Bottom post of the previous page:
shit cause one time i try to play oldass ptsd janitor and want to use it, its like nope someone stole it.Wyzack wrote:I don't think you can get a new one aside from admin intervention
Bottom post of the previous page:
shit cause one time i try to play oldass ptsd janitor and want to use it, its like nope someone stole it.Wyzack wrote:I don't think you can get a new one aside from admin intervention
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
I actually did this, i'll post a picture when I get back on my main computerWyzack wrote:Doubleposting for how do you make a plasmeme safe room? Panic syphon out all the gas and open a plasma can inside? Set the scrubbers to scrub everything but plasma?
Use your all access to order a load of taser and armor crates from cargo, use that all access again to take over robotics and build an army of ED209s.Qbopper wrote:What are some good tips beyond the obvious "secure the disk/don't die" for being Captain? I have a good time but I'm not very good at it.
i've taken multiple hacks at this and never quite finished but from what i gathered:Wyzack wrote:Doubleposting for how do you make a plasmeme safe room? Panic syphon out all the gas and open a plasma can inside? Set the scrubbers to scrub everything but plasma?
Thats the point mangWyzack wrote:I mean you could try praying for one. It is a pretty useless toy aside from using it to kill yourself
I'll answer this without being scott.Deitus wrote:so as you probably haven't noticed i've been gone for a while, and i've been thinking of coming back recently. is HG still a massive cunt? are people still (successfully) advocating for AI removal? what all has gone down/changed in the past half year or so?
HG still is a massive cunt.Deitus wrote:is HG still a massive cunt? are people still (successfully) advocating for AI removal? what all has gone down/changed in the past half year or so?
People are advocating, and people are getting told to shut up.Deitus wrote:are people still (successfully) advocating for AI removal?
New: Lavaland, which is fucking deadly but can get you some serious loot. Mining gets to go there by default, and there's usually a handful of ghost spawners.Deitus wrote:what all has gone down/changed in the past half year or so?
The derelict one has a speed variable, but in space an object that is moving will not stop unless acted on by an outside force.LordPudding wrote:Is there any specific variable to edit on the Mass Driver to reduce the distance of the launch, or is it hardcoded that it's infinite and only stops when you hit something? I wanted to make a cannon to launch mechs into spess using the mass driver, but looks like there's no variable that changes the distance. I can just make a block on the middle with some catwalks instead but I'm curious if this can be done. I also wanted to make a computer that modifies that variable to the number that you selected but I have no idea how to do that lol (or if it can even be done)
[youtube]sCoHT_cHPzY[/youtube]LordPudding wrote:Is there any specific variable to edit on the Mass Driver to reduce the distance of the launch, or is it hardcoded that it's infinite and only stops when you hit something? I wanted to make a cannon to launch mechs into spess using the mass driver, but looks like there's no variable that changes the distance. I can just make a block on the middle with some catwalks instead but I'm curious if this can be done. I also wanted to make a computer that modifies that variable to the number that you selected but I have no idea how to do that lol (or if it can even be done)
Theres like 3 vars that control how hard it launches, but only one of these really matters for space.LordPudding wrote:Is there any specific variable to edit on the Mass Driver to reduce the distance of the launch, or is it hardcoded that it's infinite and only stops when you hit something? I wanted to make a cannon to launch mechs into spess using the mass driver, but looks like there's no variable that changes the distance. I can just make a block on the middle with some catwalks instead but I'm curious if this can be done. I also wanted to make a computer that modifies that variable to the number that you selected but I have no idea how to do that lol (or if it can even be done)
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
Yes, it is, and it actually is a valid (heh) strategy for engiborgs slaved to traitor AI, engineering when they want to add LOTS of power to the powernet (maybe admins somehow drained all APCs), or as a way of forcibly removing power sinks - though it does cause them to explode, nothing detonates them like wiring singuloth directly into the powernet.Asdf3131 wrote:Hotwiring the engine, is it possible? Can I reroute the power cables to lead directly from the engine into the power grid (bypassing the SMES) and greatly increase damage by shocked doors/grilles?
Grab T-ray scanner/Engi goggles, look for yellow (incoming power) and red (outgoing power) cable anywhere in engineering, connect the two.Asdf3131 wrote:Hotwiring the engine, is it possible? Can I reroute the power cables to lead directly from the engine into the power grid (bypassing the SMES) and greatly increase damage by shocked doors/grilles?
Whoisthere wrote:Why do you still play this game?
Too shit scared of social interaction beyond screaming and punching to do anything else.Whoisthere wrote:Why do you still play this game?
No. Airborne viruses just have a chance to spread to anyone within three tiles of other infected individuals- they do not travel through the atmos system.Reece wrote:Do airborne viruses get put into the atmos loop? If say you managed to get a cannister with infected air into distro would that then spread it everywhere?
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
Yeah, as funny as flooding the entire brig with polyacid, lube and blood loaded with brainrot would it seems a bit cruel.Wyzack wrote:What if we gave atmos a configurable sprinkler system that can with a little effort be used to spray a short burst of chems in specific areas. Start it as water for dousing fires, but can be loaded with healing chems, mutagen, infected blood. Maybe have it blare a few seconds before firing so it is not a gg death Chem shower.
NoReece wrote:Is there a way to make clustergrenades?
It shouldZilenan91 wrote:Are fireballs stopped by timestop?
This brings me great sadness. You make ghetto ones by remote signalling a bag full, which will have to do.Kor wrote:NoReece wrote:Is there a way to make clustergrenades?
What kind of bomb? Chem nades with bluspace beakers can be hilariously destructive, they can be set off with signallers or timers.molimoch wrote:How do you make bombs or allahu akbar yourself?
What? Chem nades with bluespace beakers sound interesting. What are they?Reece wrote:What kind of bomb? Chem nades with bluspace beakers can be hilariously destructive, they can be set off with signallers or timers.molimoch wrote:How do you make bombs or allahu akbar yourself?
Gas bombs are superheated plasma mixing with super chilled O2 to make a boom.
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