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Campaign art by Aspev
Greetings /tg/station community!
Here we are again for another exciting headmin election. Last time was close as I came in second for the Player and Admin votes, losing the Player election by only 20 votes, wow!
When I went out on last campaign's platform I was uncertain with how voters would respond. I appreciate each and every one of you that voted in support. Now I can step forward with confidence into this term's election knowing that others around here share in my vision of a pleasant community that they can take pride in.
This campaign's platform is a lot like the last one, but I'm adding a focus on admin conduct. More on that later, first a little background info.
Rave Radbury Lore
BYOND account: Spring 2018
Joined: Beginning of 2019
Adminned: End of 2019
Trained by: Headmin Coconutwarrior97
Trained: Sylphet, Misdoubtful, Dreathtil, Cybersaber101, NoxVS, Pumpkin0, MrMelbert, MarketMonkey
Noteable PRs:
- Made the Prisoner role
- Gave "civilian" jobs service lathe + headset access and moved them towards full service integration
- Added Foreigner quirk
- Added Clown and Mime Fan quirks
- Added Introvert and Extrovert quirks
- Gave pAIs a proper HUD, gave 'em encryption keys
- Reworked light tiles and added color cycle variant
- Added quirks to medical notes
- Revoked lizard "X" privileges
- Facilitated the return of drones
In the aftermath of the last election I was the one who reached out to JJRCop and helped him set up a meeting with headmins to get drones back in - Kicked terry with keyholder
Before the great memory expansion Terry was crashing a lot. I was there to answer pings and get Terry back up on his feet. - TM'ed features for testing, bug fixes for convenience
If a neat feature needed testing or a crucial fix was up on the github but not merged yet, I made sure that these PRs would be on the live servers for the players to enjoy. - Tied for 2nd in the recent Talent Show
Our clown and mime comedy routine tied with Hiynastrike's fast painting, losing out to hangman! - Reworked Social Anxiety
What was once a stutter mixed with silent stacks is now so much more! - Worked with an artist to add new emojis
The art is 100% Cybersaber's, but we did collaborate on design - Assisted DevOps team with getting the interview system set up
Using key holder privileges I was able to assist a DevOps team member get our interview system up and running via approved edits to the config
Stances
We need to prepare for the future
I can't say for certain when the next tide will be, or if an SS13 project succeeds and frees us from BYOND. What I do know is that if one of those things happens, really takes off, when the flood of new people shows up, I want us at the top. Our codebase is #1, and so is our community. If we want it to stay that way we need to make preparations, largely concerned with smoothing out some of the rough community edges that might drive people away to other servers. I'd like to discuss ways to improve the community in the next community meeting.
As I said last election,
Admins are role-models in the communityLast election I wrote:Community members put so much time contributing to this game and playing it to have to add a bunch of caveats and warnings to the project they have dedicated themselves to before showing it to their IRL friends. Have you ever wanted to tell someone about this game, but held back because of the kinds of behaviors and things that are said around here? I think that’s a shame, and I would like to change that.
It seems to me that we have been letting admin conduct slip. Change starts at home, administrators should be setting a good example in the community. If admins can't behave, how can we expect the rest of the community to do the same?General Admin Guidelines wrote: Maintain professional conduct both in game and outside of the game. It is expected that you take the position seriously. This doesn't mean you can't talk casually to the playerbase, but remain professional on the forums, as well as on other Space Station 13 communities.
Redefining how rule 11 is treated
Casual use of slurs bring nothing positive to the table. It's not a good look for us and it drives away people who would otherwise enjoy our servers. Content creators (coders, artists) work really hard and usually want to show off what they've made to others, and this kind of behavior limits that.
A zero-tolerance Rule 11 policy is unreasonable and I will not consider it. I'm just asking everyone to use a little more judgement when you talk. Nearly every conversation about rule 11 I've had in a ticket with players has been reasonable and respectful. Talking it out usually produces understanding and compliance, we do not need to kick people out over it.
Just as we do not have a list of names that aren't allowed, likewise we will not have a list of banned words. We are counting on you, like with naming policy, to use your best judgement in your decision making and listen up if an admin bwoinks you over it.
Better handling of peanut threads
Peanut threads aren't super great, but leaving them up forever is an especially bad idea. We need peanuts to be deleted sooner or later as well as not be publicly-facing while they are up. Peanuts are frequently pretty ugly affairs, and when they're left out in the sun some of them can become scars on the forum that aren't a good look for the community. I am committed to finding a solution to this problem and hope to have fruitful conversations with site staff and community in the future.
This could include bringing the hut back in some form, but will have to be discussed and settled with powers beyond the headmin team for it to happen. Definitely something I want to explore.
Notes shouldn’t be a punishment
When admins set "ban x if they do it again" notes it's effectively kicking the can down the line while also acting as a sort of punishment to the player. Notes are meant to be factual entries of what occurred, not a space to push bans onto other admins. As was discussed last term, so called "Final Warning" notes are different as they are evidence of a conversation to address an issue; the notes I am taking issue with are far more casually made.
Fewer notes/bans, more conversations
In my time adminning Manuel and getting it set up I was advised by my trainer and headmin CoconutWarrior to engage players with a light touch and err on the side of correction over noting. I think that this has been really worthwhile advice that the community would benefit from experiencing on a larger scale. I would like to encourage this as headmin.
If you'd like to support my campaign feel free to take a button and add it to your avatar or signature.
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