My point was that giving sec a wider variety of gear makes them stronger. Your response was something about how antags have a wider variety of gear. The two are unrelated.
Incidentally, the shitty attitude probably plays a part in people not wanting to have a discussion with you.
Search found 305 matches
- Fri Sep 11, 2015 10:20 am
- Forum: Coding Feedback
- Topic: PR#11662: Security Weapon Overhaul: Pistol Edition
- Replies: 237
- Views: 56124
- Fri Sep 11, 2015 9:58 am
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 235270
Re: Site ideas
Word limit of 200 on non-thread-starting posts.
Edit: Better, word limit of 1000 across all posts combined per day.
Edit: Better, word limit of 1000 across all posts combined per day.
- Fri Sep 11, 2015 9:55 am
- Forum: Coding Feedback
- Topic: PR#11662: Security Weapon Overhaul: Pistol Edition
- Replies: 237
- Views: 56124
Re: PR#11662: Security Weapon Overhaul: Pistol Edition
Shouting huh, I made a point that it's the same people who made the same arguments in IRC over a period of 6 hours while simply refusing to even read counter arguments or back up anything they said.
I read your counter argument, but it comes across to me as a stream of consciousness without any ...
I read your counter argument, but it comes across to me as a stream of consciousness without any ...
- Fri Sep 11, 2015 2:18 am
- Forum: Coding Feedback
- Topic: PR#11662: Security Weapon Overhaul: Pistol Edition
- Replies: 237
- Views: 56124
Re: PR#11662: Security Weapon Overhaul: Pistol Edition
I tried to make the pistols a SIDE GRADE to tasers, not a objective better weapon.
This game is all about having the right tools for a job. Even if pistols and tasers are equally powerful overall, having the ability to choose between them is a huge buff in that you can select the better one for ...
This game is all about having the right tools for a job. Even if pistols and tasers are equally powerful overall, having the ability to choose between them is a huge buff in that you can select the better one for ...
- Thu Sep 10, 2015 11:33 pm
- Forum: Coding Feedback
- Topic: Get rid of the footprints
- Replies: 39
- Views: 8135
Re: Get rid of the footprints
What about turning it into a "dried pool of blood"?
- Thu Sep 03, 2015 5:36 pm
- Forum: Closed Policy Discussion
- Topic: The AI made me the HoS!
- Replies: 21
- Views: 4898
Re: The AI made me the HoS!
You won't open door into burning fire for someone, that's harmful
Humans can be assumed to know whether an action will harm them and that they will make educated decisions about whether they will be harmed if they have complete information about a situation.
If it were an Asimov AI's job to ...
Humans can be assumed to know whether an action will harm them and that they will make educated decisions about whether they will be harmed if they have complete information about a situation.
If it were an Asimov AI's job to ...
- Wed Sep 02, 2015 11:38 pm
- Forum: Archived/Deleted
- Topic: DEMOCRACY RETURNS: REVENGE OF THE DECISION
- Replies: 102
- Views: 46090
Re: DEMOCRACY RETURNS: REVENGE OF THE DECISION
Saying that the players should have more votes because they voted for themselves to is a fundamental misunderstanding of why we're using democracy here.
The game requires players to function. The game requires admins to function. The game requires coders to function. If a large enough number of the ...
The game requires players to function. The game requires admins to function. The game requires coders to function. If a large enough number of the ...
- Mon Aug 31, 2015 7:44 am
- Forum: Closed Policy Discussion
- Topic: Maxcapping the station is now okay as a nonantag.
- Replies: 53
- Views: 14777
Re: Maxcapping the station is now okay as a nonantag.
I'd still rather have something to point at for reference so no more bad bans like this come about.
That's just not a good way to structure a set of rules, though. You're never going to completely remove the individual admin's judgment from the equation. There will always be cases where a rule is ...
That's just not a good way to structure a set of rules, though. You're never going to completely remove the individual admin's judgment from the equation. There will always be cases where a rule is ...
- Mon Aug 31, 2015 4:46 am
- Forum: Closed Policy Discussion
- Topic: Maxcapping the station is now okay as a nonantag.
- Replies: 53
- Views: 14777
Re: Maxcapping the station is now okay as a nonantag.
The Secret Rules section touches on this, but it might be good to spell it out explicitly somewhere. Rules don't exist to protect an admin from looking silly when his ban is overturned. Rules exist to let players know what is permissible. If a player breaks a rule, AND an admin thinks that the ...
- Fri Aug 28, 2015 7:08 pm
- Forum: Town Hall
- Topic: Two new minor changes
- Replies: 30
- Views: 9464
Re: Two new minor changes
I like how the second change means we can pay admins to give up their position.
