Bottom post of the previous page:
Even better if you also somehow scrounged up a sec jumpsuit. You could literally get 100 melee resist.Little things you learned that are game changing
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Little things you learned that are game changing
IIRC resistances to melee, ballistic and lasers capped at 80 and still do I believe. Dunno if there were ever times they did not though.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Little things you learned that are game changing
They were capped because someone was jealous of miners having too much fun.
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
Re: Little things you learned that are game changing
All armour resistances (that go through the actual human damage procs (so not energy (which is stun defense))) are capped at 90 (which is 90% reduction of incoming damage)
It was capped because people were literally invulnerable, in a method easily obtainable in most rounds.
100 damage or below was reduced to nothing. 100 damage blocking 80%(hardsuit)+10%(sec jumpsuit), this takes it down to 10 damage, and augs reduce damage by 10 flat damage, which is 0 damage.
100 damage is hard to come by in the first place, nevermind anything above that.
It was capped because people were literally invulnerable, in a method easily obtainable in most rounds.
100 damage or below was reduced to nothing. 100 damage blocking 80%(hardsuit)+10%(sec jumpsuit), this takes it down to 10 damage, and augs reduce damage by 10 flat damage, which is 0 damage.
100 damage is hard to come by in the first place, nevermind anything above that.
私は完璧
- Shaps-cloud
- Code Maintainer
- Joined: Thu Aug 14, 2014 4:25 am
- Byond Username: Shaps
Re: Little things you learned that are game changing
max(90, armor)
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Little things you learned that are game changing
You can fully revive bodies with robotic parts and reagent from just a torso and any head by stitching together the two (having a ckey brain inside helps or praying for admins to suggest the body, technically you can add brains in later so use any skull), however you will also need to refill them with blood and working organs (heart and lungs) then apply strange reagent (which can be made quickly via a experienced botanist) to revive them.
1 alternative for borging if genetics is down or its not what you want to do and you have time while the ghost is mingling in dead-chat or whatever, apply plastic surgery too to change their appearance if they've been long dead and their identity does not matter anymore.
RoboHop read your directives.
1. I MUST SERVE THE PUBLIC TRUST
2. I MUST DISPENSE ADEQUATE ACCESS WITH REASON
3. I MUST DISPENSE MORE CLOWN SLOTS EVERY 15 MINS
Directive 4 - [CLASSIFIED] I must not attempt to subvert myself with higher/all access or attempt to assault anyone higher ranking than i am or my creator
1 alternative for borging if genetics is down or its not what you want to do and you have time while the ghost is mingling in dead-chat or whatever, apply plastic surgery too to change their appearance if they've been long dead and their identity does not matter anymore.
RoboHop read your directives.
1. I MUST SERVE THE PUBLIC TRUST
2. I MUST DISPENSE ADEQUATE ACCESS WITH REASON
3. I MUST DISPENSE MORE CLOWN SLOTS EVERY 15 MINS
Directive 4 - [CLASSIFIED] I must not attempt to subvert myself with higher/all access or attempt to assault anyone higher ranking than i am or my creator
Spoiler:
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- Joined: Wed Mar 02, 2016 9:50 pm
- Byond Username: TankNut
Re: Little things you learned that are game changing
As a less complicated alternative: Fully augment a genetics monkey made human and simply swap out the brains when you need to. Just make sure that you've got a defib within arm's reach and everything should be fine.FantasticFwoosh wrote:You can fully revive bodies with robotic parts and reagent from just a torso and any head by stitching together the two (having a ckey brain inside helps or praying for admins to suggest the body, technically you can add brains in later so use any skull), however you will also need to refill them with blood and working organs (heart and lungs) then apply strange reagent (which can be made quickly via a experienced botanist) to revive them.
1 alternative for borging if genetics is down or its not what you want to do and you have time while the ghost is mingling in dead-chat or whatever, apply plastic surgery too to change their appearance if they've been long dead and their identity does not matter anymore.
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Little things you learned that are game changing
Adding the prosthetics is not hard/augging in general since its the same procedure, do it once and quickly go through the rest, and some people are reassured by being in their own ckey bodies as they were recovered, monkeys work too for a cheapskate way, but its more fun to play mad doc and graverob random bits and pieces of people (human or not, i hope in the future they are more distinguishable racial parts, golem arms etc with some character persistence to posession of a limb) post being hacked to bits by esword and captain sword lunatics.
