i am going to code tcomms, tell me your opinion on tcomms
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- Joined: Fri Mar 01, 2019 2:05 pm
- Byond Username: BlueMemesauce
i am going to code tcomms, tell me your opinion on tcomms
Im going to enable the cooling system, tcomms needs to be cooled or else it will slow down
And im going to expand the syndicate logging base to act as a tutorial for tcomms instead of them already having it setup
How does the playerbase feel about tcomms
And im going to expand the syndicate logging base to act as a tutorial for tcomms instead of them already having it setup
How does the playerbase feel about tcomms
- warbluke
- Joined: Mon May 29, 2017 2:36 pm
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- Location: Veruzia
Re: i am going to code tcomms, tell me your opinion on tcomms
Could you make it so the syndiebase starts with a basic tcomms setup open to expansion instead? I don't want to have to set it up from scratch every time I comms agent
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- Joined: Fri Mar 01, 2019 2:05 pm
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Re: i am going to code tcomms, tell me your opinion on tcomms
But the syndie base also has a comms agent
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- Joined: Fri Sep 25, 2015 12:18 am
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Re: i am going to code tcomms, tell me your opinion on tcomms
isn't tcomms complicated enough already?
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- Joined: Fri Mar 01, 2019 2:05 pm
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Re: i am going to code tcomms, tell me your opinion on tcomms
yea im probably not going to do the cooling thing but on every map we have tcomms cooled even though it does nothing so i felt like it should do something
- BeeSting12
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Re: i am going to code tcomms, tell me your opinion on tcomms
bring back telecomms scripts
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- Joined: Sat Aug 15, 2020 6:33 am
- Byond Username: VexingRaven
Re: i am going to code tcomms, tell me your opinion on tcomms
So what are you going to be doing, just remapping the syndicomm base?
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Re: i am going to code tcomms, tell me your opinion on tcomms
other stuff if i think of it and i might make the cooling pr just to see how it goes
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Re: i am going to code tcomms, tell me your opinion on tcomms
Good luck, IIRC a big part of removing the cooling requirement was because of TPS impact.
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Re: i am going to code tcomms, tell me your opinion on tcomms
Can anyone explain what specifically they find difficult about tcomms? You just link everything to the hub, except for the servers and processor which you link to the bus. It's pretty simple it just takes a while to link stuff. Unfortunately the PR to make this easier was never merged: https://github.com/tgstation/tgstation/pull/72801
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Re: i am going to code tcomms, tell me your opinion on tcomms
The difference with that PR was that the machines actively created heat, which would cause constant atmos updates. Making it slow down based on cooling would cause much less atmos updates, it just needs to check the current temperature.VexingRaven wrote: ↑Tue Apr 18, 2023 7:28 pm Good luck, IIRC a big part of removing the cooling requirement was because of TPS impact.
- TheFinalPotato
- Code Maintainer
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Re: i am going to code tcomms, tell me your opinion on tcomms
I don't really care about the behavior aspect (tho I think it's a fun niche), but this method has my "doesn't eat all my cpu time" blessingBlueMemesauce wrote: ↑Tue Apr 18, 2023 7:39 pmThe difference with that PR was that the machines actively created heat, which would cause constant atmos updates. Making it slow down based on cooling would cause much less atmos updates, it just needs to check the current temperature.VexingRaven wrote: ↑Tue Apr 18, 2023 7:28 pm Good luck, IIRC a big part of removing the cooling requirement was because of TPS impact.
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Re: i am going to code tcomms, tell me your opinion on tcomms
well it turns out the syndicate comms station just uses a relay, there's not much that you can add since the relay automatically receives and broadcasts messages to the station so i guess the threads over i'm not gonna code tcomms unless i come up with new ideas, i still want to make it more fun and interesting but i have no ideas how to do that
- warbluke
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- Location: Veruzia
Re: i am going to code tcomms, tell me your opinion on tcomms
You could make something that hooks to the televisions in bar so I can put on low-quality television programming as a ghostrole like some other servers have
- Cheshify
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Re: i am going to code tcomms, tell me your opinion on tcomms
turn off the tcomms noise, just get rid of it.
