Search found 48 matches
- Sun Aug 14, 2016 9:20 pm
- Forum: Ideas
- Topic: The Legacy Of Harambe
- Replies: 14
- Views: 4446
Re: The Legacy Of Harambe
Harambe isn't stale but it's a very minor meme that people overplay. Just make one of Pun Pun's possible names Harambe and call it a day.
- Sun Aug 14, 2016 10:53 am
- Forum: Ideas
- Topic: [WIP] Fallout13 TGstation build
- Replies: 101
- Views: 35453
Re: [WIP] Fallout13 TGstation build
Played this today. It was fun as fuck: blazed down the highway in my motorcycle as an NCR Ranger, with a sawn-off shotgun in the other hand.
Arrived in a town to find it occupied by NPC raiders. Blasted them and scavenged for food. After saving a woman from some raiders I wordlessly pointed to a ...
Arrived in a town to find it occupied by NPC raiders. Blasted them and scavenged for food. After saving a woman from some raiders I wordlessly pointed to a ...
- Wed Jul 06, 2016 3:02 am
- Forum: Ideas
- Topic: Let's brainstorm a new antag.
- Replies: 35
- Views: 9913
Re: Let's brainstorm a new antag.
Have a counterintelligence mode. 1 NT agent has successfully embedded with 3 (this scales at a 1:3 ratio durr) other Syndicate traitors, and his objective is to stop all other traitors from completing their objectives (which he does not know). Everyone starts with 20 TC and a syndicate uplink, and ...
- Tue Jul 05, 2016 2:38 pm
- Forum: Coding Feedback
- Topic: Tele-Gulag
- Replies: 67
- Views: 17638
Re: Tele-Gulag
What happens to the cuffs a prisoner has on when he's teleported to the station?
- Tue Jul 05, 2016 2:37 pm
- Forum: Ideas
- Topic: Make paranoia great again
- Replies: 33
- Views: 10466
Re: Make paranoia great again
I don't like the idea of punishing people who try to stop murderboners.
- Mon Jul 04, 2016 11:37 pm
- Forum: Coding Feedback
- Topic: Tele-Gulag
- Replies: 67
- Views: 17638
Re: Tele-Gulag
The gulag does seem pretty hard to storm if the prisoners get organized, so I have a solution: take a humanized monkey from genetics, attach a backpack with a toxins bomb, and send him to the gulag. Activate it either by timer or signaller. Alternatively do this with a live greytider you were going ...
- Mon Jun 27, 2016 11:31 pm
- Forum: Ideas
- Topic: [POLL]Is it worth the time/effort to enforce a sci fi theme?
- Replies: 67
- Views: 18743
Re: Is it worth the time/effort to enforce a sci fi theme?
I was talking about it in OOC yesterday and most players agree with me that the new fantasy angle we've been going at isn't very desirable. A lot of the times what's implemented just seems to have no real justification for existence lorewise, possess OP characteristics that are excused by its ...
- Sun Jun 26, 2016 12:28 am
- Forum: Off Topic
- Topic: 2k16 /pol/
- Replies: 1531
- Views: 341073
Re: 2k16 /pol/
The only thing wrong with RT is that they report on certain things to create a certain perception. Nothing they report on is factually inaccurate, and in this case they're not lying. Everything is coming from the Die Weit newspaper, which has a reputable reputation.
https://www.rt.com/news/347530 ...
https://www.rt.com/news/347530 ...
- Thu Jun 23, 2016 11:54 pm
- Forum: Resolved Appeals
- Topic: [Bob Dobbington] darwin wins, flawless victory
- Replies: 36
- Views: 7972
Re: [BGOBandit] darwin wins, flawless victory
It's a one day ban
- Thu Jun 23, 2016 8:45 am
- Forum: Closed Policy Discussion
- Topic: Disallow murder sprees on Basil.
- Replies: 92
- Views: 22750
Re: Disallow murder sprees on Basil.
