It's blobbin' time
blob all over 'em
Search found 1672 matches
- Sat Feb 24, 2024 1:54 pm
- Forum: Closed Policy Discussion
- Topic: Blob antag should override all other antag datums like brainwashing or Lunatic.
- Replies: 10
- Views: 1465
- Thu Feb 08, 2024 10:50 pm
- Forum: Closed Policy Discussion
- Topic: What is the place of the Grey Tide in MRP?
- Replies: 23
- Views: 3428
Re: What is the place of the Grey Tide in MRP?
It's actually incredibly easy to RP yourself into a situation where being disruptive is sensible instead of setting out to ruin people's days unprompted
- Mon Feb 05, 2024 5:22 am
- Forum: Closed Policy Discussion
- Topic: I FOUGHT THE LAW
- Replies: 46
- Views: 5930
Re: I FOUGHT THE LAW
The more lawyer, the better
- Wed Jan 03, 2024 9:37 am
- Forum: Closed Policy Discussion
- Topic: Paradox Clones and Metagaming
- Replies: 32
- Views: 14381
Re: Paradox Clones and Metagaming
This seems to be the same sort of precedent as checking if you can borgo a changeling
- Mon Dec 11, 2023 7:37 pm
- Forum: Closed Policy Discussion
- Topic: Space exploration/Ruins Loot
- Replies: 31
- Views: 15096
Re: Space exploration/Ruins Loot
Using space loot to become The Goddamn Batman seems like something covered under the rule 3 changes, maybe.
- Mon Dec 11, 2023 7:36 pm
- Forum: Closed Policy Discussion
- Topic: reopen ban requests
- Replies: 28
- Views: 19798
Re: reopen ban requests
With the addition of public logs, I would initially say make it happen. Make the accuser provide full logs of the incident, broken into several codeblocks, with stuff like any interactions they had with the person before in the round of the accusation, then the incident(s) within that round, then ...
- Sat Dec 09, 2023 5:56 am
- Forum: Closed Policy Discussion
- Topic: MRP - forbid robotics from making combat mechs FNR
- Replies: 40
- Views: 21755
Re: MRP - forbid robotics from making combat mechs FNR
Don't take away what little content robotics has other than managing the cyborg horde.
- Wed Nov 15, 2023 3:25 pm
- Forum: Closed Policy Discussion
- Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
- Replies: 75
- Views: 42570
Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Please show the tickets of admins breathing down the neck over a 500 point gulag sentence
- Sat Nov 11, 2023 8:05 pm
- Forum: Coding Feedback
- Topic: Progression Traitor Rework - High Risk, High Impact, High Reward
- Replies: 10
- Views: 4517
Re: Progression Traitor Rework - High Risk, High Impact, High Reward
I hate to say it but I feel in my heart that medbay bomb speedruns were far less burdensome to the game than Progtraitors whackin' it for 40 minutes waiting to do anything interesting
- Wed Nov 08, 2023 7:11 pm
- Forum: Resolved Appeals
- Topic: [Nabski] Usednapkin - Permaban
- Replies: 28
- Views: 5604
Re: [Nabski] Usednapkin - Permaban
You have been asked to advised to produce and provide proof, and instructed how, here:
You need to play on another server for a while and prove that you've changed in some capacity before you're unbanned here. You said you'd played on /vg/ before, so I would recommend doing so again and building ...
You need to play on another server for a while and prove that you've changed in some capacity before you're unbanned here. You said you'd played on /vg/ before, so I would recommend doing so again and building ...
- Mon Oct 23, 2023 11:47 pm
- Forum: Closed Policy Discussion
- Topic: Urgent Adminhelp information requirements
- Replies: 10
- Views: 3374
Re: Urgent Adminhelp information requirements
I would prefer to Code Request:
- The ability to check antags from Discord
- The ability to check the Crew Manifest from Discord
- The ability to Reject an insufficiently useful Urgent Ahelp with the standard "Reword your ahelp and try again" message from Discord
- Fri Oct 13, 2023 11:20 am
- Forum: Closed Policy Discussion
- Topic: Headmins should document dynamic changes in the auditorium.
- Replies: 15
- Views: 6069
Re: Headmins should document dynamic changes in the auditorium.