Augging brings damaged severed parts back up to health, (without that synthflesh pr going around suggesting a way to heal organic limbs) so even if the head was cut off violently and everything mutilated it can be re-attached to acceptable means of strange reagent revival.
Augging brings damaged severed parts back up to health, (without that synthflesh pr going around suggesting a way to heal organic limbs) so even if the head was cut off violently and everything mutilated it can be re-attached to acceptable means of strange reagent revival.
Spoiler:
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
- aranamor
- Joined: Thu Mar 05, 2015 2:55 pm
- Byond Username: Aranamor
Re: Little things you learned that are game changing
With a good mix the janitor's spraypack is a flamethrower that's better than the actual flamethrower. If you light somebody with a mix carrying colorful reagent, the flames will be colorful too, and spread the same color on contact!
Uguu Champion 2k10-2k16
Spoiler:
- MimicFaux
- Joined: Sun Apr 10, 2016 10:49 pm
- Byond Username: MimicFaux
- Location: Spaced by Mass Driver
Re: Little things you learned that are game changing
I know what I'm doing next shuttle.aranamor wrote:With a good mix the janitor's spraypack is a flamethrower that's better than the actual flamethrower. If you light somebody with a mix carrying colorful reagent, the flames will be colorful too, and spread the same color on contact!
- MrAlphonzo
- Joined: Thu May 05, 2016 10:55 pm
- Byond Username: MrAlphonzo
- Location: U S A, U S A, U S A
Re: Little things you learned that are game changing
Switching to aggressive intent and grabbing someone is faster than right clicking, and also avoids the infamous right click lag.
Manually recycling monkeys in xenobio is more efficient than using the consoles, especially if its upgraded.
Baseball bats deal bonus damage that completely ignore armor if you knock someone into a wall.
If you fuck up during a hack, you can cut the wire twice to reset it, instead of waiting for the door to fix itself automatically.
Vaping alcohol may or may not set people on fire, if you have hacked it to create clouds.
If you love metagaming/powergaming, slap an infrared emitter or proximity sensor onto a remote signalling device, toss it in the AI upload, stick another signaller in your pocket, set to the same frequency. You now have a ghetto motion alarm. You will now earn the disrespect of most heads of staff and probably the AI itself, but hey, it works.
Breaking into the arrivals checkpoint and cracking open the wardrobe gives you access to free (and stylish) armor. No access required
Manually recycling monkeys in xenobio is more efficient than using the consoles, especially if its upgraded.
Baseball bats deal bonus damage that completely ignore armor if you knock someone into a wall.
If you fuck up during a hack, you can cut the wire twice to reset it, instead of waiting for the door to fix itself automatically.
Vaping alcohol may or may not set people on fire, if you have hacked it to create clouds.
If you love metagaming/powergaming, slap an infrared emitter or proximity sensor onto a remote signalling device, toss it in the AI upload, stick another signaller in your pocket, set to the same frequency. You now have a ghetto motion alarm. You will now earn the disrespect of most heads of staff and probably the AI itself, but hey, it works.
Breaking into the arrivals checkpoint and cracking open the wardrobe gives you access to free (and stylish) armor. No access required
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- Joined: Mon Sep 19, 2016 4:14 am
- Byond Username: Professor Hangar
Re: Little things you learned that are game changing
I mean, a flamethrower in real life is literally just a hose that sprays flammable liquid after all. Igniter optional depending on the mix. (see Greek Fire)aranamor wrote:With a good mix the janitor's spraypack is a flamethrower that's better than the actual flamethrower. If you light somebody with a mix carrying colorful reagent, the flames will be colorful too, and spread the same color on contact!
- aranamor
- Joined: Thu Mar 05, 2015 2:55 pm
- Byond Username: Aranamor
Re: Little things you learned that are game changing
I think the clown can 'safely' use it too. Will test with laughter mixture next time.
Uguu Champion 2k10-2k16
Spoiler:
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- Joined: Tue Aug 02, 2016 2:13 am
- Byond Username: ReynTime13
- Location: Canada
Re: Little things you learned that are game changing
Killing someone with Someone's lungs is doable.
Wizards can turn into security mechs.
Whenever you summon guns, magic AND wizard events, You can expect the station to go to shit even if you die in 10 seconds of going stationside.
Wizards can turn into security mechs.
Whenever you summon guns, magic AND wizard events, You can expect the station to go to shit even if you die in 10 seconds of going stationside.
