Bottom post of the previous page:
Say that to my face as I run laps around you with endless stimulant, heal wounds slowly but surely with toxic comp/filter, manifest random superpowers (okay that one's helpfulness is debatable at best) and heal my eye damage as well as any other, actually harmful, diseases I may contract. Within half an hour at most. And the entire crew's doing it too in a logarithm of help-ed-ness where every super-sanic step and every punch healed is an extension of a Virologist doing their jobUh, one single answer is tough since I have different modes of playing.
Don't want to do anything: Atmos Tech. So much cool stuff to play with, and nobody ever expects you to do a damn thing. So either you fuck around without consequence, or you're actually helpful and people are pleasantly surprised.
Okay I'll try: Virologist, Janitor, QM/Tech. Roles that certaiinly aren't necessary for anybody to Win most times but you can be helpful and appease your inner fake-autism. Janitor's particularly fun.
Rock and roll bby: AI. I'm the god of this world, and although I'm bound to help you like a genie, I'd be helpful anyhow even if I were to get purged. So much to do, but it's hard to get bored unless it's really lowpop.
BRING IT ON: Captain/HoS. I can't explain to you why I find these roles fun, I must just be a damaged person. Captain especially is fun if you go into hyper-delegation mode and just yell at people to put out that fire/clown/bomb rather than suffering to actually do it yourself.
Bottom two obviously preclude much adminning even if I wanted to, but Atmos Tech is also ideal for being adminned since you could vanish for 20 minutes having an argument with a grifflord in PMs and nothing would ever change.