I think it's been long enough. I'm willing to give you a second chance now, please take care not to do this again.
You should be unbanned now, let me know if you can't connect.
Search found 83 matches
- Fri Apr 04, 2025 11:22 am
- Forum: Resolved Appeals
- Topic: [waltermeldron] Super Aggro Crag
- Replies: 3
- Views: 5125
- Tue Dec 17, 2024 11:20 pm
- Forum: Resolved Appeals
- Topic: [waltermeldron] Constant griefing and ban evasion
- Replies: 8
- Views: 1450
Re: [waltermeldron] Constant griefing and ban evasion
Try connecting now.
- Tue Dec 17, 2024 8:25 pm
- Forum: Resolved Appeals
- Topic: [waltermeldron] Constant griefing and ban evasion
- Replies: 8
- Views: 1450
Re: [waltermeldron] Constant griefing and ban evasion
The 357revolver account shouldn't be banned. TG servers also don't show that you've made any connection. Could you list what message you specifically get when you try to connect to the servers?
- Mon Dec 16, 2024 8:03 pm
- Forum: Resolved Appeals
- Topic: [waltermeldron] Constant griefing and ban evasion
- Replies: 8
- Views: 1450
Re: [waltermeldron] Constant griefing and ban evasion
I'll be lifting this ban and giving you a second chance. Avoid playing on any of the alt accounts you've listed on, or any alternative accounts in the future when playing TG.
This is not a clean slate, but a second chance, please play with care and caution. If you can prove that you aren't here to ...
This is not a clean slate, but a second chance, please play with care and caution. If you can prove that you aren't here to ...
- Sat Dec 14, 2024 8:05 pm
- Forum: Resolved Appeals
- Topic: [waltermeldron] Constant griefing and ban evasion
- Replies: 8
- Views: 1450
Re: [waltermeldron] Constant griefing and ban evasion
Can you please list all the accounts you used to evade?
I'll consider lifting this ban depending on whether you are being truthful about the accounts you evaded on and after making sure you didn't do anything super serious on those accounts whilst at TG.
I'll consider lifting this ban depending on whether you are being truthful about the accounts you evaded on and after making sure you didn't do anything super serious on those accounts whilst at TG.
- Fri Aug 02, 2024 5:45 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] lipino7 - Note quota?
- Replies: 8
- Views: 1839
Re: [WalterMeldron] lipino7 - Note quota?
I've said what I want to say and I'm not really going to amend this note.
There was additional context I could've mentioned here about how the cult really wasn't rampant and about half of the cultists were dead, which I didn't include in the note because it didn't seem super relevant, but in ...
There was additional context I could've mentioned here about how the cult really wasn't rampant and about half of the cultists were dead, which I didn't include in the note because it didn't seem super relevant, but in ...
- Fri Aug 02, 2024 1:18 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] lipino7 - Note quota?
- Replies: 8
- Views: 1839
Re: [WalterMeldron] lipino7 - Note quota?
I want to also mention, we have precedent about this too, not specifically about whether an antag is winning or not, but about saying what gamemode it is.
Referencing the gamemode ICly - It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution ...
Referencing the gamemode ICly - It's OOC in IC if you say something similar to "It's revs" but it's okay if you say "There is a revolution ...
- Fri Aug 02, 2024 1:10 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] lipino7 - Note quota?
- Replies: 8
- Views: 1839
Re: [WalterMeldron] lipino7 - Note quota?
Im not sure where you are going with that it doesnt really make too sense. Referencing Narsie summon definetly is not an OOC thing.
You're allowed to reference the nar'sie summon. You're not allowed to speak as if you're playing a game. When you are in IC channels, you should be making an ...
- Fri Aug 02, 2024 2:23 am
- Forum: Resolved Appeals
- Topic: [WalterMeldron] lipino7 - Note quota?
- Replies: 8
- Views: 1839
Re: [WalterMeldron] lipino7 - Note quota?
