paprika wrote:
I get it, you want to be able to validhunt one round, and then be a super powerful antag the next. NO ROLE GETS TO DO THAT. SECURITY HAD ITS ANTAG REMOVED FOR THIS EXACT REASON.
Ahaha what? Antag before job is a thing man literally the hos can be jamming jackboots down your throat one round and be a holocookiecutter the next with no change to preferences.
Aye, but you can't do that as an officer.
NSFW:
I will admit I was laughing pretty hard during your skit in the boxing ring. - seagrimr
Spoiler:
Playing on the server isn't something you're entitled to. There's an extremely small level of responsibiliy on your part to play hhundreds of hours of a free game run by fuckheads. - Stickymayhem
A retards guide on how to make a maxcap bomb in toxins.
Grab a oxygen tank and a plasma tank and bring them to the testing lab.
Super cool the Oxygen and superheat the Plasma.
Clean out the oxygen and plasma tanks with a filter/pump.
Then you wrench and unwrench the plasma and oxygen tanks in toxins. It`s important tha you do it one at a time. Try to get a 85%plasma and 15% oxygen mix.
Once you have a good burn mix, pump the mix into the burn chamber and light it on fire. Wait 10 seconds for it to heat up and pump it into a yellow (empty) canister.
Quickly set the kpa output to 163 kpa and fill the tanks with the burn mix.
Take the oxygen tanks and fill it up with a 613kpa worth of oxygen FIRST then fill the rest with plasma, you should get well over 2000kpa in the end.
With the new atmos system you should wait 5-10 minutes for you tanks to bake.
Take a tank transfer valve, add a oxygen tank and a plasma tank to it. You should have a maxcap bomb. Have fun blowing up the station mining!
at first I was really for this, but I kinda see why people don't like it now
if people want to play secborg they play standard
besides, if they want to play peacekeeper they play standard anyways because one of these has the best anti harm tool the stun baton
is there really something this will add to the game, though? I want the egg and the first skin idea you guys came up with as skin choices for standard borg though, would be fun.
I like the idea it can disarm a situation without depending on restraints or security facilities. Just keep putting people to sleep until they wise up and stop being shitty like bartenders.
Armhulen wrote:at first I was really for this, but I kinda see why people don't like it now
if people want to play secborg they play standard
besides, if they want to play peacekeeper they play standard anyways because one of these has the best anti harm tool the stun baton
is there really something this will add to the game, though? I want the egg and the first skin idea you guys came up with as skin choices for standard borg though, would be fun.
A lot of people want the stun baton removed from the standard module. Also, standard has no ranged option
Armhulen wrote:at first I was really for this, but I kinda see why people don't like it now
if people want to play secborg they play standard
besides, if they want to play peacekeeper they play standard anyways because one of these has the best anti harm tool the stun baton
is there really something this will add to the game, though? I want the egg and the first skin idea you guys came up with as skin choices for standard borg though, would be fun.
A lot of people want the stun baton removed from the standard module. Also, standard has no ranged option
if the stun baton is removed, okay, sure I guess, but until then I can't support this.
I kind of like no borg having a ranged option, considering they have no slowdown of any kind, but this one might be a redeeming point I guess.
I do love the skin though, good job.
dionysus24779 wrote:Iirc no borg has any ranged option anymore, which is a problem since humans can just run circles around borgs throwing or shooting stuff.
People seem to forget that borgs are meant to occasionally often go rogue or get subverted.
Drynwyn wrote:So probably expect a PR with the actual peacekeeper next Saturday.
Eggcellent, I am quite eggstatic to test it. I've prepared many egg puns. I hope the test will run fine but you always have to break a few eggs...
DemonFiren wrote:Hacked love eggs should - no, need to - get a cyborg SMG or maybe even LMG.
Spoiler:
[youtube]GGPIQ72-2Vg[/youtube]
Since the EGGlauncher is out of question for now it would be pretty awesome. Would also give the Silicons a harmful ranged option (which they really need) and isn't as powerful as a laser since you could limit the amount of bullets and they can't shoot through glass and such.
Though I dunno if they should be able to slowly auto-regenrate bullets (could be like holographic bullets or whatever) or have to use a recharger. Or have both and have the recharger just be fast while auto-regen is really slow.
DemonFiren wrote:Hacked love eggs should - no, need to - get a cyborg SMG or maybe even LMG.
Spoiler:
[youtube]GGPIQ72-2Vg[/youtube]
Make them donksoft loaded with riot darts and can only be regenerated while in a charge then maybe that'd be acceptable.
The secborg got put in the trash in the first place because of it's spammability disabler/laser.
I'm also concerned about the number of hacked options it has, all the other borgs only get one dangerous module when they're emagged and this seems like it breaks the mold too much. Just my opinion.
Anonmare wrote:I'm also concerned about the number of hacked options it has, all the other borgs only get one dangerous module when they're emagged and this seems like it breaks the mold too much. Just my opinion.