Dangerous shuttle purchases as non-antag.
- Gouty
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Dangerous shuttle purchases as non-antag.
Meme shuttles are cool. But if you buy the hyperfractal gigashuttle, or the arena, or the asteroid, or that one that is full of plasma stuff (that might have just been an adminmeme though) people are going to die. Should you be allowed to do it as a non-antag? Discuss
- Nabski
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Re: Dangerous shuttle purchases as non-antag.
I think they're hilarious, so yes. It's not like you have no warning about it, and you can always pussy out and take a pod.
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Re: Dangerous shuttle purchases as non-antag.
I'd say the captain should be able to buy dangerous meme shuttles as long as its not an every round thing, but if your not an antag and you buy a meme shuttle that you could reasonably expect to cause deaths and then people die I see no reason to treat it differently from SM sabotage or releasing plasma or [insert other deliberate creation of death trap here].
- Bluespace
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Re: Dangerous shuttle purchases as non-antag.
Remember that pods are available and it's extremely rare for every pod to be filled.
Meme shuttles exist to provide some minor conflict or survival, and provide interaction between the captain and the crew.
All is good as is.
Meme shuttles exist to provide some minor conflict or survival, and provide interaction between the captain and the crew.
All is good as is.
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Re: Dangerous shuttle purchases as non-antag.
Most bad shuttle purchases aren't captains interacting with the crew, they are greyshirts stealing all access and ordering the shuttle in an attempt to annoy sec and command so they can feel cool by evading or outrobusting them.Bluespace wrote:Meme shuttles exist to provide some minor conflict or survival, and provide interaction between the captain and the crew.
All is good as is.
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Re: Dangerous shuttle purchases as non-antag.
I still believe the very deadly ones should be high priced shuttles, as I'd prefer "paying to 'grief' " over "getting paid to 'grief' ".
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Re: Dangerous shuttle purchases as non-antag.
Bluespace wrote:Remember that pods are available and it's extremely rare for every pod to be filled.
Meme shuttles exist to provide some minor conflict or survival, and provide interaction between the captain and the crew.
All is good as is.
Nabski wrote:I think they're hilarious, so yes. It's not like you have no warning about it, and you can always pussy out and take a pod.
- Deitus
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Re: Dangerous shuttle purchases as non-antag.
i still find it funny that people see the asteroid as game-breakingly deadly. if you dont have the presence of mind to think to yourself "huh i bet this huge grid of blue circles that usually denote a shuttle arrival are nothing" for a full ten seconds (not counting the time it actually takes to spawn in), that is frankly a massive case of the gitguds.
that said, some of the other shuttles like the supermatter shuttle are a bit much even in my opinion.
that said, some of the other shuttles like the supermatter shuttle are a bit much even in my opinion.
- Arianya
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Re: Dangerous shuttle purchases as non-antag.
The previous ruling on this was that deadly meme shuttles on the odd occasion are fine. Buying the asteroid every round is probably when its time to bwoink.
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Re: Dangerous shuttle purchases as non-antag.
what if 2 shuttles
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- Gouty
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Re: Dangerous shuttle purchases as non-antag.
Except Omega StationBluespace wrote:Remember that pods are available
Yes pleeesePKPenguin321 wrote:what if 2 shuttles
- Deitus
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Re: Dangerous shuttle purchases as non-antag.
- CitrusGender
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Re: Dangerous shuttle purchases as non-antag.
My policy has always been if it has been called more than twice in a row, they are asked to stop. Usually, I'll tell them the round before to stop, never leave a note for it unless it becomes a habit. It's funny when it happens, though (again) things get less funny if they happen each round.
- TehSteveo
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Re: Dangerous shuttle purchases as non-antag.
It should be fine as long as people don't run it into the ground. Having the same shuttle called every round for five hours straight kills the point of something that is different and fun.
Freedom
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- kevinz000
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Re: Dangerous shuttle purchases as non-antag.
i believe this should be allowed as long as they don't spam "wooden box" for 5 hours on end.
i also believe that if they use a bad shuttle they (help or directly) open themselves up to conflict and retaliation from the crew, who doesn't want to be on a wooden box to blow the fuck up.
i also believe that if they use a bad shuttle they (help or directly) open themselves up to conflict and retaliation from the crew, who doesn't want to be on a wooden box to blow the fuck up.
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- Saegrimr
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Re: Dangerous shuttle purchases as non-antag.
I had a problem with this long ago before the blue bubbles got added, and even afterwards its hard to spot them against the light grey tile floors.
The real problem here, as with anything remotely fun on this game:
The real problem here, as with anything remotely fun on this game:
TehSteveo wrote:It should be fine as long as people don't run it into the ground.
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Re: Dangerous shuttle purchases as non-antag.