Look, antags don't need to be paranoid because everyone knows a murderboner when we see one. It's not crashing the brig (WITH NO SURVIVORS), it's not bombing the station to sow chaos, it's not about gunning your way to your objective -- it's about that faggot who gets an esword, crossbow, and ...
- Mon Jun 20, 2016 5:41 am
- Forum: Spriting and Mapping
- Topic: Making the smallest station possible?
- Replies: 20
- Views: 7655
Re: Making the smallest station possible?
Having Tcomms exposed to space seems a bit hazardous.
- Mon Jun 20, 2016 1:12 am
- Forum: Ideas
- Topic: Inter-station Deliveries
- Replies: 25
- Views: 5956
Re: Inter-station Deliveries
For the current inter-station communication, is the average crewman capable of viewing it? Like, does an announcement on Basil show up when Sybil sends a message?
Imo in order to prevent metagaming with braindeads transferring the comms console printouts should be the only way to see messages.
Imo in order to prevent metagaming with braindeads transferring the comms console printouts should be the only way to see messages.
- Mon Jun 20, 2016 12:32 am
- Forum: Spriting and Mapping
- Topic: Making the smallest station possible?
- Replies: 20
- Views: 7655
Re: Making the smallest station possible?
Making the Bearcat move like a shuttle would open up interesting possibilities for an SS13 crew-adventure spinoff. A dungeon crawler with more RP. Accept missions from Centcomm to go investigate the ruins of some station, fight syndies, or act as envoy to the Clown Planet on a mission that goes ...
- Mon Jun 13, 2016 9:03 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2030
- Views: 717742
Re: Stories of Awesome (Or something close to it.)
> be detective, only sec besides warden
> dreamstation so of course it's a skeleton crew because fuck dream station
> see some unknown in a space suit fucking around in space on the side of the station
> takes off when he sees me.
> fuck it whatever
> some time later an explosion goes off near the ...
> dreamstation so of course it's a skeleton crew because fuck dream station
> see some unknown in a space suit fucking around in space on the side of the station
> takes off when he sees me.
> fuck it whatever
> some time later an explosion goes off near the ...
- Sat Jun 11, 2016 11:13 pm
- Forum: Ideas
- Topic: Ideas to ruin security
- Replies: 76
- Views: 16230
Re: Ideas to ruin security
The only way sec would not emerge as its own faction with the current player culture is if you removed the brig and armory. Instead each office would have one or two cells and a supply locker. The HoS' office could have a button that unlocks emergency gear i.e. lasers, hard suits, and so on in those ...
- Sat Jun 11, 2016 11:11 pm
- Forum: Ideas
- Topic: Tele-Gulag. For faster, and safer dealing with grey tide.
- Replies: 46
- Views: 13517
Re: Tele-Gulag. For faster, and safer dealing with grey tide
Screemonster wrote:this sounds like the opposite of a problemJacough wrote:Problem with that is that most shitters immediately go brain dead if they get a gulag sentence instead of a timed sentence since they can't just alt tab out of the game to read their chinese comics until their sentence is up.
- Sat Jun 11, 2016 11:09 pm
- Forum: Successful Complaints
- Topic: [HBL]- Spawning Perma Prisoners tools
- Replies: 20
- Views: 5928
Re: [HBL]- Spawning Perma Prisoners tools
Murderboners deserve to be gassed, if you're going to behead a few people and waste their time you deserve to have your time wasted. I don't know how you can even have the gall to be a murderboner and go "muh ghost roles" when you get caught. Fuck off, people played just fine when there were no ...
- Sat Jun 11, 2016 11:06 pm
- Forum: Coding Feedback
- Topic: Cherry bombs could use a small nerf
- Replies: 58
- Views: 17577
Re: Cherry bombs could use a small nerf
Daisy Holmes used a cherry bomb on the brig today. It put it in a pretty decent dent, destroying a door and spacing one or two tiles with lattices exposed. Rest of the damage was just busted tiles and windows.
Because it's Daisy I'm assuming those were maxcaps, and the whole explosion was about the ...
Because it's Daisy I'm assuming those were maxcaps, and the whole explosion was about the ...
