Bottom post of the previous page:
5u tricord heals 25 of all types of damage. The whole idea of chemists leaving tricord on the desk is specifically to avoid wasting packs/better chems on assistant who got zapped on a door or victims of le fanny punch clown. I guess the issue is that if people are capable of moving on their own and chemist is bored, they stand there and eat pills until they are topped off, disregarding that most of the time said people only have tickle damage and might well be capable of sleeping it off. Nevermind that the pile of tricord leaves plenty of opportunity for antag chemists to put poison into the pills to randomly fuck people, or antag MDs to get the chemist lynched.My suggestion was basically to have tricord work as the lazy way out of healing someone from crit, fixing people up until they can walk. Perhaps the opposite might be more sound, making it work if you are above 75 health? Any more and you've had more than a brief run through a breached hall or a single door shocking, and rightfully should get medical attention, but if it's just a bump, take some tylenoltricord and walk it off.