- datorangebottle
- Joined: Thu Jan 10, 2019 9:53 am
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Re: i am going to code tcomms, tell me your opinion on tcomms
This is the take. Or just turn it down massively, sitting there tabbed out on the guide to tcomms and hearing loud chunky grindy sounds in the background is not a great time, nor is adjusting ss13 audio while doing so. Bonus points for tabbing back in to having been brutally murdered by someone because you couldn't hear them doing so.
Timberpoes wrote: ↑Fri Jul 07, 2023 9:16 pm I highly doubt any other admin on the team would have given you this chance, except maybe Kieth because his brain worms are almost as bad as mine.
Vekter wrote: ↑Tue May 16, 2023 4:45 pm At what point does someone's refusal or failure to improve become malice in and of itself? If you give someone a year to stop shitting on the carpet and they keep doing it but get slightly closer to the bathroom every time and sometimes they get to the toilet before it happens, at what point does it become acceptable to just ask them to go shit in someone else's house?
Timberpoes wrote: ↑Fri Apr 28, 2023 7:00 pm I'm sorry, can we get a real player to resolve this appeal? I don't like this trial player. They can't even set their own name.
sinfulbliss wrote: ↑I almost prefer Rave's AI-generated "We cannot accept this appeal at this time. If you would like assistance appealing in the future, please dial 1-800-1984-1488."
Pandarsenic wrote: ↑Mon Dec 12, 2022 2:25 pm I think we can all agree that someone throwing a reverse revolver at Zyb as a secret test of character, and Zyb immediately fucking himself with it, is the best thing we all could have received for Christmas this year
- TheFinalPotato
- Code Maintainer
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Re: i am going to code tcomms, tell me your opinion on tcomms
Make it play from one source instead of all of them
- JusticeGoat
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- kinnebian
- In-Game Admin
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Re: i am going to code tcomms, tell me your opinion on tcomms
i hate floating round as a ghost and suddenly having my ears blasted outside in
respect (let her do her thing)
► Show Spoiler
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- Joined: Fri Mar 01, 2019 2:05 pm
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Re: i am going to code tcomms, tell me your opinion on tcomms
at least the gravity generator was fixed a couple months ago, that thing was the loudest machine in the game
- Cheshify
- In-Game Game Master
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Re: i am going to code tcomms, tell me your opinion on tcomms
People are saying "turn it down turn it down" no. Just disable it. I can see if the machines aren't working because they don't blink, they don't add anything, I don't care if the new noise is quieter or better sounding, I don't want some random bullshit droning in my ears when I'm trying to teach someone tcomms/fix a processor/do anything in that room.
Just get rid of it.
Just get rid of it.
- Cheshify
- In-Game Game Master
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- Byond Username: Cheshify
Re: i am going to code tcomms, tell me your opinion on tcomms
Grumble grumble I was talking to the maintainers and they probably won't let us just turn off all the sounds.
- Armhulen
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Re: i am going to code tcomms, tell me your opinion on tcomms
It's sound design, it's good. Our game is already severely lacking in it. Any complaints about tcomms is a complaint about not the right sound file used or the volume too high
- sinfulbliss
- Joined: Thu Apr 04, 2019 8:53 am
- Byond Username: SinfulBliss
- Location: prisoner re-education chamber
Re: i am going to code tcomms, tell me your opinion on tcomms
i dislike this "sound poll"
some sounds are SUPPOSED to be loud/painful/unpleasant, cause the thing they're attached to is loud/unpleasant/painful
some sounds are SUPPOSED to be loud/painful/unpleasant, cause the thing they're attached to is loud/unpleasant/painful
Spoiler:
- massa
- Joined: Mon Dec 06, 2021 6:20 am
- Byond Username: Massa100
Re: i am going to code tcomms, tell me your opinion on tcomms
fire alarms please too BWAAAAAAAMPCheshify wrote: ↑Thu Apr 20, 2023 11:39 pm People are saying "turn it down turn it down" no. Just disable it. I can see if the machines aren't working because they don't blink, they don't add anything, I don't care if the new noise is quieter or better sounding, I don't want some random bullshit droning in my ears when I'm trying to teach someone tcomms/fix a processor/do anything in that room.
Just get rid of it.
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- Cheshify
- In-Game Game Master
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Re: i am going to code tcomms, tell me your opinion on tcomms
Well the PR was merged, it's not as bad now. Could still use a new soundloop.
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