First up is a new tool for engineering:
Metal-Foam Sprayer
(Handgun-like design, most likely a resprited/modified combat hypospray)
Identical to the metal foam grenades in utility, but now they have an increased amount of accuracy for rapid breach patching. These tools can be seen in Dead Space as well to act as temporary welders to keep minor space breaches sealed. Essentially, all it does is spray metal foam walls in front of you, the same effect as the foam grenade, they take a couple seconds to 'set'. It will be limited ammo, refuel-able by either unique metal foam ammo cartridges (ala airlock painter) or chemistry, not sure which is easier to set up. You can set it to spray 3 tiles in front of you or just 1, like a spray bottle, as well.
Like all fun things, it has its uses for traitors. Spray some walls behind you in maint while running from security to stall them (not for very long, it's incredibly easy to smash through metal foam with a baton/seclite) or block off an area before you murder someone.
For reference, this is what the combat hypospray looks like.
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Also, I was playing through dead space 3 recently, and in the first chapter Isaac breaks an emergency glass and pulls out a device that looks like this and hands it to Norton so he can seal a breach, that's where the inspiration came from. It's a relatively straightforward an essential device for space station engineering I'd like to think.
Zipties
(plastic disposable handcuffs for security and borgs)
Most modern day security or military police forces use zip ties instead of handcuffs for their convenience. Essentially, how they will work is be short-term handcuffs, much like cable ties, EXCEPT you can stack them like materials(and keep 'stacks' of them in your inventory/belt, up to 10 or so). The downside to this is that after you take them off a criminal, they disappear as you're basically 'cutting' them off and destroying their utility. They're one-use handcuffs with a shorter timer that security can hold more of if they're dealing with high volumes of criminals.
Security borgs will also dispense these instead of handcuffs, so when they take handcuffs off of criminals, they don't have a pair of handcuffs laying on the ground they can't pick up.
Nuke ops will have a box of these instead of handcuffs on their shuttle because they're badass hired PMCs and it'd fit their aesthetic more.
The 'white' cable color is almost never used and I will most likely remove it so that white cable cuffs are not confused with plastic zipties if this is ever added, but that's a really minor thing, and if the sprites of zipties are unique enough from cable cuffs it won't be needed either.