Engineering Discoveries!
- FrostFenex
- Joined: Tue Nov 11, 2014 4:34 pm
Engineering Discoveries!
I will be posting here all the discoveries I find while building my autistic builds
Today I attempted to build a mini space bar, which didnt get finished but led to some nice discoveries such as;
Spoiler:
*Catwalks while supporting wires will not let solar trackers or solar panels work if their build on them
*Even if 2 places are connected and have the same area name, the apc will not power all of it(possibly due to doors)
Today I built a mini singulo in the old singulo area and learned some things
Spoiler:
*stage one singulo while still producing radiation can not produce power as collectors have a threshold that must be reached to gen power
*It appears that SMES construction(might be in only new areas)must have their terminal built then deconstructed and built again(the SMES not the terminal for the SMES to start charging and to start sending output.
-
- Joined: Sat Apr 19, 2014 12:32 am
- Byond Username: Mrpain666
Re: Engineering Discoveries!
Cutting all the wires while tator tot engineer is fun.
I will report back with further findings.
I will report back with further findings.
/vg/station Head Admin
- Whoisthere
- Joined: Mon Jul 14, 2014 8:11 am
- Byond Username: Whoisthere
Re: Engineering Discoveries!
IIRC there is a limit to how far the PA particles will travel and it depends on how much power the PA is set to produce (0,1,2,3).
I think at 3 the particles go like 20 tiles?
I think at 3 the particles go like 20 tiles?
Sad elegy
Highly suitable for use in funerals
Highly suitable for use in funerals
- Whoisthere
- Joined: Mon Jul 14, 2014 8:11 am
- Byond Username: Whoisthere
Re: Engineering Discoveries!
Also we once tried to run two singularities using a single PA and they somehow died even though they were separated and couldn't eat each other.
Either because singulos actually eat the particles or because the containment field was too large.
Either because singulos actually eat the particles or because the containment field was too large.
Sad elegy
Highly suitable for use in funerals
Highly suitable for use in funerals
- AnonymousNow
- Joined: Tue Jul 15, 2014 1:41 pm
- Byond Username: AnonymousNow
- Location: Neptune
Re: Engineering Discoveries!
I ask these of you not because I am lazy, but because I am not very good with the power sources on the station - I can set up the singularity and the solar arrays, but otherwise it's a bit beyond me.
- Is there a version of that mini Singulon engine that works? Like, the next size singularity up? If so, how well?
- Does adequate containment actually dictate the size of a singularity? I'm assuming so, since you had time to set up your singuluno there.
- Is there a quick and dirty auxillary power setup that cargo can whip up in case of engineering being gone? I know they have access to entire singularity engine equipment sets, but I was thinking something smaller.
- In regards to the supermatter shard engine... how does it work, from a /tg/ perspective? And if it just needs cooling, why can't we just put it and its collector, or whatever, in a sealed box in space?
- Probably the most important question... for each power source, is there a long-term stable state that can be made? Like, set up and forget?
- Is there a version of that mini Singulon engine that works? Like, the next size singularity up? If so, how well?
- Does adequate containment actually dictate the size of a singularity? I'm assuming so, since you had time to set up your singuluno there.
- Is there a quick and dirty auxillary power setup that cargo can whip up in case of engineering being gone? I know they have access to entire singularity engine equipment sets, but I was thinking something smaller.
- In regards to the supermatter shard engine... how does it work, from a /tg/ perspective? And if it just needs cooling, why can't we just put it and its collector, or whatever, in a sealed box in space?
- Probably the most important question... for each power source, is there a long-term stable state that can be made? Like, set up and forget?
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.


Spoiler:
- Whoisthere
- Joined: Mon Jul 14, 2014 8:11 am
- Byond Username: Whoisthere
Re: Engineering Discoveries!
Singulo is set up and forget in that as long as no-one sabotages it, it will provide power and won't get loose (PA set to 0 power, but on).
Supermatter needs atmosphere to provide power.
Can cargo get power cells easily? If so, I guess you can just build a new SMES which probably will come partially charged and will let you power the station. Either that or PACMAN if you have tons of plasma.
Supermatter needs atmosphere to provide power.
Can cargo get power cells easily? If so, I guess you can just build a new SMES which probably will come partially charged and will let you power the station. Either that or PACMAN if you have tons of plasma.
Sad elegy
Highly suitable for use in funerals
Highly suitable for use in funerals
- AnonymousNow
- Joined: Tue Jul 15, 2014 1:41 pm
- Byond Username: AnonymousNow
- Location: Neptune
Re: Engineering Discoveries!
Oh god. If the singularity really is stable at 0-On, then engineers in all those singularity-loose rounds are more to blame than I imagined.Whoisthere wrote:Singulo is set up and forget in that as long as no-one sabotages it, it will provide power and won't get loose (PA set to 0 power, but on).
