Had a 2+ year break, what's new?

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krige
Joined: Thu Jul 09, 2015 11:46 am
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Had a 2+ year break, what's new?

Post by krige » #102845

Hey, I have been playing /tg/station on and off a few years back and generally stopped around 2 years ago. After skimming the wiki it seems that most things are familiar, or at least recognizable, is there anything particular I should pay attention to?
Spoiler:
gee, there's even a "remove hornygranny" discussion, feels like home
Miauw
Joined: Sat Apr 19, 2014 11:23 am
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Re: Had a 2+ year break, what's new?

Post by Miauw » #102854

coders have ruined the game :^]

more seriously, we actually have a functioning changelog system now, so maybe you should check that out.
in short:
2 new modes, gang and shadowling
changeling is fucking awful (or awfuller)
2 new secondary antagonists, slaughter demons and ayyliens
gravity generator
AI is on a sat again
stuns have been reworked a little/a lot
new chemicals
genetics is ass and nobody can be bothered to fix it
borgs have generally been nerfed
chef has been expanded
RD can upgrade machines
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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Ricotez
Joined: Thu Apr 17, 2014 9:21 pm
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Re: Had a 2+ year break, what's new?

Post by Ricotez » #102867

we've got a whole new crafting system called table crafting
people now have a stamina stat of sorts
stun bolts are now short range only, but all tasers have a new mode of fire called disable
disabler bolts go through glass and deal stamina damage, if you take too much stamina damage you collapse on the floor
Nullquery is slowly updating our popup windows to leave the 90s (check out the new crew monitor)
you can now pick lizards at roundstart and make them look like a formless blob of pixels
hardsuits now have their helmets integrated into them, so we're getting ever closer to a Cease & Desist from EA Games for ripping off Dead Space
I created airlock painters! yay me!
I also enabled furries! but it's admin only
you can augment your limbs and body, coming within a hair's breadth of dismemberment
Cargo can order a new toy called Super Matter, it's super dangerous and it always ends badly, but you can generate power with it
if some chucklefuck has the brilliant idea to throw the super matter into the singularity the entire server will know
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
Incoming
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Re: Had a 2+ year break, what's new?

Post by Incoming » #102871

Comparatively spelling the wizards toolbox of tricks nearly doubled
Developer - Datum Antags: Feburary 2016

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krige
Joined: Thu Jul 09, 2015 11:46 am
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Re: Had a 2+ year break, what's new?

Post by krige » #102875

Do... do flamethrowers work now?
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Scones
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Re: Had a 2+ year break, what's new?

Post by Scones » #102883

krige wrote:Do... do flamethrowers work now?
Yes
plplplplp WOOOOooo hahahhaha
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Ikarrus
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Re: Had a 2+ year break, what's new?

Post by Ikarrus » #102889

Speaking of flamethrowers, people and even objects can be set on fire and burn now.
Former Dev/Headmin
Who is this guy?
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Remie Richards
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Re: Had a 2+ year break, what's new?

Post by Remie Richards » #102898

and bumping into someone who's on fire will set you on fire too! SPREAD THE FLAMES.
私は完璧
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Had a 2+ year break, what's new?

Post by DemonFiren » #102899

Also, there's an admin-only catbeast race, we have plasmamen (I don't know the details, but I think it's FIRE EVERYWHERE if you take off their suits), and the lizard problem is escalating.
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non-lizard things:
Spoiler:
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QuartzCrystal
Joined: Sat Aug 30, 2014 2:21 pm
Byond Username: QuartzCrystal

Re: Had a 2+ year break, what's new?

Post by QuartzCrystal » #103068

We're also implementing public logs to help players with ban appeals and we actually have a semi-functioning form of democracy on how we select headmins every 6 months.
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Ricotez
Joined: Thu Apr 17, 2014 9:21 pm
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Location: The Netherlands

Re: Had a 2+ year break, what's new?

Post by Ricotez » #103131

QuartzCrystal wrote:a semi-functioning form of democracy
the only form of democracy
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
One Seven One
Joined: Wed Jun 10, 2015 9:43 am
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Re: Had a 2+ year break, what's new?

Post by One Seven One » #103270

We have some new improvised weapons such as a pneumatic cannon.
Science got a few new toys like implanted xray vision and no-drop implants.
Science can upgrade machines all over the station to improve their uses.
Science is also master of the entire station when they upgrade a crusher since it spits out everything but uranium, and soon diamonds, when it's full upgraded.
Wizards got new toys like a lich's phylactery, blood vial to summon a demon, and other fun spells.
Thanks to one guy we found out how broken Poly acid was and nerfed it.
Traitors got their own bomb implant nothing could go wrong from this Everything went wrong, it's now reserved for nuke ops.
Guns now require firings pens to function, leading to a new range of pens like loyalty implant pens.
We're getting closer and closer to having dismemberment
We have the occasional Emergency Response Team. Which is kind of like death squad, only with more helping and slightly less death.
Melee combos are in the works
We got some mini-antags. abductors, ghasts, and some other thing.
And someone may or may not have found a way to make nations fun.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Had a 2+ year break, what's new?

