damn it's dead

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Capsandi
Joined: Sat Jan 26, 2019 10:59 pm
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Re: damn it's dead

Post by Capsandi » #749640

Bottom post of the previous page:

datorangebottle wrote: Fri Sep 20, 2024 12:01 am
Kendrickorium wrote: Thu Sep 19, 2024 5:47 pm snip
I think this is the only part of your post I really disagree with, timelocking the easy chaos buttons wasn't a mistake. Nothing like finally getting the role+antag combo you wanted and then some other jackass puts a brutally short time limit on the gimmick you wanted to run because they blew up medbay to guarantee a shuttle speedrun.
good thing I can instead have a war declaration, cult or revs to put a brutally short time limit on my traitor round every time I roll. 2 years after biddle traitors and the go to argument for why an ebow should need 30 minutes of sitting on your ass is cause bombs were overused in 2021. Bombs got the nerf they needed last year with #72986.
Timonk wrote:
Wesoda25 wrote:Genuinely think they should be blacklisted.
You have clearly never seen his dick
Lower your tone with me if your tracked play time doesn't look like this:
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8bot
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Re: damn it's dead

Post by 8bot » #749649

i genuinely do wonder what the powers that be think of NA LRP literally being consistently dead
like are they happy
the gamer formerly known as "remanseptim"
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Kendrickorium
Joined: Wed Feb 13, 2019 1:00 am
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Re: damn it's dead

Post by Kendrickorium » #749655

massa wrote: Fri Sep 20, 2024 2:18 am
Kendrickorium wrote: Thu Sep 19, 2024 5:47 pm >force antaggies to wait an hour for their content[/img]
like this is it

this is the issue. who thought it was, like, okay to do that? who thought it was just chill to delete traitor. perhaps don't merge whatever just cuz. upheavals and shake ups can be good but lmao get real

i still remember the confounding change of making it so tick sacrifices fucking come back ALIVE, SAFE after you have to kidnap and murder them. the fuck??
bastardblaster wrote: Thu Sep 19, 2024 10:49 pm Clearly the solution to all of this is a coderbus and adminbus cultural revolution
honestly yes. r/tg return to /tg/ pls. all it takes is a laissez faire attitude
"hi we are going to make transform sting last 3 minutes now lol"
"why? because I don't like it and i'm tired of seeing it lololol"
"well you can just play someplace else if you don't like it!"

this server is lucky to even have half of what it has now tbh
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britgrenadier1
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Re: damn it's dead

Post by britgrenadier1 » #749661

That y'all didn't have a manuelcord of your own to organize community nights, chat about the game, pool code knowledge to make changes, and generally chat amongst yourselves definitely didn't help. Get organized gamers, united you bargain divided you beg.
I play Culls-The-Leviathan and Chris O' Riley. Primarily on Manny

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Kendrickorium
Joined: Wed Feb 13, 2019 1:00 am
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Re: damn it's dead

Post by Kendrickorium » #749664

britgrenadier1 wrote: Fri Sep 20, 2024 1:09 pm That y'all didn't have a manuelcord of your own to organize community nights, chat about the game, pool code knowledge to make changes, and generally chat amongst yourselves definitely didn't help. Get organized gamers, united you bargain divided you beg.
I thought having private discords where you discuss the server was forbidden???

Thats weird
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datorangebottle
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Re: damn it's dead

Post by datorangebottle » #749670

britgrenadier1 wrote: Fri Sep 20, 2024 1:09 pm That y'all didn't have a manuelcord of your own to organize community nights, chat about the game, pool code knowledge to make changes, and generally chat amongst yourselves definitely didn't help. Get organized gamers, united you bargain divided you beg.
I don't think this would have helped any of the issues, and separate discords are just ticking time bombs.
Timberpoes wrote: Sat Jul 29, 2023 10:33 pm ImageAnother satisfied Timberpoes voter.Image
Timberpoes wrote: Fri Jul 07, 2023 9:16 pm I highly doubt any other admin on the team would have given you this chance, except maybe Kieth because his brain worms are almost as bad as mine.
Vekter wrote: Tue May 16, 2023 4:45 pm At what point does someone's refusal or failure to improve become malice in and of itself? If you give someone a year to stop shitting on the carpet and they keep doing it but get slightly closer to the bathroom every time and sometimes they get to the toilet before it happens, at what point does it become acceptable to just ask them to go shit in someone else's house?
Timberpoes wrote: Fri Apr 28, 2023 7:00 pm I'm sorry, can we get a real player to resolve this appeal? I don't like this trial player. They can't even set their own name.
Chadley wrote: Thu Apr 27, 2023 4:00 am WENDEZ, cute, cute. I imagine the sleeper activation code when I hear it. That's pretty cool. qB). But I don't like that it doesn't line up to be anything obsurd like WEWLAD. 6/10

SUGMA, nevermind it makes sense now. fuckyou/10
kieth4 wrote: Sat Apr 15, 2023 2:34 pm If it goes to appeals I will stand as the shield and protect this man's right to shit himself. Heavy is the head that wears the crown.
sinfulbliss wrote: I almost prefer Rave's AI-generated "We cannot accept this appeal at this time. If you would like assistance appealing in the future, please dial 1-800-1984-1488."
Pandarsenic wrote: Mon Dec 12, 2022 2:25 pm I think we can all agree that someone throwing a reverse revolver at Zyb as a secret test of character, and Zyb immediately fucking himself with it, is the best thing we all could have received for Christmas this year
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Indie-ana Jones
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Re: damn it's dead

Post by Indie-ana Jones » #749673

datorangebottle wrote: Fri Sep 20, 2024 4:01 pm I don't think this would have helped any of the issues, and separate discords are just ticking time bombs.
Only when they're full of wrongthink
8bot
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Re: damn it's dead

Post by 8bot » #749679

manuelcord seems like it'd be a horribly sterile and unfun place
that aside, manueloids are in fact the favored people of the admins because they're easier to control
stay woke and informed
the gamer formerly known as "remanseptim"
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norsvenska
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Re: damn it's dead

Post by norsvenska » #749685

as a member of the mannycord i can confirm nothing ever happens there. nobody talks, there arent any fun events that people coordinate, the meme channel is full of jannies muting and banning people for posting memes several months apart, and there certainly isnt any innovation with regards to coding going on. i honestly dont know why i stick around because of how boring it is there. its like the main discord server but so much more dead and boring.
I play Lukas Eriksson on Manuel.
dendydoom wrote: SHUT UP!!!!!!!!!!!!!!!!!!!!!!!!!
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iwishforducks
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Re: damn it's dead

