Vote of no confidence.

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Projectzomboidfan
Joined: Mon Mar 17, 2025 9:52 pm
Byond Username: ProjectZomboidplayer

Vote of no confidence.

Post by Projectzomboidfan » #777854

Hello. While i am aware that a proposition like this is somewhat redundant, I feel it is a great addition to MRP. It does not have to be followed, like SOP is. It is just a roleplay tool to help you play the role with your spacemans easier.
Essentially what i did is just steal the "vote of no confidence" idea from paradise station, the wording will require some tweaking as roles like the blueshield and nanotrasen representative are not present on TG.

"A Vote of No Confidence is a method for crew to arrange for demotions of unfit command members. It must have a justified reason, detailed below, against the Head of Staff or Captain in question.
Votes have to be verified by a 3rd party who will tally the votes and verify the validity of the reason for it. The 3rd party must be the on-station Captain (unless they are the target of the vote), NT Representative, Magistrate or Centcomm if none of the previous are capable of acting as such.
If the 3rd party dismisses the vote reason, the target of the vote must have their authority respected and not be further harassed about it, doing so may result in a demotion for creating an abusive work environment against them. If the department is understaffed or a tie occurs, the 3rd party may participate the vote.
Votes by departamental crew against their Head of Staff must pass with a 2/3 majority in favor of the vote for it to take effect.
Votes by Heads of Staff against their Captain must pass a simple majority in favor of the vote for it to take effect.
Justified reasons for a vote include but are not limited to; 'Causes for Demotion and Dismissal' breaches, Absenteeism, critical lack of communication, abuse of authority and incompetence, among others.
Unjustified reasons for a vote include but are not limited to; Personal gripes, reasonable and legal disciplining or firing of their staff and denial of permission, among others.
If someone is to be demoted by a vote, Centcomm is to be informed afterwards via fax the details, vote count, reasons alongside other relevant information of the demotion."

While yes, i feel MRP can handle just fine without this change, i want it added for formality and more "roleplay" if you catch my drift
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massa
Joined: Mon Dec 06, 2021 6:20 am
Byond Username: Massa100

Re: Vote of no confidence.

Post by massa » #777862

This is actually already a game mode called revolutionaries, and I'm not even being snarky.

Nanotrasen has a nuke on board and death squads to kill you. You don't get to vote against command, or get a say at all, that becomes a fight or mutiny. Nanoraisin follows a naval command structure of sorts. "Command" doesn't imply much choice.
:donut2: :honkman: :heart: :honkman: :heart: :honkman: :donut2:
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TheLoLSwat
Joined: Thu Nov 17, 2022 9:56 pm
Byond Username: TheLoLSwat
Location: Captain's Office

Re: Vote of no confidence.

Post by TheLoLSwat » #777864

command staff being demoted is one of the most complex crew-facing social interactions we have (that can occur atleast semi-regularly). I dont agree with putting more even more policytape over it. There are already many avenues to take if you think your head is incompetent and you want to oust them
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