Supermatter needs atmosphere to provide power.
Can cargo get power cells easily? If so, I guess you can just build a new SMES which probably will come partially charged and will let you power the station. Either that or PACMAN if you have tons of plasma.
Cooling the supermatter... I suppose you'd use a looped pump system, then? I know jack shit about atmos - it's the one job on station I just won't do - but if you could set up, say, a gas drainage pipe that runs through space long enough to cool the gas, and feeds right back into the room at the other end... or an improved refrigeration unit.
If batteries come to mind, then robotics is well-equipped to power the station. Print off the best batteries you can, replace the APC charges semi-regularly. It's not perfect, but it works. I'll have to look into PACMAN and SUPERPACMAN generators (is there a MRSPACMAN? I forget), because I've literally never used one in my 4 years+ of playing this game, and I don't know how efficiently they run/how much material they use.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.


Spoiler:
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Engineering Discoveries!
Any idea what that threshold is? I've tried putting a bunch of collectors in the middle of a 5x5 room enclosed by uranium walls and it didn't produce squat.FrostFenex wrote:*stage one singulo while still producing radiation can not produce power as collectors have a threshold that must be reached to gen power
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Engineering Discoveries!
Collectors don't check for rads.
Collectors check for Singulo.
Collectors check for Singulo.
- Hibbles
- Joined: Fri Apr 18, 2014 4:33 pm
- Byond Username: HotelBravoLima
- Location: United States
Re: Engineering Discoveries!
There's an idea for a cool update, make the singulo actually give off (more) radiation, and make the collectors actually check for radiation. Hence, uranium walls can be put to a use other than killing people at Escape.
RIP
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Engineering Discoveries!
Exactly that is what people (read: devs) don't want.
Free energy.
Free energy.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Engineering Discoveries!
It's not free if people have to dig it up / build it / build a containment wall so people without radsuits don't get fried.
-
- Github User
- Joined: Fri Apr 18, 2014 1:50 pm
- Byond Username: Xxnoob
- Github Username: xxalpha
Re: Engineering Discoveries!
I have tried to set up a 5 singulo engine with a single PA and what I discovered was that you can't even maintain two singularities with a single PA. To keep the second singularity fed, you need to keep the PA at 2, which means the first singulo will eventually grow and consume everything.Whoisthere wrote:Also we once tried to run two singularities using a single PA and they somehow died even though they were separated and couldn't eat each other.
Either because singulos actually eat the particles or because the containment field was too large.
So one PA per singulo is the way to go.
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: Engineering Discoveries!
Like the solars, amiriteDemonFiren wrote:Free energy.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Engineering Discoveries!
Yeah, only more...
...I don't know, I don't have the mind of a dev.
...I don't know, I don't have the mind of a dev.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Engineering Discoveries!
A new mission for telescience. We farm the sun directly.Saegrimr wrote:Like the solars, amiriteDemonFiren wrote:Free energy.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Engineering Discoveries!
...and figure out the sun is basically a huge-ass RUST.
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: Engineering Discoveries!
Replace the singularity by teleporting a chunk of THE SUN into it.cedarbridge wrote:A new mission for telescience. We farm the sun directly.Saegrimr wrote:Like the solars, amiriteDemonFiren wrote:Free energy.
Harness THE SUN in its place, and when it escapes it just ashes everything it runs through while igniting everything surrounding it.
SUN CHUNKS.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Engineering Discoveries!
Just teleport Princess Celestia in.
Fuelled by player rage.
Fuelled by player rage.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
- Cheridan
- Joined: Tue Apr 15, 2014 6:04 am
- Byond Username: Cheridan
Re: Engineering Discoveries!
Solars are already free energy. At least a uranium wall has some danger to it. It'd be fine as long as the power gain wasn't as much as an average singularity (which already gives off too much power to begin with).DemonFiren wrote:Exactly that is what people (read: devs) don't want.
Free energy.
The real reason it hasn't been done is because radiation isn't coded that well, so it's hard to expand to other things.
- rook
- Joined: Mon Nov 03, 2014 12:00 am
Re: Engineering Discoveries!
yeah but the initial panic is hilarious and most inexperienced engineers have no idea what to do.DemonFiren wrote:Can't Cargo just order a new one?
- FrostFenex
- Joined: Tue Nov 11, 2014 4:34 pm
Re: Engineering Discoveries!
I made a Space Hockey Rink, for reasons of autism
Spoiler:
*The crew is not canadian and does not enjoy space hockey
*Why isn't there a slippery tile yet?
*I didn't actually discover anything I just wanted to share
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: Engineering Discoveries!
