You are dead in ONE second if you are not insulated.
These setups work but tend to get jammed with lockers, secways or janicarts that also get sucked up by disposals.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm
The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
Also: throw in a plasmeme so everyone gets set on fire.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm
The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
a good death-trap is a stun baton with a bluespace battery injected with plasma
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ThanatosRa wrote:My biggest problem is that I can't fix any of this.
Boris wrote:shadowflame either has a brain the size of a pea or one the size of the moon and he's playing 58D chess.
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Cobby wrote:The trash bin... have you lost your way home anon?
PKPenguin321 wrote:for me its emagging the disposals grinder and surrounding it with r-walls, then bypassing the cargo disposals belt so it goes straight to the grinder
I once saw a funny trap where a traitor engi had constructed a windowed treadmill leading to a grinder and had put the HoP or Captain (I forget which) in there before sealing it up. Then he taunted the crew to find the head before they lagged and got sucked into the grinder.
PKPenguin321 wrote:for me its emagging the disposals grinder and surrounding it with r-walls, then bypassing the cargo disposals belt so it goes straight to the grinder
I once saw a funny trap where a traitor engi had constructed a windowed treadmill leading to a grinder and had put the HoP or Captain (I forget which) in there before sealing it up. Then he taunted the crew to find the head before they lagged and got sucked into the grinder.
If I am a regular crewmember I mostly just build it in a secluded place to try to improve my design, like labeling a disposal bin near dorms as a suicide bin. I won't connect one of these to an unlabeled chute in the middle of the hallway or the disposal system as a nonantag.
wesoda25 wrote:Just link disposals to the sm pussy
It is stupidly easy to do on Deltastation, I have yet to be able to do it well on Meta or Box.
Do you just put the output inside the SM airlock? I feel like that would grab everyone's attention and get disassembled in a hot minute.
you don't need to put an output bin, just put an trunk pipe
I think if you put it under the inner SM door it launches them at the SM but it remains hidden under the door
wesoda25 wrote:Just link disposals to the sm pussy
It is stupidly easy to do on Deltastation, I have yet to be able to do it well on Meta or Box.
Do you just put the output inside the SM airlock? I feel like that would grab everyone's attention and get disassembled in a hot minute.
you don't need to put an output bin, just put an trunk pipe
I think if you put it under the inner SM door it launches them at the SM but it remains hidden under the door
There is making an easy way into the SM with disposals and then there is linking all the disposals on the station directly into the SM, so anyone you disposal gets dusted. Or better yet, any disposal trap you make in the hallway leads to dusting
Shadowflame909 wrote:a good death-trap is a stun baton with a bluespace battery injected with plasma
Bluespace batteries are really excessive when a high cap battery does the same thing but with less collateral. It's also funny to go at someone with a stunprod, get it disarmed, and then have them click you and blow themselves up.
My favorite death trap isn't really a trap, but putting people in a glass box with a emagged cuban pete machine is always a fun traitor gimmick except when people are lame and go afk or suicide.
Edward Sloan, THE LAW
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