How should we go about developing the first Planetary Station. While in all likelihood someone has already started, but nonetheless its a important issue to discuss.
We can go a lot of directions with the station, we could just port Box/Meta over and make minor changes therein. Or we create a new station.
If we make a new station, how would we go about it.
Would it be akin to Aliens, where you have a large base where all the structures are mostly free standing and don't connect directly with each other, surronded by a large wall. Or do we go for something akin to our current space stations where most of the structures are connected together.
Your thoughts?
The Station/Base
- Steelpoint
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- TheColdTurtle
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- kevinz000
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Re: The Station/Base
TheColdTurtle wrote:I like the idea of hallways.
Local catgirl scratching post - Shezza
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Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
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Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
- Iatots
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Re: The Station/Base
The atmosphere composition must be decided first before you can make many meaningful design decisions.
Personally, I am not a fan of free standing concrete/metal buildings.
Personally, I am not a fan of free standing concrete/metal buildings.
- Tokiko2
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Re: The Station/Base
Consider taking a look at some of the baystation multi z-level maps before you guys start mapping.
- MrEousTranger
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Re: The Station/Base
Love the aliens idea
I don't play often but when I do I'm Kyp Astar normally a sec role unless I'm bored and go assistant.One person on this planet wrote:Wow you're funny and original Eous
- XDTM
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Re: The Station/Base
I always wanted a courtyard somewhere, maybe with a pond or a fountain
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
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