Post by iwishforducks » #749688

britgrenadier1 wrote: Fri Sep 20, 2024 1:09 pm That y'all didn't have a manuelcord of your own to organize community nights, chat about the game, pool code knowledge to make changes, and generally chat amongst yourselves definitely didn't help. Get organized gamers, united you bargain divided you beg.
there have been a many bagil/sybil discords that eventually got raided and shut down. the manuelcord is an incredible exception for whatever reason.
im gay (and also play the moth “bugger”)
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Kendrickorium
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Re: damn it's dead

Post by Kendrickorium » #749691

iwishforducks wrote: Fri Sep 20, 2024 6:42 pm
britgrenadier1 wrote: Fri Sep 20, 2024 1:09 pm That y'all didn't have a manuelcord of your own to organize community nights, chat about the game, pool code knowledge to make changes, and generally chat amongst yourselves definitely didn't help. Get organized gamers, united you bargain divided you beg.
the manuelcord is an incredible exception for whatever reason.
clearly we need some rocket scientists to figure out these reasons
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8bot
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Re: damn it's dead

Post by 8bot » #749694

as of right now, sybil is at 0 players (it's the middle of the day in NA so whatever, but often i could find 10-20 people on even last year) and bagil is just down
lmao
the gamer formerly known as "remanseptim"
Shellton(Mario)
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Re: damn it's dead

Post by Shellton(Mario) » #749697

As someone who made community events with help from admins. This is my raw un filter thoughts on tg after Kendrickorium sent me this forum thread.

Kendrickorium — Today at 3:08 PM
viewtopic.php?f=2&t=37098&p=749691#p749691
Shellton — Today at 3:10 PM
BRO
ITS BEEN like
a wait
awhile*
damn
sybil and campbell are neck and neck for round time
Shellton — Today at 3:19 PM
I would love to play tg but it aint what it used to be
I just wanna hop & do stupid shit like tunr people into bananas or some shit, not do the same tasks in science over and over just to unlock the fun stuff then for the shuttle to be called before i can use it
like bro idk i jusdt feel like now you get banned for anything
as suppose to in like 2021 2022 you could get away with teleports the crew into an escape pod while shuttles leaving
but if you do that now and someone blows up or opens the pod door and people start dying you are banned
for someone else killing someone 30 seconds before the round ends
if you dont roll antag you just run around and do the same stuff you did last round
waiting for stuff to happen
but nothing ever happens
so you just run in circles for 30mins then get off
atleast thts what happened to me
and you only get antag once every 15-20 rounds
like idk if am touch of out but i just wanna play a goofy ass funny guy in a goofy ass game, not pretend like am at work
this is my thoughts on the state of tg
all my friends are gone
my hobbies are banned inless i roll a 1/20
and antags do nothing for 30mins
this is why i dont play tg
idk if thats why you linked me the post
but thats it
Shellton — Today at 3:29 PM
and after seeing hopeful headmin terms go to waste
i have realized the system itself is built to prevent change & keep the statas quo
since admins pretty much vote 2, once last term on whoever the voted & then their headmin they choose votes in the headmin then again this term
& obvious the headmin is going to vote for someome who favors thier goals
and even if we get someone who on the side of the players like kieth the 2 two are just going to cock block
I apologies for the tg trama dump
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iwishforducks
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Re: damn it's dead

Post by iwishforducks » #749700

Shellton(Mario) wrote: Fri Sep 20, 2024 7:37 pm snip snip snap
the game has become an extreme jobbie simulator. everyone is running around doing their Among Us Tasks and not even engaging with anyone else. the rounds are dragged out with literal hardcoded time gates to stop you from progressing the round at your own pace. not that the game didn’t have them before (research) but it truly feels like everything in the game at this point is to slow you down so content can be Dragged out across an hour and 30 minutes. it’s like im playing the world’s shittiest live service game.

anyways if you add singulo and tesla back i promise you the game will instantly become 999999999999999999999999999999999999999999 times more fun
im gay (and also play the moth “bugger”)
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Dusty Exaliber
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Re: damn it's dead

Post by Dusty Exaliber » #749703

I already accepted that TG has simply become inhospitable for people like me specially when you take the time out of your life to try and make new friends that after you lost the old ones due to all the shit that happened over the years due to changes just to get fucking GUTPUNCHED several times and have them all go again I fucking hated that feeling of it happening AGAIN then came the Wallening my last genuine straw that stacked up over half a fucking decade by almost, this and a lot of the reasons posted in this board is why I moved over to Monke fulltime at this point, it had the soul i missed for so long.
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massa
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Re: damn it's dead

Post by massa » #749706

iwishforducks wrote: Fri Sep 20, 2024 8:08 pm
Shellton(Mario) wrote: Fri Sep 20, 2024 7:37 pm snip snip snap
the game has become an extreme jobbie simulator. everyone is running around doing their Among Us Tasks and not even engaging with anyone else. the rounds are dragged out with literal hardcoded time gates to stop you from progressing the round at your own pace. not that the game didn’t have them before (research) but it truly feels like everything in the game at this point is to slow you down so content can be Dragged out across an hour and 30 minutes. it’s like im playing the world’s shittiest live service game.

anyways if you add singulo and tesla back i promise you the game will instantly become 999999999999999999999999999999999999999999 times more fun
genuinely this. people came for madness, chaos, fun. to be frustrated and struggle and win and shit.

coders kept talking about designing the game for 90 minute rounds, their strangely homogeneous vision of people doing job sim (weird and creepy of them lol). balance this, balance that, "round removal", removing guns and shit from ruins. it literally happened, i wasn't being hysterical. they methodically deleted fun and antags.

bring back crazy shit and heavy metal. real, actual fun content wouldn't get merged, anything destructive or interesting that isn't sanitized. let us tell our stories. sandboxes are about doing what you want, antags have carte blanche so they could tell that story. fuck 90 minute jobbie simulator 13, we had that plenty anyway.

pr cocaine and singulo/tesla engines and some guns back in. stop merging antifun and total garbage. no one came to work, we came to be on space station 13
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Imitates-The-Lizards
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Re: damn it's dead