- Fri Aug 28, 2015 6:06 am
- Forum: Coding Feedback
- Topic: removal of the ai
- Replies: 57
- Views: 12150
Re: removal of the ai
Too many people believe that if you play without making any mistakes, you should never lose. Those people should consider what should happen if both sides play without making any mistakes. Luck has to play a part, and everyone has to get unlucky and lose soetimes. A skill difference might let you ...
- Mon Aug 24, 2015 6:29 pm
- Forum: Resolved Appeals
- Topic: [Kor] Bluespace - Cheating
- Replies: 24
- Views: 6986
Re: [Kor] Bluespace - Cheating
Unless theres a tripcode or actual identifiable evidence on it, singulo banter should just stay as banter.
Seems like that line already got crossed in the terbs and deathhoof appeals, where their shitposting on singulo was brought up as reason for keeping them banned. The standard of proof should ...
Seems like that line already got crossed in the terbs and deathhoof appeals, where their shitposting on singulo was brought up as reason for keeping them banned. The standard of proof should ...
- Mon Aug 24, 2015 2:55 am
- Forum: Resolved Appeals
- Topic: [Kor] Bluespace - Cheating
- Replies: 24
- Views: 6986
Re: [Kor] Bluespace - Cheating
Weren't you just bragging about your ban evasion earlier this month on singulo?
- Thu Aug 20, 2015 11:21 pm
- Forum: Coding Feedback
- Topic: Security Roundstart Population
- Replies: 64
- Views: 14965
Re: Security Roundstart Population
It's just way more obvious when security is understaffed because they're geared toward countering antag activity. For round chaos to be more consistent regardless of sec slot filling, we'd need to promote other departments being equally vital in keeping things under control. But that raises the ...
- Tue Aug 18, 2015 4:37 am
- Forum: Closed Policy Discussion
- Topic: Security utilizing Emags
- Replies: 21
- Views: 5795
Re: Security utilizing Emags
Space law is not server policy. Security operates under the same rules as the rest of the crew, and the only parts that apply specifically to them are those that relate to the powerful tools they start the round with (in particular the access and weaponry to easily take people out of the round). If ...
- Wed Aug 12, 2015 8:24 pm
- Forum: Coding Feedback
- Topic: Less talk more action on Synthetics, aka FUCK THE AI thread
- Replies: 219
- Views: 56976
Re: Less talk more action on Synthetics, aka FUCK THE AI thr
I'd prefer for the other boards to have some policy comparable to what Asimov has so that they can get uploaded every once in awhile without worrying about the crapshoot of whether your AI is feeling like being a dick that day.Miauw wrote:remove paladin board y/y
robocop board shouldnt even exist onstation.
- Mon Aug 10, 2015 12:28 am
- Forum: Closed Policy Discussion
- Topic: Validkilling anyone with a harmful disease/organ
- Replies: 14
- Views: 3697
Re: Validkilling anyone with a harmful disease/organ
The whole reasoning behind antags being valid is that because they're allowed to do anything to you, it's only fair for you to be allowed to do anything to them. Being given an alien organ gives you an antag objective and frees you to do whatever you want to the crew, so it's not exactly sporting ...
- Sat Aug 08, 2015 5:46 am
- Forum: Resolved Appeals
- Topic: [Pandarsenic] Dacelo - perma and jobbans
- Replies: 9
- Views: 2561
Re: [Pandarsenic] Dacelo - perma and jobbans
Its intent was pretty clearly "I don't want the AI to kill me before it has other laws prohibiting it from doing so, but I don't want the crew to harass me for making myself and only myself unkillable by the AI even after the lawset is fully uploaded." It doesn't say anything requiring the AI to ...
- Fri Aug 07, 2015 5:41 am
- Forum: Resolved Requests
- Topic: Ryder Sealis: random search on blue alert/impromptu murder
- Replies: 45
- Views: 13302
Re: Ryder Sealis: random search on blue alert/impromptu murd
What made me a potential criminal? The HoS had released me about three minutes after he wordlessly arrested me, searched me, left my bag in the hall and put me in the shuttle holding area with 7 minutes still to go before the shuttle arrived. This was done over a single uncertain accusation made ...
- Fri Aug 07, 2015 3:39 am
- Forum: Closed Policy Discussion
- Topic: Admin enforced requirement for Captain's Execution permissio
- Replies: 82
- Views: 19411
Re: Admin enforced requirement for Captain's Execution permi
If you make it an OOC issue traitors salty they lost will abuse the rule to try and get revenge on people who stopped their killing spree, and if you make it an IC issue people will shit all over any attempt at roleplay to straight up murder everyone they can (like that recent RP ops round where ...