Why do you keep centering your text?
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Engineering Discoveries!
in before someone sets up a curling sheet in the hallways using space lube instead of ice and assistants for stonesFrostFenex wrote:Why isn't there a slippery tile yet?
-
- Joined: Thu Apr 24, 2014 1:47 pm
- Byond Username: Callanrockslol
Re: Engineering Discoveries!
Lube it all up boys, we got this going.Screemonster wrote:in before someone sets up a curling sheet in the hallways using space lube instead of ice and assistants for stonesFrostFenex wrote:Why isn't there a slippery tile yet?
The most excessive signature on /tg/station13.
Still not even at the limit after 8 fucking years.
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
Still not even at the limit after 8 fucking years.
Spoiler:
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
- AnonymousNow
- Joined: Tue Jul 15, 2014 1:41 pm
- Byond Username: AnonymousNow
- Location: Neptune
Re: Engineering Discoveries!
Make it into a slip-and-slide speedy transportation system, the kind cargo can set up if atmos isn't paying attention with their pipes.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.


Spoiler:
Re: Engineering Discoveries!
I'm just going to repost these....
----------------------------------------------------------------
Radiation Collectors consume 0.001 moles of plasma per game tick
A standard plasma tank has 8.73464 moles of plasma
A filled tank contains 29.1154 moles of plasma
So ([moles] / [drainrate]) * [tickrate of 1.8] gives us:
Standard tank: 4.36732 HOURS before depletion
Filled tank: 14.5577 HOURS before depletion.
But what about nominal power?
With the way the singularity engine works anything past the amount the SMESes can absorb is wasted, so at max input that's 600,000 watts.
Per collector, the amount of power produced is:
[moles] * [singularity energy] * 20
For the sake of simplicity we'll take the singularity energy as 500 as that's where it usually hovers about with the PAC set to on:0
To achieve nominal power input each collector needs to produce 100,000 watts (as theres six of them as standard)
So the minimum amount of moles required per tank for the engine to function at nominal efficiency is:
100,000 / 20 / 500 = 10 moles
A standard tank (304 kPa) isn't enough for nominal efficiency, you'd need the tanks to be above 348 kPa for that
A filled tank, which is 29.1154 moles, has a surplus of 19.1154 moles.
It will take 9.5577 HOURs for this surplus to be consumed.
The stage 3 singularity (purple) itself will dissipate more energy than it receives from a PAC set to On:0
So in conclusion, once the tanks are filled up Engies really can piss off to the bar and get wasted. (the singularity sucks as a game mechanic, literally and figuratively)
----------------------------------------------------------------------------------------------------------------------------------------------
So I did the super chilled plasma in the collectors thing
1.20248e+007W in power network.
Notice that is says +007 instead of +006 as it usually does.
Each collector was outputting 1.9397e+006W each, that's more than normal total output of a room temperature six collector array outputs.
And I still didn't die from shocking myself with that much power - WTF
----------------------------------------------------------------
Radiation Collectors consume 0.001 moles of plasma per game tick
A standard plasma tank has 8.73464 moles of plasma
A filled tank contains 29.1154 moles of plasma
So ([moles] / [drainrate]) * [tickrate of 1.8] gives us:
Standard tank: 4.36732 HOURS before depletion
Filled tank: 14.5577 HOURS before depletion.
But what about nominal power?
With the way the singularity engine works anything past the amount the SMESes can absorb is wasted, so at max input that's 600,000 watts.
Per collector, the amount of power produced is:
[moles] * [singularity energy] * 20
For the sake of simplicity we'll take the singularity energy as 500 as that's where it usually hovers about with the PAC set to on:0
To achieve nominal power input each collector needs to produce 100,000 watts (as theres six of them as standard)
So the minimum amount of moles required per tank for the engine to function at nominal efficiency is:
100,000 / 20 / 500 = 10 moles
A standard tank (304 kPa) isn't enough for nominal efficiency, you'd need the tanks to be above 348 kPa for that
A filled tank, which is 29.1154 moles, has a surplus of 19.1154 moles.
It will take 9.5577 HOURs for this surplus to be consumed.
The stage 3 singularity (purple) itself will dissipate more energy than it receives from a PAC set to On:0
So in conclusion, once the tanks are filled up Engies really can piss off to the bar and get wasted. (the singularity sucks as a game mechanic, literally and figuratively)
----------------------------------------------------------------------------------------------------------------------------------------------
So I did the super chilled plasma in the collectors thing
1.20248e+007W in power network.
Notice that is says +007 instead of +006 as it usually does.
Each collector was outputting 1.9397e+006W each, that's more than normal total output of a room temperature six collector array outputs.
