Farquaar wrote:...
CTRL-click for small mob dragging is broken, but you can still pull them by shift-right clicking and selecting pull from the drop down menu.
Oh my, I would entirelly miss this. Or have to code-dive.
Thx a lot Farquaar.
(Whatever this issue have something to do with combat mode or not, it's needing a fix certainly.)
oranges wrote:the rare positive feedback
Thz too, Orange.
I didn't played vanilla TG for a long time and this feature really caught my attention.
Looked intuitive because I was already accostumed to middle click alt-firing in TGMC. (It's the grenade launcher in rifles there, and xenomorph special attacks.)
Having a middle click (with "shift-click" as alternative command) as an action command was already good, but having the right click useable now is even better.
To tell a personal story?
Long time ago, I did some tests with a SS13 combat system that had emphasis on martial arts.
Had nothing to do with replacing intents. (It even used the grab, disarm and harm intent like they were a sort of "paper, rock and scissors" modifier over RNG results.)
But as you may had already guessed, we heavily implemented the same "combo" method of SS13 martial arts (Plasma Fist, Flying Carp, CQC, etc).
Only we had this on weapons too.
And needing to switch intents with 1234 keys in middle of combat for combos and special moves was totally lame.
With some playtesters noticing the handicap imposed on gameplay by the keyboard command style.
(And also how unfair of an advantage someone using a macro capable gamer mouse had over people playing with a regular one. )
On that, I can't even remember how many times I pressed Q, E or R myself, instead of a number key and it totally ruined the intended result with tragicomic consequences.
Gun dropped in middle of firefight. (Our alt-fire was intent based.)
Expensive sword being tossed, embedding on giant monster and being lost for the entire fight.
Etc...
GAAAAAAAH!!!!!!
So?
What got implemented here in combaat mode is an amazing feature.
A total killer-feature for action themed gameplay in SS13!
