Search found 73 matches

by Aeri
Sun Apr 09, 2023 10:34 pm
Forum: Spriting and Mapping
Topic: The North Star: A Nanotrasen Exploratory Vessel [WIP]
Replies: 228
Views: 76885

Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

Issues 2 electric booglaoo

1. Please stop with the red lights, they hurt my eyes, I hate them, every round I have to de-red at least one area so I can stand to be in it
2. Exploration drone room only has one sat (down from two) includes no fuel pellets or spare board
3. I disagree with the decision ...
by Aeri
Fri Mar 31, 2023 11:42 pm
Forum: Spriting and Mapping
Topic: The North Star: A Nanotrasen Exploratory Vessel [WIP]
Replies: 228
Views: 76885

Re: The North Star: A Nanotrasen Exploratory Vessel [WIP]

EVA contains zero mats por que?

Also, fake toolbelt spotted in EVA , CE's door, not command colored
by Aeri
Fri Feb 17, 2023 5:55 am
Forum: Admin Feedback
Topic: Pumpkin0
Replies: 32
Views: 13361

Re: Pumpkin0

Alright, so I had an experience and someone specifically convinced me to post here, it was really hard to bring myself to post because this is like, 100% positive feedback so far. I think Pump does good work but... I feel they might be a little too high strung with regard to "powergaming", I wish to ...
by Aeri
Fri Apr 08, 2022 7:18 am
Forum: Closed Policy Discussion
Topic: [MRP] EMP lings in the vent. Harambe edition.
Replies: 7
Views: 1942

Re: [MRP] EMP lings in the vent. Harambe edition.

I agree that the EMP vent monkey gimmick is pretty tired and bad.
by Aeri
Wed Feb 16, 2022 9:16 pm
Forum: Coding
Topic: Make Drones OK again. [Code Bounty?]
Replies: 3
Views: 1750

Make Drones OK again. [Code Bounty?]

I consulted Melbert on this and he said and I quote, "drones are weird cause they're like both policy and code" so I'm sticking this thread here.

OK, so, on paper, I like the idea of being a drone when I don't feel like playing the full extent of a round, you're just a little guy, you're helping ...
by Aeri
Wed Feb 16, 2022 8:58 pm
Forum: Closed Policy Discussion
Topic: Remove human authority
Replies: 24
Views: 4382

Re: Remove human authority

I'm 10,000% for this human authority is dumb
by Aeri
Fri Jan 21, 2022 12:21 pm
Forum: Closed Policy Discussion
Topic: Tell admins to stop randomly smiting people.
Replies: 47
Views: 9660

Re: Tell admins to stop randomly smiting people.


I personally don't mess with smiting people 4 teh lulz, not because I dislike it but because I'm way scared that I'll hit gib instead of tie laces and fuck someone's round over. The closest I get to it is spawning mousetraps on digi lizards or drop podding no-ERP posters onto people.
Before I was ...
by Aeri
Fri Jan 21, 2022 12:17 pm
Forum: Closed Policy Discussion
Topic: Tell admins to stop randomly smiting people.
Replies: 47
Views: 9660

Re: Tell admins to stop randomly smiting people.



I mean, I checked the logs for round Manuel: R176966 and found it was actually "AdipemDragon" and like, well, I don't know this admin like I do say, Cimka who is friend shaped. And it feels pretty weak to admin complaint somebody for one shoesmite. It leaves me in a bit of a tricky situation ...
by Aeri
Fri Jan 21, 2022 1:55 am
Forum: Closed Policy Discussion
Topic: Tell admins to stop randomly smiting people.
Replies: 47
Views: 9660

Re: Tell admins to stop randomly smiting people.


You have a point but your way of going about arguing it is terrible.

Random smites are probably part of the "don't fuck with your friends" and also "don't fuck with people because they're not your friends" unwritten rules that the admin team try to abide by and so occasionally fail at.

But I ...
by Aeri
Fri Jan 21, 2022 1:40 am
Forum: Closed Policy Discussion
Topic: Tell admins to stop randomly smiting people.
Replies: 47
Views: 9660

Re: Tell admins to stop randomly smiting people.

As a victim of this random ass drive-by smite bullshit I would like it to stop as well.

