Chemistry Macros
- TribeOfBeavers
- In-Game Game Master
- Joined: Wed Jun 15, 2016 6:54 pm
- Byond Username: TribeOfBeavers
- Location: Canada
Chemistry Macros
I dislike that this feature was added, but I created some of the recipes anyway.
So here you go, for all your powergaming needs:
Oil (3): welding_fuel=1;carbon=1;hydrogen=1
Phenol(9): welding_fuel=1;carbon=1;hydrogen=1;water=3;chlorine=3
Acetone (9): welding_fuel=4;carbon=1;hydrogen=1;oxygen=3
Saltpetre (30): potassium=10;nitrogen=10;oxygen=30
Unstable Mutagen (90): chlorine=30;phosphorus=30;radium=30
Silver Sulfadiazine: hydrogen=18;nitrogen=6;silver=18;sulfur=18;oxygen=18;chlorine=18
Styptic Powder (100): aluminium=25;hydrogen=25;oxygen=25;sacid=25
Saline Glucose (90): sodium=10;chlorine=10;water=40;sugar=30
Tricordrazine(90): nitrogen=10;silicon=25;potassium=10;carbon=25;oxygen=10;sugar=10
Cryoxadone (90): chlorine=10;phosphorus=10;radium=10;welding_fuel=14;carbon=4;hydrogen=4;oxygen=10;stable_plasma=30
Clonexadone (add 5u of plasma): chlorine=5;phosphorus=5;radium=5;welding_fuel=7;carbon=2;hydrogen=2;oxygen=5;stable_plasma=15;sodium=45
Mannitol(99): hydrogen=33;water=33;sugar=33
Salicylic Acid(45): welding_fuel=1;carbon=10;hydrogen=1;water=3;chlorine=3;sodium=9;oxygen=9;sacid=9
Oxandrolone (54): welding_fuel=1;carbon=28;hydrogen=10;water=3;chlorine=3;oxygen=9
Perfluorodecalin (heat to 370): hydrogen=4;fluorine=3;welding_fuel=1;carbon=1
Atropine(45): sacid=9;welding_fuel=5;carbon=2;hydrogen=8;oxygen=3;water=3;chlorine=3;ethanol=15;nitrogen=2
Mutadone (90): chlorine=10;phosphorus=10;radium=10;welding_fuel=14;carbon=4;hydrogen=4;oxygen=10;bromine=30
Ephedrine(24): hydrogen=11;nitrogen=1;ethanol=3;sugar=6;welding_fuel=2;carbon=2
Epinephrine (54): welding_fuel=5;carbon=2;hydrogen=17;water=3;oxygen=12;chlorine=12;nitrogen=2;ethanol=6
Diphenhydramine (24): welding_fuel=2;carbon=8;hydrogen=5;bromine=6;nitrogen=1;ethanol=9
Synaptizine(30): sugar=10;lithium=10;water=10
Spaceacillin(60): welding_fuel=5;carbon=2;hydrogen=17;water=3;oxygen=22;chlorine=12;nitrogen=2;ethanol=6;potassium=10;sugar=10
Haloperidol(45): welding_fuel=3;carbon=3;hydrogen=3;potassium=5;iodine=5;aluminium=9;fluorine=9;chlorine=9
Methamphetamine(Heat to 374): hydrogen=35;nitrogen=1;ethanol=3;sugar=6;welding_fuel=2;carbon=2;iodine=24;phosphorus=24
Space Drugs (30): lithium=10;mercury=10;sugar=10
Napalm(9): welding_fuel=4;carbon=1;hydrogen=1;ethanol=3
Space Cleaner (18): nitrogen=3;hydrogen=9;water=9
Space Lube (12): oxygen=3;silicon=3;water=3
Chloral Hydrate(20): chlorine=60;ethanol=20;water=20
Sulfonal(27): welding_fuel=4;carbon=1;hydrogen=7;oxygen=3;nitrogen=2;ethanol=6;sulfur=9
Lipolicide (36): hydrogen=17;nitrogen=3;ethanol=9;sugar=6;welding_fuel=2;carbon=2;mercury=12
Formaldehyde(9, heat to 420): ethanol=3;oxygen=3;silver=3
Neurotoxin(30, heat to 674): lithium=10;mercury=10;sugar=10
cyanide (9): welding_fuel=1;carbon=1;hydrogen=4;nitrogen=1;oxygen=3
Heparin (60, heat to 420): ethanol=5;oxygen=5;silver=5;sodium=15;chlorine=15;lithium=15
I excluded chems that were super simple and you'd never need to mass produce (like calomel), chems that require external reagents (like colourful reagent), and chems that required heating between steps (like Pentetic Acid). Basically just all the ones you can do in one click + heating, although I'm sure I missed a few.
