Simple Questions Thread

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Drynwyn
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Re: Simple Questions Thread

Post by Drynwyn » #190416

Bottom post of the previous page:

Reece wrote:Do airborne viruses get put into the atmos loop? If say you managed to get a cannister with infected air into distro would that then spread it everywhere?
No. Airborne viruses just have a chance to spread to anyone within three tiles of other infected individuals- they do not travel through the atmos system.
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Re: Simple Questions Thread

Post by Reece » #190434

That makes me sad.
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Anonmare
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Re: Simple Questions Thread

Post by Anonmare » #190478

Chem-atmos when?
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Re: Simple Questions Thread

Post by DemonFiren » #190489

Only if Atmos gets a vaporiser to load with massive vats of death.
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Re: Simple Questions Thread

Post by Reece » #190497

Would be pretty cool to deliver a massive healing med load, or a vaccine in one go.
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Re: Simple Questions Thread

Post by Wyzack » #190581

What if we gave atmos a configurable sprinkler system that can with a little effort be used to spray a short burst of chems in specific areas. Start it as water for dousing fires, but can be loaded with healing chems, mutagen, infected blood. Maybe have it blare a few seconds before firing so it is not a gg death Chem shower.
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Re: Simple Questions Thread

Post by Zilenan91 » #190583

add poo so I can fill the sprinkler system with poo to poop on everyone by proxy
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Re: Simple Questions Thread

Post by Reece » #190589

Wyzack wrote:What if we gave atmos a configurable sprinkler system that can with a little effort be used to spray a short burst of chems in specific areas. Start it as water for dousing fires, but can be loaded with healing chems, mutagen, infected blood. Maybe have it blare a few seconds before firing so it is not a gg death Chem shower.
Yeah, as funny as flooding the entire brig with polyacid, lube and blood loaded with brainrot would it seems a bit cruel.
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Re: Simple Questions Thread

Post by DemonFiren » #190601

Would probably be better if those sprinklers had to be loaded locally, maybe with a central system for each department or shit like that.
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Re: Simple Questions Thread

Post by Zilenan91 » #190673

Are fireballs stopped by timestop?
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Re: Simple Questions Thread

Post by Reece » #191989

Is there a way to make clustergrenades?
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Re: Simple Questions Thread

Post by onleavedontatme » #191994

Reece wrote:Is there a way to make clustergrenades?
No
Zilenan91 wrote:Are fireballs stopped by timestop?
It should
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Re: Simple Questions Thread

Post by Reece » #192004

Kor wrote:
Reece wrote:Is there a way to make clustergrenades?
No
This brings me great sadness. You make ghetto ones by remote signalling a bag full, which will have to do.
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Re: Simple Questions Thread

Post by molimoch » #192125

How do you make bombs or allahu akbar yourself?
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Re: Simple Questions Thread

Post by Reece » #192130

molimoch wrote:How do you make bombs or allahu akbar yourself?
What kind of bomb? Chem nades with bluspace beakers can be hilariously destructive, they can be set off with signallers or timers.
Gas bombs are superheated plasma mixing with super chilled O2 to make a boom.
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Re: Simple Questions Thread

Post by molimoch » #192184

Reece wrote:
molimoch wrote:How do you make bombs or allahu akbar yourself?
What kind of bomb? Chem nades with bluspace beakers can be hilariously destructive, they can be set off with signallers or timers.
Gas bombs are superheated plasma mixing with super chilled O2 to make a boom.
What? Chem nades with bluespace beakers sound interesting. What are they?
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Re: Simple Questions Thread

Post by DemonFiren » #192185

Chem nades are nades you make in chem.

Bluespace beakers are a science tech that requires a lot of rare shit (diamonds at least, don't know about other requirements) but hold 300 units each.

