New 'AI Nerf'
- Tunder
- Joined: Mon May 18, 2015 2:08 am
- Byond Username: Tunderchief
- Location: Killadelphia, Pistolvania
New 'AI Nerf'
Does the AI get an automatic warning now when cams are cut? Because the previous way where you only had a 1 in 4 chance of sending the alarm was superior. The new AI changes were flaunted as balances meant to tone down AI validhunting, but if they automatically send an alarm it's anything but.
wól dir, spér, kriuze únde dorn,
wê dir, heiden, dáz ist dir zorn.
wê dir, heiden, dáz ist dir zorn.
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: New 'AI Nerf'
iirc, bashing them alerts the AI, cutting them does not
EMPs send and alert but only after the camera re-activates
EMPs send and alert but only after the camera re-activates
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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- Joined: Sat Apr 19, 2014 11:23 am
- Byond Username: Miauw62
Re: New 'AI Nerf'
there is a thread for this already.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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- Joined: Tue May 20, 2014 6:53 pm
- Byond Username: Cheimon
Re: New 'AI Nerf'
What do I need to bash a camera? How strong an object? Is it only certain ones? Because I think I tried a baton the other day and I don't think it worked.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: New 'AI Nerf'
Damage greater than or equal to 10 (the "or equal to" part is in a separate PR, don't know if it's merged yet), basically similar to juggs
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