somerandomguy wrote:>policies contradict natural course of action
Your example there is invalid because
a) you're not obligated to deny the clown (but you CAN) and
b) if you deny them you can point to law 1
Just to be clear, this is strictly about the
probable cause yada yada
no access bla bla thing. The other 'causes' are trivial.
In my example, I had no reason to believe the clown was harmful just because he had no access.
So law 1 did not apply.
Then the policies come in and give me a way out by describing lack of access as a probable cause to believe a harmful intent.
Here comes the cracker, please pay attention (I dont mean that in a bad way):
So I can either declare it human harm and play the law 1 card to deny or I can declare it not harmful and proceed as per my earlier assessment?
It makes no sense. The logic is backwards.
You cannot OPTIONALLY play the law 1 card, either something is harmful or it isn't.
So you cannot rely on law 1 to justify denying the access when, by the same policy/reasoning, you could also grant it.
So the policy is not only illogical, but also disruptive, not because it can be used to deny access (clown in upload is really dumb idea) - but because it can be used to grant access (hey I have a choice).
Kinda also:
If you say a clown in the upload is not inherently harmful, you do not need the policy. Let him in.
If you say a clown in the upload is harmful, you do not need the policy. Keep him out.
somerandomguy wrote:
>read like a law book
The wordiness that is there is needed so that people understand it (and so that it doesn't have to cram technicalities/weird wordings into everything
Policies being wordy is not necessarily a bad thing. But having stuff like "see 1.3.2.1 for details" in there may just cause people to completely tune out.
I mean, I hope we are both in agreement that every player should have read these rules at least once, right?
somerandomguy wrote:
>needs formatting
And? Your post (and mine, and basically everything else) need formatting to understand. Stuff like vague number references would be good to remove though
Please click the link I provided next to the point.
I'm trying to improve the policies (I sound like a broken record) and the silicon situation as a whole. Making the wiki page actually useful is an obvious step in that.
somerandomguy wrote:
>silicon policy has too much impact but is also not apparent somehow?????
Rules are also something OOC that influence IC, also please elaborate
It's the whole OOC in IC thing.
Guess we both have chewed on that enough already.
somerandomguy wrote:
>silicon policy is wordy, enabling rules-lawyering
The wordiness is meant to STOP rules-lawyering as well as other things mentioned above
Guess we have a different understand of rules-lawyering? I understood it as trying to come up with loopholes in the wording of an extensive set of rules.
If you only had one short and simple rule, there wouldn't much point in lawyering, right? So the more verbose rules you have, the more lawyering you can get.
And yes, I am aware that some policies need to be wordy to understand the policy. But surely we don't need an entire subsection explaining probable causes when we could just say "dont let bad guys or people without access into your upload". Yes, this would shut out the clown out of the upload forever, but eh... fuck him, guess he's going to have to use his brains to get in there. (I'm still not sure that asimov AI should actually care about access even when it comes to the upload)
somerandomguy wrote:
>do you want x or y
What about a MIX
This is what we have been doing for the last four, five years (however long I have been here) and it does work, for the most part, but still leaves a lot of room for improvement - there's a reason silicon policy is topic number one in this subforum. And I believe it is because it just doesn't seem to fit.
Please do not argue that people like me are the reason why threads like this keep popping up. Maybe you think the policies are fine.
But that doesn't mean that everyone has to agree with you and has to keep their mouth shut if they feel that something isn't right.