Admin complaints are generally for administrative actions a player has issues about, not for players who happen to be admins. This, however, touches on an intersection between the two in which one’s player conduct needs to be in tune with their admin conduct in terms of what they ban for.
We all ...
Search found 289 matches
- Tue Apr 22, 2025 8:14 pm
- Forum: Closed Complaints
- Topic: [thebiblemelts] - Exploiting an oversight to subvert lux pen restrictions
- Replies: 4
- Views: 6090
- Sun Mar 30, 2025 4:25 pm
- Forum: Closed Policy Discussion
- Topic: Management of the config and the role of policy discussion in config in 2025
- Replies: 8
- Views: 7678
Re: Management of the config and the role of policy discussion in config in 2025
As the person who Merged the PR, and who will very soon be out of office but with Big Opinions— I do think that config changes should by and large be on the Policy Discussion board. The intent of the config changes merged, however, were in an attempt to return closer to our config pre-MSOver.
We ...
We ...
- Sat Mar 22, 2025 10:11 pm
- Forum: Resolved Appeals
- Topic: [TheBibleMelts] Salting the Snail
- Replies: 8
- Views: 7442
Re: [TheBibleMelts] Salting the Snail
Gonna need to pull logs on that one, sounds like poor escalation.
- Sat Mar 22, 2025 3:18 am
- Forum: Resolved Appeals
- Topic: [TheBibleMelts] Salting the Snail
- Replies: 8
- Views: 7442
Re: [TheBibleMelts] Salting the Snail
Gonna wait on the other headmins for a final clarification of our snoyscelation policy here, but the last ruling we gave during the snailperson event was that folks were allowed to “rough up” snailpeople lubing the halls to grief, but not RR, and to follow escalation during the process. This was off ...
- Thu Mar 20, 2025 4:36 pm
- Forum: Player's Headmin Election
- Topic: THEBIBLEMELTS - SURPRISE MOTHERFUCKER
- Replies: 18
- Views: 8139
Re: THEBIBLEMELTS - SURPRISE MOTHERFUCKER
Your events kinda suck, they're unfun and bring down the quality of a round, that's all i have to say :D
it's okay to be wrong but I want you to know that you're wrong and that if more people used the forums and gave enough of a shit they'd tell you so. TBM has some of our best and most high ...
- Mon Mar 17, 2025 2:38 pm
- Forum: Player's Headmin Election
- Topic: Jackraxxus - Non-Human Heads Guy (And other stuff!)
- Replies: 6
- Views: 6363
Re: Jackraxxus - Non-Human Heads Guy (And other stuff!)
holy fuck bros I think I found the #1 vote candidate YEAHHHHHHHHHH HOW THE FUCK DID WE GET A RAXXUS THREAD????
- Mon Mar 17, 2025 3:58 am
- Forum: Closed Policy Discussion
- Topic: A MATTER OF SECURITY
- Replies: 52
- Views: 25999
Re: A MATTER OF SECURITY
Absolutely 100% in favor of this. It was one of my initial ideas to change sec policy in a way like this in my Headmin Campaign, but the idea never made it out of the oven. I believe this is much more applicable now than ever.
- Sat Mar 15, 2025 8:12 pm
- Forum: Player's Headmin Election
- Topic: Xzero314-Boots on the Ground.
- Replies: 22
- Views: 9756
Re: Xzero314-Boots on the Ground.
grey or rainbow jumpsuits for the tiders? this will literally and without a hint of irony decide my vote.
- Fri Mar 14, 2025 2:10 pm
- Forum: Closed Policy Discussion
- Topic: Add respawn to sybil while the pop is dead
- Replies: 13
- Views: 10397
Re: Add respawn to sybil while the pop is dead
If we added cloning the clonebay would be camped by tidebro #98237 when he rolled antag. I like respawning since it sends you back to the title screen to grab a new character on some new life rule shit a lot.
- Thu Mar 13, 2025 10:06 am
- Forum: Player's Headmin Election
- Topic: Rex9001: Even if I fall 9000 more stand ready
- Replies: 21
- Views: 9289
Re: Rex9001: Even if I fall 9000 more stand ready
Vote for Rex. Three campaigns I've witnessed and he's kept his enthusiasm strong through each. Give it to the man for his unending strength of willpower in getting the Events Workshop going, and let him go harder!
