Hub request
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- Joined: Mon Apr 20, 2020 7:27 pm
- Byond Username: Wabash
Hub request
Hello, AarontheIdiot told me to make a thread over here,
Please put Bagil (Dynamic) on the hub to match Sybil (Secret), currently only Sybil is on the hub so everyone just flocks to it leaving Bagil to be deadpop and I much prefer dynamic over secret. Thank you for your consideration.
Please put Bagil (Dynamic) on the hub to match Sybil (Secret), currently only Sybil is on the hub so everyone just flocks to it leaving Bagil to be deadpop and I much prefer dynamic over secret. Thank you for your consideration.
- trollbreeder
- Joined: Sat Feb 22, 2020 8:22 am
- Byond Username: Trollbreeder
- Github Username: trollbreeder
Re: Hub request
Why not just put every server on the hub at this point?
I'm a dumb feature coder, also a bad (but not terrible) coderspriter and a semi-good mapper and an enforcer of standards.
you can find me playing when i'm not coding or playing csgo as cleans-the-house on event hall, sybil or manuel
screenshot gallery:
you can find me playing when i'm not coding or playing csgo as cleans-the-house on event hall, sybil or manuel
screenshot gallery:
Spoiler:
- Reeeee
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- Location: SPESS
- RaveRadbury
- In-Game Game Master
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Re: Hub request
Do not put MRP server(s) on the hub.trollbreeder wrote:Why not just put every server on the hub at this point?
How's my administrating? Call 1-800-RADBURY
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[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
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- Joined: Mon Apr 20, 2020 7:27 pm
- Byond Username: Wabash
Re: Hub request
Manuel is populated enough and its niche is RP, I wouldn't recommend it be placed on the hub.trollbreeder wrote:Why not just put every server on the hub at this point?
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- Joined: Tue Nov 05, 2019 1:30 am
- Byond Username: Cybersaber101
- Location: Canada, eh?
Re: Hub request
Entirely pointless, players dont magically appear. EH players switched to terry and sybil, adding bagil to the hub is just more pointless shuffling and the headmins need to learn to let it be and change on its own instead of adding shit to the hub.
The same poster, over and over and over and over and over and-
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- Joined: Tue Nov 22, 2016 1:16 am
- Byond Username: Jackrip
Re: Hub request
Majority of players are appearing on sybil because sybil is where the players are at. That is because it is on the hub and bagil is not. When sybil was not on the hub it was basically equal / slightly less pop than bagil. As soon as it was put on the hub the pop shot up.
Either remove sybil from the hub (my preferred) or add bagil (and remove the bunker).
Either remove sybil from the hub (my preferred) or add bagil (and remove the bunker).
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: Hub request
Wrong. Sybil was consistently hitting <10 players, we could have bobbahbrown look at avg player counts for when sybil wasn't hubbed to prove/disprove thisjackrip wrote:Majority of players are appearing on sybil because sybil is where the players are at. That is because it is on the hub and bagil is not. When sybil was not on the hub it was basically equal / slightly less pop than bagil. As soon as it was put on the hub the pop shot up.
Either remove sybil from the hub (my preferred) or add bagil (and remove the bunker).
- RaveRadbury
- In-Game Game Master
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Re: Hub request
I hope the bee works his magic here.Armhulen wrote:Wrong. Sybil was consistently hitting <10 players, we could have bobbahbrown look at avg player counts for when sybil wasn't hubbed to prove/disprove this
How's my administrating? Call 1-800-RADBURY
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[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
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- Joined: Tue Nov 22, 2016 1:16 am
- Byond Username: Jackrip
Re: Hub request
What was wrong with my statement? When exactly was sybil put on the hub?Armhulen wrote:Wrong. Sybil was consistently hitting <10 players, we could have bobbahbrown look at avg player counts for when sybil wasn't hubbed to prove/disprove thisjackrip wrote:Majority of players are appearing on sybil because sybil is where the players are at. That is because it is on the hub and bagil is not. When sybil was not on the hub it was basically equal / slightly less pop than bagil. As soon as it was put on the hub the pop shot up.
Either remove sybil from the hub (my preferred) or add bagil (and remove the bunker).
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: Hub request
i wanna say not soon after new headmins were picked, they changed a lotta stuff with configs.jackrip wrote:What was wrong with my statement? When exactly was sybil put on the hub?Armhulen wrote:Wrong. Sybil was consistently hitting <10 players, we could have bobbahbrown look at avg player counts for when sybil wasn't hubbed to prove/disprove thisjackrip wrote:Majority of players are appearing on sybil because sybil is where the players are at. That is because it is on the hub and bagil is not. When sybil was not on the hub it was basically equal / slightly less pop than bagil. As soon as it was put on the hub the pop shot up.
Either remove sybil from the hub (my preferred) or add bagil (and remove the bunker).
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- Joined: Mon Apr 20, 2020 7:27 pm
- Byond Username: Wabash
Re: Hub request
So would it be possible to visit that option of putting Bagil on the hub to see if the pop suddenly rises after a few days?Armhulen wrote:i wanna say not soon after new headmins were picked, they changed a lotta stuff with configs.jackrip wrote:What was wrong with my statement? When exactly was sybil put on the hub?Armhulen wrote:Wrong. Sybil was consistently hitting <10 players, we could have bobbahbrown look at avg player counts for when sybil wasn't hubbed to prove/disprove thisjackrip wrote:Majority of players are appearing on sybil because sybil is where the players are at. That is because it is on the hub and bagil is not. When sybil was not on the hub it was basically equal / slightly less pop than bagil. As soon as it was put on the hub the pop shot up.
Either remove sybil from the hub (my preferred) or add bagil (and remove the bunker).