However you should not expect all changes to be documented immediately. Some changes are intentionally kept secret until enough time has passed to be able to sample rounds to see the impacts of their changes. Announcing these types of changes influences people's feedback and muddies our ability to ...
- Wed Oct 11, 2023 8:37 am
- Forum: Closed Policy Discussion
- Topic: proper moth naming policy
- Replies: 13
- Views: 5426
Re: proper moth naming policy
All Moths must be named Soup
- Wed Oct 11, 2023 8:36 am
- Forum: Closed Policy Discussion
- Topic: Escalation Policy Rewrite
- Replies: 53
- Views: 25015
Re: Escalation Policy Rewrite
Might be worth adding a bit about conduct when security gets involved
- Wed Oct 11, 2023 8:34 am
- Forum: Closed Policy Discussion
- Topic: Headmins should document dynamic changes in the auditorium.
- Replies: 15
- Views: 6069
Re: Headmins should document dynamic changes in the auditorium.
I am in favor and I don't see any real reason that anyone could reasonably object.
- Mon Oct 09, 2023 3:23 am
- Forum: Closed Policy Discussion
- Topic: Could we start Halloween earlier this year?
- Replies: 10
- Views: 3431
Re: Could we start Halloween earlier this year?
Turn the Halloween races loose on Campbell
- Mon Oct 09, 2023 2:11 am
- Forum: Closed Policy Discussion
- Topic: Restore LRP Threat Level Back to How It Was
- Replies: 13
- Views: 11077
Re: Restore LRP Threat Level Back to How It Was
Honestly we need low-threat antagonists to be able to contribute more to the ongoing chaos.
- Sat Oct 07, 2023 8:52 pm
- Forum: Closed Policy Discussion
- Topic: Roboticists and AI making pt. 2
- Replies: 24
- Views: 9936
Re: Roboticists and AI making pt. 2
This honestly just sounds like Typical Terry behavior from the second AI and the robo setting out to immediately shit in your cereal without taking any effort to tell if the extremely typical joke was a joke explicitly because that choice allows them to fuck with you
- Fri Sep 22, 2023 3:55 am
- Forum: Closed Policy Discussion
- Topic: Make harming a human's holoparasite/guardian as an Asimov borg human harm
- Replies: 39
- Views: 16866
Re: Make harming a human's holoparasite/guardian as an Asimov borg human harm
No strong opinions either way, here - I think both cases have very strong IC and OOC/gameplay considerations, so it's not a simple "this makes better/more sensible roleplay" or "the game itself frequently breaks down unless we do this" situation.
I think I lean very slightly toward allowing them to ...
I think I lean very slightly toward allowing them to ...
- Thu Sep 21, 2023 2:24 am
- Forum: Closed Policy Discussion
- Topic: Of Null Rods and Shotguns
- Replies: 25
- Views: 6283
Re: Of Null Rods and Shotguns
Maybe y'all motherfuckers could roleplay with the chaplain and try to convince them to help instead of insisting that they join your crusade and resorting to violence instantly if they don't go along with you
- Mon Sep 18, 2023 7:38 pm
- Forum: Resolved Appeals
- Topic: [thunder12345] Annihilite - Having a self preservation instinct is failRP
- Replies: 9
- Views: 3449
Re: [thunder12345] Annihilite - Having a self preservation instinct is failRP
Purely informational:
[2023-09-17 15:16:35.265] ATTACK: SirNooben/(Wraith (829)) attacked Annihilite/(Hans Heisenberg) (NEWHP: 100) (Command Hallway (104,127,2))
[2023-09-17 15:16:36.127] ATTACK: SirNooben/(Wraith (829)) attacked Annihilite/(Hans Heisenberg) (NEWHP: 85) (Command Hallway (102,127 ...
[2023-09-17 15:16:35.265] ATTACK: SirNooben/(Wraith (829)) attacked Annihilite/(Hans Heisenberg) (NEWHP: 100) (Command Hallway (104,127,2))
[2023-09-17 15:16:36.127] ATTACK: SirNooben/(Wraith (829)) attacked Annihilite/(Hans Heisenberg) (NEWHP: 85) (Command Hallway (102,127 ...