When I got smited today during round Manuel R176966, I wasn't really doing anything to warrant it? It's really lame when admins are just like "hehe time to press funny grief button, the player literally cannot ...
by Aeri
Sun Jan 09, 2022 7:17 am
Forum: Closed Policy Discussion
Topic: Security Metaprotections being used as Metagame Traps (Both by Antags and Non-Antags)
Replies: 28
Views: 6011

Re: Security Metaprotections being used as Metagame Traps (Both by Antags and Non-Antags)


Oh shit someone wrote down the vague "in the air" badfeel about secprotections.

But yeah it kinda is an intractable problem of "If someone frames you for a lethal crime your options are to hide in a locker for the rest of the round, die, or get banned." and I just dont feel this proposal helps ...
by Aeri
Sun Jan 09, 2022 7:07 am
Forum: Closed Policy Discussion
Topic: Return intradepartmental access
Replies: 11
Views: 2532

Re: Return intradepartmental access


It makes more sense for some departments and less sense for others. On highpop there will be chemists, almost certainly, so allowing MDs into chemsitry (which has 2-3 workstations, with a limited energy supply) would be detrimental to the chem department. This problem doesn't really exist with ...
by Aeri
Sun Jan 09, 2022 7:00 am
Forum: Closed Policy Discussion
Topic: declare saying the n word with the n swapped for an l a wordfilter bypass
Replies: 49
Views: 9868

Re: declare saying the n word with the n swapped for an l a wordfilter bypass

I would personally consider it like, the world's loudest dog whistle, so yeah I agree it's pretty tasteless.
by Aeri
Thu Oct 28, 2021 5:29 am
Forum: Closed Policy Discussion
Topic: [MRP] Remove Heretic from the config
Replies: 37
Views: 8716

Re: [MRP] Remove Heretic from the config

Heretic chugs dirt to the point where I turned it off on Manny because sec powergames their asses off in pursuit of you (And in fairness, they kind of have to before you become an invincible nightmare) and the odds are in favor of you being executed even if you haven't managed to do an ounce of harm ...
by Aeri
Thu Oct 28, 2021 5:08 am
Forum: Closed Policy Discussion
Topic: [MRP] Untargeted PDA Bomb Spam: Murderbone or Legal?
Replies: 11
Views: 3067

Re: [MRP] Untargeted PDA Bomb Spam: Murderbone or Legal?

I think the PDA bomb is just shit in general and I literally just try not to carry a PDA anymore unless I'm the captain (†immune to PDA bombs).

I also however, admire the fact that within reason, lone antagonists can do whatever the fuck they want.
Basically the issue in my eyes is with the PDA ...
by Aeri
Mon Oct 11, 2021 6:51 pm
Forum: Coding Feedback
Topic: bar/restaurant tourists feedback
Replies: 45
Views: 15600

Re: bar/restaurant tourists feedback

- The robots shouldn't be portable meat grinders that can instantly break all your limbs
- It's lame that they just go (woosh crikey) if you break one, these assholes are literally just toys for the chef/bartender and nothing more

Now I'm not saying they should have epic gamer loot, but it's super ...
by Aeri
Mon Oct 11, 2021 6:44 pm
Forum: Coding Feedback
Topic: Okay seriously what's the point of the detective's revolver
Replies: 77
Views: 19278

Re: Okay seriously what's the point of the detective's revolver


I got to play detective the other day and had a pretty successful round I'd say, but I noticed that my gun appeared to not do anything but kill people. I ahelped about it and the active admins confirmed that yep, the detective revolver is just for mercilessly braining anyone you dislike. That's ...
by Aeri
Sat Jul 24, 2021 10:25 pm
Forum: Coding
Topic: Code bounty: Make Decal Painters suck less
Replies: 1
Views: 1850

Code bounty: Make Decal Painters suck less

Morning boys and girls, I like decal painters, they're neat, but also a pain in the ass, I want them to suck less and this is my concept art for what that might look like:

https://i.imgur.com/ufWKU17.png


I spoke to Heart, who said something about making them greyscale, they seemed generally ...
by Aeri
Fri Jul 23, 2021 9:51 pm
Forum: General Chat
Topic: can we nerf jihadi borgs in some way please
Replies: 37
Views: 5743

Re: can we nerf jihadi borgs in some way please

Agux909 wrote:Why?
Because borgs can just suicide bomb whoever they want (lawset permitting) and not have to suffer the suicide part of the suicide bombing.
by Aeri
Fri Jul 23, 2021 9:32 pm
Forum: General Chat
Topic: can we nerf jihadi borgs in some way please
Replies: 37
Views: 5743

can we nerf jihadi borgs in some way please

"What the hell are you talking about?" you may ask.