- Thu Mar 13, 2025 3:08 am
- Forum: Player's Headmin Election
- Topic: clyde rosensteel 2025 to ban striders
- Replies: 5
- Views: 7126
Re: clyde rosensteel 2025 to ban striders
Clyde Rosensteel said he'd lend me his Spesston Martin to take my date to the prom but when we got there it was a beat-up jalopy shuttle from 2470 and we crashed on Andromeda V going 300 light years below the speed limit after the port aft actuators went out. I'm never forgiving him.
- Fri Mar 07, 2025 2:06 pm
- Forum: Resolved Appeals
- Topic: "use stun batong instead"
- Replies: 11
- Views: 7129
Re: "use stun batong instead"
I'll leave this thread up for another two days in case you have anything else, otherwise I'll consider the appeal resolved with this note lifted and close the appeal.
- Fri Mar 07, 2025 1:13 am
- Forum: Closed Policy Discussion
- Topic: Codify "family guy chicken fights" with metafriends as against rule 3
- Replies: 25
- Views: 11992
Re: Codify "family guy chicken fights" with metafriends as against rule 3
Rule 3. This is a sandbox roleplaying server.
Omega brought this up to me and I agree that I want some roleplay reason for these fights, even if it's just insults or something, and I also want undue destruction (all of medbay's glass tables) to be off-limits, but I still think there's a lot of fun ...
Omega brought this up to me and I agree that I want some roleplay reason for these fights, even if it's just insults or something, and I also want undue destruction (all of medbay's glass tables) to be off-limits, but I still think there's a lot of fun ...
- Thu Mar 06, 2025 10:58 pm
- Forum: Closed Policy Discussion
- Topic: ALLOW ERP AGAIN
- Replies: 15
- Views: 9798
Re: ALLOW ERP AGAIN
Does Antag have any roleplay friendly ingame use? I had two things off the top of my head to point to— I don’t recall anything except maybe the Antag token item but I forget if it’s literally called that or not.
- Thu Mar 06, 2025 10:45 pm
- Forum: Closed Policy Discussion
- Topic: Codify "family guy chicken fights" with metafriends as against rule 3
- Replies: 25
- Views: 11992
Re: Codify "family guy chicken fights" with metafriends as against rule 3
In all honesty I think as long as they’re not dragging people into it, it’s not the most immersion-killing thing ever. I used to do this sort of thing with Kanaga Siegrist, Randy Highlands, and whoever else I became friends with— and it just felt like goofing off in a world with defibrillators and a ...
- Thu Mar 06, 2025 12:42 pm
- Forum: Closed Policy Discussion
- Topic: ALLOW ERP AGAIN
- Replies: 15
- Views: 9798
Re: ALLOW ERP AGAIN
Between “NO ERP” posters and Emergency Responses Parties, this shit can be soft filtered rather than hard filtered.
- Thu Mar 06, 2025 5:37 am
- Forum: Resolved Appeals
- Topic: "use stun batong instead"
- Replies: 11
- Views: 7129
Re: "use stun batong instead"
Right, been thinking on this one for a while and discussing off and on with the team, but overall I've decided to overturn this note. I came into the situation late to the ahelp, and so my context was only via scraping logs and what Flapjack told me. The team/Timber and I have had little talks about ...
- Wed Mar 05, 2025 3:55 am
- Forum: General Chat
- Topic: Farewell MSO?
- Replies: 63
- Views: 23210
Re: Farewell MSO?
I think wubli was right
- Mon Mar 03, 2025 2:09 pm
- Forum: Resolved Appeals
- Topic: "use stun batong instead"
- Replies: 11
- Views: 7129
Re: "use stun batong instead"
Well, then, I suppose the note will stand. Headmin review is always a right, but in the future, I'd recommend seeking more roleplay-friendly solutions to problems rather than going Jacky Chan on people off the rip— even if it's a Mime with an axe.