>give people the option to freely buy a shuttle
>can't freely buy a shuttle
Either true freedom to buy whatever as many times as you want or make it admin approval like station names you fucking commies.
Or here's an idea: code it so you can't buy the same shuttle as the previous round
>can't freely buy a shuttle
Either true freedom to buy whatever as many times as you want or make it admin approval like station names you fucking commies.
Or here's an idea: code it so you can't buy the same shuttle as the previous round
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bandit wrote:what is this
a correct post by pillz
- Arianya
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Re: Dangerous shuttle purchases as non-antag.
Or just don't buy asteroid with engines every round.
Not all player issues have to be a code issue.
Not all player issues have to be a code issue.
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Re: Dangerous shuttle purchases as non-antag.
Seeding a random list of shuttle options every round to choose from would be pretty slick
like one shit-tier shuttle, a couple of mid-range, a couple of premium, and a luxury
like one shit-tier shuttle, a couple of mid-range, a couple of premium, and a luxury
- Anonmare
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Re: Dangerous shuttle purchases as non-antag.
Why not restrict the dangerous shuttles to an emag list
>inb4 >emag bloat
>inb4 >emag bloat
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Re: Dangerous shuttle purchases as non-antag.
>headmin says this is literally fine just take pods you pussies
>2 admins waltz in and say YEAH IMA BWOINK PEOPLE ANYWAYS
come on
>2 admins waltz in and say YEAH IMA BWOINK PEOPLE ANYWAYS
come on
- Dax Dupont
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Re: Dangerous shuttle purchases as non-antag.
It's not an admeme, it's my Disco Inferno shuttle.Gouty wrote:or that one that is full of plasma stuff (that might have just been an adminmeme though)
https://github.com/tgstation/tgstation/pull/33230
Also robustin was right for once.

Also, what do you consider dangerous? I'd consider Oh Hi Daniel and Asteroid dangerous too. Those always lead to at least one death that wouldn't happen otherwise.
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Re: Dangerous shuttle purchases as non-antag.
Asteoroid is fine if you don't dodge it it your fault
Wooden box is the worst there's no way to dodge a bomb on there no matter how small unless it's a low effort 50/50.
Wooden box is the worst there's no way to dodge a bomb on there no matter how small unless it's a low effort 50/50.
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- RogueSteampunker
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Re: Dangerous shuttle purchases as non-antag.
>Arguing that dangerous shuttles shouldn't be buyable as a nonantag.
>Admins still bwoink people over asking for nuke codes multiple rounds in a row
Quite simply, it's only a problem when spammed, and that's the point when an admin steps in. We don't need to neuter ANOTHER part of the game because one shuttle is a little easier to bomb than the other.
>Admins still bwoink people over asking for nuke codes multiple rounds in a row
Quite simply, it's only a problem when spammed, and that's the point when an admin steps in. We don't need to neuter ANOTHER part of the game because one shuttle is a little easier to bomb than the other.
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Re: Dangerous shuttle purchases as non-antag.
honestly the meteor shuttle is more beneficial than harmful and i genuinely think outside of crushing retards it trumps all other shuttles thanks to its size, but Mark and the stv are shit because a shitty bomb can kill everyone on those shuttles instantly
- Nilons
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Re: Dangerous shuttle purchases as non-antag.
Like 70% of all things policy & humour, its only shit when it's overdone
- Rustledjimm
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Re: Dangerous shuttle purchases as non-antag.
I would say it's entirely fine up to a point.
When it actually becomes noticeable that someone is buying the same crappy shuttle again and again then it's gone too far and is spam they should get a quick warning bwoink.
When it actually becomes noticeable that someone is buying the same crappy shuttle again and again then it's gone too far and is spam they should get a quick warning bwoink.
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- Arianya
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Re: Dangerous shuttle purchases as non-antag.
Arianya wrote:The previous ruling on this was that deadly meme shuttles on the odd occasion are fine. Buying the asteroid every round is probably when its time to bwoink.
Glad we get to have this thread again for the exact same result.
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Re: Dangerous shuttle purchases as non-antag.
"Your fault"kevinz000 wrote:Asteoroid is fine if you don't dodge it it your fault
Wooden box is the worst there's no way to dodge a bomb on there no matter how small unless it's a low effort 50/50.
Unless of course botany has filled the exit from escape with banana peels. Which i have seen numerous times.
This. Seriously. I asked this before, and Kor's excuse was that "well it endangers the crew so you would never buy it normally otherwise." Which is complete bs honestly.Cobby wrote:I still believe the very deadly ones should be high priced shuttles, as I'd prefer "paying to 'grief' " over "getting paid to 'grief' ".
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Re: Dangerous shuttle purchases as non-antag.