- Cobby
- Code Maintainer
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Re: Hub request
being on the hub helps existing pop, it doesn't revive pop as seen with sybil (although tbf it was named lowpop so it prob dissuaded people from joining). The issue is the people who played bagil play nigh-exclusively for the pop and not because it's bagil so just go to sybil since it will be the equivalent to the experience you'd have if bagil was hubbed and with players.
Sybil has been on the hub for a while fyi, it just wasnt populated because of above.
Sybil has been on the hub for a while fyi, it just wasnt populated because of above.
Voted best trap in /tg/ 2014-current
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- Joined: Mon Apr 20, 2020 7:27 pm
- Byond Username: Wabash
Re: Hub request
Sybil is on secret and I prefer dynamic, I've actually been putting up with EU pings-- it is suffering. I think it was populated because of the hub and I believe if Bagil was hubbed it would become as populated as Sybil is regularly, that is what I am asking is to hub Bagil to see if it becomes populated.Cobby wrote:being on the hub helps existing pop, it doesn't revive pop as seen with sybil (although tbf it was named lowpop so it prob dissuaded people from joining). The issue is the people who played bagil play nigh-exclusively for the pop and not because it's bagil so just go to sybil since it will be the equivalent to the experience you'd have if bagil was hubbed and with players.
Sybil has been on the hub for a while fyi, it just wasnt populated because of above.
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- Joined: Mon Apr 20, 2020 7:27 pm
- Byond Username: Wabash
Re: Hub request
Disregard this post, Thank you.
- Reeeee
- Joined: Thu Jul 13, 2017 11:46 am
- Byond Username: LibbySnow
- Location: SPESS
Re: Hub request
imagine having enough pop to populate two servers, much less four and a containment server.
I doubt we would get players to have three running much less the five and spares community is attempting to.
SSethtiders were never permanent pop so i imagine about three is where we will land up in at the end of this.
And doubt not, the end is near.
IT IS COMING ON WHEELS OF FIRE AND THINGS MAKING SLIGHTLY DEFLATED SOUND.
I doubt we would get players to have three running much less the five and spares community is attempting to.
SSethtiders were never permanent pop so i imagine about three is where we will land up in at the end of this.
And doubt not, the end is near.
IT IS COMING ON WHEELS OF FIRE AND THINGS MAKING SLIGHTLY DEFLATED SOUND.
signnatrire
- capn_monkeypaw
- Joined: Sat Jan 06, 2018 5:59 am
- Byond Username: Phuzzylodgik
Re: Hub request
Hub config from ~2020/03/16 through ~2020/04/04:
- Basil: Off
- Sybil: On
- Terry: On
- Events: On
- Manuel: Off
- Basil: On
- Sybil: Off
- Terry: Off
- Events: On
- Manuel: Off
We're consistently hitting 200+ concurrent players across five servers daily during peak times, not counting TGMC.Reeeee wrote:imagine having enough pop to populate two servers, much less four and a containment server.
I doubt we would get players to have three running much less the five and spares community is attempting to.
SSethtiders were never permanent pop so i imagine about three is where we will land up in at the end of this.
And doubt not, the end is near.
IT IS COMING ON WHEELS OF FIRE AND THINGS MAKING SLIGHTLY DEFLATED SOUND.
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- Joined: Tue Nov 22, 2016 1:16 am
- Byond Username: Jackrip
Take Bagil off the hub and keep sybil off the hub
I'd like to request that we keep both bagil and sybil off the hub.
This is mainly due to the impact of really high player counts
- Whatever server is on the hub will receive and extraordinary amount of players, as I type this bagil is hitting 90 pop.
- Massive amounts of players causes heavily time dilation, making the server much less playable and much less enjoyable.
- Admins may become burnt out from the sheer volume of tickets going through with so many first time players
- Whatever server that is not on the hub is very low pop, if neither were on we would see a balance in the playerbase like what was happening before sybil went on the hub
Please add to the discussion
This is mainly due to the impact of really high player counts
- Whatever server is on the hub will receive and extraordinary amount of players, as I type this bagil is hitting 90 pop.
- Massive amounts of players causes heavily time dilation, making the server much less playable and much less enjoyable.
- Admins may become burnt out from the sheer volume of tickets going through with so many first time players
- Whatever server that is not on the hub is very low pop, if neither were on we would see a balance in the playerbase like what was happening before sybil went on the hub
Please add to the discussion
- Arianya
- In-Game Game Master
- Joined: Tue Nov 08, 2016 10:27 am
- Byond Username: Arianya
Re: Take Bagil off the hub and keep sybil off the hub
Merging this into the other thread since it's still active so there's not really a need for a new thread to discuss the very recent changes.
Frequently playing as Aria Bollet on Bagil & Scary Terry
Source of avatar is here: https://i.imgur.com/hEkADo6.jpg
Source of avatar is here: https://i.imgur.com/hEkADo6.jpg
- Coconutwarrior97
- Joined: Fri Oct 06, 2017 3:14 am
- Byond Username: Coconutwarrior97
Re: Hub request
The auto-hub system has been enabled on all servers except Manuel, at 40 population a server will be removed from the Hub, if it ever goes below that number it will be put back on the Hub.
This should keep us from playing whack-a-mole with putting servers on and off the hub in the future.
Headmin Votes:
Coconutwarrior97: Enable auto-hub.
Phuzzylodgik: Enable auto-hub
TWATICUS: Enable auto-hub
This should keep us from playing whack-a-mole with putting servers on and off the hub in the future.
Headmin Votes:
Coconutwarrior97: Enable auto-hub.
Phuzzylodgik: Enable auto-hub
TWATICUS: Enable auto-hub
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