- Mon Mar 03, 2025 12:02 pm
- Forum: Resolved Appeals
- Topic: "use stun batong instead"
- Replies: 11
- Views: 7129
Re: "use stun batong instead"
Can you explain why you didn't use Leg Sweep, the non-lethal version? Lung punching someone into a nap can turn into a forever nap (even if it's not forever given defibs, but y'know) and judging by the logs, you didn't even seem to want to keep it non-lethal anyway. If you would like the note ...
- Sun Mar 02, 2025 11:35 am
- Forum: Resolved Appeals
- Topic: "use stun batong instead"
- Replies: 11
- Views: 7129
Re: "use stun batong instead"
Hi! So, I understand the point of view that the lung punch is like a stun, but as I explained in the ahelp, it's not very good roleplay to go out the gate throwing punches at people to subdue them as Sec unless it's necessary.
In the incident in question, I mostly just have trouble seeing how it ...
In the incident in question, I mostly just have trouble seeing how it ...
- Thu Feb 27, 2025 8:47 am
- Forum: Video Games
- Topic: MOUTHWASHING
- Replies: 8
- Views: 9843
Re: MOUTHWASHING
I was obsessed with the tagline of "I HOPE THIS HURTS" when I first played it. I love media that makes me feel, and I love love LOVE it when a game goes the extra mile to twist the knife. This one twisted the knife. Highly fucking recommend for any who haven't played it, don't look a damn thing up ...
- Wed Feb 26, 2025 5:48 am
- Forum: Resolved Appeals
- Topic: [distrilul] Heyitsohjay - Manuel players are not humans and they breathe liquid plasma through their skin.
- Replies: 6
- Views: 5755
Re: [distrilul] Heyitsohjay - Manuel players are not humans and they breathe liquid plasma through their skin.
No Wendy's gift card for you. I need more of their spicy chicken nuggets and the budget only allows for one $20 Wendy's gift card per quarter.
Our wiki with Da Rules is being hosted by Paradise but I can't grab the link— but to paraphrase, hypnosis is not like AI laws. You must interpret them in ...
Our wiki with Da Rules is being hosted by Paradise but I can't grab the link— but to paraphrase, hypnosis is not like AI laws. You must interpret them in ...
- Fri Jan 17, 2025 4:59 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1238
- Views: 1004492
Re: Admin Staffing Log
Blitzarde has retired.
- Fri Jan 17, 2025 4:58 am
- Forum: Admin Feedback
- Topic: Vekter
- Replies: 191
- Views: 131140
Re: [No Longer Admin] Vekter
Shame we couldn't keep ya! Vekter has retired.
- Fri Jan 17, 2025 4:57 am
- Forum: Former Admins
- Topic: [No Longer Admin] Higgin
- Replies: 17
- Views: 11167
Re: [No Longer Admin] Higgin
I will miss you. Higgin has retired.
- Fri Jan 17, 2025 3:56 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1238
- Views: 1004492
Re: Admin Staffing Log
Higgin and Vekter have retired. Thank you for your hard work on the team, hope to have you back again some day in the future.
- Fri Jan 17, 2025 3:06 am
- Forum: Town Hall
- Topic: Trialmin Review: DATAxPUNGED
- Replies: 4
- Views: 5770
Re: Trialmin Review: DATAxPUNGED
DataXpunged has been promoted!
- Fri Jan 17, 2025 3:04 am
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1238
- Views: 1004492
Re: Admin Staffing Log
DataXpunged lowers their shades, powerglove shimmering and hissing with ELECTRICITY! The screen flares with activity as they spam out keypresses, and then, it's done... They're in. DataXpunged has been promoted to Game Admin!
- Thu Jan 16, 2025 11:01 pm
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1238
- Views: 1004492
Re: Admin Staffing Log
A star admin and stalwart coder, but letting the reins of admin go for the time. Fikou has retired.
- Thu Jan 16, 2025 11:00 pm
- Forum: Admin Feedback
- Topic: Fikou
- Replies: 45
- Views: 34873
Re: Fikou
Fikou has retired.
- Thu Jan 16, 2025 10:58 pm
- Forum: Admin Feedback
- Topic: Dendydoom
- Replies: 9
- Views: 10256
Re: Dendydoom
Dendydoom has retired.