You'll need to filter excess reagents out of a few of these with the chem master, as the reagents don't line up right in a 100u beaker for most of the ones involving ammonia.
Worth noting that a bunch might become useless if they change it so sulphuric acid isn't called "sacid" in the recipies.
So here you go, for all your powergaming needs:
Oil (3): welding_fuel=1;carbon=1;hydrogen=1
Phenol(9): welding_fuel=1;carbon=1;hydrogen=1;water=3;chlorine=3
Acetone (9): welding_fuel=4;carbon=1;hydrogen=1;oxygen=3
Saltpetre (30): potassium=10;nitrogen=10;oxygen=30
Unstable Mutagen (90): chlorine=30;phosphorus=30;radium=30
Silver Sulfadiazine: hydrogen=18;nitrogen=6;silver=18;sulfur=18;oxygen=18;chlorine=18
Styptic Powder (100): aluminium=25;hydrogen=25;oxygen=25;sacid=25
Saline Glucose (90): sodium=10;chlorine=10;water=40;sugar=30
Tricordrazine(90): nitrogen=10;silicon=25;potassium=10;carbon=25;oxygen=10;sugar=10
Cryoxadone (90): chlorine=10;phosphorus=10;radium=10;welding_fuel=14;carbon=4;hydrogen=4;oxygen=10;stable_plasma=30
Clonexadone (add 5u of plasma): chlorine=5;phosphorus=5;radium=5;welding_fuel=7;carbon=2;hydrogen=2;oxygen=5;stable_plasma=15;sodium=45
Mannitol(99): hydrogen=33;water=33;sugar=33
Salicylic Acid(45): welding_fuel=1;carbon=10;hydrogen=1;water=3;chlorine=3;sodium=9;oxygen=9;sacid=9
Oxandrolone (54): welding_fuel=1;carbon=28;hydrogen=10;water=3;chlorine=3;oxygen=9
Perfluorodecalin (heat to 370): hydrogen=4;fluorine=3;welding_fuel=1;carbon=1
Atropine(45): sacid=9;welding_fuel=5;carbon=2;hydrogen=8;oxygen=3;water=3;chlorine=3;ethanol=15;nitrogen=2
Mutadone (90): chlorine=10;phosphorus=10;radium=10;welding_fuel=14;carbon=4;hydrogen=4;oxygen=10;bromine=30
Ephedrine(24): hydrogen=11;nitrogen=1;ethanol=3;sugar=6;welding_fuel=2;carbon=2
Epinephrine (54): welding_fuel=5;carbon=2;hydrogen=17;water=3;oxygen=12;chlorine=12;nitrogen=2;ethanol=6
Diphenhydramine (24): welding_fuel=2;carbon=8;hydrogen=5;bromine=6;nitrogen=1;ethanol=9
Synaptizine(30): sugar=10;lithium=10;water=10
Spaceacillin(60): welding_fuel=5;carbon=2;hydrogen=17;water=3;oxygen=22;chlorine=12;nitrogen=2;ethanol=6;potassium=10;sugar=10
Haloperidol(45): welding_fuel=3;carbon=3;hydrogen=3;potassium=5;iodine=5;aluminium=9;fluorine=9;chlorine=9
Methamphetamine(Heat to 374): hydrogen=35;nitrogen=1;ethanol=3;sugar=6;welding_fuel=2;carbon=2;iodine=24;phosphorus=24
Space Drugs (30): lithium=10;mercury=10;sugar=10
Napalm(9): welding_fuel=4;carbon=1;hydrogen=1;ethanol=3
Space Cleaner (18): nitrogen=3;hydrogen=9;water=9
Space Lube (12): oxygen=3;silicon=3;water=3
Chloral Hydrate(20): chlorine=60;ethanol=20;water=20
Sulfonal(27): welding_fuel=4;carbon=1;hydrogen=7;oxygen=3;nitrogen=2;ethanol=6;sulfur=9