Post by Imitates-The-Lizards » #749715

massa wrote: Fri Sep 20, 2024 8:20 pmpr cocaine and singulo/tesla engines and some guns back in. stop merging antifun and total garbage. no one came to work, we came to be on space station 13
I mean I don't see why cocaine wouldn't be merged when we have meth and krokodil. Why don't you make a PR for it?
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bastardblaster
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Re: damn it's dead

Post by bastardblaster » #749718

8bot wrote: Fri Sep 20, 2024 4:39 am i genuinely do wonder what the powers that be think of NA LRP literally being consistently dead
like are they happy
ehhhhhh i mean even when sybil was alive we were still giga starved for admins a huge amount of the time for ages. we straight up only had like five or six regular sybil admins, maybe less, most of the ones who were active in the past are retired (hi!) or inactive (to be clear im not blaming them real life is far more important than spaceman simulator). anyways what im getting at is that uhhhhh the maints don't care because most of them do not play the game consistently (again i'm not coming at them for this they've got real life and maint shit to take care of) and are not affected and the admin team probably doesn't really care about us right now because again there's no sybilmins to advocate for us lol
Last edited by bastardblaster on Fri Sep 20, 2024 9:02 pm, edited 1 time in total.
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bastardblaster
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Re: damn it's dead

Post by bastardblaster » #749721

the solution to this is to get another tide that targets the teenagers with infinite time to burn and the 30 year old NEET demographics. i vote that MSO shells out to pay some hololive vtuber to play the game to access these groups
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Capsandi
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Re: damn it's dead

Post by Capsandi » #749724

remember when the armory was something that you had to protect from armory raids? How traitors would break in from space to become the most dangerous man on the station with four dozen guns in his bag? Nobody did anything like that after bulky guns happened, now the armory is just for the crew to use for war or something. I've always liked the station energy weapons mandate though.

The frustrating thing is that a few of the maintainers have actual visions for the game, what one may call a game design, while the rest want to design the game around RP, despite the understanding of RP the discourse has is that RP can't be designed. If you want players to make their own stories so bad you should tell them to close dreamseeker and open paint.exe. Maybe maintainers should stop listening to admins when they complain about gimmicks being repetitive. Everything is repetitive to an admin, they signed up for a round based game's moderation.
Imitates-The-Lizards wrote: Fri Sep 20, 2024 8:46 pm
massa wrote: Fri Sep 20, 2024 8:20 pmpr cocaine and singulo/tesla engines and some guns back in. stop merging antifun and total garbage. no one came to work, we came to be on space station 13
I mean I don't see why cocaine wouldn't be merged when we have meth and krokodil. Why don't you make a PR for it?
Uh dude why don't you just put in the work for a project which routinely thinks its above needing to offer players game design incentives because that shits for nerds who contribute to video games and we're just so above that with our glorified chat room. Wouldn't want anyone to think I work on a video game no sir that would be embarrassing. Oh, you don't want to? Must be a reactive randy! I'm going to go back to #post-modernism and post enough cat gifs with captions to fill the void where my self worth should be.
I just got the spaceman parser(thing for making coding for this shit bearable thank you spaceman) fixed earlier this week and I've been working on my own non ss13 projects since then. Its hard to muster the energy to work on a project where expecting that some players will end up as LOSERS for half an hour is some taboo idea.
Timonk wrote:
Wesoda25 wrote:Genuinely think they should be blacklisted.
You have clearly never seen his dick
Lower your tone with me if your tracked play time doesn't look like this:
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massa
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Re: damn it's dead

Post by massa » #749727

Imitates-The-Lizards wrote: Fri Sep 20, 2024 8:46 pm
massa wrote: Fri Sep 20, 2024 8:20 pmpr cocaine and singulo/tesla engines and some guns back in. stop merging antifun and total garbage. no one came to work, we came to be on space station 13
I mean I don't see why cocaine wouldn't be merged when we have meth and krokodil. Why don't you make a PR for it?
I would like to PR an array of ghetto weapons and things more on the destructive side. /tg/ needs her edge back. the drive to lrn2stealsomeoneelse'scode isn't there after all this but it might come back

also i can't undo years of deliberate and overt changes to antags tbh. it will take a shift in mentality from mso and the coderbus in general.
Last edited by massa on Fri Sep 20, 2024 9:15 pm, edited 1 time in total.
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Capsandi
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Re: damn it's dead

Post by Capsandi » #749730

viewtopic.php?f=5&t=32188
Apparently this guy's headcoder now so the game may become less of a directionless mess
Featuring mothblocks wanting more "Oh shit" antags like xenos, which have since been nerfed into "who cares" territory lol
Timonk wrote:
Wesoda25 wrote:Genuinely think they should be blacklisted.
You have clearly never seen his dick
Lower your tone with me if your tracked play time doesn't look like this:
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Flatulent wrote:of course you can change religion doing it while islamic however makes you lose your head from happiness
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massa
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Re: damn it's dead

Post by massa » #749733

Capsandi wrote: Fri Sep 20, 2024 9:15 pm viewtopic.php?f=5&t=32188
Apparently this guy's headcoder now so the game may become less of a directionless mess
Featuring mothblocks wanting more "Oh shit" antags like xenos, which have since been nerfed into "who cares" territory lol
they fucking nerfed xenos? no way. no fucking way those were untouched since like 2012
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massa
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Re: damn it's dead

Post by massa » #749736

bastardblaster wrote: Fri Sep 20, 2024 8:56 pm the solution to this is to get another tide that targets the teenagers with infinite time to burn and the 30 year old NEET demographics. i vote that MSO shells out to pay some hololive vtuber to play the game to access these groups
let them fight and give them toys and they will come and be such good friends
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Capsandi
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Re: damn it's dead

Post by Capsandi » #749739

massa wrote: Fri Sep 20, 2024 9:16 pm
Capsandi wrote: Fri Sep 20, 2024 9:15 pm snip
they fucking nerfed xenos? no way. no fucking way those were untouched since like 2012
https://github.com/tgstation/tgstation/pull/75286
Timonk wrote:
Wesoda25 wrote:Genuinely think they should be blacklisted.
You have clearly never seen his dick
Lower your tone with me if your tracked play time doesn't look like this:
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Flatulent wrote:of course you can change religion doing it while islamic however makes you lose your head from happiness
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Indie-ana Jones
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Re: damn it's dead

Post by Indie-ana Jones » #749742

OK let's be real here, xenos are still an oh fuck antagonist after the changes I made. Xeno's main issue is the fact that crew calls the shuttle as soon as soon as a single xeno is spotted when its way more fun to let it play out.
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TheRex9001
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Re: damn it's dead