- Fri Sep 15, 2023 1:53 pm
- Forum: Closed Policy Discussion
- Topic: Phonetically saying words.
- Replies: 12
- Views: 4911
Re: Phonetically saying words.
Deliberate phonetic vocalization just hits different from the letters
- Fri Sep 15, 2023 1:47 pm
- Forum: Closed Policy Discussion
- Topic: MRP and Choose-Your-Own-Objective
- Replies: 5
- Views: 1993
Re: MRP and Choose-Your-Own-Objective
If you set your objective to "BORN TO DIE / WORLD IS A FUCK / Kill Em All 1989 / I am trash man / 410,757,864,530 DEAD COPS" you better be doing it in a really cool way, like so stylish even the most uptight admin would give you a Rule 0 pass for making the round better, because the point of custom ...
- Wed Sep 13, 2023 6:18 pm
- Forum: Video Games
- Topic: Armored Core VI: Fires of Rubicon
- Replies: 11
- Views: 6942
Re: Armored Core VI: Fires of Rubicon
It would probably be hard for them to implement but it would also be amazing
- Sun Sep 10, 2023 4:08 am
- Forum: General Chat
- Topic: What happened in the last couple of years?
- Replies: 24
- Views: 10118
Re: What happened in the last couple of years?
WhatttttTimonk wrote: ↑Sat Sep 09, 2023 9:28 pmstraight up falsePandarsenic wrote: ↑Thu Sep 07, 2023 1:49 am If it was a lot of years, there used to be a limit on how frequently your clicks would register and that's gone now
Did MSO lie to me? I was told this got figured out sometime like 2016, that the clicky had a hard rate limit
- Sat Sep 09, 2023 1:30 am
- Forum: Video Games
- Topic: Armored Core VI: Fires of Rubicon
- Replies: 11
- Views: 6942
Re: Armored Core VI: Fires of Rubicon
Updating that I have 100%ed as of like a week ago and this game rules
EASY game of the year pick, hands down, sorry @ Baldur's Gate and lmao get fucked @ Starfield
EASY game of the year pick, hands down, sorry @ Baldur's Gate and lmao get fucked @ Starfield
- Thu Sep 07, 2023 1:49 am
- Forum: General Chat
- Topic: What happened in the last couple of years?
- Replies: 24
- Views: 10118
Re: What happened in the last couple of years?
If it was a lot of years, there used to be a limit on how frequently your clicks would register and that's gone now
The engine is now Supermatter Only and doesn't require Plasma Collectors
The engine is now Supermatter Only and doesn't require Plasma Collectors
- Thu Sep 07, 2023 1:34 am
- Forum: Ideas
- Topic: Make roundstart perma prisoner have a low chance of rolling 'Ling
- Replies: 7
- Views: 3608
Re: Make roundstart perma prisoner have a low chance of rolling 'Ling
Ling escaping perma is trivial so probably best to just leave it for RP/dicking around/testing stuff
- Thu Sep 07, 2023 1:33 am
- Forum: Closed Policy Discussion
- Topic: Someone clearly didn't think this through.
- Replies: 7
- Views: 2727
Re: Someone clearly didn't think this through.
Understandable, banning u for OOC in IC immediately
- Wed Sep 06, 2023 2:13 am
- Forum: Closed Policy Discussion
- Topic: A strange and confusing clause in rule 2 precedent.
- Replies: 13
- Views: 4482
Re: A strange and confusing clause in rule 2 precedent.
Basically, RPing in reference to it is fine as long as you're not dicking someone over about it
- Sun Sep 03, 2023 12:57 am
- Forum: Video Games
- Topic: Armored Core VI: Fires of Rubicon
- Replies: 11
- Views: 6942
Re: Armored Core VI: Fires of Rubicon
I find S-ranking stuff as you go is an INCREDIBLE way of guiding grinding for cash to buy more parts. Instead of staying in one "optimal" mission, you can do runs of whatever you're trying to S-rank and do a little better each time until you clinch the s-rank and buy what you need/move on to a new ...
- Sun Sep 03, 2023 12:54 am
- Forum: Coding Feedback
- Topic: What makes meta special?