Lipolicide (36): hydrogen=17;nitrogen=3;ethanol=9;sugar=6;welding_fuel=2;carbon=2;mercury=12
Formaldehyde(9, heat to 420): ethanol=3;oxygen=3;silver=3
Neurotoxin(30, heat to 674): lithium=10;mercury=10;sugar=10
cyanide (9): welding_fuel=1;carbon=1;hydrogen=4;nitrogen=1;oxygen=3
Heparin (60, heat to 420): ethanol=5;oxygen=5;silver=5;sodium=15;chlorine=15;lithium=15
I excluded chems that were super simple and you'd never need to mass produce (like calomel), chems that require external reagents (like colourful reagent), and chems that required heating between steps (like Pentetic Acid). Basically just all the ones you can do in one click + heating, although I'm sure I missed a few.
You'll need to filter excess reagents out of a few of these with the chem master, as the reagents don't line up right in a 100u beaker for most of the ones involving ammonia.
Worth noting that a bunch might become useless if they change it so sulphuric acid isn't called "sacid" in the recipies.
- Denton
- Joined: Wed Aug 23, 2017 3:53 pm
- Byond Username: Denton-30
- Github Username: 81Denton
Re: Chemistry Macros
Good list, your post saved me a bunch of work from writing down macros myself.
Dunno if you can even call it powergaming though, since for some reason the powerful tator chems like CFL3, chloral,neurotoxin, phlog, lexorin, lube are all super easy to mix.
Dunno if you can even call it powergaming though, since for some reason the powerful tator chems like CFL3, chloral,neurotoxin, phlog, lexorin, lube are all super easy to mix.
- Denton
- Joined: Wed Aug 23, 2017 3:53 pm
- Byond Username: Denton-30
- Github Username: 81Denton
Re: Chemistry Macros
Synthflesh/Spray bottle (226u): aluminium=19;hydrogen=19;oxygen=19;sacid=19;carbon=75 //then add 75u Blood
Antihol + Inacusiate + Oculine Step 01/02: welding_fuel=5;carbon=5;hydrogen=5;water=5;sodium=5;chlorine=5
Antihol + Inacusiate + Oculine Step 02/02: carbon=20;ethanol=10;copper=10;water=10;hydrogen=10 //then heat the mix
Facid (100u): fluorine=25;hydrogen=25;potassium=25;sacid=25 //then heat the mix
Antihol + Inacusiate + Oculine Step 01/02: welding_fuel=5;carbon=5;hydrogen=5;water=5;sodium=5;chlorine=5
Antihol + Inacusiate + Oculine Step 02/02: carbon=20;ethanol=10;copper=10;water=10;hydrogen=10 //then heat the mix
Facid (100u): fluorine=25;hydrogen=25;potassium=25;sacid=25 //then heat the mix
- Shaps-cloud
- Code Maintainer
- Joined: Thu Aug 14, 2014 4:25 am
- Byond Username: Shaps
Re: Chemistry Macros
Wait what are chemistry macros
Did my family secret for mass producing ephedrine as efficiently as possible using one large beaker get invalidated?