Post by TheRex9001 » #749748

This is such a gloomy thread, but I get it. The place you once knew isnt there anymore, I can't fully relate since the server I play has been well and kicking through it all but I can relate in the sense of other games. Logging on and seeing there isnt anybody else just sucks, its not fun. I can't speak as to the why of sybil/bagil died, but it felt more like a frog being boiled than a snap of the neck. I'm not sure what it would take to revive either of them, I'm not even sure it can be done given that a lot of the older players have moved on.
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britgrenadier1
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Re: damn it's dead

Post by britgrenadier1 » #749751

bastardblaster wrote: Fri Sep 20, 2024 8:56 pm the solution to this is to get another tide that targets the teenagers with infinite time to burn and the 30 year old NEET demographics. i vote that MSO shells out to pay some hololive vtuber to play the game to access these groups
we tried that (unironically btw) they left after 2 rounds because of people griefing them.
I play Culls-The-Leviathan and Chris O' Riley. Primarily on Manny

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ItzRiumz
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Re: damn it's dead

Post by ItzRiumz » #749754

Sybil and Bagil before it hold a special place in my heart as it’s where I learned to play and get good at the spessman game. It’s unfortunate seeing both servers at the pop numbers they’re at now, though I suppose their fall was a long time in the making. It was a combination of many things that caused this and I’m sure I’ll probably miss listing many. I do feel these were some of the larger contributing factors though.

-QC bans banning long time players that were active in the community.
-A highly competitive atmosphere that harmed many new players to the game.
-RP quality lowering due to many people leaving for Manuel and other lrp-mrp servers (a result of the competitive nature of Sybil)
-Antags having too much freedom in what they can do (Subjective, but I will die on this hill).
-Lack of admins and those willing to admin for Sybil.

Sybil suffered from a lot of QC bans and regular bans that ejected vocal and long-time members of Sybil’s community. These members were often on and playing on Sybil no matter the population which helped in grabbing pop. Newer players also lost people to look up towards and become if they stayed in the community. I won’t argue the validity of these bans as personally I feel many of them were completely valid. However, I do feel they harmed the pop.

Sybil suffered from a very competitive atmosphere when it came to the crew vs antag dynamic. No one pulled punches or let the other play around and have fun. You had to keep up with every new meta the coders created unless you wanted to fall behind and get dumpstered by whatever antag is murderboning or sec officer that is acting turbo powergamey and valid hungry. To pull off any gimmick you had to be robust, no if ands or buts. This harmed new players who would just give up trying to do anything interesting because you failed mister 2000+ hour greyshits or redshits vibe check.

People who wanted at least a little bit of RP basically all left (Including me). The game was turning into TTT and only TTT. That unfortunately drove off a lot of new people who came in expecting a sandbox roleplaying game with TTT. So now we have a problem, we have no influx of new players and the players who stayed because they believed that there was going to be at least a little RP are leaving because the silent robustos are murderboning and shutting down any form of RP. I can take at least a little bit of blame for this as I did the same shit until I got bored of it.

This is going to be a big point of contention but antags had way too much freedom. Having murderboners and medical bombers running around roundstart every fucking round made playing on Sybil abysmal. As soon as someone rolled traitor they immediately bought a bomb or a desword (Or whatever murderboning weapon of the month it was) and go ham. Vital departments bombed roundstart and a ton of crew dead by the 20 minute mark. These playstyles were extremely unhealthy for the game and admins didn’t step in to tell people to knock it off because every LRP player including admins worshipped rule 4. This forced coders to step in and add the awful fucking timelocks that everyone hates. All because people couldn’t control themselves and not buy a fucking bomb everytime roundstart to end the round.

The last point is really simple. Sybil had no admins and no one wanted to step up to be one. End of story.

I’m tired of seeing posts that blame Manny or whatever other shit for the death of Sybil. Manny was just a symptom of Sybil’s problems. What killed Sybil was neglect by both players and admins unwilling to foster a better environment for new players and be better role models instead of shitting on whatever ideas newer people had and fucking over rounds for everyone constantly. It’s sad, really fucking sad seeing Sybil like this. It was a long time in the making though.
I play Checks-Your-Health and Jeremy Hankins

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massa
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Re: damn it's dead

Post by massa » #749760

i dunno i think i stopped playing because my friends all got banned and antags got deleted (by the same crowd??????)

/tg/, or rather, NA, my precious cradled ember, can burn again, but it needs to be nurtured. with a different attitude. a slight shift, in letting the streets handle more justice. people are competent, they don't need to be controlled. perhaps a sort of simple coding ethos, to strive towards fun and the chaotic, harmonious spirit of ss13
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Re: damn it's dead

Post by TheSmallBlue » #749763

agagaaaa a goo goo ogaaa agaaaaa baaaah rrkfhp lrbrabaaa

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Re: damn it's dead

Post by massa » #749769

TheSmallBlue wrote: Sat Sep 21, 2024 2:20 am agagaaaa a goo goo ogaaa agaaaaa baaaah rrkfhp lrbrabaaa!!!!!!!!!!!!!!!!!!!!

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ME WHEN I SEE MRP
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Re: damn it's dead

Post by TheSmallBlue » #749772

massa wrote: Sat Sep 21, 2024 2:28 am
TheSmallBlue wrote: Sat Sep 21, 2024 2:20 am agagaaaa a goo goo ogaaa agaaaaa baaaah rrkfhp lrbrabaaa!!!!!!!!!!!!!!!!!!!!

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ME WHEN I SEE MRP
Im sorry but when I copy pasted the URL to that image of a baby that i got as the first result of google images i specifically invisioned that baby as an MRP lover so you're mischaracterizing my oc right now
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Re: damn it's dead

Post by Kendrickorium » #749790

massa wrote: Sat Sep 21, 2024 2:05 am i dunno i think i stopped playing because my friends all got banned and antags got deleted (by the same crowd??????)

