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\starmute wrote:Incomptinence wrote:Crisis shit:Spoiler:Well got ground to a halt by 5X strength contingency in a 1000 star galaxy (another 150% strength mod to them) I was inches away from victory too.
The ship modifiers on them are insane and their weapons set up of heavy focused arc emitters will straight up always pop ships like grapes and they live forever even though my bombers with like 400% dps (love their 10% repeatables was alternating them) are an effective counter slamming past their fat shields. Had like 200-300k losses when outnumbering a 430k fleet 2 to one. It is doable but I will need to min max more and go broken beta exterminators.
On the bright side in 1.8.1 assimilators are legit especially since a dedicated mining cyborg starter race really eases mineral woes and the unity income from assimilation pads out some of your unity trees even while conquering.
Darn still cut up about that game I was extremely lucky too 3 ruined mega structures 2 ring worlds 1 nexus in my local group one of which was cybrex alpha so despite being a solid quarter of the galaxy my tech was great with the 2x nexus backing me up could muster almost 3000 or so engineering income on 104% modifier or so toward the end.
Oh and I fucking got positronic AI and AI combat computers despite them stupidly removing positronic AI from machine empires blocking off the latter tech. I hacked positronic out of the fucking infinity machine.
Moral of the story is if you crank dat fuckin end game crisis modifier you better fucking have defender of the galaxy BEFORE they show up and a fuck load of naked corvettes to sacrifice despite their raised cost. Under all those modifiers their xl mounts were strategy game instagib rifles on small ships and bbs fared terribly.
Oh and friendly crisis response like saaaay the cybrex don't get the multipliers.Spoiler:The cybrex thing was amazing.