Search found 1138 matches
- Mon Feb 24, 2025 2:06 pm
- Forum: General Chat
- Topic: Forums back
- Replies: 17
- Views: 410
Re: Forums back
Hurrah.
- Tue Nov 26, 2024 2:25 am
- Forum: Closed Policy Discussion
- Topic: Merge the Bagil Art Gallery into Sybil
- Replies: 2
- Views: 603
Merge the Bagil Art Gallery into Sybil
Since Bagil is down for the future, we should merge the art that people made over?
There's a bunch of arts that I miss, mine included.
There's a bunch of arts that I miss, mine included.
- Thu Nov 14, 2024 9:15 pm
- Forum: Off Topic
- Topic: counting is anti-establishment
- Replies: 16
- Views: 1457
- Mon Oct 28, 2024 4:44 pm
- Forum: General Chat
- Topic: farewell MSO
- Replies: 143
- Views: 21426
Re: farewell MSO
I followed his tumblr and regretted it because everything else I followed was art related so it would be art-art-art-art-very much not art-art-art-art-art-art.
RIP
RIP
- Fri Sep 27, 2024 5:14 pm
- Forum: Video Games
- Topic: FACTORIO (ft. space)
- Replies: 9
- Views: 8073
Re: FACTORIO (ft. space)
SNIP
I'm not pulling up my factory right now, but sulfur is not waste. If you're throwing away any sulfur you're going to regret it. I ended up making a few plants specifically to make me more sulfur.
I stopped a bit after the second? tier of module because I needed to make 371 chemical plants ...
- Mon Sep 09, 2024 3:49 pm
- Forum: Closed Policy Discussion
- Topic: Make Maintenance Scary Again
- Replies: 42
- Views: 2359
Re: Make Maintenance Scary Again
Standard Escalation Policy
You may begin IC conflicts with another player if it does not excessively interfere with their ability to do their job. While you are allowed to escalate conflicts, if it leads to violence and you have poor IC reasoning for inciting it, you may face administrative action ...
You may begin IC conflicts with another player if it does not excessively interfere with their ability to do their job. While you are allowed to escalate conflicts, if it leads to violence and you have poor IC reasoning for inciting it, you may face administrative action ...
- Mon Sep 09, 2024 3:07 pm
- Forum: Closed Policy Discussion
- Topic: Make Maintenance Scary Again
- Replies: 42
- Views: 2359
Re: Make Maintenance Scary Again
I get the idea with this but I don’t think it makes any sense limiting the antags ability to antagonize. They are people who are at war with nanotrasen so I feel like limiting their ability to wage war is very much fail rp and plus leads to way more boring round with less of the madness that ...
- Sat Jul 27, 2024 4:59 pm
- Forum: Closed Policy Discussion
- Topic: change bagil to mrp
- Replies: 20
- Views: 2115
Re: change bagil to mrp
No. That said what 5 people want is outweighed by what 40 people want.DATAxPUNGED wrote: ↑Sat Jul 27, 2024 3:42 pm I'd love this. I want a server to go to when Manuel is full and Campbell just doesn't have pop. I do have to wonder if the currently bagil population will be fine with this, though?
- Sat Jul 06, 2024 5:34 pm
- Forum: General Chat
- Topic: Space drama is so much easier because you lot are all so far away
- Replies: 10
- Views: 1452
Re: Space drama is so much easier because you lot are all so far away
I have met up in person with space station people and it was fun.
I have also met people in person who played on /tg/ and they were a good friend too.
I have also met people in person who played on /tg/ and they were a good friend too.
- Thu May 23, 2024 1:12 am
- Forum: Ideas
- Topic: Station goal Brainstorming thread.
- Replies: 15
- Views: 3796
Re: Station goal Brainstorming thread.
Talent Show
Put on a show on the stage. Requires building the stage, camera, and labeling 10 items as props. You must have at least X(where x is 15%-3/5/7) of the crew as acts and (3/5/7) judges. Winner gets their photo added to a thing in the library that shows the last bunch of winners.
Put on a show on the stage. Requires building the stage, camera, and labeling 10 items as props. You must have at least X(where x is 15%-3/5/7) of the crew as acts and (3/5/7) judges. Winner gets their photo added to a thing in the library that shows the last bunch of winners.
