A "problem" with a lot of antagonists, is that they suck at combat. The average player will not be great. Every other antagonist though, has ways to compensate with this, by giving them other people who can be more competent's help
Traitors have holoparasites, who can turn a lowly robust person into a killing machine if the holoparasite is good
Ops have Syndiborgs.
Wizards have necromantic stone, Soulstones, apprentices, and Blood Demons
Malf AIs have borgs, kind of.
Blobs can split off.
The exception is Changeling. There's a way of fixing this, that goes along with existing mechanics, as well as supports absorbing creatures.
After absorbing a person and getting upgraded spread infestation, for each person's DNA you absorb, you will produce an intelligent spider, who has to listen to you. This spider can also listen to changeling chat (?)
A changeling "Fix" Suggestion
- Helios
- Joined: Mon May 05, 2014 5:07 pm
- Byond Username: Shodansbreak
- Grazyn
- Joined: Tue Nov 04, 2014 11:01 am
- Byond Username: Grazyn
Re: A changeling "Fix" Suggestion
Sentient spiders are top tier round enders, they're worse than xenos. You could give the changeling the power to spawn a singularity and it would be less devastating.
- Helios
- Joined: Mon May 05, 2014 5:07 pm
- Byond Username: Shodansbreak
Re: A changeling "Fix" Suggestion
I don't mean spiders that can reproduce, just sole spiders per person absorbedGrazyn wrote:Sentient spiders are top tier round enders, they're worse than xenos. You could give the changeling the power to spawn a singularity and it would be less devastating.
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- Confined to the shed
- Joined: Sun Jul 19, 2015 8:09 pm
- Byond Username: Zilenan91
Re: A changeling "Fix" Suggestion
That might be nice. Lings could make their spider bros go out and swarm fools while they absorb and reproduce and make more spiders. Perhaps the deep lores behind them is that Giant Spiders are the larval form of changelings?
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