Please fix the nuke shuttle, holy fuck
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- TGMC Administrator
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Please fix the nuke shuttle, holy fuck
The nuke shuttle has been deconstructable for a long ass time now.
Probably more than 50% of nuke rounds I spectate, I see the nuke get spaced by some powergaming shit who just welds into the shuttle.
This is fun for precisely no one else in the round, and is literally just bug abuse as shuttle walls were unsimmed without any thought to the actual effects on balance it would have.
Here's a hint - the nuke op shuttle was designed to be able to securely hold the nuke.
I'm sure that this would be like, a 2 second fix as there are undamagable walls elsewhere in the game.
Probably more than 50% of nuke rounds I spectate, I see the nuke get spaced by some powergaming shit who just welds into the shuttle.
This is fun for precisely no one else in the round, and is literally just bug abuse as shuttle walls were unsimmed without any thought to the actual effects on balance it would have.
Here's a hint - the nuke op shuttle was designed to be able to securely hold the nuke.
I'm sure that this would be like, a 2 second fix as there are undamagable walls elsewhere in the game.
- iamgoofball
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Re: Please fix the nuke shuttle, holy fuck
isn't there a rule in the Manifesto aka our rules set on the wiki saying people can't seek out and fuck with the syndicate shuttle unless they followed a nuke op back to it
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- TGMC Administrator
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Re: Please fix the nuke shuttle, holy fuck
Well that doesn't seem to stop being doing it, even when I point it out to admins, they just shrug, as literally a dozen people fly around the station looking for the ship the moment ops get called.
Also even if it's following an op or "accidentally" find the ship, being able to just weld a wall down and stop the ops from winning is gay as all fuck, and again, this would be a simple bug fix that's just bringing the shuttle back to how it was before an unintended change.
Also even if it's following an op or "accidentally" find the ship, being able to just weld a wall down and stop the ops from winning is gay as all fuck, and again, this would be a simple bug fix that's just bringing the shuttle back to how it was before an unintended change.
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Re: Please fix the nuke shuttle, holy fuck
100% agree, nuke spacers are cancer and aids and we shouldn't be enabling them.
If we can't make the shuttle indestructible, then what I suggest is putting a high-caliber syndicate turret on literally every wall of the shuttle.
If we can't make the shuttle indestructible, then what I suggest is putting a high-caliber syndicate turret on literally every wall of the shuttle.
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Re: Please fix the nuke shuttle, holy fuck
We had those before. What happened to them?PKPenguin321 wrote:100% agree, nuke spacers are cancer and aids and we shouldn't be enabling them.
If we can't make the shuttle indestructible, then what I suggest is putting a high-caliber syndicate turret on literally every wall of the shuttle.
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Re: Please fix the nuke shuttle, holy fuck
they're shit, avoidable and have huge glaring blind spots.
Seriously, this is a dead is fix. Make the damn walls nondeconstructable again. ANY other solution canand will be exploited.
Seriously, this is a dead is fix. Make the damn walls nondeconstructable again. ANY other solution canand will be exploited.
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Re: Please fix the nuke shuttle, holy fuck
Just use indestructable walls. Keep the windows, though, so operatives have to remember to close the blast shutters.
- Davidchan
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Re: Please fix the nuke shuttle, holy fuck
+1 For indestructible walls, the amount of times I've seen an engi borg just RCD his way in, use the charger and dismantle the ship from the inside is insane.
Whats the point of the turrets if they don't defend the inside? The AI core turrets are at least around the objective.
Whats the point of the turrets if they don't defend the inside? The AI core turrets are at least around the objective.
Law 0: Secborg din do nuffin.
- Anonmare
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Re: Please fix the nuke shuttle, holy fuck
Make the walls indestructible tbh
The amount of "Oh I was just flying around and accidentally bumped into it tee-hee~" is fairly ridiculous
Personally I'd like OPs to carry shuttle locators to A) Help them find their way if a flOP moves the shuttle without telling everyone and B) Gives a legit way for the crew to find the shuttle.
