Search found 103 matches
- Fri Jul 14, 2023 1:29 am
- Forum: Closed Policy Discussion
- Topic: Should traitor given AI laws be interprited differently from others?
- Replies: 20
- Views: 5472
Re: Should traitor given AI laws be interprited differently from others?
Personally, I've never liked the idea of special protections for AI laws. If you don't know how to interact with the AI's laws, don't interact with the AI. The AI should feel dangerous to work with, especially if you're not competent enough to slave it correctly. While it probably does suck for the ...
- Fri Jul 14, 2023 12:57 am
- Forum: Video Games
- Topic: Rhythm Games!
- Replies: 11
- Views: 11226
Re: Rhythm Games!
I played rhythm games for around six years on and off. I tried multiple different games but I only played osu! seriously.
Like most people I started with the standard mode and played that for around a year. Never really got too far as I immediately got skill gapped by streaming. After that I tried ...
Like most people I started with the standard mode and played that for around a year. Never really got too far as I immediately got skill gapped by streaming. After that I tried ...
- Fri Jun 23, 2023 6:23 am
- Forum: Closed Policy Discussion
- Topic: Let’s stop claiming to be an 18+ community
- Replies: 15
- Views: 5396
Re: Let’s stop claiming to be an 18+ community
Innuendo and sex jokes
Are fairly common in most media and aren't inherently harmful (If they understand the joke then it doesn't matter). I'd assume that if minor is playing ss13 they have unrestricted internet access and at that point there's nothing you can do to protect them.
I don't ...
- Fri Jun 23, 2023 5:48 am
- Forum: Closed Policy Discussion
- Topic: Let’s stop claiming to be an 18+ community
- Replies: 15
- Views: 5396
Re: Let’s stop claiming to be an 18+ community
No fuck that. I do not want to have to stifle the things I say and do because the rule is adjusted to allow 15 year olds that “act mature,”
If MSO's post from 2018 is still accurate then this is how things, to a degree, already are. Not saying it should be but even if this restriction was ...
- Fri Jun 23, 2023 3:35 am
- Forum: Closed Policy Discussion
- Topic: Let’s stop claiming to be an 18+ community
- Replies: 15
- Views: 5396
- Fri Jun 09, 2023 6:45 pm
- Forum: Closed Policy Discussion
- Topic: Notes: The Great Compromise
- Replies: 62
- Views: 13500
Re: Notes: The Great Compromise
I think notes should just automatically hide themselves from players after 100/200 hours played, with high severity notes being the exception. As for admins, old notes could be moved into a separate "archived notes" menu. This menu would act similar to the fade system but with an extra message ...
- Sun May 07, 2023 4:31 pm
- Forum: Closed Policy Discussion
- Topic: The players club and the attack of the non players policy discussion
- Replies: 44
- Views: 9784
- Wed Apr 19, 2023 10:18 am
- Forum: Former Admins
- Topic: [No Longer Admin] DeathHasForm
- Replies: 6
- Views: 8511
Re: DeathHasForm
Might be a little too prone to handing out OP abilites/items to players. On round 204022 following a series of prayers gave a player a self-healing spell and blood crawl (also gave another player blood crawl when they asked for it). They later accepted a TC trade from the first player and made them ...
- Thu Apr 06, 2023 6:57 am
- Forum: Successful Complaints
- Topic: shockshard adminbus on a lowpop round
- Replies: 15
- Views: 11710
Re: shockshard adminbus on a lowpop round
Another thing I'd like to mention, isn't naming yourself "Unknown" also not the best move? It's probably not what they intended but the unknown title is an in-game mechanic. Normal players can't name themselves unknown, even with an agent ID.
- Thu Apr 06, 2023 5:13 am
- Forum: Successful Complaints
- Topic: shockshard adminbus on a lowpop round
- Replies: 15
- Views: 11710
Re: shockshard adminbus on a lowpop round
it's a low pop round there's a reason why it says prioritize, it's quite possible there were no ghosts available who were not afk or wanted to be involved.
The part I was focusing on was this:
If you are killing or otherwise acting as an antag as an event character yourself, think twice ...