Okay, let me explain, I've been on both sides of this coin and I have to admit it's bullshit no matter which side I look at it from.

1. There is a stationwide threat like spiders, de-humaned nukies, etc
2. An engieborg drags a welding tank to the ...
by Aeri
Thu May 27, 2021 6:11 pm
Forum: General Chat
Topic: /tg/station Gameshow: The Robust and Robusted
Replies: 43
Views: 10721

Re: /tg/station Gameshow: The Robust and Robusted

Can I compete as a clown, this is important.
by Aeri
Sun May 23, 2021 10:16 pm
Forum: General Chat
Topic: /tg/station Gameshow: The Robust and Robusted
Replies: 43
Views: 10721

Re: /tg/station Gameshow: The Robust and Robusted

Sounds fun, I didn't enter the toolbox one because I can't fight for shit in this game.
by Aeri
Wed Apr 21, 2021 12:57 am
Forum: Spriting and Mapping
Topic: ChilledStation: Coming soon to a server near you
Replies: 63
Views: 33701

Re: ChilledStation: Coming soon to a server near you

I love it, actually, what's cargo like? Engineering?


Image

Also, make these widebois buildable pls.
by Aeri
Tue Mar 16, 2021 8:58 pm
Forum: Ideas
Topic: Raising the bar on requirements
Replies: 9
Views: 2359

Re: Raising the bar on requirements

CPTANT wrote:
Farquaar wrote:Incompetent crewmates is part of the fun
This. There is not a single role you can't work around. With MAYBE the exception of a captain who doesn't pick up the disk during ops.
Sleep Tight Disky :disk:
by Aeri
Tue Mar 16, 2021 8:57 pm
Forum: Ideas
Topic: Please rework firelocks
Replies: 36
Views: 7775

Re: Please rework firelocks

I think it's the air alarm that activates them and that you can adjust the thresholds there. But non-atmos techs shouldn't have to deal with that. I just grab a crowbar every round for things like this which is a dumb thing to inadvertently encourage.


I've taken to just dismantling fire alarms ...
by Aeri
Tue Mar 16, 2021 8:52 pm
Forum: Ideas
Topic: You should only be able to claim one personal locker.
Replies: 7
Views: 1909

You should only be able to claim one personal locker.

> Be me
> playing a station with personal lockers
> you can see that one cunt has claimed every personal locker in the dorms region for no obvious reason aside from just being a dick



My simple gameplay solution is that you should only be able to claim one, if you try to claim another the game ...
by Aeri
Sun Jan 31, 2021 9:31 pm
Forum: Coding Feedback
Topic: Dynamic 2021 Test Merge Feedback
Replies: 30
Views: 7206

Re: Dynamic 2021 Test Merge Feedback

Okay so Rhials told me this thread was where I should talk about this although it's to be noted that my feedback applies to Manuel where the thing is also active, and the Manuel discord chats about this regularly.


- Rounds have sucked for me, personally, as somebody who likes to MRP and do things ...
by Aeri
Mon Jan 25, 2021 10:04 pm
Forum: Ideas
Topic: Please rework firelocks
Replies: 36
Views: 7775

Re: Please rework firelocks

not everything on the station is supposed to be perfect. Firelocks can help and they can hurt, just as access restrictions can. It would be less interesting if they could only help.