Did my family secret for mass producing ephedrine as efficiently as possible using one large beaker get invalidated?
- TribeOfBeavers
- In-Game Game Master
- Joined: Wed Jun 15, 2016 6:54 pm
- Byond Username: TribeOfBeavers
- Location: Canada
Re: Chemistry Macros
Chem dispensers now have the option of creating macros which you can set to do basically whatever you want.
So yes, chemistry now amounts to copy pasting the recipe of the chem you want.
So yes, chemistry now amounts to copy pasting the recipe of the chem you want.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Chemistry Macros
Something about slopes.TribeOfBeavers wrote:Chem dispensers now have the option of creating macros which you can set to do basically whatever you want.
So yes, chemistry now amounts to copy pasting the recipe of the chem you want.
- iamgoofball
- Github User
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- Github Username: Iamgoofball
Re: Chemistry Macros
the dangerous slope of safety from carpal tunnelcedarbridge wrote:Something about slopes.TribeOfBeavers wrote:Chem dispensers now have the option of creating macros which you can set to do basically whatever you want.
So yes, chemistry now amounts to copy pasting the recipe of the chem you want.
-
- Joined: Sun Jan 24, 2016 3:54 am
- Byond Username: Buggy1234
Re: Chemistry Macros
Agree with Goof here, I got bored with powergaming: the j- i mean, shaft mining, and have tried chemist for the past 10-15 rounds or so. Its... really not that hard. At all. I just leave the chemistry recipe page up and check whenever i forgot something/make something uncommon. I think i might've memorized the entire recipe for skewnium already.iamgoofball wrote:the dangerous slope of safety from carpal tunnelcedarbridge wrote:Something about slopes.TribeOfBeavers wrote:Chem dispensers now have the option of creating macros which you can set to do basically whatever you want.
So yes, chemistry now amounts to copy pasting the recipe of the chem you want.
This just speeds things up a bit, the real skill in chemistry is figuring out the best grenade mixes to burn a entire room to a crisp/instant death mixes for the smoke machine (hint, start with "the entire contents of a poison kit" and go from there).
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Chemistry Macros
This is a retarded argument in the context of a game where literally everything that isn't a hotkey is a mouse click.iamgoofball wrote:the dangerous slope of safety from carpal tunnelcedarbridge wrote:Something about slopes.TribeOfBeavers wrote:Chem dispensers now have the option of creating macros which you can set to do basically whatever you want.
So yes, chemistry now amounts to copy pasting the recipe of the chem you want.
- SpaceInaba
- Joined: Wed Sep 21, 2016 1:03 pm
- Byond Username: SpaceInaba
- Location: everyone's favorite sjw
Re: Chemistry Macros
goof can you get me a macro that jerks me off so I dont have to risk carpal tunnel
Spoiler:
- iamgoofball
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- Github Username: Iamgoofball
Re: Chemistry Macros
okSpaceInaba wrote:goof can you get me a macro that jerks me off so I dont have to risk carpal tunnel
- iamgoofball
- Github User
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- Byond Username: Iamgoofball
- Github Username: Iamgoofball
Re: Chemistry Macros
We also enforce a click delay on most machine UI elements, and on in game clicking.cedarbridge wrote:This is a retarded argument in the context of a game where literally everything that isn't a hotkey is a mouse click.iamgoofball wrote:the dangerous slope of safety from carpal tunnelcedarbridge wrote:Something about slopes.TribeOfBeavers wrote:Chem dispensers now have the option of creating macros which you can set to do basically whatever you want.
So yes, chemistry now amounts to copy pasting the recipe of the chem you want.