/tg/, or rather, NA, my precious cradled ember, can burn again, but it needs to be nurtured. with a different attitude. a slight shift, in letting the streets handle more justice. people are competent, they don't need to be controlled. perhaps a sort of simple coding ethos, to strive towards fun and the chaotic, harmonious spirit of ss13
servers dont recover Julia. it would take just as much time to bring people back as it did to drive them away which was what 5 years
they tried with hippie for years fuck they still do

i'm also convinced the only reason we dont have a shit ton of mannymins in this thread saying lol good riddance is because either someone asked them to be quiet or because they only post in the fucking "players" club now lol
i'm leaning towards the latter
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Re: damn it's dead

Post by massa » #749805

Kendrickorium wrote: Sat Sep 21, 2024 10:53 am
massa wrote: Sat Sep 21, 2024 2:05 am i dunno i think i stopped playing because my friends all got banned and antags got deleted (by the same crowd??????)

/tg/, or rather, NA, my precious cradled ember, can burn again, but it needs to be nurtured. with a different attitude. a slight shift, in letting the streets handle more justice. people are competent, they don't need to be controlled. perhaps a sort of simple coding ethos, to strive towards fun and the chaotic, harmonious spirit of ss13
servers dont recover Julia. it would take just as much time to bring people back as it did to drive them away which was what 5 years
they tried with hippie for years fuck they still do

i'm also convinced the only reason we dont have a shit ton of mannymins in this thread saying lol good riddance is because either someone asked them to be quiet or because they only post in the fucking "players" club now lol
i'm leaning towards the latter
terry is still there and tgmc is and it can be reseeded from there but it's pretty fucking grim

the upstream/headwaters getting fucked is bad. also yeah i looked at players club and it's a lot of purple :oops:
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Re: damn it's dead

Post by Itseasytosee2me » #749811

admins don’t have playtime requirements to post in the club so maybe thats related.
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Re: damn it's dead

Post by 8bot » #749823

bagil's alive
it has 20 people
20 people on a saturday, but that's more than it's had in like 5000 years
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Re: damn it's dead

Post by Itseasytosee2me » #749826

IT LIVES
- Sincerely itseasytosee
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Re: damn it's dead

Post by massa » #749829

i did this......................
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Re: damn it's dead

Post by Itseasytosee2me » #749835

Thank you massa, very cool!
- Sincerely itseasytosee
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Re: damn it's dead

Post by 8bot » #749838

we actually made it
MRPoops SEETHING and SCREAMING and CRYING and PISSING

seriously though this is very nice to see
i hope we can coexist (and this causes the good ol days to come back)
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Re: damn it's dead

Post by Kendrickorium » #749937

ItzRiumz wrote: Fri Sep 20, 2024 11:25 pm Sybil and Bagil before it hold a special place in my heart as it’s where I learned to play and get good at the spessman game. It’s unfortunate seeing both servers at the pop numbers they’re at now, though I suppose their fall was a long time in the making. It was a combination of many things that caused this and I’m sure I’ll probably miss listing many. I do feel these were some of the larger contributing factors though.

-QC bans banning long time players that were active in the community.
-A highly competitive atmosphere that harmed many new players to the game.
-RP quality lowering due to many people leaving for Manuel and other lrp-mrp servers (a result of the competitive nature of Sybil)
-Antags having too much freedom in what they can do (Subjective, but I will die on this hill).
-Lack of admins and those willing to admin for Sybil.

Sybil suffered from a lot of QC bans and regular bans that ejected vocal and long-time members of Sybil’s community. These members were often on and playing on Sybil no matter the population which helped in grabbing pop. Newer players also lost people to look up towards and become if they stayed in the community. I won’t argue the validity of these bans as personally I feel many of them were completely valid. However, I do feel they harmed the pop.

Sybil suffered from a very competitive atmosphere when it came to the crew vs antag dynamic. No one pulled punches or let the other play around and have fun. You had to keep up with every new meta the coders created unless you wanted to fall behind and get dumpstered by whatever antag is murderboning or sec officer that is acting turbo powergamey and valid hungry. To pull off any gimmick you had to be robust, no if ands or buts. This harmed new players who would just give up trying to do anything interesting because you failed mister 2000+ hour greyshits or redshits vibe check.

People who wanted at least a little bit of RP basically all left (Including me). The game was turning into TTT and only TTT. That unfortunately drove off a lot of new people who came in expecting a sandbox roleplaying game with TTT. So now we have a problem, we have no influx of new players and the players who stayed because they believed that there was going to be at least a little RP are leaving because the silent robustos are murderboning and shutting down any form of RP. I can take at least a little bit of blame for this as I did the same shit until I got bored of it.

This is going to be a big point of contention but antags had way too much freedom. Having murderboners and medical bombers running around roundstart every fucking round made playing on Sybil abysmal. As soon as someone rolled traitor they immediately bought a bomb or a desword (Or whatever murderboning weapon of the month it was) and go ham. Vital departments bombed roundstart and a ton of crew dead by the 20 minute mark. These playstyles were extremely unhealthy for the game and admins didn’t step in to tell people to knock it off because every LRP player including admins worshipped rule 4. This forced coders to step in and add the awful fucking timelocks that everyone hates. All because people couldn’t control themselves and not buy a fucking bomb everytime roundstart to end the round.

The last point is really simple. Sybil had no admins and no one wanted to step up to be one. End of story.

I’m tired of seeing posts that blame Manny or whatever other shit for the death of Sybil. Manny was just a symptom of Sybil’s problems. What killed Sybil was neglect by both players and admins unwilling to foster a better environment for new players and be better role models instead of shitting on whatever ideas newer people had and fucking over rounds for everyone constantly. It’s sad, really fucking sad seeing Sybil like this. It was a long time in the making though.
that's amazing, all that text and the only thing i understood was "i dont like getting blown up round start"
i assure you sir that a good 50-70 people DID
EVERY NIGHT IN FACT!

roundstart bombs and dswords have BEEN GOING ON FOR D E C A D E S.

antags having freedom is what CREATES CONLIFT.
IT CREATES CONTENT.
THE ABILITY TO CREATE A MASTERPIECE OF CHAOS AND DESTRUCTION LEADING TO UNTOLD STORIES OF HEROICNESS AND BRAVERY.
THE AUDACITY OF THEM NOT ASKING LRP PLAYERS ON LRP SERVERS AROUND WHAT TIME THEY FEEL LIKE GETTING BLOWN UP.
but yeah nah now we have a bunch of soulless ghouls puttering around on manuel that grab the detective when their fucking stapler gets stolen

i feel dirty just posting here anymore unfortunately. bad taste in the mouth.
i'll check back in for starsector 1.0 (your WELCOME)
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Re: damn it's dead

Post by Kendrickorium » #749940

Kendrickorium wrote: Sun Sep 22, 2024 5:19 pm
ItzRiumz wrote: Fri Sep 20, 2024 11:25 pm Sybil and Bagil before it hold a special place in my heart as it’s where I learned to play and get good at the spessman game. It’s unfortunate seeing both servers at the pop numbers they’re at now, though I suppose their fall was a long time in the making. It was a combination of many things that caused this and I’m sure I’ll probably miss listing many. I do feel these were some of the larger contributing factors though.