The point is that you shouldn't be using phrases and terminology that implies that you're actually playing a game. The phrase that 'The heretic is going to win' or 'The cult is going to win' is OOC in IC in the context and way that you used it. It's clear that you meant they were going to achieve ...
- Sat Jul 20, 2024 12:49 pm
- Forum: Roleplaying
- Topic: Hey can you come here and help me with something?
- Replies: 18
- Views: 9348
Re: Hey can you come here and help me with something?
I've been baited
- Thu Jul 18, 2024 8:29 pm
- Forum: Closed Policy Discussion
- Topic: Unauthorized AIs and Silicon Policy
- Replies: 45
- Views: 11463
Re: Unauthorized AIs and Silicon Policy
One of the most frustrating things in the game is somebody just coming into your job and saying too bad the HOP said I can work here without having asked you at all. In the past not Only have I kicked these people out For this, but I have also ahelped them and been told to always do so. This is of ...
- Thu Jul 18, 2024 8:10 pm
- Forum: Closed Policy Discussion
- Topic: Can an AI kill its own master (and other such cases)
- Replies: 28
- Views: 6856
Re: Can an AI kill its own master (and other such cases)
yeahItseasytosee2me wrote: ↑Thu Jul 18, 2024 5:20 pm So it then follows you can give the AI “only unicorns are human” laws and it is expected to act as a standard escalating crewmember, completely subverting the entire point of the purged AIs are antags rule?
- Sat Jun 01, 2024 3:22 pm
- Forum: Closed Policy Discussion
- Topic: turn bagil into the player's table server
- Replies: 35
- Views: 7703
Re: turn bagil into the player's table server
this is one of the other several reasons i eluded to in my previous post. creativity is hard, i'm not worried about the difficulty inherent to making a compelling idea. i'm specifically worried that admins who would otherwise be running the same hypothetical event on our standard servers saving ...
- Sat Jun 01, 2024 2:31 pm
- Forum: Closed Policy Discussion
- Topic: turn bagil into the player's table server
- Replies: 35
- Views: 7703
Re: turn bagil into the player's table server
what would this mean for the other servers? i feel like a lot of people have probably intuited this but big, round-defining, admin-abuse DM events are noticeably less common than they used to be (there are several reasons for this, but maybe most relevant here is that quality standards have ...
- Fri May 31, 2024 12:27 am
- Forum: Closed Policy Discussion
- Topic: change dynamic on manuel to only select restricted antagonists
- Replies: 48
- Views: 11813
Re: change dynamic on manuel to only select restricted antagonists
I don't think making restricted antagonists more rare in hopes that admins inject them into the round more often is a great idea. Right now, the best hope is a full rework in how dynamic works so that the storytelling aspect is more consistent and it doesn't feel as random as it sometimes feels ...
- Tue Apr 16, 2024 11:40 pm
- Forum: Coding
- Topic: COMPLETED - [BOUNTY] Typing Indicator for Command Bar
- Replies: 12
- Views: 11373
Re: [BOUNTY] Typing Indicator for Command Bar
like goof said, viable
There isn't really any performance implications.
There is a problem if tgui breaks, which is why there needs to be a way to fallback to the built in command bar without having to go through tgui, because then it defeats the purpose of the fallback.
There isn't really any performance implications.
There is a problem if tgui breaks, which is why there needs to be a way to fallback to the built in command bar without having to go through tgui, because then it defeats the purpose of the fallback.
- Sat Apr 13, 2024 3:58 pm
- Forum: Closed Policy Discussion
- Topic: Move RPR 10 to the general rules
- Replies: 13
- Views: 5350
Re: Move RPR 10 to the general rules
A version of RPR10 is already in rule 0. I think it's fine keeping RPR10 in the roleplay rules, because the rule 0 variation already covers all the cases we'd want to cover in LRP.
Rule 0 should only be invoked by admins when it is in the best interests of the server.
