New PR is up.
The jist of it is, if a piece of clothing LOOKS like it covers and protects a body part, it now does.
This should fixes confusion acid damage leaking through armour (when really it was just a misunderstanding)
Steelpoint wrote:
It gets annoying when suddenly half of your inventory is destroyed forever, more so when wearing the HoS Armour. The sooner the idea of having acid simply reduce armour protection, the better. Also, I should not have my ID Card/PDA melt so quickly, I would suggest that either ID Cards cannot be acided or they are the last items to be melted.
Are you referring to the items being worn, or on the ground? because if it's melting on the ground, that's intentional.
If it's while being worn, with armour still there to "protect" then that's an issue, yes.
EDIT MORE NEW STUFF IN PR.
Inventory slots that are internal (Ears, ID, Pockets, Suit storage) are not melted until the armour covering them is melted.
Inventory slots that are external (Backpacks, Belts, Hand held items) melt regardless of armour, as they are not covered by armour.