Vote of no confidence.

Ask and discuss policy about game conduct and rules.
Forum rules
Read these board rules before posting or you'll get reprimanded.
Threads without replies for 30 days will be automatically locked.
Post Reply
Projectzomboidfan
Joined: Mon Mar 17, 2025 9:52 pm
Byond Username: ProjectZomboidplayer

Vote of no confidence.

Post by Projectzomboidfan » #777854

Hello. While i am aware that a proposition like this is somewhat redundant, I feel it is a great addition to MRP. It does not have to be followed, like SOP is. It is just a roleplay tool to help you play the role with your spacemans easier.
Essentially what i did is just steal the "vote of no confidence" idea from paradise station, the wording will require some tweaking as roles like the blueshield and nanotrasen representative are not present on TG.

"A Vote of No Confidence is a method for crew to arrange for demotions of unfit command members. It must have a justified reason, detailed below, against the Head of Staff or Captain in question.
Votes have to be verified by a 3rd party who will tally the votes and verify the validity of the reason for it. The 3rd party must be the on-station Captain (unless they are the target of the vote), NT Representative, Magistrate or Centcomm if none of the previous are capable of acting as such.
If the 3rd party dismisses the vote reason, the target of the vote must have their authority respected and not be further harassed about it, doing so may result in a demotion for creating an abusive work environment against them. If the department is understaffed or a tie occurs, the 3rd party may participate the vote.
Votes by departamental crew against their Head of Staff must pass with a 2/3 majority in favor of the vote for it to take effect.
Votes by Heads of Staff against their Captain must pass a simple majority in favor of the vote for it to take effect.
Justified reasons for a vote include but are not limited to; 'Causes for Demotion and Dismissal' breaches, Absenteeism, critical lack of communication, abuse of authority and incompetence, among others.
Unjustified reasons for a vote include but are not limited to; Personal gripes, reasonable and legal disciplining or firing of their staff and denial of permission, among others.
If someone is to be demoted by a vote, Centcomm is to be informed afterwards via fax the details, vote count, reasons alongside other relevant information of the demotion."

While yes, i feel MRP can handle just fine without this change, i want it added for formality and more "roleplay" if you catch my drift
User avatar
massa
Joined: Mon Dec 06, 2021 6:20 am
Byond Username: Massa100

Re: Vote of no confidence.

Post by massa » #777862

This is actually already a game mode called revolutionaries, and I'm not even being snarky.

Nanotrasen has a nuke on board and death squads to kill you. You don't get to vote against command, or get a say at all, that becomes a fight or mutiny. Nanoraisin follows a naval command structure of sorts. "Command" doesn't imply much choice.
:donut2: :honkman: :heart: :honkman: :heart: :honkman: :donut2:
User avatar
TheLoLSwat
Joined: Thu Nov 17, 2022 9:56 pm
Byond Username: TheLoLSwat
Location: Captain's Office

Re: Vote of no confidence.

Post by TheLoLSwat » #777864

command staff being demoted is one of the most complex crew-facing social interactions we have (that can occur atleast semi-regularly). I dont agree with putting more even more policytape over it. There are already many avenues to take if you think your head is incompetent and you want to oust them
User avatar
TheRex9001
In-Game Head Admin
Joined: Tue Oct 18, 2022 7:41 am
Byond Username: Rex9001

Re: Vote of no confidence.

Post by TheRex9001 » #777914

I like nanotrasen as an iron grip organization, but this is still kinda cool, I don't think this should be in policy but having something like this somewhere might be neat, not sure where though.
User avatar
dirk_mcblade
Joined: Fri Feb 14, 2020 7:54 am
Byond Username: Dirk_McBlade

Re: Vote of no confidence.

Post by dirk_mcblade » #777935

IC issue, if the players can organize this during a round that's their prerogative, a server policy would be a waste of time.
User avatar
Metek
Joined: Mon Dec 23, 2024 8:24 pm
Byond Username: Bisar

Re: Vote of no confidence.