Admins have intervened before ...
Rule 0 should only be invoked by admins when it is in the best interests of the server.
Admins have intervened before ...
- Fri Apr 12, 2024 2:28 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor/WalterMeldron] Istoprocent - Unjustified Note
- Replies: 8
- Views: 2484
Re: [Iansdoor/WalterMeldron] Istoprocent - Unjustified Note
This has been forwarded to the headmins.
- Fri Apr 12, 2024 1:55 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor/WalterMeldron] Istoprocent - Unjustified Note
- Replies: 8
- Views: 2484
Re: [Iansdoor/WalterMeldron] Istoprocent - Unjustified Note
I disagree with your last point and you are free to forward this to the headmins if you think the note was too harsh. But I don't think it was harsh at all as it's only documenting what happened and Lenald Wabbite isn't a good excuse anymore as to why you suicided because you couldn't get gamer gear ...
- Fri Apr 12, 2024 1:22 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor/WalterMeldron] Istoprocent - Unjustified Note
- Replies: 8
- Views: 2484
Re: [Iansdoor/WalterMeldron] Istoprocent - Unjustified Note
(X) - The ban/note was unjustifiably harsh
This note really is not unjustifiably harsh. It's just me telling you to stop doing this gimmick because you're doing it every metastation round as an assistant, breaking into the vault and taking all the loot. You claim that it's primarily for 'drip ...
- Thu Mar 21, 2024 5:46 pm
- Forum: Admin Feedback
- Topic: Waltermeldron
- Replies: 10
- Views: 10569
Re: Waltermeldron
my feedback page on page 2...
- Sat Mar 02, 2024 10:01 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] Honda Mothra Permanent Ban
- Replies: 2
- Views: 1006
Re: [WalterMeldron] Honda Mothra Permanent Ban
I'm glad that you acknowledge you went too far this time.
I'm willing to give you a second chance as long as you tone down your behaviour. It's fine if you cause conflicts like these and escalate them to their most extreme as long as you have a good reason for starting them, but if you're doing it ...
I'm willing to give you a second chance as long as you tone down your behaviour. It's fine if you cause conflicts like these and escalate them to their most extreme as long as you have a good reason for starting them, but if you're doing it ...
- Thu Jan 04, 2024 2:50 pm
- Forum: Resolved Appeals
- Topic: [somepan] Odin933 False alt accusation
- Replies: 2
- Views: 2107
Re: [somepan] Odin933 False alt accusation
Somepan has retired so I'll be taking over this appeal.
You should be unbanned now.
Kedi310 will stay banned since you've admitted that it's your alt.
Let me know if you can connect to the server
You should be unbanned now.
Kedi310 will stay banned since you've admitted that it's your alt.
Let me know if you can connect to the server
- Sun Nov 12, 2023 1:22 pm
- Forum: Coding Feedback
- Topic: Progression Traitor Rework - High Risk, High Impact, High Reward
- Replies: 10
- Views: 10261
Re: Progression Traitor Rework - High Risk, High Impact, High Reward
You dangle a carrot in the form of more IC and then say you can just ignore the carrot. That is not what the average player will do, they will chase the carrot and the rest of the shift is negatively impacted by progtot only doing errants for TC that barely impact anyone.
Okay, but the ...
- Sun Nov 12, 2023 3:52 am
- Forum: Coding Feedback
- Topic: Progression Traitor Rework - High Risk, High Impact, High Reward
- Replies: 10
- Views: 10261
Re: Progression Traitor Rework - High Risk, High Impact, High Reward
Traitors already have their primary objective system. Given that progression traitor is now limited to roundstart traitors only, they have plenty of time to plan out whatever they want to do. Secondary objectives have always been largely optional.
You can only set one objective at a time. On the ...
You can only set one objective at a time. On the ...
