Search found 376 matches

by TheRex9001
Sun Jun 01, 2025 12:20 pm
Forum: Policy Discussion
Topic: Arbitrarily lift a bunch of QC/perma bans from years past at headmin discretion
Replies: 26
Views: 864

Re: Arbitrarily lift a bunch of QC/perma bans from years past at headmin discretion

It is an idea. I’m curious to hear how it went on goon, but I doubt it’s going to work, first we’d need to review these, now I’m not sure how far back we’d go but every perma is a tall order, even assuming we did that, how many of them really even want to return but haven’t appealed? Not many of ...
by TheRex9001
Sat May 31, 2025 11:53 am
Forum: Policy Discussion
Topic: Admins returning as Trials should have a trainer assigned
Replies: 3
Views: 174

Re: Admins returning as Trials should have a trainer assigned

Maybe I’ve read you wrong here but getting all the basics down is basically re-candidate, is that the suggestion?
by TheRex9001
Wed May 21, 2025 3:24 pm
Forum: Closed Complaints
Topic: [Trexter555] Thranos - Failure to handle ticket sufficiently
Replies: 4
Views: 6003

Re: [Trexter555] Thranos - Failure to handle ticket sufficiently

Seems to have been resolved between the parties!
by TheRex9001
Sun May 18, 2025 11:56 am
Forum: Closed Policy Discussion
Topic: remove the assistant cap
Replies: 69
Views: 19612

Re: remove the assistant cap

In case you are wondering about the poll results they should be findable here, https://statbus.space/polls (polls 384 and 385).

This was the result of the Yes/No/Idc poll
Screenshot 2025-05-18 135510.png
Screenshot 2025-05-18 135510.png (8.73 KiB) Viewed 401 times
by TheRex9001
Sun May 18, 2025 8:38 am
Forum: Closed Policy Discussion
Topic: remove the assistant cap
Replies: 69
Views: 19612

Re: remove the assistant cap

People are overwhelmingly not in favour of this solution and we've gone ahead and removed the assistant cap following our own thoughts and the results of the poll. Assistants (and all overflow jobs) now have an unlimited capacity on Manuel again.
by TheRex9001
Wed May 14, 2025 6:57 pm
Forum: Closed Policy Discussion
Topic: Head role assignment compromise that will leave everyone unhappy.
Replies: 26
Views: 11890

Re: Head role assignment compromise that will leave everyone unhappy.

Hey, we know this took a bit but we wanted to discuss this further.

We've voted and this policy suggestion won't be going through, we're 2/3 so here are our thoughts on the matter:
Iain - Nay: " I have reservations about changing this dynamic, leading to us losing the better end of interactions ...
by TheRex9001
Mon May 12, 2025 3:43 pm
Forum: Closed Policy Discussion
Topic: Separate Administration from Enforcement roles
Replies: 4
Views: 416

Re: Separate Administration from Enforcement roles

Head-admins write rules, admins enforce them, so this suggestion would more practically speaking be making the head-admins unable to enforce the rules they write.
by TheRex9001
Sat May 10, 2025 7:28 am
Forum: Closed Policy Discussion
Topic: Vote of no confidence.
Replies: 10
Views: 1216

Re: Vote of no confidence.

I like nanotrasen as an iron grip organization, but this is still kinda cool, I don't think this should be in policy but having something like this somewhere might be neat, not sure where though.
by TheRex9001
Sat May 10, 2025 7:19 am
Forum: Closed Policy Discussion
Topic: remove the assistant cap
Replies: 69
Views: 19612

Re: remove the assistant cap

Again, yeah the poll misses a lot of nuance, I'll take your feedback in mind for any future ones I do, its the first time I've ever written a poll so bound to be some mistakes.
by TheRex9001
Fri May 09, 2025 8:53 pm
Forum: Closed Policy Discussion
Topic: remove the assistant cap
Replies: 69
Views: 19612

Re: remove the assistant cap


The assistant cap being polled in the way that it is seems like its the only option to tackle the root issue compared to a simple pop cap which at least from a "can you do it" aspect is definitely on the table seems a bit strange.

Naturally the poll will be implied as a "this or nothing ...
by TheRex9001
Thu May 08, 2025 7:15 pm
Forum: Closed Policy Discussion
Topic: remove the assistant cap
Replies: 69
Views: 19612

Re: remove the assistant cap

Ok, so what we've all agreed on is to poll on this topic, we'll then read over all your responses. There are 2 polls, one which is a yes/no/idc and one which is written. This poll will run for a week, then we'll take all that feedback and come to a decision, the forums aren't the only picture and we ...
by TheRex9001
Mon May 05, 2025 5:45 am
Forum: Closed Policy Discussion
Topic: remove the assistant cap
Replies: 69
Views: 19612

Re: remove the assistant cap

We aren’t forgetting but stuff does keep on rolling in, I will try to see if I can’t get some sort of resolution/official response to this by the end of the week
by TheRex9001
Fri May 02, 2025 3:08 pm
Forum: Closed Policy Discussion
Topic: Is a security officer allowed to hold you in front of the tram as an alternative punishment to a brigging?
Replies: 23
Views: 7257

Re: Is a security officer allowed to hold you in front of the tram as an alternative punishment to a brigging?