Why would the admins who consider it griefing to buy Shuttle A suddenly consider it good behavior if Shuttle A functioned the exact same but also bankrupted cargo
If you bring something less than ideal to the station there should be some kind of tradeoff bonus for doing so (and vice versa)
If you bring something less than ideal to the station there should be some kind of tradeoff bonus for doing so (and vice versa)
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Re: Dangerous shuttle purchases as non-antag.
I don't consider it good behavior but it wouldn't be right for me to ban for it when the people who die are the ones okay with it and the common mentality is that it's okay to do as a nonantag nonconsecutively.I don't like the shuttles to begin with when they're just there for lolgrief, it's just that now it'sKor wrote:Why would the admins who consider it griefing to buy Shuttle A suddenly consider it good behavior if Shuttle A functioned the exact same but also bankrupted cargo
If you bring something less than ideal to the station there should be some kind of tradeoff bonus for doing so (and vice versa)
1) uncommon enough to not be a nuisance which seems to be the default here AND now admins are pretty much out of the equation because the mechanics enforce the policy (a good thing imo).
2) not a benefit to anyone now that cargo doesn't get credits, meaning you're open to retaliation since you don't have any excuse.
Also you can "bank" the money by placing it in stock. If you don't want to lose it to shitler captains greys being greys someone totally on accident confirming the death shuttle purchase, invest today!
Just take a look at the luxury shuttle. It's basically pay to grief cargo doubly (buying the shuttle along with taking money from vault to get in) along with paying to grief the crew (the poor mans section is a deathtrap worse than oh hi daniel). 0 Issues with it being spammed and 0 issues with people griping about how cargo is now fugged, no?
Let's be clear, we (I) are not encouraging the shuttles to be priced so they may be obtained roundstart and can just lolnope cargo's basic starting points. I am expecting them to be on par with luxury and arena so they take a while to get if gotten at all.
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- leibniz
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Re: Dangerous shuttle purchases as non-antag.
tbh smaller shuttles are a bigger issue than dangerous ones
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- Calibraptor
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Re: Dangerous shuttle purchases as non-antag.
I like buying the asteroid shuttle because it's basically sanctioned griefing :^)
- Limski
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Re: Dangerous shuttle purchases as non-antag.
Calibraptor wrote:I like buying the asteroid shuttle because it's basically sanctioned griefing :^)
- Dax Dupont
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Re: Dangerous shuttle purchases as non-antag.
@cobby, there's indeed a reason why I priced the disco inferno shuttle as much as the arena and luxury shuttle.
- BeeSting12
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Re: Dangerous shuttle purchases as non-antag.
captains that buy these shuttles are valid and im gonna laugh at them if they ahelp for being killed. if youre gonna do shitty things you better be robust enough to back it up.
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Re: Dangerous shuttle purchases as non-antag.
i didn't know you were a headminBeeSting12 wrote:captains that buy these shuttles are valid and im gonna laugh at them if they ahelp for being killed. if youre gonna do shitty things you better be robust enough to back it up.
Limey wrote:its too late.
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Re: Dangerous shuttle purchases as non-antag.
ive seen headmins rule on that beforeQbopper wrote:i didn't know you were a headminBeeSting12 wrote:captains that buy these shuttles are valid and im gonna laugh at them if they ahelp for being killed. if youre gonna do shitty things you better be robust enough to back it up.
https://tgstation13.org/phpBB/viewtopic ... 30#p313973
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- Rustledjimm
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Re: Dangerous shuttle purchases as non-antag.
An insight into Qboppers lifeQbopper wrote:i was mostly shitposting
So uhh, I'm an admin. Please leave feedback! Oops took me a while to strike that through.
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Re: Dangerous shuttle purchases as non-antag.
I joked that some of these shuttles were flying policy threads.
On one hand I support Captain having discretion to do stupid dangerous shit and let ~emergent RP~ take care of it. Or alternatively, don't ride the death shuttles if you don't want to die. They invented pods for a reason.
On the other hand we have all sorts of decisions punishing captains for doing dangerous shit. My last ban was upheld because even my bounty for lizard/cat tails COULD have (but didn't) result in people dying/having their round ruined.
Yet here we are where Captains are totally allowed to order shuttles that have a 99.999% of killing innocents.
There needs to be a guiding principle here because its cases like this that show how our policy is an incoherent patchwork for the harder cases.
Also @shitty tradeoff logic:
Tradeoffs are only meaningful is the person who benefits has to pay a meaningful price. No captain has ever cared about Cargo unless someone emagged the console or its a revolution. Hell, captains are more likely to benefit if a broke-ass cargo isn't cracking open weapon crates. The only thing high prices do is keep the dumbass captains who dont know about tech disks from ordering the high-end grief and settling for basic-grief packages like Oh, Hi Daniel. That's hardly a nuanced tradeoff that keeps grief shuttles in line.