I play Trevor Fea on Bagil, And Giorno Giovanna on terry. Yes, I'm THAT raging asshole. Sorry for being such a cunt.
Have I told you how much I hate engineering, by the way?
Have I told you how much I hate engineering, by the way?
- Drynwyn
- Joined: Fri Apr 18, 2014 5:09 pm
- Byond Username: Drynwyn
Re: Little things you learned that are game changing
Can confirm this via code-dive, flamethrowers are not a child of gun, so there are no clumsiness checks.aranamor wrote:I think the clown can 'safely' use it too. Will test with laughter mixture next time.
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
- The Ultimate Chimera
- Joined: Wed Feb 03, 2016 6:31 am
- Byond Username: The Ultimate Chimera
- Location: The Lifeweb
Re: Little things you learned that are game changing
You can flip a hat with alt-click.
Your sins are not to be forgiven. Pain and regrets are waiting for you.
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- Joined: Fri Jun 13, 2014 5:34 am
- Byond Username: Cuboos
Re: Little things you learned that are game changing
I actually kind of hate this. I use alt-click to get stuff from a locker, if there's a hat on top of the pile it cancels the alt-click menu and flips the hat... so annoying ...The Ultimate Chimera wrote:You can flip a hat with alt-click.
- TheWulfe
- Joined: Tue Jul 08, 2014 4:05 pm
- Byond Username: TheWulfe
Re: Little things you learned that are game changing
You can use spray cans from the autolathe with a color selected to a dark color to block vision through windows. This can free up build space in a cramped space-exposed windowed area for your cult base so you don't have to build metal walls (one less tile to build on) to block vision to remain secret. This gives you plausible deniability to that location actually being an antag containing base compared to someone just looking through the window, seeing your blood rune/Ratvar base and shouting 'Cult at X!'
There are several methods and different uses:
Also, even single panes on their sides in maint block vision while still being able to move through it, this is useful in what I like to call the "Ratvar Snare."
There are several methods and different uses:
Spoiler:
Spoiler:
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
Re: Little things you learned that are game changing
Single panes blocking light when sprayed is almost certainly a bug.
Fulltile windows are a subtype of single panes (WHY), whomever added window spraying forgot to handle single panes differently to full windows.
It can probably be fixed in a way that allows it to still work like:
X | O
but not X _ O
sort of "legitimising" the bug, while fixing most of it.
Fulltile windows are a subtype of single panes (WHY), whomever added window spraying forgot to handle single panes differently to full windows.
It can probably be fixed in a way that allows it to still work like:
X | O
but not X _ O
sort of "legitimising" the bug, while fixing most of it.
私は完璧
- TheWulfe
- Joined: Tue Jul 08, 2014 4:05 pm
- Byond Username: TheWulfe
Re: Little things you learned that are game changing
Pls no negate 1000 hours of spraypaint researchRemie Richards wrote:Single panes blocking light when sprayed is almost certainly a bug.
Fulltile windows are a subtype of single panes (WHY), whomever added window spraying forgot to handle single panes differently to full windows.
It can probably be fixed in a way that allows it to still work like:
X | O
but not X _ O
sort of "legitimising" the bug, while fixing most of it.
- IcePacks
- Joined: Sun Apr 20, 2014 4:46 am
- Byond Username: IcePacks
Re: Little things you learned that are game changing
that one IM JUST ROLEPLAYIN guy actually made an edit to ss13's tvtrope page (ss13 has a tvtrope page)

i'm gonna go ahead and wash my eyes out with acid

i'm gonna go ahead and wash my eyes out with acid
OOC: Deitus: tfw RL porn doesnt sexually excite me anymore
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Little things you learned that are game changing
I utterly despise TVTropes, but I'm gonna do something to remedy this now.
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- Joined: Mon Sep 19, 2016 4:14 am
- Byond Username: Professor Hangar
Re: Little things you learned that are game changing
Didn't the admins nuke Fetish Fuel off the face of the site so hard the tropers went and set up an offsite for it?