Really there isn’t much discussion to be had because like Massa put it, it is justified ”when you deserve it lmao.”. Any deeper answer doesn’t seem very productive to me, since I don’t really want to have a checkbox for it, like rule 4 doesn’t say ”Acting like an antag is defined as:” for a good ...
by TheRex9001
Fri May 02, 2025 6:42 am
Forum: Closed Policy Discussion
Topic: Is a security officer allowed to hold you in front of the tram as an alternative punishment to a brigging?
Replies: 23
Views: 7257

Re: Is a security officer allowed to hold you in front of the tram as an alternative punishment to a brigging?


There's nothing special about the tram to demand special policy. If security has a valid reason to inflict the penalty of being hit by it on you then there's no reason why they can't use it. If they don't have a valid reason then there's no reason why they can use it. The tram itself is utterly ...
by TheRex9001
Thu May 01, 2025 7:59 pm
Forum: Closed Policy Discussion
Topic: Add more job slots to various jobs.
Replies: 19
Views: 11227

Re: Add more job slots to various jobs.

That job slots are config seems kinda weird to me tbh, like it is cool to have the input but to me it is moreso dictated by maps, like some maps can fit 3 geneticists pretty snuggly whilst others don't, same goes for chef. As for some specific jobs, I think Janitor is most suited for an increase ...
by TheRex9001
Mon Apr 28, 2025 4:37 pm
Forum: Closed Policy Discussion
Topic: Make DNA infused humans considered non human in policy if they show non human features
Replies: 31
Views: 13800

Re: Make DNA infused humans considered non human in policy if they show non human features

Due to that prs merging DNA infused humans are now non-human in silicon policy, in general our term will bend to the codebase on matters of non-human/human and how the mediscanner determines it.
image_2025-04-28_183658429.png
by TheRex9001
Wed Apr 23, 2025 7:35 pm
Forum: Off Topic
Topic: Root vegetable tier list
Replies: 16
Views: 10039

Re: Root vegetable tier list

Potato is an easy S tier, it is one of the best side dishes and can be used for an unfathomable amount of dishes, it is VASTLY superior to sweet potato in terms of this range, that potato is the lowest here is CRIMINAL
by TheRex9001
Tue Apr 22, 2025 6:24 pm
Forum: Closed Policy Discussion
Topic: Changing the dangerous events frequency for low population
Replies: 15
Views: 9388

Re: Changing the dangerous events frequency for low population

Due to https://github.com/tgstation/tgstation/pull/90659 being merged we can now alter the population caps of events on a per event basis, so please discuss any potential changes you would like to see here!
by TheRex9001
Tue Apr 22, 2025 5:51 pm
Forum: Auditorium
Topic: Config changes
Replies: 78
Views: 70138

Re: Config changes

All maps should now have a linked feedback thread to them

https://github.com/tgstation-operations ... ig/pull/54
by TheRex9001
Tue Apr 22, 2025 5:47 pm
Forum: Spriting and Mapping
Topic: Icebox Feedback
Replies: 13
Views: 9808

Icebox Feedback

Please post any feedback you have on Icebox station below!
by TheRex9001
Tue Apr 22, 2025 5:46 pm
Forum: Spriting and Mapping
Topic: Deltastation Feedback
Replies: 3
Views: 7812

Deltastation Feedback

Please post any feedback you have on the deltastation map below!
by TheRex9001
Tue Apr 22, 2025 5:45 pm
Forum: Spriting and Mapping
Topic: Metastation Feedback
Replies: 6
Views: 8972

Metastation Feedback

I couldn't find the forum post on this one, so use this post to give feedback on Metastation!
by TheRex9001
Tue Apr 22, 2025 5:39 pm
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1238
Views: 1004480

Re: Admin Staffing Log

Pepsiman0 has been retired over leaving the discord
by TheRex9001
Tue Apr 22, 2025 5:39 pm
Forum: Former Admins
Topic: Pepsiman0 [No Longer Admin]
Replies: 10
Views: 10214

Re: Pepsiman0 [No Longer Admin]

Pepsiman0 has been retired over leaving the discord
by TheRex9001
Tue Apr 15, 2025 10:25 pm
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1238
Views: 1004480