Cacogen put it pretty well, but in addition to his points I feel like that's kind of a dumb take. I feel that by ...
by Aeri
Mon Jan 25, 2021 1:50 am
Forum: Ideas
Topic: Please rework firelocks
Replies: 36
Views: 7775

Re: Please rework firelocks

wesoda25 wrote:Well if not on firelocks, we've made massive progress in this thread on aeri's post readability
You do realize I knew he'd do that and can just change it back right.
by Aeri
Mon Jan 25, 2021 12:43 am
Forum: Ideas
Topic: Please rework firelocks
Replies: 36
Views: 7775

Re: Please rework firelocks

Also I think the reason the problems with these have become more of a focus recently is there have been changes to atmos recently that seem to be resulting in them being triggered more often. Which is great when you inevitably find yourself stuck behind one without a crowbar and none of the ...
by Aeri
Mon Jan 25, 2021 12:35 am
Forum: Ideas
Topic: Please rework firelocks
Replies: 36
Views: 7775

Re: Please rework firelocks

oranges wrote:I'll change firelocks when you change your avatar.
okay hop to it orange man
by Aeri
Sat Jan 23, 2021 7:28 pm
Forum: Ideas
Topic: Please rework firelocks
Replies: 36
Views: 7775

Re: Please rework firelocks

I think we disagreed about something recently because I remember making it about the ethics of having an avatar like that but I agree I hate these fucking things and always have and I'm no longer scared to admit that about myself. Let me just address some of your points though:

1. The station is ...
by Aeri
Sat Jan 23, 2021 3:38 pm
Forum: Ideas
Topic: Please rework firelocks
Replies: 36
Views: 7775

Please rework firelocks

They're simply terrible, they kill more spessmen than they save by a long shot, please do something about these rampant occupational hazards.


- I can't COUNT the number of times a firelock has either crushed me, or closed incessantly while I'm trying to drag people or equipment past one.

- The ...
by Aeri
Sun Jan 17, 2021 11:47 pm
Forum: Ideas
Topic: Lightly modify Uncle Pete's rollerdome to be more practical.
Replies: 3
Views: 1116

Re: Lightly modify Uncle Pete's rollerdome to be more practical.

Something I want to do is make the anime disco ball destructible because it loading songs causes lagspikes to the point where I got disconnected for 30 seconds and almost died from being dragged into space by a breach while trying to board. Do I resent the anime music? No, I appreciate its joie de ...
by Aeri
Sun Jan 17, 2021 9:08 pm
Forum: Ideas
Topic: Lightly modify Uncle Pete's rollerdome to be more practical.
Replies: 3
Views: 1116

Lightly modify Uncle Pete's rollerdome to be more practical.

This is my proposed design for slight modifications to Uncle Pete's rollerdome to make it more practical for the sake of any crew that has to board it.

It's my favoritest shuttle, but people piss and moan whenever it's ordered because among other things, it lacks a medbay so you're in deep shit if ...
by Aeri
Mon Nov 30, 2020 10:26 pm
Forum: Coding Feedback
Topic: give us back our paychecks
Replies: 129
Views: 31195

Re: give us back our paychecks

This is going to be a retread of some other shit people have said but I don't use the forums much so whatever.

I really dislike that we don't have paychecks now and I think that's dumb because that means you aren't getting any money unless you fanny about playing scavenger hunt/fetch quest with the ...
by Aeri
Thu Sep 24, 2020 12:22 am
Forum: Closed Policy Discussion
Topic: MRP: Remove murderbone pass from hijack traitors.
Replies: 58
Views: 13444

Re: MRP: Remove murderbone pass from hijack traitors.

I'd think it a good time to consider changing the objective itself. Here is an attempt by kevin over on cit that makes it a kind of last stand.

https://github.com/Citadel-Station-13/Citadel-Station-13/pull/10649

It also happens to solve one of the biggest flaws of hijack. You can't have anyone on ...
by Aeri
Sun Aug 02, 2020 10:50 pm
Forum: Ideas
Topic: "Slippery" status effect.
Replies: 1
Views: 781

"Slippery" status effect.

I know this is silly, but I had this idea based on the fact that you can drink space lube to absolutely no effect.


What if clowns could drink lube to gain the "Slippery" status effect (Similar duration to drunkenness, only you need to drink a lot of it given how easy space lube is to produce, the ...
by Aeri
Sat Jul 18, 2020 12:09 am
Forum: Ideas
Topic: Shotgun speedloaders
Replies: 18
Views: 5207

Shotgun speedloaders

Using shotguns is a fucking pain in the ass because you have to take out your box of lethals manually click six shells out of the box, into your hand, and into the shotgun.


