The pop hitting above 60 has been very stressful to handle and has made actually playing on the server pretty rough. I'm okay with having trouble joining a round if that means the quality of said round improves (though that probably means I just admin instead).
I know that previous administrations attested that pop cap 60 server cap 70 produced good results and raising the observer cap to 80 made it worse despite not increasing the active player count purely because it psychologically induced more pop chasing or something like that
This is a preventative Forum User message to try and stop a perceived issue escalating before it ever really starts, and does not prevent the headmins from taking a different opinion and deleting my post. No formal action is being taken. No reply to this post is necessary. If you want to discuss the matter further, use forum PMs with me, but I have nothing else to say so I wouldn't waste the time.
Ya. Let's stop fucking around with what worked before and just do what worked before, puh-fucking-lease.
No dipshit job cap nonsense. No fanciful and exotic ways to fuck up the very simple concept of deciding how many is enough.
Just 60/70 for Christ's sake and then we can stop hearing about it.
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reason I'd like a higher observer cap is to have access to more ghosts for events and other roles. extra crew can also be brought in via recovered crew members.
oh cool I look forward to not being able to play because of sybil popchasers
I will say it might just work, so I'll be somewhat optimistic.
WARNING, Prolonged exposure to my opinions can be mentally scarring or in some cases, FATAL
Cleaner of floors, eater of beef jerky, and long time coward.
I play Eugine Adrian Hynes on Manuel, I'm very uncool.
Super Aggro Crag wrote: ↑Fri Mar 03, 2023 5:11 pm
I assume he did it elsewhere because it's fucking goofball and he never half-asses his shitty ideas, he full asses them so both cheeks are absolutely slathered in shit
the whole reason why pops been hitting above 60 in the first place is people from monke that are just pop chasing + their server is getting ddosed, so if you cap manuel, then manuellites wont be able to play on manuel because its full, and Monke players dont know Sybil exists to go to it, so the monke players will all either just fill the server or go to another server with a higher popcap, accomplishing neither goal. plus wasnt the whole reason we had a popcap was to combat TDL which no longer exists, not Managing the Round
bastardblaster wrote: ↑Fri Jun 06, 2025 11:20 pm
plus wasnt the whole reason we had a popcap was to combat TDL which no longer exists, not Managing the Round
no the popcap was to maintain RP standards, as admin experience suggests that player interactions degrade when there are over a certain number of people online, which hasn't changed as a concern since it was first introduced
DDoS'es on Monke are ephemeral but "people get really weird when there's 80 of them packed in like sardines" is not going to stop being true
This is a preventative Forum User message to try and stop a perceived issue escalating before it ever really starts, and does not prevent the headmins from taking a different opinion and deleting my post. No formal action is being taken. No reply to this post is necessary. If you want to discuss the matter further, use forum PMs with me, but I have nothing else to say so I wouldn't waste the time.
bastardblaster wrote: ↑Fri Jun 06, 2025 11:20 pm
the whole reason why pops been hitting above 60 in the first place is people from monke that are just pop chasing + their server is getting ddosed, so if you cap manuel, then manuellites wont be able to play on manuel because its full, and Monke players dont know Sybil exists to go to it, so the monke players will all either just fill the server or go to another server with a higher popcap, accomplishing neither goal. plus wasnt the whole reason we had a popcap was to combat TDL which no longer exists, not Managing the Round
When the cap is reached the connection message gives a link to Sybil suggesting you go there. As I said in a different policy thread we were keeping an eye open for if Manuel would need capping, and I think the pop recently (even if it’s partially ddos) is at that point.
RedBaronFlyer wrote: ↑Fri Jun 06, 2025 10:26 pm
oh cool I look forward to not being able to play because of sybil popchasers
I will say it might just work, so I'll be somewhat optimistic.
ill play on sybil and you will play on sybil with me and we will RP on sybil and then leave after sybil players go out of their way to come back to stop the MRP and the cycle is complete.
RedBaronFlyer wrote: ↑Fri Jun 06, 2025 10:26 pm
popchasers
What level of pop warrants chasing? Is it a hard number or is it just whatever's biggest on the homepage at a given time?
what is high pop?
what is mid pop?
what is low pop?
what is high RP?
what is medium RP?
what is low RP?
FOR A BOWL IS MOST USEFUL WHEN IT IS EMPTY
my balls itch
WARNING, Prolonged exposure to my opinions can be mentally scarring or in some cases, FATAL
Cleaner of floors, eater of beef jerky, and long time coward.
I play Eugine Adrian Hynes on Manuel, I'm very uncool.
Super Aggro Crag wrote: ↑Fri Mar 03, 2023 5:11 pm
I assume he did it elsewhere because it's fucking goofball and he never half-asses his shitty ideas, he full asses them so both cheeks are absolutely slathered in shit
orchidfox wrote: ↑Fri Jun 06, 2025 1:43 pm
popcap is a bad idea without an actual place for overflow to go that isn't an lrp server nobody wants to play on
I want to play on sybil
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