Imagine 600 units of nitroglycerine going off in one spot and you know what they can do.
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Re: Simple Questions Thread

Post by Reece » #192190

I always found just explosions to be a waste of chem nades myself, best one I ever made was a gasthat knocked you out,made you hallucinate, got you drunk, poisoned you and caused a minor plasma flood followed by a fireball, ackbar'd sec with one on a timer and husked it out, killed all but two officers and even got the HOP and Cap during rev.
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Re: Simple Questions Thread

Post by Zilenan91 » #192191

IED witness spears are pretty great during rev.
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Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Simple Questions Thread

Post by Reece » #192227

How do you make an exclamation mark over your head? Saw some guy do it earlier.
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Re: Simple Questions Thread

Post by Zilenan91 » #192230

The exclamation mark happens when someone sees a cardboard box with someone inside it get opened. It's a reference to Metal Gear Solid.
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Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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DemonFiren
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Re: Simple Questions Thread

Post by DemonFiren » #192233

And it has the wrong sound effect.
Which pisses me off.
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Reece
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Re: Simple Questions Thread

Post by Reece » #192234

Ah.
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Re: Simple Questions Thread

Post by Raven776 » #194118

How do you fill up chemical implants? The implant pad says you use a syringe on it while it's in the original casing, but the implant specifically says you can't use it on it while it's in its case when you try to use a syringe on it. I prayed, and an admin told me it was really complicated and they didn't know either. So after around an hour trying to use my ID to swipe literally everything, trying to break it open, trying to do everything to this implant, I had to give up.
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Re: Simple Questions Thread

Post by Wyzack » #194123

Unless something changed or is broken you just inject it while it is in the implant case
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Re: Simple Questions Thread

Post by Raven776 » #194125

I could not.
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Re: Simple Questions Thread

Post by Malkevin » #194132

Sounds like something's broke then.

What type of syringe are you using?
I know at one point the large lethal injection syringes wouldn't work, not sure that got changed on here.
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Re: Simple Questions Thread

Post by Raven776 » #194167

One from the medbay vendor. It was on metastation if that changes anything.
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Re: Simple Questions Thread

Post by Zoobastix » #194210

How to deconstruct or demolish a plain wall?

Is there a way to fire oxygen from oxygen tanks? (as a means for pushing oneself around in zero gravity for example)

Where is prototype hardsuit located?
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Re: Simple Questions Thread

Post by Anonmare » #194219

Deconning a regular wall:-
First, weld it down.
Secondly, Wrench the girder to unanchor it.
Third, screwdriver the girder to completely disassemble it. Or push it out of the way, or use two metal sheets on the displaced girder to make a false wall.

Can't use your own internals tank in that way, but you can throw or shoot in the opposite direction you want to go to navigate (works with laser guns, pens and medipens, don't ask how a beam of light has enough mass to change your velocity). You can use a fire extinguisher which is like an improvised jetpack.
You can also use a fire extinguisher while on an office chair to propel yourself down a corridor very quickly and annoy people simultaneously.

The Prototype Hardsuit is located in the science department. Actual location depends on the map itself but it's usually either the RD's Office or the Toxins Launch room.
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Re: Simple Questions Thread

Post by AnonymousNow » #194249

Is there a reason why an elixir of flight won't work?

I'm fascinated by the new items introduced by this big "Lavaland" change (even though I rather miss my old, atmospheric spacebound mines), and this potion is one of the things that has popped up the most.

The other day, we managed to use an Oddyseus to synthesise an infinite amount of the stuff, and give practically the whole crew wings. But we tried to rebottle that thunder today, and it didn't work. A message from the empty bottle, suggesting a bitter aftertaste, suggests that this is an intended game mechanic, but I still wanted to be sure.
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Re: Simple Questions Thread

Post by Reece » #194250

How do you make air injectors
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Re: Simple Questions Thread

Post by Whoisthere » #194350

How do you bee for good and not evil?
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Re: Simple Questions Thread

Post by Reece » #194359

Whoisthere wrote:How do you bee for good and not evil?
Feed the queen strange reagent.
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Re: Simple Questions Thread

Post by factoryman942 » #194404

How do you make someone else go onto a table (e.g. putting a corpse on an operating table to cut out their brain)?
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Re: Simple Questions Thread

Post by Xhuis » #194482

factoryman942 wrote:How do you make someone else go onto a table (e.g. putting a corpse on an operating table to cut out their brain)?
Use grab intent and grab them passively, then click on the table. Normal tables need an aggressive grab, but operating tables should work fine.
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Re: Simple Questions Thread

Post by CheesusGamer » #194578

What is the best RnD guide? Preferably has low ammounts of exposure to outside of Sci.