- Tue Oct 24, 2023 12:02 am
- Forum: Closed Policy Discussion
- Topic: Urgent Adminhelp information requirements
- Replies: 10
- Views: 4897
Re: Urgent Adminhelp information requirements
I would prefer to Code Request:
The ability to check antags from Discord
The ability to check the Crew Manifest from Discord
The ability to Reject an insufficiently useful Urgent Ahelp with the standard "Reword your ahelp and try again" message from Discord
this feature request would ...
- Mon Oct 23, 2023 11:59 pm
- Forum: Closed Policy Discussion
- Topic: Urgent Adminhelp information requirements
- Replies: 10
- Views: 4897
Re: Urgent Adminhelp information requirements
considering how urgent adminhelps require you to read the infobox and follow what the infobox says and type out "I understand", it's completely your fault if you then decide to send something that breaks the usage rules outlined within the infobox.
Any note or bans applied would only be applied to ...
Any note or bans applied would only be applied to ...
- Thu Jul 13, 2023 1:16 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] - Wolfmoy Note Appeal
- Replies: 14
- Views: 3998
Re: [WalterMeldron] - Wolfmoy Note Appeal
I'm willing to remove this note now that you've clarified that you saw previous radio logs from the detective, which sufficiently explains why you may have doubted Pom as a heretic. Additionally, the other situations have been clarified too regarding the 'Seems clear' and I'm also willing to give ...
- Wed Jul 12, 2023 11:43 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] - Wolfmoy Note Appeal
- Replies: 14
- Views: 3998
Re: [WalterMeldron] - Wolfmoy Note Appeal
From what I can see, the crux of the issue is my initial comments during/after the arrest. I severely doubted that jumpsuit fibers found inside ENGINEERING (their own department) near a heretic rift were enough to blame someone as an EOTC; especially when the alleged heretic was arrested inside ...
- Wed Jul 12, 2023 11:16 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] - Wolfmoy Note Appeal
- Replies: 14
- Views: 3998
Re: [WalterMeldron] - Wolfmoy Note Appeal
I'm willing to amend this note to the follow:
"Watch out for metafriending between C4g/Pom Patel. Had a round where Pom Patel, an atmospheric technician, was a heretic who was arrested after jumpsuit strand evidence near a drained heretic influence. During the order to arrest Pom Patel by the warden ...
"Watch out for metafriending between C4g/Pom Patel. Had a round where Pom Patel, an atmospheric technician, was a heretic who was arrested after jumpsuit strand evidence near a drained heretic influence. During the order to arrest Pom Patel by the warden ...
- Wed Jul 12, 2023 10:29 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] - Wolfmoy Note Appeal
- Replies: 14
- Views: 3998
Re: [WalterMeldron] - Wolfmoy Note Appeal
As for the statements about "Everything seems clear" to the lawyer, was that not said AFTER C4g/ Pom Patel was given a clear bag check by myself? I feel that saying that "Everything seems clear" after the bag was found to lack any contraband or damming evidence to be reasonable. As shown by your ...
- Wed Jul 12, 2023 10:06 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] - Wolfmoy Note Appeal
- Replies: 14
- Views: 3998
Re: [WalterMeldron] - Wolfmoy Note Appeal
After various irrelevant encounters with assistants, I am directed by 1GlitchyCent/Tungsten-Carbide XXV to go with Conrad and detain C4g/Pom Patel with the assistance of the AI who opens the way to atmos and requests we dont harm the human(Pom Patel).
You've excluded details where you state ...
- Tue Jul 04, 2023 12:34 am
- Forum: Closed Policy Discussion
- Topic: Cruel, creative, and very unusual punishments.
- Replies: 10
- Views: 1874
Re: Cruel, creative, and very unusual punishments.
If you are an antag, or acting like an antag, you can be treated under rule 4. Assuming this isn't manuel, they can do whatever the hell they want to you as long as they're not breaking rule 8.
- Wed May 31, 2023 10:01 pm
- Forum: Coding Feedback
- Topic: I like the text-to-speech, What do you think?