- Wed May 22, 2024 2:35 am
- Forum: General Chat
- Topic: it is my birthday today
- Replies: 19
- Views: 2631
Re: it is my birthday today
Happy Birthday
- Wed Apr 24, 2024 1:38 am
- Forum: Off Topic
- Topic: Chinese Cartoons
- Replies: 1504
- Views: 711316
- Fri Apr 12, 2024 6:20 pm
- Forum: Spriting and Mapping
- Topic: Birdshot Station - Shipping Too Soon [FEEDBACK]
- Replies: 31
- Views: 16688
Re: Birdshot Station - Shipping Too Soon [FEEDBACK]
The filters once again do nothing by default for the engine. Someone said that unless you move the extra teslas over the engine can't produce enough power for the station. The safety railings are incredibly frustrating to move around. The entire engineering rework feels neat and clean which just ...
- Wed Apr 03, 2024 10:21 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3324
- Views: 957414
Re: What are you nerds playing?
i bought a nintendo switch and i have it very legally because my uncle works at nintendo so i'm accepting any game suggestions
i recently finished Gnosia which is virtue's last among us danganronpa epicmafia. really good VN if you're into those and considering it's mostly loops of a game of mafia ...
- Wed Apr 03, 2024 1:25 am
- Forum: General Chat
- Topic: Pains, Traditions, and Rituals New Players Will Never Experience
- Replies: 196
- Views: 93648
Re: Pains, Traditions, and Rituals New Players Will Never Experience
How painful it was to use spraypaint cans to do anything art related.
Having to deal with players that painted their every item completely black then hung out in the dark.
Having to deal with players that painted their every item completely black then hung out in the dark.
- Wed Mar 13, 2024 10:05 pm
- Forum: Coding Feedback
- Topic: Shovestun Removal Testmerge Feedback
- Replies: 20
- Views: 4007
Re: Shovestun Removal Testmerge Feedback
It's wild that we removed tasers and so many other sources of stuns and then just wobbled our way into stuns by melee combat basic abilities.
- Wed Mar 06, 2024 6:50 pm
- Forum: Closed Policy Discussion
- Topic: Implementatiopn of voting bans.
- Replies: 16
- Views: 2971
Re: Implementatiopn of voting bans.
I hate when votes tie and it picks a result at random (restart the server) and since it didn't restart they just do the vote again and again until the coin flip lands their way.
This is more specific to me in the super lowpop rounds. Like hey I've been on the station by myself for the last 3 hours ...
This is more specific to me in the super lowpop rounds. Like hey I've been on the station by myself for the last 3 hours ...
- Thu Feb 15, 2024 2:29 pm
- Forum: Closed Policy Discussion
- Topic: Valentines and the concept of AI laws and revolution
- Replies: 20
- Views: 2701
Re: Valentines and the concept of AI laws and revolution
I got a note years back when you could flood freon via the holodeck for doing that as the AI after my lover was killed. I deserved it.
- Wed Feb 14, 2024 1:36 pm
- Forum: Off Topic
- Topic: Time management
- Replies: 4
- Views: 1770
Re: Time management
Wait are you saying you are 19?
And you've been here since 2018?
Mods can we get a retroactive underage ban for 3 years please thank you.
I'm 34. You've got time to slowly learn things, because you can't rush practice. You wanna learn a hobby? Just do it. You don't need to hardcore time management ...
And you've been here since 2018?
Mods can we get a retroactive underage ban for 3 years please thank you.
I'm 34. You've got time to slowly learn things, because you can't rush practice. You wanna learn a hobby? Just do it. You don't need to hardcore time management ...
- Sun Jan 14, 2024 1:02 am
- Forum: Closed Policy Discussion
- Topic: Successful appeals, but only too late.
- Replies: 8
- Views: 2279
Re: Successful appeals, but only too late.
That's why I said hat token, just a physical little something for a round as sorry above the ability to feel right.
- Sat Jan 13, 2024 1:37 pm
- Forum: Closed Policy Discussion
- Topic: Successful appeals, but only too late.
- Replies: 8
- Views: 2279
Re: Successful appeals, but only too late.
You think that by attaching something positive to it for the player it would encourage bad faith appeals trying to get that thing?
I agree that it's a good spot for the admin to reconsider stuff, and there definitely shouldn't be an actual negative outcome for the admin because they were trying ...
I agree that it's a good spot for the admin to reconsider stuff, and there definitely shouldn't be an actual negative outcome for the admin because they were trying ...
- Sat Jan 13, 2024 2:46 am
- Forum: Closed Policy Discussion
- Topic: Successful appeals, but only too late.