- Thu Aug 06, 2015 6:20 pm
- Forum: Closed Policy Discussion
- Topic: Transfer Valves and Meta
- Replies: 46
- Views: 12763
Re: Transfer Valves and Meta
It would be cool if bombs were worth mad cargo points depending on yield.
- Thu Aug 06, 2015 10:14 am
- Forum: Closed Policy Discussion
- Topic: Transfer Valves and Meta
- Replies: 46
- Views: 12763
Re: Transfer Valves and Meta
Yes, yes, and there's 100% IC motive to search everyone for cult papers and spraycans, periodically card the AI, and loyalty implant every crewmember because everyone will otherwise be horribly killed by plasma flooding, brainwashing, or Nar Sie. The reason you're okay with roundstart spacing the ...
- Thu Aug 06, 2015 9:39 am
- Forum: Closed Policy Discussion
- Topic: Transfer Valves and Meta
- Replies: 46
- Views: 12763
Re: Transfer Valves and Meta
Seems like there's a pretty clear parallel here with AI-proofing atmos. Current ruling is that it's against the rules to modify atmosia to make it impossible for the AI to plasma flood unless you happen to be doing something else with it that warrants that sort of modification, or the AI is acting ...
- Wed Aug 05, 2015 12:47 pm
- Forum: Coding Feedback
- Topic: The Multiverse Sword
- Replies: 28
- Views: 7952
Re: The Multiverse Sword
I would absolutely prefer for the concept to stay. I think it's a good thing that the swords take the focus off the wizard himself - it puts less emphasis on his ability to sax around the station. In general, I think wizard mode needs to move more toward the wizard as a chaos-instigator who uses the ...
- Wed Aug 05, 2015 10:55 am
- Forum: Coding Feedback
- Topic: The Multiverse Sword
- Replies: 28
- Views: 7952
Re: The Multiverse Sword
Yeah just compare it to summon guns.
Summon guns gives everyone weapons, and gives a small fraction of them antag status.
Multicuck sword (within 10 minutes) gives everyone a weapon, all with antag status, all with respawn functionally turned on.
They both cost 1 spell.
I think it's ...
Summon guns gives everyone weapons, and gives a small fraction of them antag status.
Multicuck sword (within 10 minutes) gives everyone a weapon, all with antag status, all with respawn functionally turned on.
They both cost 1 spell.
I think it's ...
- Wed Aug 05, 2015 8:08 am
- Forum: Coding Feedback
- Topic: The Multiverse Sword
- Replies: 28
- Views: 7952
Re: The Multiverse Sword
If the memesword gave a different objective to non-antag clones then maybe it would be alright, but giving them the same just turns this item into a tangible antag token. Can we engrave it with directives to the spawned? I mean one in 5 or 10 just runs off immediately to avoid being told not to ...
- Wed Aug 05, 2015 4:29 am
- Forum: Coding Feedback
- Topic: Less talk more action on Synthetics, aka FUCK THE AI thread
- Replies: 219
- Views: 56976
Re: Less talk more action on Synthetics, aka FUCK THE AI thr
That's a workaround to the real problem, at best, and leaves all the other antag modes high and dry. I'd prefer a more general solution like nerfing or removing AI door bolting outright.
Other antag modes do not suffer the problem of the AI shutting down conflict to the same degree. Cults ...
Other antag modes do not suffer the problem of the AI shutting down conflict to the same degree. Cults ...
- Tue Aug 04, 2015 2:03 am
- Forum: Closed Policy Discussion
- Topic: What can you do about scientists breeding xenos?
- Replies: 64
- Views: 18696
Re: What can you do about scientists breeding xenos?
Scientists breeding xenos whenever they get the chance is really just symptomatic of traitor rounds being kind of stale otherwise. Can't really blame them for trying to make something happen however they're allowed to without antag status. But at the same time, "Captain rallies a force to overpower ...
- Mon Aug 03, 2015 11:52 pm
- Forum: Resolved Appeals
- Topic: [HBL] Tornadium - Permaban
- Replies: 60
- Views: 16094
Re: [HBL] Tornadium - Permaban
He doesn't seem to understand that if he makes the game less fun for everyone else, they aren't going to want to play with him.
- Sun Aug 02, 2015 12:04 am
- Forum: Closed Policy Discussion
- Topic: Looking at the AI's core during roundstart
- Replies: 48
- Views: 13031
Re: Looking at the AI's core during roundstart
APCs turning blue when hacked is a way for an AI to gamble with a shortening of the delta timer in exchange for greater risk of detection by the crew. The issue is that there's really not much else a malf AI needs to do to distinguish it from a normal AI until the delta timer begins. If the mechanic ...