Re: Admin Staffing Log

Timberpoes has been retired to the jungles of GameMaster. Rex9001 has after 9000 Rex prototypes claimed Timberpoes former spot as admin vote HeadAdmin.
by TheRex9001
Tue Apr 15, 2025 7:57 am
Forum: Closed Policy Discussion
Topic: Changing the dangerous events frequency for low population
Replies: 15
Views: 9388

Re: Changing the dangerous events frequency for low population

We’ve discussed this and come to the unanimous conclusion to not make any change to the EVENT_MIN_PLAYER_MULT since it affects the minimum population of every event, for example changing the mult to 1.5 would make heart attack only roll on 60+ pop, to make impactful changes in this area for events ...
by TheRex9001
Wed Apr 09, 2025 10:16 am
Forum: Closed Policy Discussion
Topic: Funnelling OoC non-human changes out of game in replacement of In-game events.
Replies: 26
Views: 8635

Re: Funnelling OoC non-human changes out of game in replacement of In-game events.

We don’t really understand what is being asked of us policy wise and what we can gather isn’t policy related.
by TheRex9001
Wed Apr 09, 2025 5:46 am
Forum: Closed Policy Discussion
Topic: Make the discord bots announce the station name of a round starting/ ending
Replies: 5
Views: 6577

Re: Make the discord bots announce the station name of a round starting/ ending

This would be pretty funny and I’d love it but I sadly don’t think I can config this
by TheRex9001
Wed Apr 09, 2025 5:38 am
Forum: Closed Policy Discussion
Topic: Funnelling OoC non-human changes out of game in replacement of In-game events.
Replies: 26
Views: 8635

Re: Funnelling OoC non-human changes out of game in replacement of In-game events.

This is not policy, this is lore, this is for the codebase and not the administration
by TheRex9001
Tue Apr 08, 2025 8:06 am
Forum: Closed Policy Discussion
Topic: Changing the dangerous events frequency for low population
Replies: 15
Views: 9388

Re: Changing the dangerous events frequency for low population

I think this is a pretty cool idea, these random events are pretty shitty when you're playing low pop
by TheRex9001
Mon Apr 07, 2025 8:20 pm
Forum: Auditorium
Topic: Admin Staffing Log
Replies: 1238
Views: 1004480

Re: Admin Staffing Log

Distrilul / distributivgesetz has been dunked in a purple paint bucket and been promoted to Game Admin!
by TheRex9001
Mon Apr 07, 2025 8:19 pm
Forum: Town Hall
Topic: Trialmin Review: _distrilul
Replies: 8
Views: 6599

Re: Trialmin Review: _distrilul

Promoted!!!
by TheRex9001
Mon Apr 07, 2025 6:03 pm
Forum: Closed Policy Discussion
Topic: Naming policy Consistency
Replies: 38
Views: 13323

Re: Naming policy Consistency

Currently it is based on this little ol line in naming policy: "Species have naming conventions that are part of their in-universe culture. These may be subverted if they have a sufficient amount of in-character reasoning and effort explaining their non-standard name. Non-standard names are held to ...
by TheRex9001
Mon Apr 07, 2025 7:41 am
Forum: Town Hall
Topic: Trialmin Review: _distrilul
Replies: 8
Views: 6599

Re: Trialmin Review: _distrilul

I like adminning with em!
by TheRex9001
Fri Apr 04, 2025 9:03 pm
Forum: Closed Policy Discussion
Topic: Admin coverage towards low/high population
Replies: 9
Views: 7262

Re: Admin coverage towards low/high population

I do not really understand what you mean here, is this suggesting we get admin trainer to focus on training people covering a specific time?
by TheRex9001
Fri Apr 04, 2025 8:53 pm
Forum: Player's Headmin Election
Topic: Rex9001: Even if I fall 9000 more stand ready
Replies: 21
Views: 9289

Re: Rex9001: Even if I fall 9000 more stand ready

iwishforducks wrote: Fri Apr 04, 2025 8:35 am *throws up several other player’s ballots*

we… we did it.. we… we got rex elected

*throws up several more ballots*

oh fuck… THESE ARE ALL FIKOU’S BALLOTS! I DID THIS ALL FOR NOTHING!
I paid you GOOD MONEY for those ballots ducks, I want a refudn
by TheRex9001
Fri Apr 04, 2025 7:54 am
Forum: Player's Headmin Election
Topic: Rex9001: Even if I fall 9000 more stand ready
Replies: 21
Views: 9289

Re: Rex9001: Even if I fall 9000 more stand ready

Rex heads we did it, thanks to everyone who voted!!!
by TheRex9001
Thu Mar 27, 2025 7:36 am
Forum: Player's Headmin Election
Topic: Rex9001: Even if I fall 9000 more stand ready
Replies: 21
Views: 9289

Re: Rex9001: Even if I fall 9000 more stand ready

Woooo! Voting time folks!!! Remember to vote Rex!
by TheRex9001
Wed Mar 26, 2025 3:12 pm
Forum: Site, Forums, And Wiki
Topic: Statbus 2: The re-statening of /tg/
Replies: 4
Views: 12151

Re: Statbus 2: The re-statening of /tg/

Here is a link to the current statbus page in case anyone is looking for it! https://statbus.space
by TheRex9001
Wed Mar 26, 2025 1:19 pm
Forum: Candidate Debates
Topic: Your favourite round?
Replies: 3
Views: 5424

Your favourite round?