My suggestion is speedloaders, they're a real thing what that exists and such.

https://cdn.discordapp.com/attachments ...
by Aeri
Thu Jul 16, 2020 12:56 am
Forum: Events Workshop
Topic: The circus comes to town... eh, station?
Replies: 5
Views: 5420

Re: The circus comes to town... eh, station?

PKPenguin321 wrote:Would be possible if the game had fewer ghost roles, as-is good luck getting enough people into the clowns to make it interesting. Neat idea though, like a reversed clown planet invasion.

TBH you only really need about enough people as you would to compose an ERT.
by Aeri
Thu Jul 16, 2020 12:56 am
Forum: Events Workshop
Topic: The circus comes to town... eh, station?
Replies: 5
Views: 5420

Re: The circus comes to town... eh, station?

Flatulent wrote:nobody does those ghost roles anyway
Facts. Half the time if I die near the end I pop a ghost role and there's still half a dozen ghost slots.
by Aeri
Tue Jul 14, 2020 8:00 am
Forum: Events Workshop
Topic: The circus comes to town... eh, station?
Replies: 5
Views: 5420

The circus comes to town... eh, station?

Alright so somebody on the discord, (thanks Dawsby) told me about this thread, and this is the first place I've seen that it might actually make sense to pitch it.

"The circus comes to town"

Basically a space tent with thrusters (or the closest you can get, the ship the ERTs use or a spruced up ...
by Aeri
Sun Apr 19, 2020 9:53 pm
Forum: Ideas
Topic: Ideas that encourage roleplay AND empower players
Replies: 23
Views: 5168

Re: Ideas that encourage roleplay AND empower players

I like AI being able to opt out from being from "defective by design" Asimov laws. I just requested ban from Cyborg to avoid dealing with situations where shitsec seeks revenge against me, Asimov cyborg, for keeping them from harming human antags. And did someone get banned/noted recently for ...
by Aeri
Sun Apr 19, 2020 9:48 pm
Forum: Ideas
Topic: Storage implants and you.
Replies: 0
Views: 849

Storage implants and you.

Okay so not too terribly long ago, I played as a traitor on Manuel.
Somebody blew me up and I lost my storage implant containing the CMO's hypospray and an emag.
I was recovered and revived, but was down my cool gamer gear(™)


Epic right?

I feel the storage implant shouldn't be that easy to ...
by Aeri
Mon Apr 13, 2020 6:05 pm
Forum: Coding
Topic: /tg/ Github Suspended Megathread
Replies: 82
Views: 70212

Re: /tg/ Github Suspended Megathread

PKPenguin321 wrote:we should make our own github
call it "tgihub"

If you call it TGIhub we're just gonna get sued by the crappy restaurant.
by Aeri
Sun Apr 05, 2020 11:27 pm
Forum: Ideas
Topic: Why doesn't the warden get a cape?
Replies: 21
Views: 4864

Re: Why doesn't the warden get a cape?

Warden isn't a head of staff.
by Aeri
Sun Mar 29, 2020 9:58 pm
Forum: Ideas
Topic: Make floor tiles customizable
Replies: 7
Views: 1921

Make floor tiles customizable

I've been there dozens of times, something explodes, engineering unexplodes the room because we're cool like that

but the floor, she looks like shit because it has, or rather had, those swanky patterned tiles with department coloration and I literally can't replace em. (Sometimes if you eject a ...
by Aeri
Fri Mar 27, 2020 9:10 pm
Forum: Ideas
Topic: Give engineering a shift start Autolathe.
Replies: 0
Views: 911

Give engineering a shift start Autolathe.

The Autolathe is capable of printing, among other things:

- Basic tools

- Circuits for APCs/Airlocks/etc (Read: Shit that gets broken and engineers have to fix a lot)

- RCD cartridges



Basically, they print a bunch of shit that is useful for engineers, it's also useful for times when the silo ...
by Aeri
Sun Mar 22, 2020 10:31 pm
Forum: Ideas
Topic: Species Diversity Ideas
Replies: 21
Views: 4777

Re: Species Diversity Ideas

Felinids should consider mice tasty as I (think) lizards do