Marine Emergency Response Team [Pending squad refactor].
Rework SD to have a large shuttle attached, making it a dual self-destruct and evacuate mini-game instead.
Radial menus.
Larvas that burst without a client or go SSD without finding a new one, on the same z-level than a xeno ruler, should auto-burrow.
MP skills and tank access removed from ERTs.
Shrike's psychic whisper opens a two-way channel so host and xeno can comunicate. Possibly temporarily giving the host a similar action button to send messages to the Shrike.
Make separate weapon bullet types have a different name (SMG and pistol can't both be named 9x19mm, since they will not fit thanks to the code), this is a lore/realism change, not a balance one.
Balance reworks:
Thrown grenades have a chance to ignore mobs crossed by, lower the longer they travel. Even higher chance if thrown from a grenade launcher.
Sniper and general off-screen damage should focus in debuffs (fire, stagger, stuns) instead of damage..
Larger reworks:
Pain/stamina
Factions/squads
Pheromones.
Last edited by Rohesie on Thu May 30, 2019 10:34 pm, edited 22 times in total.