I'm kinda surprised nobody has asked this yet, since it can tell you a whole lot about a candidate, but:

What is your favourite round of ss13? And what made that round so good?

Me personally, I change my answer so often to this, but I had this one bartending shift on nebulastation where the ...
by TheRex9001
Wed Mar 26, 2025 1:08 pm
Forum: Town Hall
Topic: Trialmin Review: Llaren Hlaalo
Replies: 6
Views: 8592

Re: Trialmin Review: Llaren Hlaalo

Really cool dude, I see em on all the time and they improve the experience. +1
by TheRex9001
Tue Mar 25, 2025 7:58 pm
Forum: Roleplaying
Topic: A SS13/Soma Story - Electric Mind, BCI
Replies: 16
Views: 7857

Re: A SS13/Soma Story - Electric Mind, BCI

[X] Tell Licoreina and Wolff that you can do the brainwash surgery and get the code.

I fear Perry might die and we still need the code
by TheRex9001
Tue Mar 25, 2025 4:04 pm
Forum: Candidate Debates
Topic: Non Antags and Self Defense TTV's
Replies: 3
Views: 5321

Re: Non Antags and Self Defense TTV's

The rev scenario is bannable and so is a lot of self defense TTV cases, you usually just end up doing way more damage than help, its like a self defence nuke, yeah you might have stopped the army but your country is still fucking destroyed. This is already cracked down on, and most admins I see ...
by TheRex9001
Tue Mar 25, 2025 8:05 am
Forum: Candidate Debates
Topic: Plan for the config repo
Replies: 9
Views: 7618

Re: Plan for the config repo

Ok knowing a bit more now, regular config rules, one headmin to merge small stuff, all three for big shit like non human heads, majority for reverts maybe. Policy thread for discussion
by TheRex9001
Mon Mar 24, 2025 3:16 pm
Forum: Player's Headmin Election
Topic: Rex9001: Even if I fall 9000 more stand ready
Replies: 21
Views: 9289

Re: Rex9001: Even if I fall 9000 more stand ready

Oh yeah! I forgot to mention it but I think policybus is cool and I'd like to continue using it, since discord is more popular than the forums and you get more eyes on suggestions that way
by TheRex9001
Sun Mar 23, 2025 2:11 pm
Forum: Candidate Debates
Topic: Metagaming and metacommunications (scary organ music)
Replies: 7
Views: 6380

Re: Metagaming and metacommunications (scary organ music)

Metacomms fucking suck, cheating takes out a lot of fun from the game especially for others, but using them to help a new player and not cheat is ok imo, just don't play in that round and stay in VC to help the new guy. Combing through all the logs has always felt a bit yikes to me, checking ones ...
by TheRex9001
Sun Mar 23, 2025 12:26 pm
Forum: Candidate Debates
Topic: Plan for the config repo
Replies: 9
Views: 7618

Re: Plan for the config repo

I believe policy discussions should be required as to keep the arguing to one platform, and then everyone can make prs, just need approval and 3/3 for merges and reverts
by TheRex9001
Sun Mar 23, 2025 12:24 pm
Forum: Candidate Debates
Topic: Library Adult Section NSFW books
Replies: 6
Views: 6587

Re: Library Adult Section NSFW books

Banning anything involving non consenting player characters is good and I fully intend to keep with that policy, ideally these NSFW books would have more labeling IC but I do not think that is anything admin related. Moderating the library is pretty hard and tedious and I doubt people would be ...
by TheRex9001
Fri Mar 21, 2025 11:37 pm
Forum: Roleplaying
Topic: A SS13/Soma Story - Electric Mind, BCI
Replies: 16
Views: 7857

Re: A SS13/Soma Story - Electric Mind, BCI

[x] Ask Licoreina to assist with the surgery.

Wolff seems like hes more interested in fighting than helping with the surgery, and if I am honest I think they should be kept at arms length for how they started attacking the captain.
by TheRex9001
Thu Mar 20, 2025 4:46 pm
Forum: Player's Headmin Election
Topic: Xzero314-Boots on the Ground.
Replies: 22
Views: 9756

Re: Xzero314-Boots on the Ground.

Hey xz! Considering I've seen you play a bit of ai, what are your thoughts on silipol?