Search found 30 matches
- Sat Oct 31, 2015 4:04 am
- Forum: General Chat
- Topic: Unable to use the links to Bagil and Sybil on homepage.
- Replies: 4
- Views: 2046
Re: Unable to use the links to Bagil and Sybil on homepage.
That's actually the fix I did, but it really bugs me that I can't click from the page links. I will have to continue playing with my jimmies rustled.
- Fri Oct 30, 2015 12:49 pm
- Forum: General Chat
- Topic: Unable to use the links to Bagil and Sybil on homepage.
- Replies: 4
- Views: 2046
Unable to use the links to Bagil and Sybil on homepage.
I had to open my game using the "Open Location" option in BYOND. Is there any fix? I am incredibly lazy, and will not put up with this.
- Sun Jun 07, 2015 2:19 pm
- Forum: Video Games
- Topic: Fallout 4 - It's Happening
- Replies: 456
- Views: 124368
Re: Fallout 4 - It's Happening
How to start a fight:
Graphics of Fallout 3-NV are shabby/come int two colors max
How to start a bigger fight:
I like Fallout 4 graphics
Graphics of Fallout 3-NV are shabby/come int two colors max
How to start a bigger fight:
I like Fallout 4 graphics
- Sat Jun 06, 2015 9:17 am
- Forum: Video Games
- Topic: XCOM2 - More like SyndiCOM
- Replies: 277
- Views: 88581
Re: XCOM2 - deathsquid's turn
http://www.ign.com/articles/2015/06/02/xcom-2-welcoming-our-new-alien-overlords
Jake Solomon:“When the aliens showed up, XCOM suffered massive casualties, and governments around the world crumbled in face of popular support to surrender. Then, the Earth was quickly overrun. And so, 20 years into ...
Jake Solomon:“When the aliens showed up, XCOM suffered massive casualties, and governments around the world crumbled in face of popular support to surrender. Then, the Earth was quickly overrun. And so, 20 years into ...
- Fri Jun 05, 2015 3:58 pm
- Forum: Roleplaying
- Topic: Station Games - THE HUNGERING -
- Replies: 18
- Views: 7888
Re: Station Games - THE HUNGERING -
So I was fiddling around with a Hunger Games simulator and this happened. Lineups are made mostly of people I consider /tg/ famous, with a few people I'm familiar with. Found this thread and here we go:
District 1--------------------District 2--------------------District 3
Oldman Robustin ...
District 1--------------------District 2--------------------District 3
Oldman Robustin ...
- Thu Jun 04, 2015 12:32 pm
- Forum: Resolved Requests
- Topic: Steven Shupe- General Asshole/Actual shitsec
- Replies: 8
- Views: 3237
Re: Steven Shupe- General Asshole/Actual shitsec
I think this would be some time before 11:40 AM of 6/1/2015, and to my knowledge, I was only put into red health by his attack, but I recovered due to my healing virus (which he was unaware of). On another note, thank you for taking the time to tell me all this.
- Thu Jun 04, 2015 12:25 pm
- Forum: Video Games
- Topic: XCOM2 - More like SyndiCOM
- Replies: 277
- Views: 88581
Re: XCOM2 - deathsquid's turn
Just in case some people didn't get the memo, this is what happens if you dick around in XCOM:EU/EW and lose. This is why no laser/plasma. Because you couldn't/didn't. TL;DR Red Alert continuity
- Thu Jun 04, 2015 8:44 am
- Forum: Resolved Requests
- Topic: Steven Shupe- General Asshole/Actual shitsec
- Replies: 8
- Views: 3237
Steven Shupe- General Asshole/Actual shitsec
Your byond account: Rexagon
Your character name: Carla Fletcher
Their character name: Steven Shupe
Their byond account(optional, but useful if you can provide it):
Server and time: Sybil 11:40 EST 6/1/2015
Logs and/or screenshots:(none usable, client disconnected)
Description of what happened: As ...
Your character name: Carla Fletcher
Their character name: Steven Shupe
Their byond account(optional, but useful if you can provide it):
Server and time: Sybil 11:40 EST 6/1/2015
Logs and/or screenshots:(none usable, client disconnected)
Description of what happened: As ...
- Thu Mar 19, 2015 7:12 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3794
- Views: 1159158
Re: Minor Suggestions
Give the detective a full-body forensic scanner, allows him to see how many times a body part was hit, and at what time in station time. The idea is that, with MATHEMATICS, the detective can figure out what kind of weapon was used, and if that damage is related to something else.
- Sun Nov 09, 2014 9:53 am
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 258210
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
Such crash. Wow.
- Sun Nov 02, 2014 12:46 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3794
- Views: 1159158
Re: Minor Suggestions
-New building material: Duct Tape! Available at the autolathe, can be used on any girder/lattice/grille to make a salvaged wall/floor/grille. Can be torn apart with your hands but is airtight and can be done faster than plating walls.
- Mon Sep 01, 2014 9:18 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3794
- Views: 1159158
Re: Minor Suggestions
Replace Syndicate backpack with a duffel bag who's in-hand sprite has it slung over one arm.
Personally, having to carry your backpack makes you look like a tool.
Personally, having to carry your backpack makes you look like a tool.
- Mon Jul 21, 2014 11:22 am
- Forum: Ideas
- Topic: Ideas for genetics
- Replies: 20
- Views: 6542
Re: Ideas for genetics
Once while doing regular genetics stuff, the person I was testing on had his UE's/UI's changed to something called "Noise" and his sprite became a block of static. I guess this was a RNG thing, but it would be great if they added a similar effect to make H.G. Wells style invisible men. Sprite ...