- Replies: 8
- Views: 2279
Successful appeals, but only too late.
It's almost impossible to successfully appeal a 1 day ban during that single day.
Give players who appeal successfully something.
Hat token.
Give players who appeal successfully something.
Hat token.
- Sun Jan 07, 2024 12:08 am
- Forum: Closed Policy Discussion
- Topic: Open policy bus for the people
- Replies: 7
- Views: 3901
Re: Open policy bus for the people
Counterpoint: they can use the Policy Discussion board on the forums and not get into heated arguments in discord.
- Wed Jan 03, 2024 11:38 pm
- Forum: Site, Forums, And Wiki
- Topic: Is new posts weird now or am I missing something
- Replies: 1
- Views: 2698
Re: Is new posts weird now or am I missing something
It doesn't show posts in the players club, which is the hut replacement.
- Sun Dec 03, 2023 1:16 pm
- Forum: General Chat
- Topic: Add a post-round channel in the Discord
- Replies: 12
- Views: 6834
Re: Add a post-round channel in the Discord
I think you should just do one channel because it is uncommon for rounds to end at the same time. You will also accidentally see what is happening on the other servers and who exists there reducing server tribalism.
- Fri Dec 01, 2023 6:53 pm
- Forum: SS13 Ports and Adaptations
- Topic: Space Station Idle
- Replies: 21
- Views: 14005
Re: Space Station Idle
Export data is under settings (Third from the bottom). You will need to transfer the file somehow.
- Wed Nov 01, 2023 4:08 pm
- Forum: Closed Policy Discussion
- Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
- Replies: 42
- Views: 22818
Re: Knowledge of Someone's Tactics - Where Does It Become Meta?
I had to go look at your profile because you said "people might remember" and had a join date of less than a month ago.
You seem to have phrased your examples mostly in "I'm an antag and need to go after this person" in that case the rule of antags can do whatever they want wins out.
The better ...
You seem to have phrased your examples mostly in "I'm an antag and need to go after this person" in that case the rule of antags can do whatever they want wins out.
The better ...
- Sat Sep 23, 2023 12:13 am
- Forum: Closed Policy Discussion
- Topic: Restart vote abuse concerns
- Replies: 33
- Views: 7182
Re: Restart vote abuse concerns
You realize that means that the server will just be rebooted while on metastation right as the shuttle is about to dock and the round end. I've seen this happen but don't remember the exact mechanics of it.
- Fri Sep 22, 2023 1:39 pm
- Forum: Closed Policy Discussion
- Topic: Restart vote abuse concerns
- Replies: 33
- Views: 7182
Re: Restart vote abuse concerns
Restart votes should not be completely disabled. There are plenty of times where a station is not worth the effort to get back online. I am especially thinking of sub ten minute engine fuck ups and you've joined a round that no-one has been on in the last 6 hours.
I also enjoy seeing them when a ...
I also enjoy seeing them when a ...
- Wed Sep 13, 2023 2:25 pm
- Forum: General Chat
- Topic: People you miss that probably left the community
- Replies: 191
- Views: 76748
Re: People you miss that probably left the community
anyways i miss bgobandit and i miss karp and uhhhhhhhh i miss oranges but he's still here uhhhhhhhhh bebeyoshi i miss twice, uhhhhhhhhhhhhh i miss uhhhhh i miss rustledjimm. i miss when burger king had 99 cent cheeseburgers. i uhhh. i miss 5 dollar meals for 20 piece chicken nuggets at mcdonalds ...
- Thu Sep 07, 2023 8:47 pm
- Forum: Video Games
- Topic: Does anyone play MTGA?
- Replies: 2
- Views: 2768
Re: Does anyone play MTGA?
I started playing it when new kamigawa was announced and enjoyed how easy it was to get cards compared to hearthstone or other digital games and especially compared to paper. I just play standard and have been leaning on a blue black too many Planeswalker proliferation deck lately. I don't bother ...
- Wed Sep 06, 2023 4:01 pm
- Forum: Resolved Appeals
- Topic: [Discord Ban Appeal] sauswich
- Replies: 9
- Views: 2834
Re: [Discord Ban Appeal] sauswich
viewtopic.php?f=7&t=28528
This one? You can click on your user name then select search all users posts on the right to see what you have posted.
This one? You can click on your user name then select search all users posts on the right to see what you have posted.
