
This is a round I was antag and murderboned by throwing as many people as I could into the SM, I think I killed maybe about 30 people with the syndi revolver and telescopic baton combined with me having a jetpack and having sabotaged grav.
This was done on events hall, so I was not fighting the most experienced players.
Additionally there were other traitors traiting, I met another during the course of the round and we kinda got along and agreed not to kill each other and just kill everyone else.
Now, directly, I think both of us antags killed about maybe 50-60 people in total.
The rest I would say were due to some valid escalation, other antags not murderboning but still killing and incompetence, such as all the competent engineers being dead so medbay never gets fixed and doctors cant heal.
5 or so may have been due to players not caring about their lives since they didn't roll antag and who suicided near roundstart.
After I eventually died to 2 sec men with disablers, I was greeted by quite a few ghosts, many of whom were annoyed I had basically ruined their round, few congratulated me on my robustness.
A few hours later, I just have a hollow feeling, it was fun being robust in the moment, but I feel like an asshole now and I think in general this round wasn't very fun for almost everyone involved.
Bold Red Text
What I propose is having an ingame poll, like many that have been done before, asking the question:
Do you think that antagonists killing large amounts of the crew with no in character reason is an issue?
1: Yes, I think changes against antagonists mass killing should be made.
2: No, I think things are fine as they are now.
I would also just like to add that I do not think that rule 4 should be changed, lone antagonists being able to do nearly whatever the fuck they want is an important part of /tg/ so I think the solution, if one is needed would lie somewhere in game balance.
I also think that roleplay on /tg/ should still remain as optional, this is another important part of /tg/ that is the reason many people play here and not on another server.
I think an ingame poll is necessary to avoid the bias of the few people who use the forums compared to the 300 or so people that now play on the servers.
If you want an example of this difference though, see the hivemind poll on the forums versus the one ingame.
I do know that I am not really providing a solution, but I think the topic is complex enough that we should figure out what the community actually wants before trying to address possible solutions.
If this vote passes as yes, that shouldn't mean we must change things if no solutions the community agrees on are thought of.