- Thu Apr 06, 2023 4:24 am
- Forum: Successful Complaints
- Topic: shockshard adminbus on a lowpop round
- Replies: 15
- Views: 11710
Re: shockshard adminbus on a lowpop round
this is clearly an event
https://tgstation13.org/wiki/Admin_Conduct
If you need someone to fill a role in-game, such as an event character or someone who is AFK, prioritize players over admins. We're here to create fun for them, not for ourselves. If you are killing or otherwise acting as an ...
- Tue Apr 04, 2023 3:15 am
- Forum: Closed Policy Discussion
- Topic: New headmin term, bold new policy Dumpster the entirety of Silicon policy
- Replies: 19
- Views: 3586
Re: New headmin term, bold new policy Dumpster the entirety of Silicon policy
That looks pretty solid right there, though I’m kinda iffy on your silicon rule three. If security are arresting and killing human traitors, naturally they would require the silicons to act to prevent that harm. This is the intended behavior after all, what made silicon policy such aids is how ...
- Thu Mar 30, 2023 12:02 pm
- Forum: Closed Policy Discussion
- Topic: Miranda Rights, or similiar policy for Security
- Replies: 60
- Views: 10957
Re: Miranda Rights, or similiar policy for Security
It's an odd policy proposal because sec shouldn't be arresting people that don't deserve to be arrested to begin with, and if they deserve it you both know why. I can only see it being useful on the offchance sec has the wrong guy or made a mistake, but sec should know when that's the case and be ...
- Thu Mar 30, 2023 10:44 am
- Forum: Closed Policy Discussion
- Topic: Miranda Rights, or similiar policy for Security
- Replies: 60
- Views: 10957
Re: Miranda Rights, or similiar policy for Security
I don't agree with an official ruling, but it would be nice to see security interact with criminals (or would be criminals) before feeding them baton. However as Imitates said, right now it usually isn't productive to do so and it won't be unless admins start banning more tiders.
I ended up typing ...
I ended up typing ...
- Thu Mar 23, 2023 8:39 am
- Forum: Closed Policy Discussion
- Topic: Current TC Trade Policy
- Replies: 8
- Views: 2071
Re: Current TC Trade Policy
Similarly, far too many TC trade requests boil down to "surely you have an idea how to make the shift interesting, and I'm giving you the opportunity to try it".
Is this really super common? I remember I once tried asking an admin to run something in a 2 and a half hour round. But it was less ...
- Sat Mar 18, 2023 1:14 pm
- Forum: Video Games
- Topic: Lobotomy Corporation
- Replies: 30
- Views: 13061
Re: Lobotomy Corporation
Reading this thread reminded me to try this game. I spent a few hours playing it tonight and so far I have mixed feelings. The theme and investigation mechanics are extremely interesting.
But the combat, in my opinion, is horrible. What sane person looks at fallout shelter and decides that's how ...
But the combat, in my opinion, is horrible. What sane person looks at fallout shelter and decides that's how ...
- Thu Mar 09, 2023 9:05 pm
- Forum: General Chat
- Topic: Little money for a little bug fixing
- Replies: 7
- Views: 2786
Re: Little money for a little bug fixing
This is a good idea. I'm also happy to gift a three month BYOND subscription to the first person that fixes a bug that is over 5 years old.
- Thu Mar 02, 2023 1:56 am
- Forum: Coding
- Topic: What can we do to prepare for the next tide?
- Replies: 66
- Views: 34881
Re: What can we do to prepare for the next tide?
Nono, they saying for advanced players, not new ones.
I was responding to this:
Having PDAs of new players having that icon when examined, and having an icon of it next to their PDA messenger name could indicate that a player is a novice.
I probably should've snipped the quote better, but ...
- Thu Mar 02, 2023 1:30 am
- Forum: Coding
- Topic: What can we do to prepare for the next tide?
- Replies: 66
- Views: 34881
Re: What can we do to prepare for the next tide?
https://guidable.co/wp-content/uploads/2017/09/begginner.png
In Japan when you first obtain a driver's license, you are required to place this mark on both the front and back side of your vehicle for one year. Drivers who consider themselves beginners may continue to display the sign, even after ...
