50% of the crew are mice, 15% are cats, the rest are humans and throw in a few dogs, too, why not. Modify mice to do a very tiny amount of damage.
How can we make this work?
Cat & Mouse
- Nabski
- Joined: Thu Oct 20, 2016 5:42 pm
- Byond Username: Nabski
- Github Username: Nabski89
- Location: TN
Re: Cat & Mouse
Cats currently auto kill mice on contact. I've found the best ratio to be about ten mice per cat. I haven't done anything with dogs but it's mostly an event to kill 5 minutes while waiting on the shuttle when half the stations dead. Sometimes I'll spawn a cheese that the mouse with at the end wins with.
Issues with this as a full round thing. Mice can hide in vents. No one can call the shuttle. Cat vs mice, the old StarCraft game, would be a good source of inspiration.
Issues with this as a full round thing. Mice can hide in vents. No one can call the shuttle. Cat vs mice, the old StarCraft game, would be a good source of inspiration.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Cat & Mouse
One member of the mouse team should have a larger sprite and be designated leader, and if killed another mouse is picked to be giant
- CreationPro
- Joined: Sat Apr 19, 2014 11:11 am
- Byond Username: Solar Marine
- Location: Commiefornia
Re: Cat & Mouse
[youtube]jAXioRNYy4s[/youtube]Screemonster wrote:One member of the mouse team should have a larger sprite and be designated leader, and if killed another mouse is picked to be giant
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- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Cat & Mouse
yes that is exactly what I was getting at
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