On one hand I support Captain having discretion to do stupid dangerous shit and let ~emergent RP~ take care of it. Or alternatively, don't ride the death shuttles if you don't want to die. They invented pods for a reason.
On the other hand we have all sorts of decisions punishing captains for doing dangerous shit. My last ban was upheld because even my bounty for lizard/cat tails COULD have (but didn't) result in people dying/having their round ruined.
Yet here we are where Captains are totally allowed to order shuttles that have a 99.999% of killing innocents.
There needs to be a guiding principle here because its cases like this that show how our policy is an incoherent patchwork for the harder cases.
Also @shitty tradeoff logic:
Tradeoffs are only meaningful is the person who benefits has to pay a meaningful price. No captain has ever cared about Cargo unless someone emagged the console or its a revolution. Hell, captains are more likely to benefit if a broke-ass cargo isn't cracking open weapon crates. The only thing high prices do is keep the dumbass captains who dont know about tech disks from ordering the high-end grief and settling for basic-grief packages like Oh, Hi Daniel. That's hardly a nuanced tradeoff that keeps grief shuttles in line.
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Re: Dangerous shuttle purchases as non-antag.
the Oh, Hi Daniel did nothing wrong >:(
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Re: Dangerous shuttle purchases as non-antag.
@Robustin the trade off is now Cargo is pissed at you so enjoy getting valided at the earliest convenience 

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Re: Dangerous shuttle purchases as non-antag.
ordering the asteroid should not give you money
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Re: Dangerous shuttle purchases as non-antag.
And would you ban him if he killed the mutineers?Cobby wrote:@Robustin the trade off is now Cargo is pissed at you so enjoy getting valided at the earliest convenience
I should have just made them automated and random to avoid all this I dont know why one of the most stressful and understaffed roles getting to decide the round end twist is so unpalatable to some admins
@Robustin I pretty regularly see people buy the asteroid shuttle as soon as the war declaration comes in, at least some people are using it as intended
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Re: Dangerous shuttle purchases as non-antag.
No because he owns the station, including cargo and shuttle purchases. He’s within his right to do that, you’re within your right to fight back if you’re inclined, and he’s within his right to defend himself should you choose that.
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- Rustledjimm
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Re: Dangerous shuttle purchases as non-antag.
Actually no he's in control of the station. NanoTrasen own it. Do you know the difference between ownership and control?Cobby wrote:No because he owns the station, including cargo and shuttle purchases.
I'm gonna need to know your age sorry.
So uhh, I'm an admin. Please leave feedback! Oops took me a while to strike that through.
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Re: Dangerous shuttle purchases as non-antag.
The asteroid isn't the biggest issue, you can step out of the way easily. The big issues are the hyperfractal and inferno shuttles, and to a lesser extent the incredibly small ones that can be easily wiped clean by one bomb.
Shuttles are also most definitely not "a reward for the captain", it's a "reward" for whoever steals all access and sneaks onto the bridge or captains office, then immediately fucks off.
Making the captain valid doesn't count as fair play for ordering a dangerous shuttle because you're basically reenacting a reverse copy of the "kill Ian so that the HoP tries to attack you so you can kill him" situation we hated so much, except the person baiting the fight has access to all the guns on the station, a very dangerous sword, and the entirety of security and command under him. Not only do you need to actually kill the captain (no small task), you need to make sure that everyone from command and security is either onboard or doesn't care, or you're gonna get yourself killed.
And lastly, letting the captain/whoever else giggle to themselves because they ordered a shuttle that can/will get people killed without getting in trouble is the lamest kind of reward that goes against everything we expect from players in the rules. You literally cannot argue that this doesn't stick out from normal expectations of the rules.
Shuttles are also most definitely not "a reward for the captain", it's a "reward" for whoever steals all access and sneaks onto the bridge or captains office, then immediately fucks off.
Making the captain valid doesn't count as fair play for ordering a dangerous shuttle because you're basically reenacting a reverse copy of the "kill Ian so that the HoP tries to attack you so you can kill him" situation we hated so much, except the person baiting the fight has access to all the guns on the station, a very dangerous sword, and the entirety of security and command under him. Not only do you need to actually kill the captain (no small task), you need to make sure that everyone from command and security is either onboard or doesn't care, or you're gonna get yourself killed.
And lastly, letting the captain/whoever else giggle to themselves because they ordered a shuttle that can/will get people killed without getting in trouble is the lamest kind of reward that goes against everything we expect from players in the rules. You literally cannot argue that this doesn't stick out from normal expectations of the rules.
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