- Wed Mar 01, 2023 10:27 pm
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
I don't think anything should be changed. Admins can invoke rule 0,1, or 12 as they feel necessary, but there shouldn't be any precedents or rulings written down.
I understand what you're saying (even if I disagree that typebaiting can ever be good.) but it should be somewhere in the rules. Most ...
- Tue Feb 28, 2023 3:48 am
- Forum: General Chat
- Topic: So Chemical Pyrotechnics
- Replies: 5
- Views: 2285
Re: So Chemical Pyrotechnics
I always thought adding gunpowder was a key part of making hell foam. But it seems most people don't bother with it (or did it get nerfed)? The internal explosion is really powerful and it was worth lowering the amount of phlog/clf3.
- Fri Feb 24, 2023 2:36 pm
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
snip
You're right and I usually try to avoid being typebaited. The time you mentioned I was fairly bored (kilo lowpop) and was looking for an opportunity to roleplay with someone. I went along with him because I thought "Well I might get the chance to talk with someone, or we can just fight ...
- Thu Feb 16, 2023 12:51 am
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
Any updates on this? Or should I wait for the next set of headmins?
- Tue Feb 14, 2023 9:44 pm
- Forum: Closed Policy Discussion
- Topic: Suspend timed bans until the appeal is handled
- Replies: 44
- Views: 10542
Re: Suspend timed bans until the appeal is handled
I don't see this as a problem. If an admin constantly bans players for awful reasons, they'll be deadmined. If an admin bans someone in obvious bad faith, they'll be deadmined. Well, ideally they should anyway.
Full ban appeals (Ban + Note removed) are fairly rare and I don't agree with changing ...
Full ban appeals (Ban + Note removed) are fairly rare and I don't agree with changing ...
- Tue Feb 14, 2023 9:29 pm
- Forum: Coding Feedback
- Topic: STOP MAKING BAD SPRITES
- Replies: 13
- Views: 3137
Re: STOP MAKING BAD SPRITES
Most clothing sprites don't need to be readable. Stuff that matters like gas masks, armor, modsuits are still easily identifiable at a glance. Sure, I guess it does look worse but ss13 never looked good.
- Thu Feb 02, 2023 7:35 pm
- Forum: Coding Feedback
- Topic: Restart votes should succeed by default when an admin is on
- Replies: 27
- Views: 4779
- Thu Feb 02, 2023 6:44 pm
- Forum: General Chat
- Topic: WHAT THE FUCK IS VENOM
- Replies: 22
- Views: 5993
Re: WHAT THE FUCK IS VENOM
"Symbrock" shipping
After seeing the film, Kate Gardner of The Mary Sue wondered whether it had been "queer coded", a term referring to characters appearing queer without their sexuality being a part of the story. Gardner soon noticed fan art depicting Brock and Venom as a couple appearing across ...
After seeing the film, Kate Gardner of The Mary Sue wondered whether it had been "queer coded", a term referring to characters appearing queer without their sexuality being a part of the story. Gardner soon noticed fan art depicting Brock and Venom as a couple appearing across ...
- Thu Feb 02, 2023 2:51 pm
- Forum: Closed Policy Discussion
- Topic: Silicon and justifying denying orders within rule 1
- Replies: 59
- Views: 16018
Re: Silicon and justifying denying orders within rule 1
The AI should definitely follow the law two, even if it breaks rule one. The AI's entire job is to cause conflict in the round, that's why it starts with a flawed lawset. It's an omnipresent machine that acts a tool for the crew and a weapon for the antagonists.
I think the AI's laws should ...
I think the AI's laws should ...
- Thu Feb 02, 2023 2:21 pm
- Forum: General Chat
- Topic: Tips for circumventing burnout?
- Replies: 21
- Views: 7763
Re: Tips for circumventing burnout?
>another feature freeze
holy shit its been at least 3 feature freezes and genetics + xenobio havent gotten any new content
I know antagonist items and tools are the most interesting part of the game, but 95% of the other players also need something to do. Aiee!!!!!!!
This is just from memory ...