- Replies: 42
- Views: 29755
Re: I like the text-to-speech, What do you think?
Problems you mentioned should be fixed by now. People sending sentences really quickly will now properly queue the messages up. You can't hear stuff through walls anymore, you'll only hear TTS messages from people who have actually spoken to you (aka you are able to see their chat message).
If you ...
If you ...
- Tue May 23, 2023 7:09 pm
- Forum: Closed Policy Discussion
- Topic: Clarify the "Non-antagonists can do whatever they want to antagonists" clause
- Replies: 21
- Views: 2909
Re: Clarify the "Non-antagonists can do whatever they want to antagonists" clause
Being tangentially connected to a crime will always be a case by case when determining if someone can be treated as an antag or not. If they're acting like an antag, they can be treated like one. Finding fingerprints near a heretic rune isn't good enough to immediately treat someone like an antag ...
- Sun May 14, 2023 10:28 pm
- Forum: Closed Policy Discussion
- Topic: Is It Valid To Kill Player Monkeys?
- Replies: 9
- Views: 2754
Re: Is It Valid To Kill Player Monkeys?
Relaxed escalation standards is fine. Killing them all is not.
- Sun May 14, 2023 10:17 pm
- Forum: Closed Policy Discussion
- Topic: Is It Valid To Kill Player Monkeys?
- Replies: 9
- Views: 2754
Re: Is It Valid To Kill Player Monkeys?
No, this isn't okay. You can't kill players for no reason, and giving 'Kill all X' orders, where X is a group of players, is a rule 1 breach if you don't know whether everyone in the group is definitively evil.
You'll get banned if you say "Kill all assistants" or "Kill all borgs" if there are a few ...
You'll get banned if you say "Kill all assistants" or "Kill all borgs" if there are a few ...
- Wed Dec 28, 2022 9:49 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] Typhnox - Executing Rioters who assault members of command is not allowed, apparently
- Replies: 2
- Views: 1059
Re: [WalterMeldron] Typhnox - Executing Rioters who assault members of command is not allowed, apparently
After discussing this with other admins, I'll be lifting the note.
- Wed Nov 02, 2022 6:03 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron]Cocothegog0 - Heretic Permaban
- Replies: 1
- Views: 1169
Re: [WalterMeldron]Cocothegog0 - Heretic Permaban
This ban wasn't placed out of good faith, nor was it a spite ban. Every time you got heretic, you would constantly request for it to be switched out with a different antag, which comes under antag rolling. You are enabling heretic, taking the role that others could be taking and always requesting an ...
- Tue Oct 04, 2022 8:12 pm
- Forum: Coding
- Topic: (Maintainer question) What elements of progression tot need to be maintained in the event of a rework
- Replies: 20
- Views: 6808
Re: (Maintainer question) What elements of progression tot need to be maintained in the event of a rework
I'd really like to be able to bring back old tot *through* prog tot. Let me be able to choose big high rep objectives from round start with the caveat being that I can't cancel them and even when completed they do not go away, basically locking an objective slot. Also raise the objective slots to ...
- Mon Aug 15, 2022 6:41 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Allow traitors to murderbone when they take a final objective.
- Replies: 24
- Views: 5041
Re: [MRP] Allow traitors to murderbone when they take a final objective.
Was this not the case anyways? I don't think you CAN do Nuke Ops/Zombies/Be A Dragon/Delam The SM without killing anyone who gets in your way, so Murderbone rules don't even apply unless the person is blatantly ignoring what their final objective requires to kill people for their epic ss13 kill ...
- Mon Aug 15, 2022 11:23 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Allow traitors to murderbone when they take a final objective.
- Replies: 24
- Views: 5041
Re: [MRP] Allow traitors to murderbone when they take a final objective.
What does that have to do with being allowed to murderbone?
If it's in pursuit of something like station destruction objective, it does not fall under what the rules would consider murderbone.