- Sat Aug 01, 2015 5:44 pm
- Forum: Closed Policy Discussion
- Topic: About borgs alerting possible emagging
- Replies: 20
- Views: 7357
Re: About borgs alerting possible emagging
The "emagged borgs appear slaved" thing is actually kind of already there. An emagged borg shows up in your status tab. It's only if you click on the robotics control console that the emagged borg will be missing.
I've deliberately ignored this before because it seems extremely unsporting.
I've deliberately ignored this before because it seems extremely unsporting.
- Fri Jul 31, 2015 3:11 pm
- Forum: Resolved Requests
- Topic: Oldman Robustin - Powergame as fuck
- Replies: 101
- Views: 29253
Re: Oldman Robustin - Powergame as fuck
Your defence is that you regularly fuck up parts of the station...
*facepalm*
That's a pretty reasonable defense in a game about a station getting fucked up.
If the purpose of the rules were to keep the station running as smoothly as possible, we wouldn't have antagonists. And the reason the ...
*facepalm*
That's a pretty reasonable defense in a game about a station getting fucked up.
If the purpose of the rules were to keep the station running as smoothly as possible, we wouldn't have antagonists. And the reason the ...
- Fri Jul 31, 2015 3:50 am
- Forum: Town Hall
- Topic: TRIALMIN REVIEW: Tedward1337
- Replies: 20
- Views: 6920
Re: TRIALMIN REVIEW: Tedward1337
Apparently spawned a pretty ill-advised meteor pen earlier tonight. But I came into the round only just in time to get shot by it, so I don't know the full story.
- Thu Jul 30, 2015 1:12 am
- Forum: Town Hall
- Topic: To ERP or not to ERP
- Replies: 124
- Views: 43445
Re: To ERP or not to ERP
WHAT THE FUCK
WHY ARE WE UNBANNING THIS
THIS SERVES NO PURPOSE OTHER THAN TO BE CREEPY
holy shit
just go to http://www.pornhub.com if you want to jack off to pixels holy shit
at least those pixels are bigger than 32x32, and have jiggle physics, and is actually intended for porn
I changed my ...
WHY ARE WE UNBANNING THIS
THIS SERVES NO PURPOSE OTHER THAN TO BE CREEPY
holy shit
just go to http://www.pornhub.com if you want to jack off to pixels holy shit
at least those pixels are bigger than 32x32, and have jiggle physics, and is actually intended for porn
I changed my ...
- Thu Jul 30, 2015 12:52 am
- Forum: Town Hall
- Topic: To ERP or not to ERP
- Replies: 124
- Views: 43445
Re: To ERP or not to ERP
The pro-drama lobby is way too influential in politics.oranges wrote:Also any headmin who votes yes has a standing offer of a 100 dollar amazon voucher from me.
edit:higher rates negotiable on request, hit me up on irc
- Wed Jul 29, 2015 10:54 pm
- Forum: Town Hall
- Topic: To ERP or not to ERP
- Replies: 124
- Views: 43445
Re: To ERP or not to ERP
Finally something for the chaplain to do when he's not purging cultist heathens.Gun Hog wrote:Christian ERP would still be possible - I.E. marriage is required, and anything considered "fetish" is deviance. (probably not accurate, I am not Christian.)
- Wed Jul 29, 2015 9:06 pm
- Forum: Closed Policy Discussion
- Topic: Bomb Policy
- Replies: 52
- Views: 12600
Re: Bomb Policy
My personal opinion has been 'never bomb any part of the actual station as a non-antag for any reason, yes, even blobs and wizards and shit' but that's just IMO. At very best you've killed something that deserved it and in the process punched a big old hole through your own station, endangering ...
- Wed Jul 29, 2015 8:58 pm
- Forum: Coding Feedback
- Topic: Rebalancing Constructs
- Replies: 51
- Views: 13115
Re: Rebalancing Constructs
Other solutions would be to force ghosts back into bodies when sacrifices, you could also make it so that sacrificing a ghosted corpse will simply give an offer to another dead player to fill the shard as a "soul from beyond" or something. Or at least give us an empty shard for ghosted players so ...
- Wed Jul 29, 2015 3:47 am
- Forum: Resolved Requests
- Topic: Tornadium
- Replies: 69
- Views: 15441
Re: Tornadium
Can we just call this a case of a silicon going against the spirit of a predefined lawset in order to screw over every single other person involved and leave the semantics behind? If you go against the spirit of a freeform lawset, that's fine, because it means the one who penned the laws is probably ...