- Sat Jun 11, 2016 10:57 pm
- Forum: Closed Policy Discussion
- Topic: Station damage FNR
- Replies: 83
- Views: 21324
Re: Station damage FNR
As security I aim to throw this people into lavaland permanently. If I'm not I just catch them with a flamethrower.
- Sun Jun 05, 2016 10:53 am
- Forum: Ideas
- Topic: Change to loyalty implants
- Replies: 10
- Views: 3102
Re: Change to loyalty implants
This is a good post.
- Sun Jun 05, 2016 10:49 am
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 43558
Re: Security Population & Competence
Would it be possible to remove the number that indicates how many security officers are playing when you click join game? I feel that I'd be more willing to sign up as a security officer if I didn't know there was only one other guy there.
- Sun Jun 05, 2016 10:35 am
- Forum: Coding Feedback
- Topic: BZ gas
- Replies: 32
- Views: 10113
Re: BZ gas
Yeah, I do it all the time tbh. A fully staffed atmos team will set it up if there's no situation that demands their attention or no autism projects or going on. The problem is that a lot of apathetic people sign up for atmos to take the hardsuit fire axe and be a general cunt throughout the station.
- Sun Jun 05, 2016 10:32 am
- Forum: Coding Feedback
- Topic: R&D level remake feedback
- Replies: 59
- Views: 17630
Re: R&D level remake feedback
You know, maybe a good way to make R&D less pastebin-y would be to turn it into a series of achievements that you need to unlock in order to get more research levels. The scientist could equip a toggleable scanner that analyzes bodily reactions to certain events, i.e. being eaten by a slime. This ...
- Fri Jun 03, 2016 6:26 am
- Forum: Ideas
- Topic: Stun, slip, and weaken nerf.
- Replies: 44
- Views: 11213
Re: Stun, slip, and weaken nerf.
Yeah I'm hesitant about this. Stuns aren't what's fucking over security.
- Fri Jun 03, 2016 6:08 am
- Forum: Coding Feedback
- Topic: BZ gas
- Replies: 32
- Views: 10113
Re: BZ gas
It should be removed from atmos entirely, absolutely no reason for it to be there.
I do think science should keep one stored in toxins, and an RD access-level canister that can be ordered from cargo. Its actual uses should be expanded as well, instead of just slime stasis.
I do think science should keep one stored in toxins, and an RD access-level canister that can be ordered from cargo. Its actual uses should be expanded as well, instead of just slime stasis.
- Fri Jun 03, 2016 6:06 am
- Forum: Coding Feedback
- Topic: Lavaland
- Replies: 484
- Views: 137005
Re: Angel wings. The new slippery slope.
Yeah the mining gear isn't too overpowered because not only do miners die like flies but they don't really have anything to counter a good stun or two. Haven't had any problems as security facing off traitor miners with intimidating loot.
However, there's definitely a line being crossed in terms ...
However, there's definitely a line being crossed in terms ...
- Thu Jun 02, 2016 9:20 am
- Forum: Coding Feedback
- Topic: BZ gas
- Replies: 32
- Views: 10113
BZ gas
DOES NOT HAVE THE OPTION TO BE FILTERED ON ATMOS AIR PANELS WHY
REEEEEE
literally impossible to remove unless you use a disruptive, slow panic siphon or a useless portable scrubber that can't be upgraded
REEEEEE
literally impossible to remove unless you use a disruptive, slow panic siphon or a useless portable scrubber that can't be upgraded
- Thu May 26, 2016 7:41 am
- Forum: Closed Policy Discussion
- Topic: The slow deterioration of round length
- Replies: 100
- Views: 24951
Re: The slow deterioration of round length
I've noticed a few things responsible for shorter rounds, as compared to the last time I played frequently (right before antag sec was removed)
1) Dummy AIs or Heads calling the shuttle with messages like "HUMAN HARM" or "station's fucked". Back in the day "AI, recall! We can fix it!" was for all ...