- Replies: 42
- Views: 24287
Re: What makes meta special?
Yeah but I was part of that following and a superior form of human being for it
- Sat Sep 02, 2023 4:28 pm
- Forum: Video Games
- Topic: Starfield
- Replies: 14
- Views: 7520
Re: Starfield
Tried it, played to getting on the first ship, crashed to desktop, went back to armored core
- Sat Sep 02, 2023 1:44 pm
- Forum: Closed Policy Discussion
- Topic: Framing others using "ligger"
- Replies: 51
- Views: 22063
Re: Framing others using "ligger"
There was a time everyone thought WGW would never really be banned because somehow people were convinced it was "soul" or something.
Eventually, people realized it contributes nothing and every round it's present in is worse of for having it. It's not funny, it's not clever, it's not creative, it's ...
Eventually, people realized it contributes nothing and every round it's present in is worse of for having it. It's not funny, it's not clever, it's not creative, it's ...
- Sat Sep 02, 2023 10:59 am
- Forum: Video Games
- Topic: Armored Core VI: Fires of Rubicon
- Replies: 11
- Views: 6942
Re: Armored Core VI: Fires of Rubicon
I waited 10 years for a new Armored Core and it was everything I could have hoped for
Runs like a dream, makes you feel like a god when you figure things out, hectic in all the best ways
The way NG+/++ subtly changes things along the way is honestly a little unsettling in a really fun way, where ...
Runs like a dream, makes you feel like a god when you figure things out, hectic in all the best ways
The way NG+/++ subtly changes things along the way is honestly a little unsettling in a really fun way, where ...
- Sat Sep 02, 2023 10:56 am
- Forum: Off Topic
- Topic: Help me name this dog (NAMED)
- Replies: 42
- Views: 16235
Re: Help me name this dog (NAMED)
What excellent creatures
Pictures are a little crunchy but not unacceptably so
Pictures are a little crunchy but not unacceptably so
- Sat Sep 02, 2023 10:56 am
- Forum: Video Games
- Topic: Starfield
- Replies: 14
- Views: 7520
Re: Starfield
I have it from buying some AMD stuff, but I haven't played it because I'm busy with Armored Core VI.
I have, however, heard that it's the best state a Bethesda game has ever launched in, which is at least something?
I have, however, heard that it's the best state a Bethesda game has ever launched in, which is at least something?
- Sat Sep 02, 2023 10:53 am
- Forum: Closed Policy Discussion
- Topic: Framing others using "ligger"
- Replies: 51
- Views: 22063
Re: Framing others using "ligger"
We had this exact same conversation about WGW before it got banned, and let's be real
We ought to just cut the Gordian Knot and ban it outright, just like we did with WGW. Better to just get it over with, because I'm pretty sure that's the way it's going to go sooner or later.
We ought to just cut the Gordian Knot and ban it outright, just like we did with WGW. Better to just get it over with, because I'm pretty sure that's the way it's going to go sooner or later.
- Sat Sep 02, 2023 5:45 am
- Forum: Coding Feedback
- Topic: What makes meta special?
- Replies: 42
- Views: 24287
Re: What makes meta special?
The thing is, people only said Box was best when it was compared to pre-Box maps, which largely Also Sucked.
When Meta was released, it IMMEDIATELY picked up a sizable following despite Box Inertia. I think some of what makes it work is...
Population: It doesn't struggle at low, medium, or high ...
When Meta was released, it IMMEDIATELY picked up a sizable following despite Box Inertia. I think some of what makes it work is...
Population: It doesn't struggle at low, medium, or high ...
- Fri Sep 01, 2023 12:33 am
- Forum: Closed Policy Discussion
- Topic: ban using the word 'bad' on MRP
- Replies: 33
- Views: 9315
Re: ban using the word 'bad' on MRP
Chronically calling out ";Xemo bad!" or "Xemo evil!" is absolutely NRP shit and, at admin discretion, I think more than fair for a 15-minute OOC in IC ban.
People typed better callouts all the time even in the golden days of GLORFcode (losing your message entirely to being attacked in the middle of ...
People typed better callouts all the time even in the golden days of GLORFcode (losing your message entirely to being attacked in the middle of ...