Post by DemonFiren » #103313

Pins, not pens.

Although firing pens is possible thanks to the way foam-dart guns work.
Image
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ImageImageImageImageImage

non-lizard things:
Spoiler:
Image
WJohnston
Joined: Wed Apr 30, 2014 3:16 am
Byond Username: WJohnston

Re: Had a 2+ year break, what's new?

Post by WJohnston » #103359

I'm still around after all these years.
Xenos have gotten lots and lots and lots of polish and bug fixing.
We just redid table/wall smoothing so you can finally put tables in any direction you can think of.
We're on the verge of getting BEEEEEEES
Away missions are still dead but kor and I are working on overhauling that and merging with mining.
Also kor is back.
Mining is no longer bulk mining, rather you find small patches of very little materials, and often have to fight monsters for it.
This is counteracted by machine upgrades from science that make machines so unbelievably moronically efficient and fast.
Cult is basically probably still mostly the same as it was 2 years ago, no one knows what to do with it.
Changeling is still boring as shit but it's very rare to have it alone, it usually comes in the form of traitor/ling mode instead.

I also finally drew the xeno maid.

I put one on the station once in a blue moon and everyone screams.

Oh, speaking of that, ERP is currently banable because "I don't like it" from the inactive headmins 6 months ago. You can try to make a vote to undo that.

Also we have an actual sound guy! The first and only sound guy we've ever had! Say hi to cuboos and the fantastic new sound effects.
Apparently I was an director or something.
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Luke Cox
Joined: Sat Dec 06, 2014 8:52 am
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Re: Had a 2+ year break, what's new?

Post by Luke Cox » #103362

ScaredOfShadows is gone again, probably for good this time. He's no longer host either.
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callanrockslol
Joined: Thu Apr 24, 2014 1:47 pm
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Re: Had a 2+ year break, what's new?

Post by callanrockslol » #106160

Game is no longer a laggy unplayable mess at the best of times.
HG slowed everything down and severed ties between coderbus and the station, then pulled a HG and it came back and eventually got kicked for being inactive, is now headcoder again.
The most excessive signature on /tg/station13.

Still not even at the limit after 8 fucking years.
Spoiler:
Urist Boatmurdered [Security] asks, "Why does Zol have a captain-level ID?"
Zol Interbottom [Security] says, "because"

Sergie Borris lives on in our hearts

Zaros (No id) [145.9] says, "WITH MY SUPER WIZARD POWERS I CAN TELL CALLAN IS MAD."
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Cause it's a circle spinning around
I smile and make circular motions with my finger to imiatate it
petethegoat wrote:slap a comment on it and call it a feature
MisterPerson wrote:>playing
Do you think this is a game?
Gun Hog wrote:Untested code baby
oranges wrote:for some reason all our hosts turn into bohemia software communities after they implode
Malkevin wrote:I was the only one that voted for you Callan.
Miggles wrote:>centration development
>trucking
ill believe it when snakes grow arms and strangle me with them

OOC: Aranclanos: that sounds like ooc in ooc related to ic to be ooc and confuse the ic
OOC: Dionysus24779: We're nearing a deep philosophical extistential level

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OOC: Saegrimr: That wasn't a call to pray right now callan jesus christ you're fast.

OOC: Eaglendia: Glad I got to see the rise, fall, rise, and fall of Zol

OOC: Armhulenn: CALLAN
OOC: Armhulenn: YOU MELTED MY FUCKING REVOLVER
OOC: Armhulenn: AND THEN
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OOC: Armhulenn: GOD FUCKING BLESS YOU
OOC: Armhulenn: you know what's hilarious though
OOC: Armhulenn: I melted ANOTHER TRAITOR'S REVOLVER AFTER THAT

7/8/2016 never forget
Armhulen wrote:
John_Oxford wrote:>implying im not always right
all we're saying is that you're not crag son
bandit wrote:we already have a punishment for using our code for your game, it's called using our code for your game
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.

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iamgoofball
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Re: Had a 2+ year break, what's new?

Post by iamgoofball » #106282

callanrockslol wrote:Game is no longer a laggy unplayable mess at the best of times.
HG slowed everything down and severed ties between coderbus and the station, then pulled a HG and it came back and eventually got kicked for being inactive, is now headcoder again.
not true
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