1) Dummy AIs or Heads calling the shuttle with messages like "HUMAN HARM" or "station's fucked". Back in the day "AI, recall! We can fix it!" was for all ...
- Wed May 25, 2016 2:35 am
- Forum: Coding Feedback
- Topic: Overabundance Of Conversion Gamemodes
- Replies: 55
- Views: 13873
Re: Overabundance Of Conversion Gamemodes
How do you guys find tator rounds boring? Extended I can at least understand (though I enjoy them personally) because people actually have the time to do their fucking job. Botany can grow crazy shit, R&D can make crazier shit, engineering and atmos can indulge in based projects, the gun:cargo ratio ...
- Mon May 23, 2016 6:50 am
- Forum: Coding Feedback
- Topic: Peacekeeper Borgs
- Replies: 222
- Views: 50447
Re: Peacekeeper Borgs
DELET THIS
- Thu May 19, 2016 5:39 am
- Forum: Ideas
- Topic: Give security an executioners block and blade
- Replies: 23
- Views: 6022
Re: Give security an executioners block and blade
To expand on this idea, instead of making it specifically an execution block make it a general "chopping block." This way all our jokes about sharia security that cuts off the hands of EVA thieves will become true.
By the way, now that dismemberment has been added it's about time we find some way ...
By the way, now that dismemberment has been added it's about time we find some way ...
- Tue May 17, 2016 12:43 am
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 140581
Re: Secborg replacement: Peacekeeper Borg [PR now up]
>ywn again be saved from the memeslip murderboner by glorious aryan secborg who then throws antag scum in perma
- Tue May 17, 2016 12:38 am
- Forum: Thinking Cap
- Topic: Security's representation on Github.
- Replies: 229
- Views: 49085
Re: Security's representation on Github.
I agree that security is, for the most part, fine as it is. I frequently play it and I think there's a good proportion of sec getting stomped, sec stomping the antags, and sec being devestated early on inthe round and making a guerilla-style comeback to Judge Dress the station wastelands.
Quite ...
Quite ...
- Sun May 08, 2016 7:48 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 922610
Re: Stories of rage, tears and regret
Chaplains have become the new greytide ever since they gave him cool weapons. Who could have guessed?
- Sat May 07, 2016 8:19 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 922610
Re: Stories of rage, tears and regret
Traitor detective is really fun because you get the license to be as loose of a cannon as you want. I enjoy dispensing extremely harsh justice on graytiders (say, beating them to an inch of their life in the interrogation room) and straight up replacing my .38 with a .357 so all my fights become ...
- Sat May 07, 2016 8:11 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2030
- Views: 717742
Re: Stories of Awesome (Or something close to it.)
>Box station Chef round
>Cooking up some mad imitation seafood (it's all about the koibeans son) and plotting to acquire carpotoxin
>Thanks botan- HOLY FUCK YOU'RE A DOUBLE AGENT NOW
>Yeah whatever
>Roboticist clambers over my table while I'm microwaving some steak, beelines to the dinnerware ...
>Cooking up some mad imitation seafood (it's all about the koibeans son) and plotting to acquire carpotoxin
>Thanks botan- HOLY FUCK YOU'RE A DOUBLE AGENT NOW
>Yeah whatever
>Roboticist clambers over my table while I'm microwaving some steak, beelines to the dinnerware ...
- Fri Apr 22, 2016 5:18 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 741090
Re: Little things you learned that are game changing
The syndie cigarettes are incredibly robust as they are filled with omnizine. You can guarantee you'll walk away alive from anything that doesn't kill you instantly, and people tend not to pay attention to your cigarette box if you keep it somewhere unsuspicious such as your pockets. Also, they only ...
- Fri Apr 22, 2016 5:12 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2030
- Views: 717742
Re: Stories of Awesome (Or something close to it.)
You name it by writing with a pen; I usually name mine Judge Holden, Judge Dredd, or the names of Raymond Chandler books and stories like The Big Sleep or Double Indemnity.
Regarding school of thought for detective loadouts, I disagree with the accessibility of forensic scanners and other equipment ...