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: Chemistry Macros
someone please go put all this on the wiki.
also tribe i can probably calculate how much pyrosium/oxygen to use to make self-heating meth but im lazy so ill do it later
lets see how fast we get this removed :^)
also tribe i can probably calculate how much pyrosium/oxygen to use to make self-heating meth but im lazy so ill do it later
lets see how fast we get this removed :^)
Local catgirl scratching post - Shezza
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Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
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Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
- TribeOfBeavers
- In-Game Game Master
- Joined: Wed Jun 15, 2016 6:54 pm
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- Location: Canada
Re: Chemistry Macros
I don't think you can with a standard 100u beaker. You get like 94u of meth from what I wrote up there and I think it's the minimum.kevinz000 wrote:someone please go put all this on the wiki.
also tribe i can probably calculate how much pyrosium/oxygen to use to make self-heating meth but im lazy so ill do it later
lets see how fast we get this removed :^)
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
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- Location: Dorm Room 3
Re: Chemistry Macros
ah, kk.
Local catgirl scratching post - Shezza
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
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR

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Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
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- PKPenguin321
- Site Admin
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Re: Chemistry Macros
Somebody should make a list of these but for the bar dispensers
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- TribeOfBeavers
- In-Game Game Master
- Joined: Wed Jun 15, 2016 6:54 pm
- Byond Username: TribeOfBeavers
- Location: Canada
Re: Chemistry Macros
A lot of the bar ones need drinks from both machines, so that could be tricky. I guess you could do half the recipe in each or something.PKPenguin321 wrote:Somebody should make a list of these but for the bar dispensers
- PKPenguin321
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Re: Chemistry Macros
>drink mixing is more difficult than making violently deadly/miraculously heal-y chemicalsTribeOfBeavers wrote:A lot of the bar ones need drinks from both machines, so that could be tricky. I guess you could do half the recipe in each or something.PKPenguin321 wrote:Somebody should make a list of these but for the bar dispensers
ss13
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- yorii
- Github User
- Joined: Fri Jan 05, 2018 1:13 am
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- Github Username: yorii
Re: Chemistry Macros
Here are some of my space cleaner bottle macros that I've been working on, feel free to steal:
Code: Select all
Silver-Sulfadiazine (240u)
hydrogen=48;nitrogen=16;silver=48;sulfur=48;oxygen=48;chlorine=48
Styptic Powder (240u)
aluminium=60;hydrogen=60;oxygen=60;sacid=60
Salbutamol (225u)
part 1: (45u salicyclic acid)
welding_fuel=1;carbon=10;hydrogen=1;water=3;chlorine=3;sodium=9;oxygen=9;sacid=9
part 2:
hydrogen=45;nitrogen=15;lithium=45;aluminium=45;bromine=45
Mutadone (243u)
welding_fuel=36;carbon=9;hydrogen=9;oxygen=27;chlorine=27;phosphorus=27;radium=27;bromine=81
Cryoxadone (243u)
welding_fuel=36;carbon=9;hydrogen=9;oxygen=27;chlorine=27;phosphorus=27;radium=27;stable_plasma=81
Tricordrazine (234u)
carbon=65;oxygen=26;sugar=26;silicon=65;nitrogen=26;potassium=26
Atropine (225u +3u diethylamide)
welding_fuel=25;carbon=10;hydrogen=34;oxygen=15;water=15;chlorine=15;sacid=45;ethanol=69;nitrogen=8
- darkpaladin109
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Re: Chemistry Macros
>wanting to use macros instead of mixing things by hand like a REAL MANPKPenguin321 wrote:>drink mixing is more difficult than making violently deadly/miraculously heal-y chemicalsTribeOfBeavers wrote:A lot of the bar ones need drinks from both machines, so that could be tricky. I guess you could do half the recipe in each or something.PKPenguin321 wrote:Somebody should make a list of these but for the bar dispensers
ss13
- Anonmare
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- Jegub
- Joined: Sat May 31, 2014 5:55 pm
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Re: Chemistry Macros
Code: Select all
Lube
water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50
- PKPenguin321
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Re: Chemistry Macros
that's fucking geniusJegub wrote:Code: Select all
Lube water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
-
- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Chemistry Macros
would be better to make it the meth explosion so it instakills themPKPenguin321 wrote:that's fucking geniusJegub wrote:Code: Select all
Lube water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50
- Polyphynx
- Joined: Tue Jan 02, 2018 2:40 pm
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Re: Chemistry Macros
Meth explosion's just as strong as water/potassium.Dr_bee wrote:would be better to make it the meth explosion so it instakills themPKPenguin321 wrote:that's fucking geniusJegub wrote:Code: Select all
Lube water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50;water=50;potassium=50
At least the room temperature one.