-QC bans banning long time players that were active in the community.
-A highly competitive atmosphere that harmed many new players to the game.
-RP quality lowering due to many people leaving for Manuel and other lrp-mrp servers (a result of the competitive nature of Sybil)
-Antags having too much freedom in what they can do (Subjective, but I will die on this hill).
-Lack of admins and those willing to admin for Sybil.

Sybil suffered from a lot of QC bans and regular bans that ejected vocal and long-time members of Sybil’s community. These members were often on and playing on Sybil no matter the population which helped in grabbing pop. Newer players also lost people to look up towards and become if they stayed in the community. I won’t argue the validity of these bans as personally I feel many of them were completely valid. However, I do feel they harmed the pop.

Sybil suffered from a very competitive atmosphere when it came to the crew vs antag dynamic. No one pulled punches or let the other play around and have fun. You had to keep up with every new meta the coders created unless you wanted to fall behind and get dumpstered by whatever antag is murderboning or sec officer that is acting turbo powergamey and valid hungry. To pull off any gimmick you had to be robust, no if ands or buts. This harmed new players who would just give up trying to do anything interesting because you failed mister 2000+ hour greyshits or redshits vibe check.

People who wanted at least a little bit of RP basically all left (Including me). The game was turning into TTT and only TTT. That unfortunately drove off a lot of new people who came in expecting a sandbox roleplaying game with TTT. So now we have a problem, we have no influx of new players and the players who stayed because they believed that there was going to be at least a little RP are leaving because the silent robustos are murderboning and shutting down any form of RP. I can take at least a little bit of blame for this as I did the same shit until I got bored of it.

This is going to be a big point of contention but antags had way too much freedom. Having murderboners and medical bombers running around roundstart every fucking round made playing on Sybil abysmal. As soon as someone rolled traitor they immediately bought a bomb or a desword (Or whatever murderboning weapon of the month it was) and go ham. Vital departments bombed roundstart and a ton of crew dead by the 20 minute mark. These playstyles were extremely unhealthy for the game and admins didn’t step in to tell people to knock it off because every LRP player including admins worshipped rule 4. This forced coders to step in and add the awful fucking timelocks that everyone hates. All because people couldn’t control themselves and not buy a fucking bomb everytime roundstart to end the round.

The last point is really simple. Sybil had no admins and no one wanted to step up to be one. End of story.

I’m tired of seeing posts that blame Manny or whatever other shit for the death of Sybil. Manny was just a symptom of Sybil’s problems. What killed Sybil was neglect by both players and admins unwilling to foster a better environment for new players and be better role models instead of shitting on whatever ideas newer people had and fucking over rounds for everyone constantly. It’s sad, really fucking sad seeing Sybil like this. It was a long time in the making though.
that's amazing, all that text and the only thing i understood was "i dont like getting blown up round start"
i assure you sir that a good 50-70 people DID
EVERY NIGHT IN FACT!

roundstart bombs and dswords have BEEN GOING ON FOR D E C A D E S.

antags having freedom is what CREATES CONLIFT.
IT CREATES CONTENT.
THE ABILITY TO CREATE A MASTERPIECE OF CHAOS AND DESTRUCTION LEADING TO UNTOLD STORIES OF HEROICNESS AND BRAVERY.
THE AUDACITY OF THEM NOT ASKING LRP PLAYERS ON LRP SERVERS AROUND WHAT TIME THEY FEEL LIKE GETTING BLOWN UP.
but yeah nah now we have a bunch of soulless ghouls puttering around on manuel that grab the detective when their fucking stapler gets stolen

i feel dirty just posting here anymore unfortunately. bad taste in the mouth.
i'll check back in for starsector 1.0 (your WELCOME)
after reading the entire post carefully this is actually a very well thought out post and has many fair observations
sorry my adhd is wild since sobriety
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Re: damn it's dead

Post by Farquaar » #749949

For what it's worth, I didn't stop playing here because the game became less fun.

I started on Sybil when I first started playing around 2018, and switched to Manuel when that came out. Manuel''s culture eventually became a bit metafriendy/staticnamey and cringe so I started alternating between Manuel and Sybil depending on my mood.

But in the end, the main reason I don't really play anymore is probably just because my life's changed. After a long day at work, sometimes I prefer a game where I can just turn my brain off. With SS13, I'm sitting down to a multi-hour commitment where my fun depends on how much effort I put in. That's not something that needs to be fixed- it's just the nature of a multiplayer roleplaying game.

I wish Sybil wasn't dead. I actually was in the mood for some Space Station today, but I saw 0 pop on Sybil on a Sunday afternoon, and that fact made me just a little bit sad.
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Re: damn it's dead

Post by FantasticFwoosh » #749961

Bait used to be believable. If you are throwing manuelmins under the bus for overmoderating its only as bad as general OOC admin behaviour, I left the official discord after being offended by a tree urinating posted straight at me and tagged. Somehow people who don't or hadn't put significant effort to play want to get involved, and its really catering to the wrong audience.

Spoiler:
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Re: damn it's dead

Post by massa » #749973

"mannymins" are a catch-all term for the nonmins that haunt player's club, the zeitgeist egregore that exists between coders (esp. the antag removey ones), headmins, and

it also does in fact mean manny players who were adminned because they were upstanding and well behaved. but give them power and they project that rigidness, smiting what seems "wrong" by their measure and pruning it - killing "wild growth". perhaps they were rigid bureaucrats more than good samaritans. i remember them coming to sybil and seeing names i've never seen, bwoinking people for dumb shit. i remember the qc bans that took out the active social nexus - it was interpersonal spite.
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Re: damn it's dead