- Wed Aug 23, 2023 6:20 pm
- Forum: General Chat
- Topic: Older players - what did you enjoy about playing on /tg/?
- Replies: 245
- Views: 103784
Re: Older players - what did you enjoy about playing on /tg/?
There is a chess set in the holodeck. I tried to play a single game on it and then we just went to play on another website.
- Mon Aug 14, 2023 8:33 pm
- Forum: General Chat
- Topic: Older players - what did you enjoy about playing on /tg/?
- Replies: 245
- Views: 103784
- Mon Aug 14, 2023 8:11 pm
- Forum: General Chat
- Topic: Older players - what did you enjoy about playing on /tg/?
- Replies: 245
- Views: 103784
Re: Older players - what did you enjoy about playing on /tg/?
mfw 2017 players acting like they old
mfw 2019 admin calling themselves a boomer
fuck off zoomers
calm down grandpa
tg has changed so much during those 5 years, we're allowed to call ourselves older players. you pre-2017 guys are ancient fossils, go pay your bills or start a family or ...
- Mon Aug 14, 2023 2:03 pm
- Forum: General Chat
- Topic: Older players - what did you enjoy about playing on /tg/?
- Replies: 245
- Views: 103784
Re: Older players - what did you enjoy about playing on /tg/?
mfw 2017 players acting like they old
mfw 2019 admin calling themselves a boomer
fuck off zoomers
calm down grandpa
tg has changed so much during those 5 years, we're allowed to call ourselves older players. you pre-2017 guys are ancient fossils, go pay your bills or start a family or ...
- Wed Aug 02, 2023 3:53 pm
- Forum: Closed Policy Discussion
- Topic: Remove the rule that allows nonantags to do anything they want to antagonists.
- Replies: 10
- Views: 2001
Re: Remove the rule that allows nonantags to do anything they want to antagonists.
-2
If we aren’t allowed to kill the villans what are the point of villans. Maybe don’t let people know you are a syndicate agent next time.
I don't think people that possess a m1911 should be treated differently to people that possess a makarov. People should use common sense instead of ...
- Wed Jul 19, 2023 8:02 pm
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3324
- Views: 957414
Re: What are you nerds playing?
I see the thread title got changed somehow. Someday Nerds will be a slur and you'll have to change it again.
Flavor of the month is Warcraft 3. Some of the custom games I used to enjoy back in the day have had the player caps increased to 12-15-20+ and MAN the lobbies just don't fill up as a result ...
Flavor of the month is Warcraft 3. Some of the custom games I used to enjoy back in the day have had the player caps increased to 12-15-20+ and MAN the lobbies just don't fill up as a result ...
- Thu Jul 13, 2023 5:35 pm
- Forum: Closed Policy Discussion
- Topic: Make a maximum length for ban appeals
- Replies: 26
- Views: 4518
Re: Make a maximum length for ban appeals
For every hour the player is banned they can write 1 word + 2x the original note/ban length.
This makes my 1 hour ban from elyina that just said "fuck off" effectively unappealable. I know what I did but no-one else does.
This makes my 1 hour ban from elyina that just said "fuck off" effectively unappealable. I know what I did but no-one else does.
- Thu Jul 13, 2023 5:33 pm
- Forum: General Chat
- Topic: People you miss that probably left the community
- Replies: 191
- Views: 76748
Re: People you miss that probably left the community
I miss that era as well.
The worst ones are the people you didn't realize you would miss and didn't even really remember their name until they show back up again randomly.
The worst ones are the people you didn't realize you would miss and didn't even really remember their name until they show back up again randomly.
- Tue Jul 04, 2023 5:41 pm
- Forum: Coding
- Topic: Midround Alternatives to Antags
- Replies: 16
- Views: 7155
Re: Midround Alternatives to Antags
You can tell who here has never had someone take the bartender or other "easy to return to the station" type ghost roles and gotten killed by them for being an antag that killed the ghost.
Those roles were all removed for a reason.
Those roles were all removed for a reason.
- Fri Jun 16, 2023 6:56 pm
- Forum: Ideas
- Topic: The Toxins Problem | How I learned to love the TTV
- Replies: 5
- Views: 1344
Re: The Toxins Problem | How I learned to love the TTV
It was pretty cool. There were some solid code improvements that came out of it. The biggest lag offender came from the use of mining bags. Ultimately someone(the miners) had to then just spend a bunch of time running around a blank landscape picking up all the ore because people were regularly ...