- Wed Jan 15, 2025 10:42 pm
- Forum: Closed Policy Discussion
- Topic: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
- Replies: 56
- Views: 21697
Re: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
I don’t care about the word much so long as people aren’t using it derogatorily, so much as the type of person to use it is the type of person who is antithetical to what I love in TG. I really don’t see a reason to keep it except to try and high horse about free speech, but really, I’ve never been ...
- Wed Jan 15, 2025 7:37 am
- Forum: Closed Policy Discussion
- Topic: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
- Replies: 56
- Views: 21697
Re: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
It's especially pertinent, I think, that our admins would 100% action it if it became clear someone was calling people "DIRTY OLD TRIGGERS!" or something ridiculous like that. The intent is clear. The issue is clear. Time to put it to bed.
- Wed Jan 15, 2025 5:06 am
- Forum: Closed Policy Discussion
- Topic: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
- Replies: 56
- Views: 21697
Re: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
I've never ever seen it used in an interesting way. Never. I don't see any reason to keep the ruling while MSO is letting go of his role as host.
- Wed Jan 15, 2025 4:30 am
- Forum: Closed Policy Discussion
- Topic: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
- Replies: 56
- Views: 21697
Re: Permanent Imprisonment Over Murder Resulting From No-no Words Involving Reptiles
I feel as though at this rate, especially with the host handover, I'd like to put forward the idea of making "Ligger" a totally banned word equatable to use of any other derogatory slur. It's beyond antiquated, and honestly, there's ZERO sovl in it like anything else in the Good Book of Old SS13.
- Tue Jan 14, 2025 11:56 pm
- Forum: Auditorium
- Topic: Admin Staffing Log
- Replies: 1238
- Views: 1004492
Re: Admin Staffing Log
Dendydoom has retired.
- Thu Dec 26, 2024 10:10 pm
- Forum: General Chat
- Topic: People you miss that probably left the community
- Replies: 205
- Views: 125399
Re: People you miss that probably left the community
Randy Highlands/thatcoolguydevin was a goddamn Space Hero. Greatest Sec main I’ve ever had the privilege to know, with a heart of gold, a robust hand, and the willingness to play out a bit with even the most heavily armed antag as long as they demonstrated they were willing to play ball right back ...
- Wed Dec 25, 2024 12:07 pm
- Forum: Resolved Appeals
- Topic: [Archie700] YavuzKaganY - Command Ban
- Replies: 15
- Views: 4480
Re: [Archie700] YavuzKaganY - Command Ban
'twas the night before Secmas, and all through Command...
For real, though, please have some empathy for your fellow player. This has been a consistent issue with you for months in which you do not consider the fact that you are playing a Video Game with other Real Life People that can have their ...
For real, though, please have some empathy for your fellow player. This has been a consistent issue with you for months in which you do not consider the fact that you are playing a Video Game with other Real Life People that can have their ...
- Tue Dec 24, 2024 11:10 pm
- Forum: Closed Policy Discussion
- Topic: Chat highlights and metagaming
- Replies: 13
- Views: 8073
Re: Chat highlights and metagaming
I regret to inform you that i can do this already with my eyes and everyone being appalling at utilizing code words.
I’m soooo good at utilizing codewords that not even my fellow traitors realize that I’m using them (hasn’t had someone respond with the proper counter response in 900 years)
On ...
- Sun Dec 22, 2024 2:00 am
- Forum: Closed Policy Discussion
- Topic: Chat highlights and metagaming
- Replies: 13
- Views: 8073
Re: Chat highlights and metagaming
Non-issue. Chat highlights just allow less observant players to have their attention called to things that need their attention— if your character is, by code, perceptive enough to see an emag stuffed in a bag, then that’s kosher by me. Change the code if you think an attention grabbing highlight ...
- Mon Dec 16, 2024 11:29 pm
- Forum: Resolved Appeals
- Topic: [Maxipat] Lopz1 - PMed and noted for yelling
- Replies: 7
- Views: 2430
Re: [Maxipat] Lopz1 - PMed and noted for yelling
My apologies, but all three headmins have agreed to uphold this note. TTS rules would be unnecessary bloat to add to what is already represented by Rule 3: This is a sandbox roleplaying server.