Regarding school of thought for detective loadouts, I disagree with the accessibility of forensic scanners and other equipment ...
- Wed Apr 20, 2016 6:47 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2030
- Views: 717742
Re: Stories of Awesome (Or something close to it.)
Inspiration to detectives everywhere, thank you for sharing.
How was your ammo looking? My plain problem during gunfights over the course of a shift is getting the ammo I need (cargo is usually to slow when you have a lot of stuff on your plate) and general equipment management, i.e. keeping the ...
How was your ammo looking? My plain problem during gunfights over the course of a shift is getting the ammo I need (cargo is usually to slow when you have a lot of stuff on your plate) and general equipment management, i.e. keeping the ...
- Tue Apr 19, 2016 4:25 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3788
- Views: 1067473
Re: Minor Suggestions
If you throw an object at someone while you have the help intent, they should catch it if their hand is free.
- Tue Apr 19, 2016 4:17 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 741090
Re: Little things you learned that are game changing
You can open the cigarette packet while it's in your pocket by clicking and dragging it onto yourself.
- Mon Apr 18, 2016 7:46 am
- Forum: Coding Feedback
- Topic: Detective Antag Poll
- Replies: 19
- Views: 5181
Re: Detective Antag Poll
Considering how often the detective is the only security member on the server, you'd be doing more harm than good in total. Additionally, you'd be damaging security's ability to investigate crime. A detective outside of sec will just mean players will roll him in order to get the free gun and trench ...
- Sun Apr 17, 2016 8:22 am
- Forum: Coding Feedback
- Topic: Why do people observe to play Free Golem instead of readying
- Replies: 52
- Views: 18783
Re: Why do people observe to play Free Golem instead of read
They aren't, but there's usually a reason aside from "i was waiting to roll antag". Regardless, there's going to be a group of people who will only join the server so they can play a special role, and there's really nothing that can be done to stop them. Only through inconvenience can we stop more ...
- Sun Apr 17, 2016 7:48 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 741090
Re: Little things you learned that are game changing
Yeah, the detective should be a hard drinker and not get drunk off a couple sips of hard liquor as he currently does.
I support making the detective start the round as an alcoholic with the ability to wean himself off as the round progresses or remain as such with the added bonus of never vomiting ...
I support making the detective start the round as an alcoholic with the ability to wean himself off as the round progresses or remain as such with the added bonus of never vomiting ...
- Sun Apr 17, 2016 7:45 am
- Forum: Coding Feedback
- Topic: Why do people observe to play Free Golem instead of readying
- Replies: 52
- Views: 18783
Re: Why do people observe to play Free Golem instead of read
No, not an actual ban. Just make it so that when you select the "observe" option upon joining the game you're prevented from being selected to become ashlanders, golems, and so on. These roles should be reserved to people who got fucked over early on or for when the round is getting stagnant or when ...
- Sun Apr 17, 2016 7:33 am
- Forum: Coding Feedback
- Topic: Detective Antag Poll
- Replies: 19
- Views: 5181
Re: Detective Antag Poll
Let's be real here, the amount of interaction the average player has with the detective and the minimal chances of him being a traitor mean that most people should be answering that they haven't been affected at all.
I've been playing detective since the days when security could still be antag and ...
I've been playing detective since the days when security could still be antag and ...
- Sun Apr 17, 2016 7:23 am
- Forum: Coding Feedback
- Topic: Why do people observe to play Free Golem instead of readying
- Replies: 52
- Views: 18783
Re: Why do people observe to play Free Golem instead of read
Simple, just ban roundstart observers from any roles whatsoever. Either only give them to those that have died (and for the first people to die this lessens the rage that can come from being gibbed 5 minutes in) or make them antag-esque roles where you need to check "yes" to be randomly considered.
- Sun Apr 17, 2016 7:00 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 741090
Re: Little things you learned that are game changing
What's a good drink for a detective? I generally go with hard whiskey or a rum and coke for the sake of being hardboiled, but if any seekrit drinks heal him in particular or give security-related benefits it'd be handy to know.