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Little things you learned that are game changing
wasn't that living latex thing that guy who was chased the fuck off after posting furry porn in OOC and honestly didn't understand why people who aren't furries might not be interested in that sort of thing
- aranamor
- Joined: Thu Mar 05, 2015 2:55 pm
- Byond Username: Aranamor
Re: Little things you learned that are game changing
Sacrifice a virgin assistant to Citadel's bottomless hunger every summer solstice, it's the only way to stop this
Uguu Champion 2k10-2k16
Spoiler:
- IcePacks
- Joined: Sun Apr 20, 2014 4:46 am
- Byond Username: IcePacks
Re: Little things you learned that are game changing
yesScreemonster wrote:wasn't that living latex thing that guy who was chased the fuck off after posting furry porn in OOC and honestly didn't understand why people who aren't furries might not be interested in that sort of thing
that's the whole point of my post
OOC: Deitus: tfw RL porn doesnt sexually excite me anymore
- J_Madison
- Rarely plays
- Joined: Thu Aug 06, 2015 5:39 pm
- Byond Username: Akesson
Re: Little things you learned that are game changing
just google that kid's ckey and you're gonna see some shit.
- MimicFaux
- Joined: Sun Apr 10, 2016 10:49 pm
- Byond Username: MimicFaux
- Location: Spaced by Mass Driver
Re: Little things you learned that are game changing
Even if the 'Ratvarian Snare' gets changed, single panel tinted windows against windows is incredibly useful. As a regular autism fort builder, I'll be sure to incorporate your hard earned research in future builds.
- Alipheese
- Joined: Sun May 01, 2016 12:56 pm
- Byond Username: Daturix
- Github Username: Daturix
Re: Little things you learned that are game changing
Although click stacks of materials to pick how much you want.
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- Joined: Wed Oct 01, 2014 4:45 pm
- Byond Username: Slettal
Re: Little things you learned that are game changing
You don't need an engineer or the AI to unlock the the genetics's APC for speed cloning if you are the geneticist: swipe ID on cloning pod, right click and select 'eject occupant'. Only works above 40% though
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Little things you learned that are game changing
Also, on Meta at least the APC starts unlocked last I checked.
- aranamor
- Joined: Thu Mar 05, 2015 2:55 pm
- Byond Username: Aranamor
Re: Little things you learned that are game changing
With immediate medical attention and a straitjacket, someone can be kept on a meatspike alive near indefinitely. Kidnap assistants who wander into maintenance and save them in your murder dungeon for later.
Uguu Champion 2k10-2k16
Spoiler:
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- Joined: Fri Jun 13, 2014 5:34 am
- Byond Username: Cuboos
Re: Little things you learned that are game changing
If you need to disguise yourself as a changeling or with a chameleon kit, go mime. no one expects you to talk and are usually skipped over if sec is asking people to remove their mask
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Little things you learned that are game changing
Removing a Mime or Clown's mask is considered to be a sin and you deserve everything you get for de-masking a Clown or Mime. Same goes if they remove their own masks willingly.
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Little things you learned that are game changing
flipside to this is that you have to be wary of the mime changing his clothes. if he's dressed up as a chicken since roundstart or whatever and you're a vanilla mime with only one mime on the crew manifest, you're easily outed to anybody who's observant.Cuboos wrote:If you need to disguise yourself as a changeling or with a chameleon kit, go mime. no one expects you to talk and are usually skipped over if sec is asking people to remove their mask
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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- Joined: Fri Jun 13, 2014 5:34 am
- Byond Username: Cuboos
Re: Little things you learned that are game changing
Just remove your ID, most will assume the hop opened up more mime slots and no one seems to question a mime or clown without an IDPKPenguin321 wrote:flipside to this is that you have to be wary of the mime changing his clothes. if he's dressed up as a chicken since roundstart or whatever and you're a vanilla mime with only one mime on the crew manifest, you're easily outed to anybody who's observant.Cuboos wrote:If you need to disguise yourself as a changeling or with a chameleon kit, go mime. no one expects you to talk and are usually skipped over if sec is asking people to remove their mask
- Onule
- Joined: Wed Aug 24, 2016 5:34 pm
- Byond Username: Onule
Re: Little things you learned that are game changing
Hit yourself with a baseball bat to get on tables instantly, at the cost of 10 brute!
Two conveyor belts and a lever lets you go through plastic flaps, 3 belts if you want to go both ways.
Monkeys don't seem to get reagents in them apperantly, but they can still vape, even in death.
Two conveyor belts and a lever lets you go through plastic flaps, 3 belts if you want to go both ways.
Monkeys don't seem to get reagents in them apperantly, but they can still vape, even in death.
- XDTM
- Github User
- Joined: Fri Mar 04, 2016 8:38 pm
- Byond Username: XDTM
- Github Username: XDTM
- Location: XDTM
Re: Little things you learned that are game changing
Abductors get a point for every gland they insert into someone. You can only put one with normal surgery, and using experimental surgery you have to take out the heart so you can't do it more than once... unless you implant back the same heart you just took out!