- Nabski
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Re: Chemistry Macros
Make macros use double energy for "balance"?
But thank you.
But thank you.
- reeeestupidity
- Joined: Sat Jan 21, 2017 6:34 pm
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Re: Chemistry Macros
noNabski wrote:Make macros use double energy for "balance"?
But thank you.
- Nabski
- Joined: Thu Oct 20, 2016 5:42 pm
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- Location: TN
Re: Chemistry Macros
Yesreeeestupidity wrote:noNabski wrote:Make macros use double energy for "balance"?
But thank you.
- yorii
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Re: Chemistry Macros
Yes but also make chem dispensers upgradeable with higher tier components.
- Jegub
- Joined: Sat May 31, 2014 5:55 pm
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Re: Chemistry Macros
I thought a bit of the old water and potassium would make for a good illustration of the possibilities, you can make a methsplosion as well but it will presumably take out the dispenser on the first iteration so a succession of smaller explosions could make a bigger cumulative mess.
96 units of Hot Meth Action:
(You don't need that much oxygen, but when I tried to measure it out manually with a dropper it would occasionally get stuck with an unreacted unit so I'll leave finding the optimal amount to someone else. I don't think you can safely make meth with these amounts, it looks like the temperature will jump from not enough to too much.)
The Crucible:
The next one's disappointingly slow but I like it anyway.
I Have No Lungs, and I Must Scream:
96 units of Hot Meth Action:
Code: Select all
hydrogen=35;nitrogen=1;ethanol=3;sugar=6;welding_fuel=2;carbon=2;iodine=24;phosphorus=25;radium=1;stable_plasma=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1;oxygen=1
The Crucible:
Code: Select all
phosphorus=33;sacid=33;stable_plasma=33;phosphorus=33;sacid=33;stable_plasma=33;phosphorus=33;sacid=33;stable_plasma=33;phosphorus=33;sacid=33;stable_plasma=33;phosphorus=33;sacid=33;stable_plasma=33;phosphorus=33;sacid=33;stable_plasma=33;phosphorus=33;sacid=33;stable_plasma=33;phosphorus=33;sacid=33;stable_plasma=33;phosphorus=33;sacid=33;stable_plasma=33;phosphorus=33;sacid=33;stable_plasma=33;phosphorus=3;sacid=3;stable_plasma=3
I Have No Lungs, and I Must Scream:
Code: Select all