Post by Metek » #777950

massa wrote: Fri May 09, 2025 3:15 pm This is actually already a game mode called revolutionaries, and I'm not even being snarky.

Nanotrasen has a nuke on board and death squads to kill you. You don't get to vote against command, or get a say at all, that becomes a fight or mutiny. Nanoraisin follows a naval command structure of sorts. "Command" doesn't imply much choice.
Seconding this.

Space station 13 is smack dab in the middle of frontier space while constantly under attack by various supernatural or paramilitary forces. It's not really the kind of place where a bunch of meta friends get together and decide they think their Captain is a real jerk and they want their bestie to be Captain instead.

The discord clique civil disobedience problem is bad enough without offering an avenue to legitimize it through in character methods.
/tg/ contributor
tgui contributor
Sysadmin, developer, network admin in-training
Business owner (CSP, MSP, ad-hoc software, ML model utilization training)
User avatar
Bepis
Joined: Wed Feb 26, 2020 7:05 am
Byond Username: AurumDude

Re: Vote of no confidence.

Post by Bepis » #777972

I don't think it needs to be wrapped in policy, captains/heads need to have the gumption to do shit about whatever shitassery people are pulling.
User avatar
Vekter
In-Game Admin
Joined: Thu Apr 17, 2014 10:25 pm
Byond Username: Vekter
Location: Fucking around with the engine.

Re: Vote of no confidence.

Post by Vekter » #777975

We already generally allow the crew to overthrow the command structure if they're acting like shitheads. You just need to be certain whatever they're doing is bad enough to warrant it.

If you're not certain if this is something you should be doing or not, adminhelp before doing it.
Image
Vekter wrote:You should be reporting problems because you're wanting to keep the game fair/server healthy, not because you want to see the people who wronged you punished.
User avatar
dendydoom
Site Admin
Joined: Fri Dec 04, 2020 10:40 am
Byond Username: Dendydoom

Re: Vote of no confidence.

Post by dendydoom » #777991

Vekter wrote: Tue May 13, 2025 2:45 pm We already generally allow the crew to overthrow the command structure if they're acting like shitheads. You just need to be certain whatever they're doing is bad enough to warrant it.

If you're not certain if this is something you should be doing or not, adminhelp before doing it.
yeah, basically this.

the basis of our rules is IC reasoning. if you put effort into something like a mutiny because you're motivated by something that happened ICly, then it's already allowed.

i am generally against codifying this sort of purely roleplay situation within rules because it means that there's a specific "right" and "wrong" way to do it, and people tend to get lost in lawyering which is which.

we generally have better results from respecting the effort and recognizing the IC motivation that players put behind their actions. a round that has a purely IC driven mutiny because of something command did that round is much more interesting to me than "i have a rev antag datum" and by extension "i have ticked off all the boxes on the 'when you are allowed to mutiny' rule on the rules page" because they become contrived rather than emergent situations.
MrStonedOne wrote:I always read dendy's walls of text
MatrixOne wrote:I always read dendy's walls of text
MothNyan wrote:Dendy's walls of text are always worth reading
User avatar
Metek
Joined: Mon Dec 23, 2024 8:24 pm
Byond Username: Bisar

Re: Vote of no confidence.

Post by Metek » #777994

I'd love to agree with you Dendy but being able to get a "emergent roleplay situation" punch on your "don't get a ban for doing this" ticket can be entirely down to the admin overseeing the situation, or the participants being overseen, rather than on the basis of how engaging the story was or how justified your in-character motivations were.

I'm gonna have to cast a vote of no confidence in that philosophy panning out well in this particular environment. For most of us, anyway.
/tg/ contributor
tgui contributor
Sysadmin, developer, network admin in-training
Business owner (CSP, MSP, ad-hoc software, ML model utilization training)
Post Reply

Who is online

Users browsing this forum: TheRex9001