I think the premise is simple enough for me to outline without making a really long several paragraph post about it; I propose that there be a restructuring of the leadership hierarchy. Instead of having administrators be responsible both for making the rules and enforcing the rules, separate the duty of enforcing the rules (bans, notes, etc.) into its own role.
My motivation for suggesting this is real life examples. Judges don't serve arrest warrants. Prosecutors don't determine sentencing. Police officers don't determine your guilt or innocence.
I think we have enough administrators and people interested in being administrators that a separation of duties into separate roles would be a positive for the community and for the performance of their duties.
Separate Administration from Enforcement roles
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- Metek
- Joined: Mon Dec 23, 2024 8:24 pm
- Byond Username: Bisar
Separate Administration from Enforcement roles
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Sysadmin, developer, network admin in-training
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tgui contributor
Sysadmin, developer, network admin in-training
Business owner (CSP, MSP, ad-hoc software, ML model utilization training)
- Jacquerel
- Code Maintainer
- Joined: Thu Apr 24, 2014 8:10 pm
- Byond Username: Becquerel
Re: Separate Administration from Enforcement roles
I don't think this is really a tenable idea anywhere except on paper because when it's a volunteer position nobody is going to want to volunteer to enforce rules they have no influence over writing (and they won't do it, they'll enforce their own understanding and interpretation of the rules as they do currently) and similarly it will feel very odd to be in a position of someone who volunteers to write rules but has no hand in enforcing them (divorcing them further from the experience of playing and running the actual game)
I also think you have kind of failed to write your OP for this by hiding behind "it's self-explanatory" because it isn't.
The fact that certain structures in real life are organised one way does not automatically mean they should be here, you've failed to really outline why this is a good idea in the first place.
I also think you have kind of failed to write your OP for this by hiding behind "it's self-explanatory" because it isn't.
The fact that certain structures in real life are organised one way does not automatically mean they should be here, you've failed to really outline why this is a good idea in the first place.
This is a preventative Forum User message to try and stop a perceived issue escalating before it ever really starts, and does not prevent the headmins from taking a different opinion and deleting my post. No formal action is being taken. No reply to this post is necessary. If you want to discuss the matter further, use forum PMs with me, but I have nothing else to say so I wouldn't waste the time.
- Jackraxxus
- In-Game Admin
- Joined: Thu Jan 02, 2020 2:59 pm
- Byond Username: Jackraxxus
Re: Separate Administration from Enforcement roles
I thought it was already separate because headmins write the rules
iamgoofball wrote:Vekter and MrMelbert are more likely to enforce the roleplay rules Manuel is supposed to be abiding by than Wesoda or Jackraxxus are.

- TheRex9001
- In-Game Head Admin
- Joined: Tue Oct 18, 2022 7:41 am
- Byond Username: Rex9001
Re: Separate Administration from Enforcement roles
Head-admins write rules, admins enforce them, so this suggestion would more practically speaking be making the head-admins unable to enforce the rules they write.
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