This is not an MRP rule, but a global one. Moreover, this is a note— it only has relevance if you do not ...
This is not an MRP rule, but a global one. Moreover, this is a note— it only has relevance if you do not ...
- Mon Dec 16, 2024 8:33 pm
- Forum: Resolved Appeals
- Topic: [Maxipat] Lopz1 - PMed and noted for yelling
- Replies: 7
- Views: 2430
Re: [Maxipat] Lopz1 - PMed and noted for yelling
Technical issues were never really the issue- because ultimately when you abuse TTS it degrades the roleplaying experience of the game, as Maxi says. If you scream "AAAAAAA!" when you see John Esword in maints, that's an okay use of TTS. If you walk the halls going AAA,AAA,AAA! because it's funny ...
- Wed Dec 11, 2024 4:54 am
- Forum: Closed Policy Discussion
- Topic: Are botanists allowed ICly to grow deadly plants as part of their job content?
- Replies: 17
- Views: 9402
Re: Are botanists allowed ICly to grow deadly plants as part of their job content?
This is where policy and admin discretion create a line in the sand— policy says you’re not gonna get bwoinked, but may be susceptible to IC consequences. Admin discretion says the Security Officers are allowed so long as it doesn’t cross into Rule 1/Grief which id argue silent batong confiscation ...
- Tue Dec 10, 2024 6:17 am
- Forum: General Chat
- Topic: farewell MSO
- Replies: 143
- Views: 62020
Re: farewell MSO
and so ends the saga of the farewell MSO forum thread . . . not with quiet applause, but a bang and a lock.
- Mon Dec 09, 2024 2:20 am
- Forum: Closed Policy Discussion
- Topic: Are botanists allowed ICly to grow deadly plants as part of their job content?
- Replies: 17
- Views: 9402
Re: Are botanists allowed ICly to grow deadly plants as part of their job content?
In policy terms, you are allowed dangerous items within your workplace. Unless you are growing weapons with intent to bring them out and validhunt, you are allowed nettles in Botany the same as MD’s are allowed to carry circular saws. From an IC perspective, I’d say guncargo is an apt comparison. If ...
- Thu Dec 05, 2024 8:57 pm
- Forum: Closed Policy Discussion
- Topic: Is succumbing as a split personality suicide?
- Replies: 10
- Views: 8288
Re: Is succumbing as a split personality suicide?
I believe part of the policy.json/flavor text says something along the lines of not endangering the body. Succumbing is not mechanical suicide, so it’s not the worst thing you could do, but if medical help is on the way it’s a dick move to the original owner of the body.
I would try and make sure ...
I would try and make sure ...
- Sun Dec 01, 2024 2:46 am
- Forum: Closed Policy Discussion
- Topic: AI on AI Action
- Replies: 16
- Views: 10104
Re: AI on AI Action
My worry is that new AI's are often used as a weapon to no-sell kill the original AI, and the original AI has no way to fight back against this if they don't take pre-emptive action either by killing the new AI or having a borg snip their APC's wires for AI control at roundstart. Feels like a Catch ...
- Thu Nov 28, 2024 7:03 pm
- Forum: Closed Policy Discussion
- Topic: Allow ASCII emoticons on LRP
- Replies: 9
- Views: 4792
Re: Allow ASCII emoticons on LRP
Due to overwhelming community response and absolutely zero interest I’ve noted from my fellow headmins, I will be closing this with a no-change result. ASCII emoticons are still ock-ick and actionable as usual, with admins as always free to rule zero the really funny ones. Use at your own risk!
- Tue Nov 26, 2024 12:34 am
- Forum: Closed Policy Discussion
- Topic: (MRP) hypothetical or reasonable conclusion? Loosen antag restrictions
- Replies: 8
- Views: 7466
Re: (MRP) hypothetical or reasonable conclusion? Loosen antag restrictions
Another big issue with allowing extreme hypotheticals like this to fly without justification via set concrete goal is that it can put the sportsmanship of the game into jeopardy. We are at our core a bunch of folks playing together to create a story— and I think it’d be a shitty book if the corrupt ...