Spaceman's carry

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Midaychi
Joined: Fri Mar 27, 2015 1:38 am
Byond Username: Amidaychi

Spaceman's carry

Post by Midaychi » #182986

Suggestion to make it so that if you aggressively grab someone who is on the ground, and then drag their body to your hands like a paper bin, you pick them up and wield them in both hands. If you are xeno or strong creature you can then wield them as a robust weapon (though they take damage from being used). If you are hulk, you can also wield them in one hand instead of two.
Dual wield assistants to beat security with.
Last edited by Midaychi on Wed Jun 01, 2016 11:04 pm, edited 1 time in total.
Zilenan91
Confined to the shed
Joined: Sun Jul 19, 2015 8:09 pm
Byond Username: Zilenan91

Re: Spaceman's carry

Post by Zilenan91 » #182987

Yes
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
Jacough
Joined: Fri Apr 18, 2014 2:24 pm
Byond Username: Jacough

Re: Spaceman's carry

Post by Jacough » #183018

Also make it so if you're a hulk or a xeno and you're carrying someone you can rip their limbs off. It takes a moment to do and while the player being ripped apart can't talk while it's happening due to being in so much pain, they continuously scream as they're being pulled apart. It might be a viable and disturbingly gruesome tactic deep in a maint tunnel to decapitate someone but if you're doing it in or near a populated area people are going to see a lot of "YEEEEEEEEEEEEAAAAAAAAAAAAAARGGGGH!!!" written in bold, probably followed by a loud squelching noise
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