The actual problems that noone has pointed out are as follows:
1. You can get rare orders that take up a lot of expensive resources. Killing the bot with that order can kill your rounds income because you are now without cash.
2. You can go attack the person griefiing you but it will bait you out of your kitchen and if the other person is better than you because this is all they do, they will probably win and kill you because hey, you attacked them. This is obviously killbaiting and doesn't require a policy change but it is not enforced at all and even though admins will reply to this saying it is, it's not true. Just look at the amount of burnt out assistants and cargo players doing this exact thing.
The obvious solution is not in policy but in code changes. With the main one being bots being capable of being able to defend themselves. The person who is vehemently against this is Timberpoes who can't stand the idea of this issue being resolved through code because it steps on the admins toes according to him.
Tldr: this thread is useless and it only proves the point that was made in discord about this obviously being kill bait most of the time that wont be solved by admins
Kassori wrote:Windows don't respawn near instantly. Heck, they don't respawn at all. The "chef spent money to do it" argument is silly when you're suggesting the chef valid someone over 40 credits. Anyone think maybe making the robots less annoying would help?
The ordwrs go up to 1k credits or something. If you're going to make arguments like this atleast have an inkling of a clue what you're talking about.