Suggestion: Player Voices
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- Joined: Mon Jan 26, 2015 12:14 am
Suggestion: Player Voices
I think player voices on this server would be a good idea. Like the voices that used to be on New Eden station.
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- Joined: Mon Jan 26, 2015 12:14 am
Re: Suggestion: Player Voices
Why does everyone hate voices so damn much.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Suggestion: Player Voices
Potential for spamming, abuse, being generally annoying, possibly a bitch to code, also JOHN MADDEN.
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- Joined: Tue Apr 29, 2014 11:48 pm
- Byond Username: Wizardjenkins66
Re: Suggestion: Player Voices
Generic Wrong Thread response
https://tgstation13.org/phpBB/viewtopic.php?f=9&t=32
https://tgstation13.org/phpBB/viewtopic.php?f=9&t=32
Violaceus wrote: Mining smiths spend years working on a single katana and fold it up to a million times to produce the finest blades known to man- and lizard-kind. Katanas are thrice as sharp as eswords and thrice as hard for that matter too. Anything an esword can cut through, a katana can cut through better. I'm pretty sure a katana could easily bisect a durand mech with a simple vertical slash.
Ever wonder why Syndicate never bothered conquering Mining? That's right, they were too scared to fight the disciplined miners and their katanas of destruction.
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- Joined: Mon Jan 26, 2015 12:14 am
Re: Suggestion: Player Voices
I was never saying to force people to have it on, it would be cool if it was something you could turn on and off
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: Suggestion: Player Voices
And you people wonder why the fuck Coderbus hates everyone.
Spoiler:
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- Joined: Mon Jan 26, 2015 12:14 am
Re: Suggestion: Player Voices
Just saying, if it was optional, it would be a nice addition
- Balut
- Joined: Wed Apr 23, 2014 2:22 am
- Byond Username: Balut
Re: Suggestion: Player Voices
I'm assuming you mean Moonbase Alpha text-to-speech here, yes? It would presumably be a lot of work to not make you sound like you were Stephen Hawking. I also wonder how laggy it would be for BYOND to process 50 guys yelling AI DOOR through a voice synthesizer at once.
I guess it would be a nice addition, though, just like how bugfixes, dismemberment, improved Medbay, improved Cult, new items, more bugfixes, code streamlining, Space Valhalla, not being made with BYOND, and changelings that aren't dumb, and/or whatever else is getting worked on presently would be.
On the upside, though, it would be hilarious to see just how shitty having a general channel broadcasting to everyone all the time would be for real.
I guess it would be a nice addition, though, just like how bugfixes, dismemberment, improved Medbay, improved Cult, new items, more bugfixes, code streamlining, Space Valhalla, not being made with BYOND, and changelings that aren't dumb, and/or whatever else is getting worked on presently would be.
On the upside, though, it would be hilarious to see just how shitty having a general channel broadcasting to everyone all the time would be for real.
"Yeah, they're kick-ass robot pilots!" "But they sing and dance!" "They launch from a secret base..." "...that's right under the opera house!"
Sakura Wars
http://sam.wileycomputerworks.com/SS13/
Sakura Wars
Spoiler:
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: Suggestion: Player Voices
Wasn't this just TTS on new eden?
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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- Joined: Fri Apr 18, 2014 2:24 pm
- Byond Username: Jacough
Re: Suggestion: Player Voices
How about some character noises for some fucked up ambience? Guy wrenching screams when someone catches fire, painful gaps when someone's suffocating or in crit, death rattles, and squishy noises when people explode into gibs?
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- Joined: Mon Jan 26, 2015 12:14 am
Re: Suggestion: Player Voices
Yeah, the lag would be kind of a problem. Still would be a cool addition if it didn't break the server
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- Joined: Mon Jan 26, 2015 12:14 am
Re: Suggestion: Player Voices
Good idea. This game needs more sounds in general rather than just the sound of doors opening and skulls being bashed inJacough wrote:How about some character noises for some fucked up ambience? Guy wrenching screams when someone catches fire, painful gaps when someone's suffocating or in crit, death rattles, and squishy noises when people explode into gibs?
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- Joined: Tue Jul 08, 2014 7:47 am
- Byond Username: Duncdar
- Balut
- Joined: Wed Apr 23, 2014 2:22 am
- Byond Username: Balut
Re: Suggestion: Player Voices
I'd be pretty okay with a buncha screams and stuff. Make them play when using say "*scream and such.
"Yeah, they're kick-ass robot pilots!" "But they sing and dance!" "They launch from a secret base..." "...that's right under the opera house!"
Sakura Wars
http://sam.wileycomputerworks.com/SS13/
Sakura Wars
Spoiler:
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- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: Suggestion: Player Voices
A TTS engine would be great for announcements. The Captain, Heads of Staff desks, and the AI could have access to it. This in effect prevents the feature from causing too much lag or noise.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Suggestion: Player Voices
You'd run into some annoying cases anyway. Currently, we don't really have an obnoxious overlap between sounds played from one announcement to the next. If we start using TTS for every captain/HoP/CMO et al announcment even roundstart is going to turn into an opera of fuck.Gun Hog wrote:A TTS engine would be great for announcements. The Captain, Heads of Staff desks, and the AI could have access to it. This in effect prevents the feature from causing too much lag or noise.
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- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: Suggestion: Player Voices
A global cooldown of one minute or so fixes that.cedarbridge wrote:You'd run into some annoying cases anyway. Currently, we don't really have an obnoxious overlap between sounds played from one announcement to the next. If we start using TTS for every captain/HoP/CMO et al announcment even roundstart is going to turn into an opera of fuck.Gun Hog wrote:A TTS engine would be great for announcements. The Captain, Heads of Staff desks, and the AI could have access to it. This in effect prevents the feature from causing too much lag or noise.
- CocaneStyle
- Joined: Fri Apr 25, 2014 4:34 am
- Byond Username: CocaneStyle
Re: Suggestion: Player Voices
They tested footstep sfx and it seemed great but I don't remember why they didn't add it.
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