Also whenever I try to follow the fukken guides I come to the point where I should be able to get a mechsyringe but it seems I usually fuck it up and It never shows up on the printer at robo
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Re: Simple Questions Thread

Post by InsaneHyena » #194601

There's Duke's RnD guide literally in this very subforum.
Bring back papercult.

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Re: Simple Questions Thread

Post by D4C » #194605

Is there a way of testing the siemens coefficient of an item by putting a charge through it somehow, bar wearing the item and touching live wires?
Ready to succeed at some traitorous objectives for a sensible amount of telecrystals.
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Re: Simple Questions Thread

Post by Malkevin » #194636

Nope, not unless you want to dive through code or run your own server and look at the vars.
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Re: Simple Questions Thread

Post by CheesusGamer » #195119

If I cut the AI link and the Law sync before installing the mmi unto the bork does it become asimov or lawless?
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Re: Simple Questions Thread

Post by Okand37 » #195126

CheesusGamer wrote:If I cut the AI link and the Law sync before installing the mmi unto the bork does it become asimov or lawless?
It's default laws will be asimov. Ai link determines whether it is slaved or not, and law sync would have it use the ais laws.
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Re: Simple Questions Thread

Post by AnonymousNow » #195142

Someone remind me - can a cyborg have its laws manually reset (ie. not using the console)?

I'm thinking of claimed Syndieborgs.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
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Re: Simple Questions Thread

Post by Anonmare » #195162

If it's not hooked up to an AI or its Law sync was disabled before it got slaved, you can pop open it's cover and insert your boards to manually upload your laws. Do note that cutting it's Law sync after it's been slaved to an AI won't work I don't think. I don't think you can reset a Law 0 gained from a traitor AI though since codewise it's not a core law and not a supplied law I believe. Purge might do it but I'm not 100% sure on that.
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Re: Simple Questions Thread

Post by AnonymousNow » #195194

Anonmare wrote:~
Neat.

More questions. I encountered three items in rounds today that I never got to use because I was valided very quickly - a paradox bag, a blue cube and a red cube. What do they do?
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
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Image
Spoiler:
~Simplified for the sake of Wyzack's delicate feelings~
Fuck anti-roleplay suggestions and fuck Bay.

Xenomorphs a shit.
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Re: Simple Questions Thread

Post by Armhulen » #195255

AnonymousNow wrote:
Anonmare wrote:~
Neat.

More questions. I encountered three items in rounds today that I never got to use because I was valided very quickly - a paradox bag, a blue cube and a red cube. What do they do?
no clue about the paradox bag but using the blue cube teleports you to the red one and vice versa
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Re: Simple Questions Thread

Post by Toast550 » #196092

How do floor colors work? In some areas for example the kitchen, the tiles are white. Say I wanted to put some white tiles somewhere else, how would I do that?
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HA! You wanted to see something not safe for work didn't you?
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Re: Simple Questions Thread

Post by Zilenan91 » #196094

I think there's a specific tool that paints floor tiles? I forget what it is though. Try airlock painters maybe?
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Simple Questions Thread

Post by Toast550 » #196095

Zilenan91 wrote:I think there's a specific tool that paints floor tiles? I forget what it is though. Try airlock painters maybe?
Tried that, they only work on airlocks. :(
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Re: Simple Questions Thread

Post by Zilenan91 » #196096

dunno then. Try asking admins on the server because I know they can do it.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Simple Questions Thread

Post by Reece » #196123

I asked in OOC and an admin said only they could mess with floor tile colours. It made me mucho sado.
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