- Fri Jul 04, 2014 7:55 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2704
- Views: 1051784
- Fri Jun 27, 2014 2:04 pm
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2218
- Views: 837211
Re: SS13 Related Art / Hand Drawn Art
Alright, I haven't drawn feet in a while so I'll work on that.
- Thu Jun 26, 2014 3:34 pm
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2218
- Views: 837211
Re: SS13 Related Art / Hand Drawn Art
Quick doodle of Anna Ryan, Warden. Looking for things to improve, will eventually take picture on actual camera.
http://i.imgur.com/6VdPV27.jpg
http://i.imgur.com/6VdPV27.jpg
- Tue Jun 24, 2014 9:15 pm
- Forum: Roleplaying
- Topic: General Character Discussion
- Replies: 537
- Views: 171387
Re: General Character Discussion
Jonathan Pius once worked for a NT military division until an 'act of syndicate terrorism' destroyed all population centers of the planet. His superiors sent him to a 'low-threat, low-stress' sec job on Space Station 13.
- Thu Jun 05, 2014 4:46 am
- Forum: NTStation Ideas
- Topic: Minor Suggestions Mk. III; Artyom Edition
- Replies: 221
- Views: 100319
Re: Minor Suggestions Mk. III; Artyom Edition
As long as SENPAI can notice you.
- Wed Jun 04, 2014 6:49 pm
- Forum: NTStation Ideas
- Topic: Minor Suggestions Mk. III; Artyom Edition
- Replies: 221
- Views: 100319
Re: Minor Suggestions Mk. III; Artyom Edition
Just bringing up an old forum idea, but...
Re-introducing...
SENPAI (Syndicate ENabled Personal Artificial Intelligence)*
*I'm fairly certain that's what it stood for.
Just make it a Syndie PAI that you can buy or refund for TC's with robustly buffed PAI functions for Watch Dogs style antics.
Re-introducing...
SENPAI (Syndicate ENabled Personal Artificial Intelligence)*
*I'm fairly certain that's what it stood for.
Just make it a Syndie PAI that you can buy or refund for TC's with robustly buffed PAI functions for Watch Dogs style antics.
- Wed May 28, 2014 1:19 am
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 258210
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
Never mind. I can just use the links themselves on BYOND
- Wed May 28, 2014 1:14 am
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 258210
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
Can't click on server links in home page. I don't know what to do. I'm so scared.
- Tue May 27, 2014 2:13 pm
- Forum: Roleplaying
- Topic: Character Bio Thread
- Replies: 102
- Views: 102920
Re: Character Bio Thread
Employee Record: Pius, Jonathan
Gender: Male
Age: 44
Birthplace: Unknown
Employment: Previously worked for the Galactic Reclamation Corps, one of many NT military branches. Placement there lasted 10 years. His last mission with the GRC was on Bataanes, a syndicate-controlled jungle planet. An ...
Gender: Male
Age: 44
Birthplace: Unknown
Employment: Previously worked for the Galactic Reclamation Corps, one of many NT military branches. Placement there lasted 10 years. His last mission with the GRC was on Bataanes, a syndicate-controlled jungle planet. An ...
- Mon May 26, 2014 9:15 am
- Forum: General Chat
- Topic: Can't click on server links in the tgstation13 home page
- Replies: 3
- Views: 1486
Can't click on server links in the tgstation13 home page
Please send help.
- Sat May 17, 2014 8:24 am
- Forum: Resolved Requests
- Topic: ban request: alfred keplin/lum
- Replies: 19
- Views: 6670
Re: ban request: alfred keplin/lum
That would be an IC wouldn't it?
- Wed May 14, 2014 11:09 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3794
- Views: 1159158
Re: Minor Suggestions
Alright. I did not know this. Someone please add.
- Tue May 13, 2014 2:57 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3794
- Views: 1159158
Re: Minor Suggestions
Give nuke ops a special accessory: Velcro Countdown watches. Practical, professional and stylish. Give a countdown timer on your screen when the nuke is activated
- Tue May 13, 2014 11:45 am
- Forum: NTStation Ideas
- Topic: Mechs with mech-thrusters for Robotics.
- Replies: 4
- Views: 1950
Re: Mechs with mech-thrusters for Robotics.
I tried Mobile Suit Ripley. It didn't work. For some raisin, the Ripley wasn't affected by the extinguisher.
- Sat May 10, 2014 5:42 pm
- Forum: NTStation Ideas
- Topic: [POLL]Increase Head of Security's Access
- Replies: 37
- Views: 19794
Re: [POLL]Increase Head of Security's Access
Give sec a sort of Doorjack? Might make them look more like tacticool SWAT guys.
- Sat May 10, 2014 5:30 pm
- Forum: NTStation Ideas
- Topic: Mechs with mech-thrusters for Robotics.
- Replies: 4
- Views: 1950
Mechs with mech-thrusters for Robotics.
Just going to drop this off real quick.
Add a mech with a small amount of required initial research with mech-thrusters. Give it worthless speed station-side and limited cargo space for research goodies.
For the weaboo in all of us, add a combat mech with high research demands, not as robustly ...
Add a mech with a small amount of required initial research with mech-thrusters. Give it worthless speed station-side and limited cargo space for research goodies.
For the weaboo in all of us, add a combat mech with high research demands, not as robustly ...
- Sat May 10, 2014 5:24 pm
- Forum: Ideas
- Topic: The Eternal 'Port Baymed' Thread
- Replies: 163
- Views: 99045
Re: The Eternal 'Port Baymed' Thread
Just off the top of my head, I think chems, surgery and minor wound recovery should be sped up by resting and sleeping, so you cant just tank damage you receive.