Post by massa » #749976

ItzRiumz wrote: Fri Sep 20, 2024 11:25 pm This is going to be a big point of contention but antags had way too much freedom. Having murderboners and medical bombers running around roundstart every fucking round made playing on Sybil abysmal. As soon as someone rolled traitor they immediately bought a bomb or a desword (Or whatever murderboning weapon of the month it was) and go ham.
1. no they didn't
2. no they didn't buy those things roundstart
3. when they did it's a good thing
4. i don't care
5. i want to be blown up on roundstart
6. old rule 4 is a constitutional right

this sandbox flourished because we a) were compelled to not bomb eachother as nonantags and b) were granted the sacred liberty of doing so rarely. we were compelled to protect eachother like a crew. if it was so profoundly unhealthy, there'd be players where they were before. there aren't, so maybe having someone else's stick up your ass isn't actually great.

nothing entices me to play a game more than being told i can't do things! then having every single thing i do removed surgically sometimes, month after month, until it's the "envisioned" eternal bar RP

do you know how fucking big maxcaps used to be? this game thrived when tes/singuloose reared its face and benos were the cinematic existential threat they are in the movies. none of these were issues, someone just didn't have the sense to say "no" to the ided PR.
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Re: damn it's dead

Post by RaveRadbury » #750030

ItzRiumz wrote: Fri Sep 20, 2024 11:25 pm Sybil and Bagil before it hold a special place in my heart as it’s where I learned to play and get good at the spessman game. It’s unfortunate seeing both servers at the pop numbers they’re at now, though I suppose their fall was a long time in the making. It was a combination of many things that caused this and I’m sure I’ll probably miss listing many. I do feel these were some of the larger contributing factors though.

-QC bans banning long time players that were active in the community.
-A highly competitive atmosphere that harmed many new players to the game.
-RP quality lowering due to many people leaving for Manuel and other lrp-mrp servers (a result of the competitive nature of Sybil)
-Antags having too much freedom in what they can do (Subjective, but I will die on this hill).
-Lack of admins and those willing to admin for Sybil.

Sybil suffered from a lot of QC bans and regular bans that ejected vocal and long-time members of Sybil’s community. These members were often on and playing on Sybil no matter the population which helped in grabbing pop. Newer players also lost people to look up towards and become if they stayed in the community. I won’t argue the validity of these bans as personally I feel many of them were completely valid. However, I do feel they harmed the pop.

Sybil suffered from a very competitive atmosphere when it came to the crew vs antag dynamic. No one pulled punches or let the other play around and have fun. You had to keep up with every new meta the coders created unless you wanted to fall behind and get dumpstered by whatever antag is murderboning or sec officer that is acting turbo powergamey and valid hungry. To pull off any gimmick you had to be robust, no if ands or buts. This harmed new players who would just give up trying to do anything interesting because you failed mister 2000+ hour greyshits or redshits vibe check.

People who wanted at least a little bit of RP basically all left (Including me). The game was turning into TTT and only TTT. That unfortunately drove off a lot of new people who came in expecting a sandbox roleplaying game with TTT. So now we have a problem, we have no influx of new players and the players who stayed because they believed that there was going to be at least a little RP are leaving because the silent robustos are murderboning and shutting down any form of RP. I can take at least a little bit of blame for this as I did the same shit until I got bored of it.

This is going to be a big point of contention but antags had way too much freedom. Having murderboners and medical bombers running around roundstart every fucking round made playing on Sybil abysmal. As soon as someone rolled traitor they immediately bought a bomb or a desword (Or whatever murderboning weapon of the month it was) and go ham. Vital departments bombed roundstart and a ton of crew dead by the 20 minute mark. These playstyles were extremely unhealthy for the game and admins didn’t step in to tell people to knock it off because every LRP player including admins worshipped rule 4. This forced coders to step in and add the awful fucking timelocks that everyone hates. All because people couldn’t control themselves and not buy a fucking bomb everytime roundstart to end the round.

The last point is really simple. Sybil had no admins and no one wanted to step up to be one. End of story.

I’m tired of seeing posts that blame Manny or whatever other shit for the death of Sybil. Manny was just a symptom of Sybil’s problems. What killed Sybil was neglect by both players and admins unwilling to foster a better environment for new players and be better role models instead of shitting on whatever ideas newer people had and fucking over rounds for everyone constantly. It’s sad, really fucking sad seeing Sybil like this. It was a long time in the making though.
Is there some nuance between your statement about QC bans being maybe justified and the idea of the QC banned people being "people to look up towards and become"? I know I'm paraphrasing a bit but I'm asking in good faith, people are complicated and capable of good and bad. I get the sense that you've got some values/traits in mind that have been lost to QC, aside from the vocal and long-time aspects you've mentioned. If there's more to that I think it could be interesting for further discussion in regards to community culture.

This is one of the best takes I've seen overall on the issue especially in regards to balanced points and thoroughness. The conclusion is a little reactive but that's acknowledged.

I'd like to build a little bit more on it.

Pre-manuel Bagil and Sybil were tidally locked with one another, a reflection of a principle I've noticed in the community: players will go to a different server to get away from someone they don't like. Players seeking not to get murderboned are willing to play on lower pop, players who like to murderbone want a high pop to take out. This balance would eventually lead to situations where so many players flee the high-skill players that the lowpop server becomes high pop and which in turn attracts the very popchasers that people were trying to avoid. The savvy bounce immediately, those with a sense of loyalty to server stick around until the pop drops or they break and leave for the other server.

Manuel removed the need for this balance, it gave the players who were fleeing high kill-count, high-skill players a permanent place where they felt that the rules would prevent the kind of thing they hated. As much as it's fun to be idealistic about the idea of RP being "improved" it's ultimately very very subjective what "better" RP is. Personally I don't consider myself to be very good at it (which is part of why I chose to play SS13 in the first place, as it seemed a touch more immersive than TTRPG) and in time I've found that my "better" RP is high-concept shitposting gimmicks, rather than someone with a full life story, dob, named friends and family, etc. This isn't even mentioning the experience many have reported of LRP and MRP not being very different in the RP of it all.

So with that in mind, stripping away the idea that rulesets actually produce better RP, we're left with this: Players like MRP because it inherently compromises Rule 4. Even people who say they don't like RP or the idea of MRP will still play there because they feel like they can join a round and do job content or projects without having to worry about getting instaganked.

I understand that some people have strong feelings about the way things were and want to see a return to that. That could be a good and great thing, Eronymun ran on it this last election. I was playing on Bagil/Sybil before Manuel came about, I remember what it was like.