So you can just overload a poor bastard with 6 or more glands and enjoy the greentext.
So you can just overload a poor bastard with 6 or more glands and enjoy the greentext.
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
- MimicFaux
- Joined: Sun Apr 10, 2016 10:49 pm
- Byond Username: MimicFaux
- Location: Spaced by Mass Driver
Re: Little things you learned that are game changing
The implanting via normal surgery for a second gland is definitely a gamechanger. Implanting multiple times via heart-juggling definitely seems like a bug to me.XDTM wrote:Abductors get a point for every gland they insert into someone. You can only put one with normal surgery, and using experimental surgery you have to take out the heart so you can't do it more than once... unless you implant back the same heart you just took out!
So you can just overload a poor bastard with 6 or more glands and enjoy the greentext.
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Little things you learned that are game changing
Yeah this is definitely a bugXDTM wrote:Abductors get a point for every gland they insert into someone. You can only put one with normal surgery, and using experimental surgery you have to take out the heart so you can't do it more than once... unless you implant back the same heart you just took out!
So you can just overload a poor bastard with 6 or more glands and enjoy the greentext.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Little things you learned that are game changing
Yup yup, a bug.
But removing another team's implants or kidnapping people who have had them removed again also counts for points. The cream of the Ayy crop always rises to the top!
But removing another team's implants or kidnapping people who have had them removed again also counts for points. The cream of the Ayy crop always rises to the top!
Spoiler:
- XDTM
- Github User
- Joined: Fri Mar 04, 2016 8:38 pm
- Byond Username: XDTM
- Github Username: XDTM
- Location: XDTM
Re: Little things you learned that are game changing
You can right-click an RCD to set the access and color of airlocks and if they're with glass or not. You can also swap from normal to reinforced windows.
I've been playing for more than a year and found this out only now wtf
I've been playing for more than a year and found this out only now wtf
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Little things you learned that are game changing
Might possibly be related to recent merges, dont recall particular customisation on RCD's before.XDTM wrote:You can right-click an RCD to set the access and color of airlocks and if they're with glass or not. You can also swap from normal to reinforced windows.
I've been playing for more than a year and found this out only now wtf
Spoiler:
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- Joined: Sat Jun 25, 2016 8:38 pm
- Byond Username: Factoryman942
Re: Little things you learned that are game changing
I think the window thing is recent, access on airlocks is much older
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- Joined: Tue Oct 25, 2016 12:33 pm
- Byond Username: Cw3040
Re: Little things you learned that are game changing
The syndie cigs also spawn in the Cap's office on MetaStation. There's 7 packets and it doesn't require a coin IIRC.Pilgrim wrote:The syndie cigarettes are incredibly robust as they are filled with omnizine. You can guarantee you'll walk away alive from anything that doesn't kill you instantly, and people tend not to pay attention to your cigarette box if you keep it somewhere unsuspicious such as your pockets. Also, they only cost 1 or 2 crystals so you really have no excuse.
- Davidchan
- Joined: Wed Aug 12, 2015 4:48 pm
- Byond Username: Davidchan
Re: Little things you learned that are game changing
Metastation has lots of things in places they really shouldn't be, like contraband spawning in the evidence room. It's powercreep station.
Law 0: Secborg din do nuffin.
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Little things you learned that are game changing
Tribal talismans are now equipped onto the neck slot, this makes the a SUPER useful object because they offer a small amount of resistances, more than your typical tie syndiecreep (syndieties when?).
Before as ashwalkers it used to drop the gladiator jumpsuit & the unremovable talisman still on it.
Before as ashwalkers it used to drop the gladiator jumpsuit & the unremovable talisman still on it.
Spoiler:
- calzilla1
- Joined: Wed Jun 01, 2016 5:55 pm
- Byond Username: Calzilla1
Re: Little things you learned that are game changing
FixedDavidchan wrote:Metastation has lots of things in places they really shouldn't be, like contraband spawning in the evidence room. It's best station.
Life is too short for anything meaningful and too long for anything memeingful
Super Aggro Crag wrote: The best shitpost youll ever be responsible for will be your obituary.
Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy
do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Little things you learned that are game changing
the throwing weapons box has a chance to spawn on a table in the bar on metastation instead of the russian revolver what the heck
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Little things you learned that are game changing
Would be nice if syndicate cardboard had sharp edges.
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