- Fri Jun 16, 2023 6:33 pm
- Forum: Ideas
- Topic: The Toxins Problem | How I learned to love the TTV
- Replies: 5
- Views: 1344
Re: The Toxins Problem | How I learned to love the TTV
give TTVs to mining to help them level lavaland and get all the ore
We tried this, including removing the bomb cap on lavaland. It was a neat way to show off how much you could lag the server with toxins knowledge.
It's fine that you don't have "a whole lot" you can do with your bombs. You at ...
- Fri Jun 09, 2023 3:29 am
- Forum: Coding Feedback
- Topic: Current state of The Science Department
- Replies: 19
- Views: 6046
Re: Current state of The Science Department
Problem
Science gets all the features and they are all disjointed.
You have features where they had their original content added then never really touched again. You see them once every fifty rounds.
Cytology. Experimentor. Bepis. Circuits. Arm's Hybridizer.
Things that have gotten SLAMMED with ...
Science gets all the features and they are all disjointed.
You have features where they had their original content added then never really touched again. You see them once every fifty rounds.
Cytology. Experimentor. Bepis. Circuits. Arm's Hybridizer.
Things that have gotten SLAMMED with ...
- Wed Jun 07, 2023 3:52 pm
- Forum: Closed Policy Discussion
- Topic: The Grand Silicon Policy Rewrite Megathread
- Replies: 128
- Views: 44311
Re: The Grand Silicon Policy Rewrite Megathread
I don't have a suggestion, but it might be nice for there to be a rule difference between how positronic brains function as opposed to a flesh brain put into a shell.
I would like to see more dead antagonists turned into metal rather than always throwing those brains away because they have a memory ...
I would like to see more dead antagonists turned into metal rather than always throwing those brains away because they have a memory ...
- Fri Jun 02, 2023 11:47 am
- Forum: SS13 Ports and Adaptations
- Topic: Space Station Idle
- Replies: 21
- Views: 14005
Re: Space Station Idle
I should have been more clear. The stuff I just posted about was not for idle but for the other project. If you are smart enough to know how to find my itch.io page then no I hadn't done a more recent update as of posting this.
- Thu Jun 01, 2023 10:14 pm
- Forum: SS13 Ports and Adaptations
- Topic: Space Station Idle
- Replies: 21
- Views: 14005
Re: Space Station Idle
Completed:
Mapped all of meta station in unity.
Basic combat.
Department tasks
-6 Botany Plants
-3 Cooked Meals
-6 Pills with randomized recipes to discover
-Cargo Crates to deliever
-1 Borg (Buildable but non functional)
-Feedable Slimes
Unlock 6 Job classes with different abilities
In Progress ...
Mapped all of meta station in unity.
Basic combat.
Department tasks
-6 Botany Plants
-3 Cooked Meals
-6 Pills with randomized recipes to discover
-Cargo Crates to deliever
-1 Borg (Buildable but non functional)
-Feedable Slimes
Unlock 6 Job classes with different abilities
In Progress ...
- Mon May 29, 2023 12:19 am
- Forum: Off Topic
- Topic: what are YOU reading?
- Replies: 18
- Views: 5063
Re: what are YOU reading?
I'm about to start Empire of a Vampire on a friends recommendation. This months book club book is Thistlefoot. Last month was Song of Achilles, before that was Moonraker. I've also been slamming through litrpg and cultivation novels. Like four in the last two weeks.
I still can't convince anyone to ...
I still can't convince anyone to ...
- Thu May 11, 2023 6:36 pm
- Forum: Coding Feedback
- Topic: Virology and Murderboning
- Replies: 21
- Views: 7600
Re: Virology and Murderboning
Because no one's settled on what virology should become well enough to convince others.
Actually this, when I was the medical goto viro was an offset that felt like its own challenge because the actual gameplay loop is literally done offscreen via wiki/code reading and simply replicating ...
- Sat May 06, 2023 12:58 am
- Forum: Closed Policy Discussion
- Topic: Pill SM's lag or fad?
- Replies: 19
- Views: 3330
Re: Pill SM's lag or fad?
Player take. I've seen them and never knew that they would be a lag problem. I always thought it was a clever way to combine two systems.
If you're building a machine to intentionally lag, that's bad.
If you're trying to be creative that's good.
If it's a consistent lag problem maybe that's a code ...
If you're building a machine to intentionally lag, that's bad.
If you're trying to be creative that's good.
If it's a consistent lag problem maybe that's a code ...