Thank you for posting, Lacran. I appreciate the opportunity to have an engaged discussion with you about this
Lacran wrote: ↑Thu Aug 22, 2024 5:51 am
To better explain my concern, do you think your behaviour regarding this recent drama, represents someone who's attentive to, and acting with the player's best interests at heart? and demonstrates the capable navigation of a minefield of negativity?
Gonna start with this and answer it clearly: no, that wasn't leader behavior.
Lacran wrote: ↑Thu Aug 22, 2024 5:51 am
I was hoping you could help me reconcile how conflicted I feel regarding your new platform, and how it seems juxtaposed with your tone in the wallening thread:
Most of these posts are pulled from the peanut thread which also ended up being the feedback thread. I've only realized in retrospect that there wasn't a public feedback thread on the coding and they probably should have been separate.
RaveRadbury wrote: ↑Sat Aug 03, 2024 12:36 am
It's interesting to see a whole bunch of new people I don't recognize cope in the same way and intensity that the old guys coped in back when they were mad. Some of the old guys are still around, still coping. Life's funny like that.
Sorted the github prs by
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reacts and strolled down memory lane...
I wouldn't have put this in a real feedback thread. This was banter, reflecting my frustration with what I saw as overblown reactions. It wasn’t about dismissing real opinions, but rather about addressing the entitled mindset where people treated the game like a product they paid for, and continued to express resentment even after claiming it was 'ruined'.
Like when you said:
Lacran wrote: ↑Fri Aug 02, 2024 6:31 pm
I love it when coders add shit that contributes nothing but frustration
In the same thread, is that a post you would have made in a real feedback thread? Would you have posted your roofening idea in there? I don't think you would have. I think we have the same logical boundary between the player's club and the rest of the forums.
RaveRadbury wrote: ↑Sat Aug 03, 2024 4:06 pm
I recently ran into a game, Dead Estate, that's doing the whole robotron roguelike room but their fresh spin was 3/4ths isometric which, yeah, does mean that I had to adapt and my aim didn't always work out how I thought it would. But you do adapt. Imo the only valid arguments for this line of thought are in regards to new player experience.
This was a part of a bigger quote and discussion about depth perspective in games, which involved me having a misunderstanding that timonk took the time to explain a few posts down. I see the last line is likely the part that causes you the most concern. It was an assertion in the shitposting zone, and I was proven wrong shortly after by Timonk. Perhaps if I had gone out of my way to make a post confirming that I had ceded to Timonk's point? I've found peanut threads frequently live up to the "pissing in a sea of piss" expectation of people tossing out opinions and making assertions and as long as we're not being too vicious with each other all's fair? Either way it was a shaky assertion and if I was asked to make it on the record I wouldn't have.
RaveRadbury wrote: ↑Sat Aug 03, 2024 12:36 am
Generally when head coders or MSO say "This is the way that it's going to be" I don't really care to be against it. I've yet to see a case where it didn't make sense for them to do it that way. I prefer to consider what can be done to make the change easier for everyone. Gently reminding people "This happens all the time" tends to be pretty helpful, especially with all the new faces in the github.
RaveRadbury wrote: ↑Sat Aug 17, 2024 6:47 am
Nah, some people will come back when all the bugs get worked out. New people will show up who didn't know how it used to be. This is how it goes.
This is the thing I was talking about so my guess is that I failed to communicate tone here. This was in response to someone who asked "Is this really how it ends?" Did I come off as sneering or mocking when I said this? It was a very low energy statement from me. I don't think anyone was doing great at this point.
RaveRadbury wrote: ↑Sat Aug 17, 2024 10:49 pm
Y'all need to chill out, my point remains that this is cyclical in nature and we have these kinds of conversations every time.
This is where things started to get messy. By this point, I was two or three exchanges deep with Timonk, and then Dax and Jac added their observations, which made me realize I wasn’t handling the conversation as well as I could have.
Lacran wrote: ↑Thu Aug 22, 2024 5:51 am
Jac expressed their concerns that your defence of the matter was only serving to exacerbate the situation. There was also a number of vague criticsms by others direct towards "people in this thread", but I can't quote them in good faith as we can't guarantee they were directed at you.
Timonk, Thranos, donk and myself attempted to explain to you that this approach sounds like you're saying player investment to oppose this change seemed naïve, and that it's really invalidating to discuss a significant exodus on players like they're a few eggs needed to make this omelet.
If your concern is "will you act like this ever" yeah it could happen if I'm having a bad one, but if your concern is "will you act like this in the leadership position" no, I won't.
Opening up to this kind of engagement with people is an attempt to demonstrate that.
We might have some contention here and it might need more than just two posts to get through but I'm having a hard time putting my finger on exactly where the problem is
Was my presentation too blunt? Did my behavior not align with what’s expected of someone in my position? Or was there an expectation that I should have responded to all points raised, even those not directly addressed to me?
If you could clarify where I fell short, I’d appreciate it as it would give me more to think on.
Lacran wrote: ↑Thu Aug 22, 2024 5:51 am
Do you feel like your cyclical status quo mindset, might've been at odds with the change players needed and may continue to need, and if so, what specific lessons have you taken from that to guide you through the new era you're excited to be a part of?
Unless the 'needed change' was something drastic like '/tg/station Dying From This,' I believe my ability to step back and consider the big picture during turmoil is valuable for the community. Where I fell short was in how I presented my views and followed up. Although I’m an extrovert, I’m more of a thinker, which sometimes leads me to be insensitive. I’m committed to improving in this area and ensuring my interactions are more thoughtful.
I think one solid takeaway from this whole experience that you might appreciate is that The Wallening and The Sinful Forum Ban both have in common an important lesson of "Taking the time to get full approval from ruling powers before announcing your thing so you can make it quick because you're uncertain about reactions is an incredibly bad move that will piss off everyone more than if they had been normal mad. Then you're stuck, likely exhausted, and have no real way to escalate up or down because the die has been cast, you cast that die." And believe me, now that I've seen this twice, I will probably point it out every time I see it to keep other people from making such a big mistake.
A concrete solution to this is to see if we can't put some structure into the admin team that's a little more concerned with communication and PR. If more effort had been put into getting the word out about the wallening players wouldn't have been evoking Vogons. I think there's a lot of room for improvement in that area with application that goes beyond upcoming PRs. We could get community coordination and events going, it could be pretty sweet.