phosphorus=1;radium=1;stable_plasma=1;fluorine=13;hydrogen=14;sacid=10;potassium=10;welding_fuel=1;carbon=1;oxygen=10;phosphorus=16;potassium=16;sugar=16;phosphorus=1;radium=1;stable_plasma=1;fluorine=13;hydrogen=14;sacid=10;potassium=10;welding_fuel=1;carbon=1;oxygen=10;phosphorus=16;potassium=16;sugar=16;phosphorus=1;radium=1;stable_plasma=1;fluorine=13;hydrogen=14;sacid=10;potassium=10;welding_fuel=1;carbon=1;oxygen=10;phosphorus=16;potassium=16;sugar=16;phosphorus=1;radium=1;stable_plasma=1;fluorine=13;hydrogen=14;sacid=10;potassium=10;welding_fuel=1;carbon=1;oxygen=10;phosphorus=16;potassium=16;sugar=16;phosphorus=1;radium=1;stable_plasma=1;fluorine=13;hydrogen=14;sacid=10;potassium=10;welding_fuel=1;carbon=1;oxygen=10;phosphorus=16;potassium=16;sugar=16;phosphorus=1;radium=1;stable_plasma=1;fluorine=13;hydrogen=14;sacid=10;potassium=10;welding_fuel=1;carbon=1;oxygen=10;phosphorus=16;potassium=16;sugar=16
- yorii
- Github User
- Joined: Fri Jan 05, 2018 1:13 am
- Byond Username: Yorpan
- Github Username: yorii
Re: Chemistry Macros
I finally found a working recipe for pentetic acid: (3u extra pyrosium in each recipe)
54u:
216u:
54u:
Code: Select all
stable_plasma=1;radium=1;phosphorus=1;welding_fuel=1;carbon=1;hydrogen=4;nitrogen=1;oxygen=16;oxygen=3;ethanol=3;silver=3;oxygen=12;oxygen=4;hydrogen=9;nitrogen=3;sodium=9;chlorine=9;welding_fuel=9
Code: Select all
stable_plasma=1;radium=1;phosphorus=1;welding_fuel=4;carbon=4;hydrogen=16;nitrogen=4;oxygen=14;oxygen=12;ethanol=12;silver=12;oxygen=10;oxygen=12;hydrogen=36;nitrogen=12;sodium=36;chlorine=36;welding_fuel=36
- RobustAndRun
- Joined: Wed Dec 27, 2017 7:14 pm
- Byond Username: RobustAndRun
Re: Chemistry Macros
ROTATIUM/SKEWIUM
This has to be done in a multi-part process to prevent explosion.
I steal charcoal from the supply instead of making my own to cut down on a large step of this process, as we only need 9u.
Dropper 9u of charcoal into a 100u container, and pop that into the dispenser.
Step 1: mindbreaker + spacedrugs/fentanyl
HEAT contents to 674K and then COOL TO BELOW 470K BEFORE NEXT STEP
Step 2: teslium
HEAT this mixture above 400K. Do NOT exceed 474K.
To make skewium mix 2 parts rotatium, 2 parts plasma, and 1 part sulphuric acid.
This has to be done in a multi-part process to prevent explosion.
I steal charcoal from the supply instead of making my own to cut down on a large step of this process, as we only need 9u.
Dropper 9u of charcoal into a 100u container, and pop that into the dispenser.
Step 1: mindbreaker + spacedrugs/fentanyl
Code: Select all
hydrogen=6;silicon=6;lithium=9;mercury=9;sugar=9
Step 2: teslium
Code: Select all
potassium=1;nitrogen=1;oxygen=3;sulfur=3;silver=9;stable_plasma=9
To make skewium mix 2 parts rotatium, 2 parts plasma, and 1 part sulphuric acid.
- yorii
- Github User
- Joined: Fri Jan 05, 2018 1:13 am
- Byond Username: Yorpan
- Github Username: yorii
Re: Chemistry Macros
Guess it's time that we start redoing all the macros for roundstart level tech...