Murderbone is already a negative buzzword but it is intended to be aimed at something else entirely ...
- Mon Aug 15, 2022 11:22 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Allow traitors to murderbone when they take a final objective.
- Replies: 24
- Views: 5041
Re: [MRP] Allow traitors to murderbone when they take a final objective.
Response to mrmelbert
My personal two cents is while I think very relaxed escalation makes sense (killing people to spread romerol, for example) allowing full murderbone will just see traitors running down the halls with 60 tc full of equipment deswording random bystanders' heads off off with zero ...
My personal two cents is while I think very relaxed escalation makes sense (killing people to spread romerol, for example) allowing full murderbone will just see traitors running down the halls with 60 tc full of equipment deswording random bystanders' heads off off with zero ...
- Mon Aug 15, 2022 10:56 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Allow traitors to murderbone when they take a final objective.
- Replies: 24
- Views: 5041
Re: [MRP] Allow traitors to murderbone when they take a final objective.
just to let you know that a traitor cannot really complete their final objective. When they take their final objective, all other objectives get disabled and they automatically greentext (like heretic). They don't necessarily have to follow their final objective either, but most of their final ...
- Sat Aug 13, 2022 7:52 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Allow traitors to murderbone when they take a final objective.
- Replies: 24
- Views: 5041
[MRP] Allow traitors to murderbone when they take a final objective.
When a traitor takes a final objective, they can no longer take any more objectives and are automatically awarded greentext. Most final objectives are usually station destruction or mass panic/mayhem, so it would make sense that (on MRP) traitors would be allowed to do whatever they want now that ...
- Sun Apr 17, 2022 9:30 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] Johanot - banned for posting ascii the fourth
- Replies: 2
- Views: 1004
Re: [WalterMeldron] Johanot - banned for posting ascii the fourth
I'll be lifting this ban and turning it into a 1 year (from today) OOC ban. If you are told to not do something in OOC and then proceed to do it in the ahelp, this is a very bad idea and harsh punishments will be applied.
You should also not jokingly post the IPs of admins as this will also be dealt ...
You should also not jokingly post the IPs of admins as this will also be dealt ...
- Sun Mar 27, 2022 5:01 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] bloofy01 - The ban reason is all wrong
- Replies: 2
- Views: 928
Re: [WalterMeldron] bloofy01 - The ban reason is all wrong
As for the reinforced windows part, I'll make amendments to the note, but it doesn't change anything because reinforced windows are still very easy to destroy and deconstruct in comparison to reinforced walls, which is a much more difficult thing entirely.
EDIT: To put it in clear terms, this ...
EDIT: To put it in clear terms, this ...
- Sun Mar 27, 2022 4:59 pm
- Forum: Resolved Appeals
- Topic: [WalterMeldron] bloofy01 - The ban reason is all wrong
- Replies: 2
- Views: 928
Re: [WalterMeldron] bloofy01 - The ban reason is all wrong
This doesn't really change anything. People executing others for bad reasons should be ahelped, but their actions don't justify yours. You should not be copying a rulebreaker's actions if they are truly rulebreaking. Now you can execute someone if they're actually acting like an antagonist, but ...
- Fri Jan 28, 2022 6:55 pm
- Forum: Video Games
- Topic: SCP secret laboratory
- Replies: 1
- Views: 3159
SCP secret laboratory
I'm going to host a private SCP laboratory server for anyone willing to join over the weekends, post a reply in this thread with your discord name and tag if you want to play so that I can ping you when we start playing.
- Fri Jan 14, 2022 5:38 pm
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 90472
Re: Progression Traitor Feedback
Quite a lot of traitor item costs were balanced around the fact that 20 used to be the maximum - think scarp and nstar gloves. Can't buy em both without a discount or buddy.
21 TC lets you get both, 22 TC lets you do double powersink, 23 TC lets you do blah blah blah bogus silly shit that we used ...