- Thu Feb 02, 2023 2:11 pm
- Forum: Coding Feedback
- Topic: Restart votes should succeed by default when an admin is on
- Replies: 27
- Views: 4779
Re: Restart votes should succeed by default when an admin is on
Rounds are rarely broken enough to justify restart votes. I don't agree with outright removing the option but they definitely shouldn't auto pass when an admin is on. If an admin is deliberately blocking a valid vote make an admin complaint.
- Mon Jan 30, 2023 6:13 am
- Forum: Coding
- Topic: I've decided to get into coding
- Replies: 2
- Views: 3611
Re: I've decided to get into coding
Anything with the "Good First Issue" label shouldn't be too hard to fix.
https://github.com/tgstation/tgstation/ ... st%20Issue
https://github.com/tgstation/tgstation/ ... st%20Issue
- Mon Jan 30, 2023 6:00 am
- Forum: Ideas
- Topic: RPG Stats (okay wait hear me out)
- Replies: 4
- Views: 2808
Re: RPG Stats (okay wait hear me out)
I love this idea. I've always wanted to see tgstation have a stat system as I think stats add more creative ways to roleplay.
However, with your system I think that Robustness and "Endurance" (HT, Damage resistance, whatever) should be separate from each other. There's a few situations where your ...
However, with your system I think that Robustness and "Endurance" (HT, Damage resistance, whatever) should be separate from each other. There's a few situations where your ...
- Fri Jan 27, 2023 7:17 pm
- Forum: Ideas
- Topic: Remove all antags from lowpop rounds
- Replies: 26
- Views: 4336
Re: Remove all antags from lowpop rounds
This is obviously a joke thread but I'll respond seriously.
ss13 being bad on lowpop (Anything <10) isn't an antagonist issue, the game just isn't designed for so few players. Unless we get something like a special map, lowpop will always be balanced bad.
I think people should start treating ...
ss13 being bad on lowpop (Anything <10) isn't an antagonist issue, the game just isn't designed for so few players. Unless we get something like a special map, lowpop will always be balanced bad.
I think people should start treating ...
- Fri Jan 27, 2023 4:50 pm
- Forum: Ideas
- Topic: Make Stunbatons Bulky
- Replies: 25
- Views: 6124
Re: Make Stunbatons Bulky
I've not done chemistry in over a year but I remember Aranesp combined with a few other stimulants (Ephedrine/Meth/Pump-up) making you essentially stun immune while being much more manageable than bathsalts.
- Wed Jan 25, 2023 12:44 pm
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
Wait wait wait. So you're telling me that you want us to ban baiting based on the rp relation of the HUD windows?
Yes, because this is a roleplaying game. The entire point of the rules is to create a good roleplaying environment. Baiting someone with an OOC feature = Bad because it isn't ...
- Wed Jan 25, 2023 5:30 am
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
Typebaiting relies on the element of surprise. Any scenario where you are getting typebaited the person could have instead wordlessly batonned you, or used many other items that give ambushers a huge advantage.
Typebaiting still gives them a huge advantage. It keeps you still, locks your mouse ...
- Tue Jan 24, 2023 3:54 am
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
If a policy requires admins to go by a flowchart of fault every time it pops up, and is not immediately evident by a glimpse of the logs, it is probably more trouble than it's worth to impliment.
Most steps would only take a few seconds to check. The longest would be the ticket itself, but I'm ...
- Mon Jan 23, 2023 3:21 pm
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
"Why do you care about this so much?"
Because, to me, It's one of the worst things in this game. I've had multiple rounds ruined by people typebaiting and I'm sick off it. They're not playing to make the game better for anyone but themselves.
Typebaiting is a new term for me. On Terry, you're ...
- Mon Jan 23, 2023 7:27 am
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
I really wanted to type something today so I spent some time writing up more of my opinion on typebaiting and how I'd handle it as a ruling. Before I start I'd like to say that I believe this topic might benefit from being discussed further in the policybus section of discord.
"How do we define ...
"How do we define ...
- Sun Jan 22, 2023 6:52 pm
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
Just to again confirm. Typebaiting is already against the rules. Last term would have upheld any notes or bans where the admin managed to prove it. Rule 1. Rule 2. Rule 12. Doesn't matter.
Does this apply to antagonists? Does this override rule 4? Is it a bug/exploit? These things are still ...