In order for a re-unification to occur, a simple but difficult question has to be answered in a sincere and honest way:
How would a single ruleset benefit current MRP players?
I have yet to see a convincing argument answering this.
The easy answer should be "high-skill players can teach high-rp players to be better at the game" but a lot of people who are about the RP used to be about the skill, it's a part of the life-cycle of a player (that or burnout).
Genuinely, if I were assigned to pitch this idea I'd need this to have at least one good point that would interest MRP players.

These are people who left their regular servers with their regular friends, mostly to play under a compromised Rule 4. Manny's population has remained steady (except for the wallening), and has its own problem of being big enough to need another server but lacking in people who are up for separating out to do it, which is kind of interesting its own way given the above.

I'm not saying that LRP is bad or wrong, I'm just saying that the people who were unhappy with it in large part left and never looked back.

Also, since the inception of Manuel, Monkestation has come into being offering a happy medium between our LRP and MRP rulesets. This likely hoovered up an amount of bagil/sybil players who had the guilty pleasure of wanting Manuel's murderbone protections but didn't like all the other rules. It pulled players from Manuel, too, but Manny's had an easier time drawing in new blood.
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Re: damn it's dead

Post by datorangebottle » #750036

massa wrote: Sun Sep 22, 2024 10:07 pm
ItzRiumz wrote: Fri Sep 20, 2024 11:25 pm This is going to be a big point of contention but antags had way too much freedom. Having murderboners and medical bombers running around roundstart every fucking round made playing on Sybil abysmal. As soon as someone rolled traitor they immediately bought a bomb or a desword (Or whatever murderboning weapon of the month it was) and go ham.
1. no they didn't
2. no they didn't buy those things roundstart
Yes they did?
We've had endless examples of rounds where someone rolled antag and immediately started slaughtering everything in sight, or bought stims and a syndiebomb and ran around the station with it armed until it exploded. There's numerous people who are infamous for just murdering the entire crew as efficiently as possible whenever they got any antagonist whatsoever and it's a thing that the server culture celebrated.
This feels really weird to me, to the point that it's making me feel like I've completely misinterpreted what you've said.
3. when they did it's a good thing
Nah. Shuttle speedruns aren't fun or good for the game.
this sandbox flourished because we a) were compelled to not bomb eachother as nonantags and b) were granted the sacred liberty of doing so rarely. we were compelled to protect eachother like a crew. if it was so profoundly unhealthy, there'd be players where they were before. there aren't, so maybe having someone else's stick up your ass isn't actually great.
Maybe to each individual, it was rare. Roundstart bombs every other round or so isn't rare. When a random person's wordlessly murdering the whole crew or deleting chunks of the station within ten minutes of the game starting for the twentieth time today and you don't get to interact with the quirky long-term mechanics of the game (botany, the entire science department, mining loot, atmos gases, sandbox projects), those mechanics may as well not exist.

I'm not even anti-murderboner, I'd often run around in maint with a silenced makarov and thermals trying to opportunistically kill anyone I could. I just want them to be a bit slower than they were back then; their current speed is ideal, to me. Though, they could have just set specific items to have a time gate instead of totally overhauling traitor...
Timberpoes wrote: Sat Jul 29, 2023 10:33 pm ImageAnother satisfied Timberpoes voter.Image
Timberpoes wrote: Fri Jul 07, 2023 9:16 pm I highly doubt any other admin on the team would have given you this chance, except maybe Kieth because his brain worms are almost as bad as mine.
Vekter wrote: Tue May 16, 2023 4:45 pm At what point does someone's refusal or failure to improve become malice in and of itself? If you give someone a year to stop shitting on the carpet and they keep doing it but get slightly closer to the bathroom every time and sometimes they get to the toilet before it happens, at what point does it become acceptable to just ask them to go shit in someone else's house?
Timberpoes wrote: Fri Apr 28, 2023 7:00 pm I'm sorry, can we get a real player to resolve this appeal? I don't like this trial player. They can't even set their own name.
Chadley wrote: Thu Apr 27, 2023 4:00 am WENDEZ, cute, cute. I imagine the sleeper activation code when I hear it. That's pretty cool. qB). But I don't like that it doesn't line up to be anything obsurd like WEWLAD. 6/10

SUGMA, nevermind it makes sense now. fuckyou/10
kieth4 wrote: Sat Apr 15, 2023 2:34 pm If it goes to appeals I will stand as the shield and protect this man's right to shit himself. Heavy is the head that wears the crown.
sinfulbliss wrote: I almost prefer Rave's AI-generated "We cannot accept this appeal at this time. If you would like assistance appealing in the future, please dial 1-800-1984-1488."
Pandarsenic wrote: Mon Dec 12, 2022 2:25 pm I think we can all agree that someone throwing a reverse revolver at Zyb as a secret test of character, and Zyb immediately fucking himself with it, is the best thing we all could have received for Christmas this year
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Imitates-The-Lizards
Joined: Mon Oct 11, 2021 2:28 am
Byond Username: Typhnox

Re: damn it's dead

Post by Imitates-The-Lizards » #750039

As a Sybilian who left for Manuel when the pop got too low, the best way that I can sum up what I feel is optimal from admins is "I want admins that will prevent murderboning, but won't go digging through everyone's backpack to make sure they don't have something more lethal than a screwdriver.", if that makes sense.

Basically, I think that the sweet spot is in that area where people are allowed to play the game without getting ganked for no reason, but we don't have to deal with rules that force us to pretend we don't know it's a game. So like, Fear RP, or an admin bwoinking someone for knowing surgery as a clown, or for knowing how heretic rituals work. Or, as mentioned before, if an admin pokes through people's bags to make sure they aren't a "naughty gamer" who crafted a bola or something.

Which is, for the most part, exactly the current situation on Manuel.

So I think that it's good.
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8bot
Joined: Mon Oct 09, 2023 6:33 pm
Byond Username: 8botticus

Re: damn it's dead

Post by 8bot » #750042


There's numerous people who are infamous for just murdering the entire crew as efficiently as possible whenever they got any antagonist whatsoever and it's a thing that the server culture celebrated.
yes, the server culture celebrated it. it was separate from other servers, it was fun, it was what we liked. admins put a stop to this, killed the culture, and thus killed the server.
in 'enforcing rules' these guys just killed a big section of the community, and now you have 2 empty servers to show for it. very cool.
me when i am such a control freak i have nothing left to control, many such cases.

if it was the right thing to do, then there would still be players on these servers. but no, they're all gone, like tears in rain.
the gamer formerly known as "remanseptim"
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