And I still didn't die from shocking myself with that much power - WTF
- Phalanx300
- Joined: Fri Aug 08, 2014 7:26 pm
- Byond Username: Phalanx300
Re: Engineering Discoveries!
You used to be able to instacrit people if you connected the singularity to the main grid. (Power cables from collectors into main station power cables) Not sure if its still possible but its fun to screw around with.
- Ricotez
- Joined: Thu Apr 17, 2014 9:21 pm
- Byond Username: Ricotez
- Location: The Netherlands
Re: Engineering Discoveries!
Nope, it's not possible. Shocking yourself deals burn damage to one of your body parts (forgot which one), but the burn damage cap on that body part is below 100, so if you are perfectly healthy it is literally impossible to go into crit from a single shock, no matter how high the charge on the power grid is.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
- Whoisthere
- Joined: Mon Jul 14, 2014 8:11 am
- Byond Username: Whoisthere
Re: Engineering Discoveries!
What about shocking yourself on grilles?
Sad elegy
Highly suitable for use in funerals
Highly suitable for use in funerals
- Ricotez
- Joined: Thu Apr 17, 2014 9:21 pm
- Byond Username: Ricotez
- Location: The Netherlands
Re: Engineering Discoveries!
Same mechanic, same story.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
-
- In-Game Admin
- Joined: Thu May 01, 2014 3:25 pm
- Byond Username: FatalX1
Re: Engineering Discoveries!
Upgrading SMES with better capacitors and power cells is usually quite helpful, but, usually not necessary, even solely the solars provide enough power for the station
However, regarding SMES, the regular SMES in engineering provide power to the emitters preventing the singularity from escaping, and if they are gone, or even a SINGLE WIRE cut from powering those emitters, that singularity gonna get released
So, every engineer whose not a complete tool, should either ensure the singularity is wired into the grid, ensuring it cannot be freed by lack of power, or wire the backup SMES in electrical maint which will provide the same function
Not really a discovery, but, simple things like this have prevented the singularity getting loose many times when Ive been engineer
However, regarding SMES, the regular SMES in engineering provide power to the emitters preventing the singularity from escaping, and if they are gone, or even a SINGLE WIRE cut from powering those emitters, that singularity gonna get released
So, every engineer whose not a complete tool, should either ensure the singularity is wired into the grid, ensuring it cannot be freed by lack of power, or wire the backup SMES in electrical maint which will provide the same function
Not really a discovery, but, simple things like this have prevented the singularity getting loose many times when Ive been engineer
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Engineering Discoveries!
holy tits I just tried this for myself, you weren't kidding.Malkevin wrote:So I did the super chilled plasma in the collectors thing
1.20248e+007W in power network.
Notice that is says +007 instead of +006 as it usually does.
Each collector was outputting 1.9397e+006W each, that's more than normal total output of a room temperature six collector array outputs.
And I still didn't die from shocking myself with that much power - WTF
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: old
Re: Engineering Discoveries!
This is pretty interesting! This means you could run a stage 2 singlo and still get easily enough power.Screemonster wrote:holy tits I just tried this for myself, you weren't kidding.Malkevin wrote:So I did the super chilled plasma in the collectors thing
1.20248e+007W in power network.
Notice that is says +007 instead of +006 as it usually does.
Each collector was outputting 1.9397e+006W each, that's more than normal total output of a room temperature six collector array outputs.
And I still didn't die from shocking myself with that much power - WTF
Whatever
Spoiler:
- AnonymousNow
- Joined: Tue Jul 15, 2014 1:41 pm
- Byond Username: AnonymousNow
- Location: Neptune
Re: Engineering Discoveries!
I'm posting this here and not the Simple Questions thread, because it's not a simple question and pertains to an aspect of the game associated primarily with engineering.
Is it possible to use a supermatter shard as The Best Mining Charge?
Is it possible to use a supermatter shard as The Best Mining Charge?
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.


Spoiler:
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Engineering Discoveries!
It is, hypothetically.
If you want to trip on mindbreaker and take a fuckton of radloss.
If you want to trip on mindbreaker and take a fuckton of radloss.
- AnonymousNow
- Joined: Tue Jul 15, 2014 1:41 pm
- Byond Username: AnonymousNow
- Location: Neptune
Re: Engineering Discoveries!
The delivery method is important, though. I don't know how the shard is transported, or how it arrives, what effects it has, how it can be safely handled etc.DemonFiren wrote:It is, hypothetically.
If you want to trip on mindbreaker and take a fuckton of radloss.
Logic dictates that you teleport that bastard/send a VTEC cyborg to drag its container into place, but I don't know if that's even possible. My knowledge is literally limited to the boom.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.


Spoiler:
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Engineering Discoveries!
You can MULE shards, but you have to prime them first by blasting them a bit.
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