- Sat Jan 21, 2023 4:53 pm
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
Not to rush the headmins but I'd really appreciate a ruling on this. I've played two rounds today and I've been type baited in both.
- Thu Jan 19, 2023 1:42 am
- Forum: Ideas
- Topic: Bring back swarmers but without replication
- Replies: 13
- Views: 4186
Re: Bring back swarmers but without replication
Science Nanites got removed: https://github.com/tgstation/tgstation/pull/60473
Still could work using the Nanite chemical but only syndi borgs use that.
- Wed Jan 18, 2023 11:15 pm
- Forum: Resolved Appeals
- Topic: [san7890 & Timberpoes] Mice World - Requested bans
- Replies: 4
- Views: 1392
Re: [san7890 & Timberpoes] Mice World - Requested bans
Thanks, I'll try my best to avoid getting into any drama.
- Tue Jan 17, 2023 11:59 pm
- Forum: Resolved Appeals
- Topic: [san7890 & Timberpoes] Mice World - Requested bans
- Replies: 4
- Views: 1392
[san7890 & Timberpoes] Mice World - Requested bans
BYOND account: Mice World
Character name: Lori Teabuu
Ban type: Server and forums
Ban length: Permanent
Ban reason: Forum: "Banned from all forums except Appeals - Requested. Lift upon appeal." Server: "Requested ban. Can be removed at the player's request by any admin. "
Time ban was placed ...
Character name: Lori Teabuu
Ban type: Server and forums
Ban length: Permanent
Ban reason: Forum: "Banned from all forums except Appeals - Requested. Lift upon appeal." Server: "Requested ban. Can be removed at the player's request by any admin. "
Time ban was placed ...
- Tue Jan 10, 2023 2:28 am
- Forum: Resolved Appeals
- Topic: [san7890] Mice World - Requested Forum Ban
- Replies: 3
- Views: 780
- Mon Jan 09, 2023 1:06 pm
- Forum: Resolved Appeals
- Topic: [san7890] Mice World - Requested Forum Ban
- Replies: 3
- Views: 780
Re: [san7890] Mice World - Requested Forum Ban
After thinking for a little, I've just decided to move on. This game really isn't worth the hassle and I'd rather spend my time doing something I actually enjoy.
You can close this or overturn the ban, it doesn't really matter to me.
You can close this or overturn the ban, it doesn't really matter to me.
- Mon Jan 09, 2023 10:40 am
- Forum: Resolved Appeals
- Topic: [san7890] Mice World - Requested Forum Ban
- Replies: 3
- Views: 780
[san7890] Mice World - Requested Forum Ban
BYOND account: Mice World
Ban type: Forum
Ban reason: Banned from all forums except Appeals - Requested. Lift upon appeal.
Time ban was placed: The forum message says: Fri Jan 06, 2023 4:06 am
Your side of the story: I asked for a ban after behaving like an idiot.
Why you think you should be ...
Ban type: Forum
Ban reason: Banned from all forums except Appeals - Requested. Lift upon appeal.
Time ban was placed: The forum message says: Fri Jan 06, 2023 4:06 am
Your side of the story: I asked for a ban after behaving like an idiot.
Why you think you should be ...
- Tue Jan 03, 2023 11:47 am
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
This is extremely counter-productive. Unrobust players shouldn't be abusing mechanical flaws, they should be learning how combat works and getting better. If a super robust player beats them, at least they might've learned something. Typebaiting with stun weapons doesn't make fights equal ...
- Tue Jan 03, 2023 10:19 am
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
Firstly, I believe implementing a policy of disallowing typebaiting will lead to more silent nrp play because people will just err on the side of caution of not falling afoul of the rule - why talk to your target and do any interaction whatsoever when it could maybe potentially lead to a bwoink ...
- Tue Jan 03, 2023 8:47 am
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 18889
Re: Talk/type baiting - should it be against the rules?
On the other hand you have more mild cases. For instance one time I was a tot on lowpop and a chemist was chasing me with ephedrine and bathsalts. We were roughly the same speed so he couldn't quite catch up - he kept saying "wait" "hey" etc. trying to get me to stop. I stopped to talk to him and ...