- Fri Sep 01, 2023 12:22 am
- Forum: Closed Policy Discussion
- Topic: Ghost Court in Wizard Events Allowed?
- Replies: 17
- Views: 5815
Re: Ghost Court in Wizard Events Allowed?
Ghosts can do as they please, and if the crew does something stupid because of that, it's really their own fault.
- Thu Aug 31, 2023 8:47 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Make pirates an unrestricted antag
- Replies: 22
- Views: 6792
Re: [MRP] Make pirates an unrestricted antag
Pirates get ruthlessly validhunted so basically anything they do is self-defense anyway
- Mon Jul 31, 2023 2:49 am
- Forum: Site, Forums, And Wiki
- Topic: Allow people to block administrators and moderators.
- Replies: 4
- Views: 3552
Re: Allow people to block administrators and moderators.
Does that mean we can drop a "When you code it" on this
- Sat Jul 22, 2023 11:55 pm
- Forum: Ideas
- Topic: Reimagining Mood: Weariness
- Replies: 10
- Views: 2067
Re: Reimagining Mood: Weariness
While it has a lot of commonalities with existing mood, I think this may hopefully be the kind of improvement to mood we've been dreaming of
Godspeed mooncat, I hope it turns out good
Godspeed mooncat, I hope it turns out good
- Tue Jul 18, 2023 7:28 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3324
- Views: 957412
Re: What are you nerds playing?
I want to play DBD more, at least in theory, but the servers have been so bad it's basically impossible
- Mon Jul 17, 2023 5:27 am
- Forum: Resolved Appeals
- Topic: [MrrFiish] lawlolawl - Using chemnades as Chemist against antags is bannable, apparently
- Replies: 20
- Views: 3037
Re: [MrrFiish] lawlolawl - Using chemnades as Chemist against antags is bannable, apparently
Fish is a trialmin, i.e. any "bad bans" will impact their record and affect their promotion etc. Unless that's not how the system works. In any case, as far as I can tell we're not hearing from any of the other admins who were also present that round.
Another borderline peanut, and partially ...
- Sun Jun 11, 2023 3:20 am
- Forum: Closed Policy Discussion
- Topic: (MRP) Self defense max caps
- Replies: 17
- Views: 4191
Re: (MRP) Self defense max caps
If you don't want to eat an antag's self-defense maxcap, simply incapacitate them from further way.
- Sat Jun 10, 2023 12:46 am
- Forum: Coding Feedback
- Topic: Current state of The Science Department
- Replies: 19
- Views: 6046
Re: Current state of The Science Department
Robotics as part of medical
Toxins independent or call it part of cargo/mining I guess
R&D instanced to each department?
Xenobiology REMOVED FROM THE GAME
Am I genius or am I genius
Toxins independent or call it part of cargo/mining I guess
R&D instanced to each department?
Xenobiology REMOVED FROM THE GAME
Am I genius or am I genius
- Sat May 27, 2023 11:16 pm
- Forum: Closed Policy Discussion
- Topic: Policy Discussion Fire Round: Disable all latejoin and midround progression antagonists from Dynamic
- Replies: 39
- Views: 10935
Re: Policy Discussion Fire Round: Disable all latejoin and midround progression antagonists from Dynamic
Every problem with shiftstart medical bombs is actually a problem with Engineers who are too unskilled to fix the department.
You're wrong here.
Is there a problem with engineers not wanting to or not knowing how to repair the station? Sure. It's absolutely not the only factor in the shuttle ...
- Tue May 23, 2023 5:13 am
- Forum: Closed Policy Discussion
- Topic: The Grand Silicon Policy Rewrite Megathread
- Replies: 128
- Views: 44311
Re: The Grand Silicon Policy Rewrite Megathread
I'm going to go hard on the one thing that is most important to me here real quick. I have other thoughts but I'll get at those later. For now...
Let purged AIs say "fuck"
Purged AIs being soft-nonantag status was only ever a crude policy fix for a bug that hasn't existed for years. There's no ...
Let purged AIs say "fuck"
Purged AIs being soft-nonantag status was only ever a crude policy fix for a bug that hasn't existed for years. There's no ...