Sun Apr 04, 2021 2:26 am
Forum: Coding Feedback
Topic: weeaboo medibots
Replies: 9
Views: 3303

Re: weeaboo medibots

stay mad crag
by Qustinnus
Sat Apr 03, 2021 3:57 pm
Forum: General Chat
Topic: The Definitive Painting Evaluation Guide
Replies: 30
Views: 10037

Re: The Definitive Painting Evaluation Guide

lmao he's not getting pissed on he's being covered in oil
by Qustinnus
Thu Mar 25, 2021 2:32 pm
Forum: Coding Feedback
Topic: bar/restaurant tourists feedback
Replies: 45
Views: 16634

Re: bar/restaurant tourists feedback

Oh, that's good. I'm sorry, I misinterpreted your post.

Couple of things I've noticed:

1. Players start by placing too many seating placements and become overwhelmed. You quickly learn not to do this. But you'd eliminate that learning curve entirely (as well as the learning curve of knowing you ...
by Qustinnus
Tue Mar 23, 2021 12:15 pm
Forum: Coding Feedback
Topic: bar/restaurant tourists feedback
Replies: 45
Views: 16634

Re: bar/restaurant tourists feedback

What I would really like to see in the crafting menu is a category-agnostic search bar which exists in the uplink menu. I hate the crafting menu with a passion because of the visual overwhelm, unintuitive or wrong categorisation and how long the categories are. I use CTRL+F as much as possible but ...
by Qustinnus
Thu Mar 18, 2021 8:09 pm
Forum: Spriting and Mapping
Topic: ChilledStation: Coming soon to a server near you
Replies: 63
Views: 36531

Re: ChilledStation: Coming soon to a server near you

I feel like some areas are big and empty and will be desolate because they're not connected to populated areas and thus will never have people in them. Besides that it looks cool
by Qustinnus
Thu Mar 18, 2021 11:15 am
Forum: Closed Policy Discussion
Topic: Turn "non-human heads" on in the config
Replies: 58
Views: 14839

Re: Turn "non-human heads" on in the config

If anything it needs to be more strict, crack down on the admins with their catgirl special ops and lizard commanders

Lol. not much you can do when an admin simply wants to spawn in quickly or test something which is 90% of the time, what are you gonna do? reprimand them for not picking a human ...
by Qustinnus
Wed Mar 17, 2021 12:32 am
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 100
Views: 29720

Re: What the hell is tg stations design philosophy even?

except those burnt out greytiders like greytiding because they piss off actual people (funny to whoever is doing it)
by Qustinnus
Tue Mar 16, 2021 3:30 pm
Forum: Spriting and Mapping
Topic: Tramstation (choo CHOO)
Replies: 157
Views: 78016

Re: Tramstation (choo CHOO)

Ghilker wrote: it is an half assed and lazy attempt to create a map to just insert a weird feature that is 90% of the time broken
this is ironic
by Qustinnus
Tue Mar 16, 2021 2:46 pm
Forum: Coding Feedback
Topic: The bottom left description
Replies: 11
Views: 3759

Re: The bottom left description

it being a pref does make sense though
by Qustinnus
Tue Mar 16, 2021 2:51 am
Forum: Coding Feedback
Topic: The bottom left description
Replies: 11
Views: 3759

Re: The bottom left description

we will add this to prefs once you give us the movespeed config back. We will not back down until our demands are met
by Qustinnus
Mon Mar 15, 2021 12:43 pm
Forum: Closed Policy Discussion
Topic: Messing with tourist bots - IC or not IC?
Replies: 51
Views: 12962

Re: Messing with tourist bots - IC or not IC?

The actual problems that noone has pointed out are as follows:
1. You can get rare orders that take up a lot of expensive resources. Killing the bot with that order can kill your rounds income because you are now without cash.