- Wed Jul 29, 2015 12:42 am
- Forum: Resolved Requests
- Topic: Oldman Robustin - Powergame as fuck
- Replies: 101
- Views: 29253
Re: Oldman Robustin - Powergame as fuck
Kor wrote:It's so much more fun to blow the other guy up instead of adminhelp though.
I feel like we're getting mixed messages here.Saegrimr wrote:You're actually pretty fortunate you only got a dayban for nonantag bombing like this.
- Tue Jul 28, 2015 7:28 pm
- Forum: Coding Feedback
- Topic: New Box Maint
- Replies: 10
- Views: 3040
Re: New Box Maint
On top of that, making Box and Meta use very different styles of maint means that the antag experience on each of them will be substantially different and probably not balanced with respect to each other. I've gotten shadowling twice on Meta and it was suffering.
- Tue Jul 28, 2015 3:23 am
- Forum: Coding Feedback
- Topic: Coderbus Boogaloo Pt. II: Still Shitty
- Replies: 225
- Views: 57611
Re: Coderbus Boogaloo Pt. II: Still Shitty
It literally just happened.
- Mon Jul 27, 2015 8:45 am
- Forum: Coding Feedback
- Topic: Coderbus Boogaloo Pt. II: Still Shitty
- Replies: 225
- Views: 57611
Re: Coderbus Boogaloo Pt. II: Still Shitty
This a trick question or something? Any source of feedback is valid as long as it's reasonable. If someone has a point I don't care where it's from, I've gotten feedback from the forums, from singulo.io, and especially in deadchat. What isn't a valid source of feedback is someone who's completely ...
- Mon Jul 27, 2015 7:40 am
- Forum: Coding Feedback
- Topic: Coderbus Boogaloo Pt. II: Still Shitty
- Replies: 225
- Views: 57611
Re: Coderbus Boogaloo Pt. II: Still Shitty
You misinterpret me. I don't give a shit WHAT YOU IN PARTICULAR THINK. You are not Head Of Playerbus. You are not the community . You are a plague, a mewling saltbaby, a tryhard who pretends to be good at the game and writes 3-page essays whenever something ruins your sad facade by wrecking your ...
- Sun Jul 26, 2015 4:41 am
- Forum: Closed Policy Discussion
- Topic: New rules about adminhelping
- Replies: 23
- Views: 5796
Re: New rules about adminhelping
Be prepared to handle a lot of arguments over who exactly instigated a fight, but I definitely agree with the principle of the rule.
- Sat Jul 25, 2015 11:47 pm
- Forum: Resolved Appeals
- Topic: [An0n3] Blacklist
- Replies: 21
- Views: 4715
Re: [An0n3] Blacklist
Can you clarify the differences between this case and the recent paprika superprobationary unbanning?Stickymayhem wrote:I'm sure you're lovely in game but you shitpost a lot and were deliberately as malicious as possible to other people in the community.
- Thu Jul 23, 2015 5:01 pm
- Forum: Coding Feedback
- Topic: Coderbus Boogaloo Pt. II: Still Shitty
- Replies: 225
- Views: 57611
Re: Coderbus Boogaloo Pt. II: Still Shitty
Honestly I'd be okay with this whole thing if Cheridan were to just admit that he's trolling everyone already.oranges wrote:Hah, you are all cucked by the codebase
- Wed Jul 22, 2015 4:36 pm
- Forum: Coding Feedback
- Topic: Why is player feedback so primitive?
- Replies: 24
- Views: 6120
Re: Why is player feedback so primitive?
I'd still caution against simply increasing the number of traitors. We already have another mode that does this and it's reviled by many for being mindless chaos.
This is one of the big reasons I'm looking forward to datum antags. Injecting new antags into the round as old ones get caught means ...
This is one of the big reasons I'm looking forward to datum antags. Injecting new antags into the round as old ones get caught means ...
- Wed Jul 22, 2015 6:23 am
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 695
- Views: 270077
Re: Minor Feedback
The radiation from the nuke's plutonium core knocked me out before I had time to click on it with the container that traitors with that objective get. It didn't crit me immediately, but I wasn't ever able to get conscious and on my feet again once I exposed it. You should probably tone it down ...
- Tue Jul 21, 2015 11:46 pm
- Forum: Closed Policy Discussion
- Topic: Policy Discussion - Escalation
- Replies: 26
- Views: 6260
Re: Policy Discussion - Escalation
I don't think this is currently a rule, but it probably should be.Amelius wrote:Instigators can't escalate, only respond in kind.
The problem with that, of course, is that sometimes it's difficult to say who exactly the instigator is.