Humans are not actually defined in the wiki silicon policy.

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Constellado
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Humans are not actually defined in the wiki silicon policy.

Post by Constellado » #734400

I understand that in silicon policy, humans are all the beings that when scanned with a health scanner, it says human. (I think) Plus all the stuff thats on the table inside the wiki rules.

It doesn't actually define the first part in the wiki silicon rule page!

There is a table that explains what is human and what is not, however! It does not include a basic ass, obvious, human in the chart.

It defines everything as human or not, apart from humans. I hope this makes sense.

It also says all syndicate traitors are human in the chart. Some will not be human, obviously.

This needs to be fixed!
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bingusdingus
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Re: Humans are not actually defined in the wiki silicon policy.

Post by bingusdingus » #734436

The Wiki needs an overhaul in general. For a game so reliant on having external sources of information, tg's wiki leaves a lot to be desired.There have been countless times where I can find no information on something when looking on the wiki. Even when I do find something, it could be incomplete and not help much. I would happily join a team of people to try and catalogue as much as possible for ease of players. There is no reason why information should be as gatekept as it is.
GPeckman
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Re: Humans are not actually defined in the wiki silicon policy.

Post by GPeckman » #734456

bingusdingus wrote: Wed Jul 24, 2024 6:29 pm The Wiki needs an overhaul in general. For a game so reliant on having external sources of information, tg's wiki leaves a lot to be desired.There have been countless times where I can find no information on something when looking on the wiki. Even when I do find something, it could be incomplete and not help much. I would happily join a team of people to try and catalogue as much as possible for ease of players. There is no reason why information should be as gatekept as it is.
Fun fact; you can go edit the wiki right now. Since they're the same website, every forum account also works as a wiki account right out of the box.
bingusdingus
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Re: Humans are not actually defined in the wiki silicon policy.

Post by bingusdingus » #734461

GPeckman wrote: Wed Jul 24, 2024 7:54 pm
bingusdingus wrote: Wed Jul 24, 2024 6:29 pm The Wiki needs an overhaul in general. For a game so reliant on having external sources of information, tg's wiki leaves a lot to be desired.There have been countless times where I can find no information on something when looking on the wiki. Even when I do find something, it could be incomplete and not help much. I would happily join a team of people to try and catalogue as much as possible for ease of players. There is no reason why information should be as gatekept as it is.
Fun fact; you can go edit the wiki right now. Since they're the same website, every forum account also works as a wiki account right out of the box.
That's good to know! I may take a look and see what I can contribute. I can't promise anything because I do have a lot of gaps in my knowledge, I am in no position to write guides on just about anything. I've been trying to get better at reading the source code to find how certain things work, so that may help, and I can spin up my own server for testing so I'll see what I can do.
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Justice12354
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Re: Humans are not actually defined in the wiki silicon policy.

Post by Justice12354 » #734474

Constellado wrote: Wed Jul 24, 2024 9:15 am I understand that in silicon policy, humans are all the beings that when scanned with a health scanner, it says human. (I think) Plus all the stuff thats on the table inside the wiki rules.

It doesn't actually define the first part in the wiki silicon rule page!
Adding a definition to "human" is pointless when our objective is to make silicon policy shorter and easier to read. If a player doesn't know what a human is, then maybe we should suspect them of being a robot!
Constellado wrote: Wed Jul 24, 2024 9:15 am There is a table that explains what is human and what is not, however! It does not include a basic ass, obvious, human in the chart.

It defines everything as human or not, apart from humans. I hope this makes sense.

It also says all syndicate traitors are human in the chart. Some will not be human, obviously.

This needs to be fixed!
The table is basically saying that being a Syndicate Traitor does not make a non-human, which applies adjacently to magic users. Maybe the table could be slightly change to reflect better this aspect, but I've never seen anyone say "Well, the table says that Traitors are human, so all Traitors are human", so I don't see urgent issues, or even necessary changes, with the current form of the Silicon Policy regarding your suggestions.
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Longestarmlonglaw
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Re: Humans are not actually defined in the wiki silicon policy.

Post by Longestarmlonglaw » #734481

[/quote]
Fun fact; you can go edit the wiki right now. Since they're the same website, every forum account also works as a wiki account right out of the box.
[/quote]
You can't on some pages if they're protected, You'll have to bother an admin to make those changes.
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Lacran
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Re: Humans are not actually defined in the wiki silicon policy.

Post by Lacran » #734550

Plato defined them as a featherless biped. I think we should make that official policy
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Vekter
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Re: Humans are not actually defined in the wiki silicon policy.

Post by Vekter » #734556

Longestarmlonglaw wrote: Thu Jul 25, 2024 3:11 am You can't on some pages if they're protected, You'll have to bother an admin to make those changes.
You can ping me in #help and I'll harangue the headmins until they update it.
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ekaterina
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Re: Humans are not actually defined in the wiki silicon policy.

Post by ekaterina » #734567

Lacran wrote: Thu Jul 25, 2024 7:48 pm Plato defined them as a featherless biped. I think we should make that official policy
That would make catbeasts human. Lizards and plasmamen, too. Even mechs. Golems would suddenly be human.
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Lacran
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Re: Humans are not actually defined in the wiki silicon policy.

Post by Lacran » #734568

ekaterina wrote: Thu Jul 25, 2024 10:26 pm
Lacran wrote: Thu Jul 25, 2024 7:48 pm Plato defined them as a featherless biped. I think we should make that official policy
That would make catbeasts human. Lizards and plasmamen, too. Even mechs. Golems would suddenly be human.
Well yes, obviously we'll need to add feathers to them.
Longestarmlonglaw
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Re: Humans are not actually defined in the wiki silicon policy.

Post by Longestarmlonglaw » #734570

Vekter wrote: Thu Jul 25, 2024 8:23 pm
Longestarmlonglaw wrote: Thu Jul 25, 2024 3:11 am You can't on some pages if they're protected, You'll have to bother an admin to make those changes.
You can ping me in #help and I'll harangue the headmins until they update it.
Why can only headmins edit protected pages? why not ALL admins?
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Vekter
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Re: Humans are not actually defined in the wiki silicon policy.

Post by Vekter » #734585

Longestarmlonglaw wrote: Thu Jul 25, 2024 11:08 pm
Vekter wrote: Thu Jul 25, 2024 8:23 pm
Longestarmlonglaw wrote: Thu Jul 25, 2024 3:11 am You can't on some pages if they're protected, You'll have to bother an admin to make those changes.
You can ping me in #help and I'll harangue the headmins until they update it.
Why can only headmins edit protected pages? why not ALL admins?
Because we use protected pages for policy reference. Stuff on protected pages is actively treated as a direct ruling from head admins, so if regular admins could edit it, they could change what a rule says whenever they want for their own use.
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Vekter wrote:You should be reporting problems because you're wanting to keep the game fair/server healthy, not because you want to see the people who wronged you punished.
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Re: Humans are not actually defined in the wiki silicon policy.

Post by Not-Dorsidarf » #734632

We also don't define "order", "silicon", or "law" there because we expect people playing this game to have at least a faint clue.
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dragomagol
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Re: Humans are not actually defined in the wiki silicon policy.

Post by dragomagol » #741853

We are not interested in implementing this. We trust that, besides the edge cases outlined in the rules, our players don't need the definition of human spelled out for them.
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