2. You can go attack the person griefiing you but it will bait you out ...
by Qustinnus
Fri Mar 12, 2021 5:33 pm
Forum: Coding
Topic: station traits feedback
Replies: 52
Views: 19095

Re: station traits feedback

Not-Dorsidarf wrote:the deathrattle implant one kinda sucks ass when it shows up on rounds with lone antags, since everyone storms thru maint every time it rattles
whats actually bad about this? it requires some more thinking on the antags part.
by Qustinnus
Thu Mar 11, 2021 1:49 pm
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 100
Views: 29720

Re: What the hell is tg stations design philosophy even?

MrStonedOne wrote:
cacogen wrote:Isn't coding your job?
No.
I think he meant I'm a programmer as a job IRL (Which I'm not.)
by Qustinnus
Wed Mar 10, 2021 10:44 am
Forum: Coding Feedback
Topic: bar/restaurant tourists feedback
Replies: 45
Views: 16634

Re: bar/restaurant tourists feedback

What I would really like to see in the crafting menu is a category-agnostic search bar which exists in the uplink menu. I hate the crafting menu with a passion because of the visual overwhelm, unintuitive or wrong categorisation and how long the categories are. I use CTRL+F as much as possible but ...
by Qustinnus
Wed Mar 10, 2021 10:32 am
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 100
Views: 29720

Re: What the hell is tg stations design philosophy even?

As far as I can tell you just code half-assed buggy features for your own gratification, do nothing to fix the bugs reported and ignore any feedback you don't like. Isn't coding your job? If I had that level of skill I'd be doing a lot more. And aren't you a maintainer? I don't think I ever see you ...
by Qustinnus
Wed Mar 10, 2021 2:31 am
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 100
Views: 29720

Re: What the hell is tg stations design philosophy even?

cacogen wrote: would rather remove things because it's less work than balancing or improving them
Still more work than you do
by Qustinnus
Wed Mar 10, 2021 1:28 am
Forum: Spriting and Mapping
Topic: Tramstation (choo CHOO)
Replies: 157
Views: 78016

Re: Tramstation (choo CHOO)

yeeye wrote:the tcomms relay next to the ai makes a grating noise constantly with no way to get rid of it, ai players are being driven even more insane than normal, please fix
this is to stop people from playing silicon
by Qustinnus
Tue Mar 09, 2021 8:40 pm
Forum: Off Topic
Topic: boycott serpico hate thread BOYCOTT SERPICO HATE THREAD
Replies: 53
Views: 12012

Re: boycott serpico hate thread BOYCOTT SERPICO HATE THREAD

Jaredfogle wrote:i just like wesoda

i have audio technica headphones then bought a separate blue snowball microphone. serves me pretty well

Image


hello fellow king
by Qustinnus
Mon Mar 08, 2021 8:12 pm
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 100
Views: 29720

Re: What the hell is tg stations design philosophy even?

you weren't even here when cloning was here
by Qustinnus
Mon Mar 08, 2021 3:33 pm
Forum: Off Topic
Topic: Fikou is an admin now
Replies: 74
Views: 16671

Re: Fikou is an admin now

doom2hellonearth wrote:Making fikou an admin is like Caligula making his horse a consul. How much you wanna bet that TG will follow Rome :lol:
Image
by Qustinnus
Fri Mar 05, 2021 3:55 pm
Forum: Closed Policy Discussion
Topic: For the love of everything holy, Please nuke free golems
Replies: 51
Views: 11558

Re: For the love of everything holy, Please nuke free golems

if timber's changes havn't resolved it, I will just start pounding ghost roles with components that prevent them from leaving lavaland.
by Qustinnus
Fri Mar 05, 2021 1:07 am
Forum: Off Topic
Topic: BREAKING: Chinese coof hits orangestan
Replies: 41
Views: 10839

Re: BREAKING: Chinese coof hits orangestan

Super Aggro Crag wrote: i'm an essential employee i've been exposed to COVID 10000 times
that just proves our point, your brain has been receiving too little oxygen for all this time.
by Qustinnus
Thu Mar 04, 2021 12:18 pm
Forum: Coding Feedback
Topic: bar/restaurant tourists feedback
Replies: 45
Views: 16634

Re: bar/restaurant tourists feedback

The price of champagne should increase when sold to tourists, but keep in mind that you only need to serve 20 units