Of course 'd like OPs to have the choice of whether to have an explosive implant or not because the defib with the combat medkit is useless with it
The amount of "Oh I was just flying around and accidentally bumped into it tee-hee~" is fairly ridiculous
Personally I'd like OPs to carry shuttle locators to A) Help them find their way if a flOP moves the shuttle without telling everyone and B) Gives a legit way for the crew to find the shuttle.
Of course 'd like OPs to have the choice of whether to have an explosive implant or not because the defib with the combat medkit is useless with it
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Re: Please fix the nuke shuttle, holy fuck
I don't really want to edit 7 maps.
You should do it if you feel strongly about it. It is simple, just time consuming.
You should do it if you feel strongly about it. It is simple, just time consuming.
- leibniz
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Re: Please fix the nuke shuttle, holy fuck
Syndicate shuttle is literally next to the station on meta, it's not like you have to look for it.
Anyway, yeah it should be undestroyable.
Anyway, yeah it should be undestroyable.
Founder and only member of the "Whitelist Nukeops" movement
- PKPenguin321
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Re: Please fix the nuke shuttle, holy fuck
we should make it indestructible AND add turrets to literally every wall
that way if you so much as breathe too close to it you FUCKING DIE INSTANTLY YOU SHITTY POWERGAMER SHIT
that way if you so much as breathe too close to it you FUCKING DIE INSTANTLY YOU SHITTY POWERGAMER SHIT
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i have three other top secret characters as well.
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Re: Please fix the nuke shuttle, holy fuck
PKPenguin321 wrote:we should make it indestructible AND add turrets to literally every wall
that way if you so much as breathe too close to it you FUCKING DIE INSTANTLY YOU SHITTY POWERGAMER SHIT
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Re: Please fix the nuke shuttle, holy fuck
I have suggested having a fixed shuttle guard before, could either be a AI derivative or a borg that can't function outside the shuttle. Oh and let it move more freely.
What I am saying it why not turn it into an asset instead of a liability?
What I am saying it why not turn it into an asset instead of a liability?
- DemonFiren
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Re: Please fix the nuke shuttle, holy fuck
>nuke ops round
>congratulations, you are a part of the crew that can never ever leave the shuttle!
That's why borg derivatives are bad.
>congratulations, you are a part of the crew that can never ever leave the shuttle!
That's why borg derivatives are bad.
- Takeguru
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- Helios
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Re: Please fix the nuke shuttle, holy fuck
You know, there's a simpler way to do this.
1. Have the pinpointer act as a nuke locator, so when people leave the shuttle they can find the shuttle because it has the nuke on it.
2. Let ops either buy the code to the self destruct on the station, or get it automatically when the nuke leaves the z-level.
1. Have the pinpointer act as a nuke locator, so when people leave the shuttle they can find the shuttle because it has the nuke on it.
2. Let ops either buy the code to the self destruct on the station, or get it automatically when the nuke leaves the z-level.
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- TGMC Administrator
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Re: Please fix the nuke shuttle, holy fuck
Or just like, fix the shuttle so it works as it used to, and avoid all these pointless convoluted ideas?
- Helios
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Re: Please fix the nuke shuttle, holy fuck
There's no problem with the shuttle, or an op RECALLING THE SHUTTLE BACK TO SYNDICATE STATION, THEN GIBBING HIMSELF WITH IT SO IT IS IMPOSSIBLE TO GET THE SHUTTLE, THUS DOOMING THE MISSION MORE THEN IF HE DETONATED A BOMB AT ROUND START INSIDE THE BASE, BECAUSE HE'S A FUCKING IDIOT.lumipharon wrote:Or just like, fix the shuttle so it works as it used to, and avoid all these pointless convoluted ideas?
- Wyzack
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Re: Please fix the nuke shuttle, holy fuck
lumipharon wrote:Or just like, fix the shuttle so it works as it used to, and avoid all these pointless convoluted ideas?
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- ShadowDimentio
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Re: Please fix the nuke shuttle, holy fuck
Wyzack wrote:lumipharon wrote:Or just like, fix the shuttle so it works as it used to, and avoid all these pointless convoluted ideas?
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Re: Please fix the nuke shuttle, holy fuck
>tfw you would fix but cannot into map editing
i play Lauser McMauligan. clown name is Cold-Ass Honkey
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