- Denton
- Joined: Wed Aug 23, 2017 3:53 pm
- Byond Username: Denton-30
- Github Username: 81Denton
-
- Joined: Mon Mar 26, 2018 8:27 pm
- Byond Username: Py01
Re: Chemistry Macros
Assumes 5u is the lowest input size
Antistun:
Ephedrine: (60u Ephedrine, 10u waste)
hydrogen=35;carbon=5;welding_fuel=5;nitrogen=5;ethanol=10;sugar=15
Diphenhydramine: (20u Diphenhydramine, 35u waste)
hydrogen=20;carbon=10;welding_fuel=5;nitrogen=5;bromine=5;ethanol=20
Crank:(Requires heat, Assumes 15u Diphenhydramine is in beaker)
hydrogen=15;nitrogen=5;lithium=15;sacid=15;welding_fuel=15
Poison:
Heparin:(45u, Requires heat)
ethanol=5;oxygen=5;silver=5;sodium=15;chlorine=15;lithium=15
Fentanyl: (15u, Requires heat)
lithium=5;mercury=5;sugar=5
Cyanide: (45u, Requires heat)
hydrogen=20;carbon=5;welding_fuel=5;nitrogen=5;oxygen=15
Impedrezene: (10u)
mercury=5;oxygen=5;sugar=5
Haloperidol: (25u, 15u waste)
chlorine=5;fluorine=5;aluminium=5;iodine=5;potassium=5;hydrogen=5;carbon=5;welding_fuel=5
Anacea: (30u, requires heat, 30u waste)
radium=10;mercury=5;oxygen=5;sugar=5;chlorine=5;fluorine=5;aluminium=5;iodine=5;potassium=5;hydrogen=5;carbon=5;welding_fuel=5
Explosives:
Charcoal: (60u, Requires heat)
sodium=5;chlorine=5;water=5;hydrogen=5;welding_fuel=5;carbon=5
Saltpetre:(25u)
potassium=5;nitrogen=5;oxygen=15
Black powder:
Add equal parts charcoal, saltpetre, sulfur
Teslium:
Equal parts Black powder, stable plasma, silver
Edit:
Skewium Production
Fentanyl: (15u, Requires heat)
lithium=5;mercury=5;sugar=5
Rotatium: (45u, 30u waste, Assumes 10u charcoal, 15u cooled fentanyl, heat to 473)
potassium=5;nitrogen=5;oxygen=15;hydrogen=5;silicon=5;stable_plasma=5;silver=5;sulfur=5
` Skewium:
2:2:1 Rotatium, plasma, sulphuric acid
Antistun:
Ephedrine: (60u Ephedrine, 10u waste)
hydrogen=35;carbon=5;welding_fuel=5;nitrogen=5;ethanol=10;sugar=15
Diphenhydramine: (20u Diphenhydramine, 35u waste)
hydrogen=20;carbon=10;welding_fuel=5;nitrogen=5;bromine=5;ethanol=20
Crank:(Requires heat, Assumes 15u Diphenhydramine is in beaker)
hydrogen=15;nitrogen=5;lithium=15;sacid=15;welding_fuel=15
Poison:
Heparin:(45u, Requires heat)
ethanol=5;oxygen=5;silver=5;sodium=15;chlorine=15;lithium=15
Fentanyl: (15u, Requires heat)
lithium=5;mercury=5;sugar=5
Cyanide: (45u, Requires heat)
hydrogen=20;carbon=5;welding_fuel=5;nitrogen=5;oxygen=15
Impedrezene: (10u)
mercury=5;oxygen=5;sugar=5
Haloperidol: (25u, 15u waste)
chlorine=5;fluorine=5;aluminium=5;iodine=5;potassium=5;hydrogen=5;carbon=5;welding_fuel=5
Anacea: (30u, requires heat, 30u waste)
radium=10;mercury=5;oxygen=5;sugar=5;chlorine=5;fluorine=5;aluminium=5;iodine=5;potassium=5;hydrogen=5;carbon=5;welding_fuel=5
Explosives:
Charcoal: (60u, Requires heat)
sodium=5;chlorine=5;water=5;hydrogen=5;welding_fuel=5;carbon=5
Saltpetre:(25u)
potassium=5;nitrogen=5;oxygen=15
Black powder:
Add equal parts charcoal, saltpetre, sulfur
Teslium:
Equal parts Black powder, stable plasma, silver
Edit:
Skewium Production
Fentanyl: (15u, Requires heat)
lithium=5;mercury=5;sugar=5
Rotatium: (45u, 30u waste, Assumes 10u charcoal, 15u cooled fentanyl, heat to 473)
potassium=5;nitrogen=5;oxygen=15;hydrogen=5;silicon=5;stable_plasma=5;silver=5;sulfur=5
` Skewium:
2:2:1 Rotatium, plasma, sulphuric acid
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