wizard gimmicks that dont make everybody mad
- Xango
- Joined: Mon Mar 13, 2017 4:51 pm
- Byond Username: Xango
wizard gimmicks that dont make everybody mad
So today I got wizard, it was semi lowpop and I didnt really wanna murderbone so I just got two apprentices, a spellblade and a battlemage armor. I cut off around 40 legs (literally) with my spellblade, killed an ERT and a deathsquad and took a blob out with a death squaddie's pulse rifle. I don't think that gimmick was enjoyable and caused about 10 people to suicide/ghost out of rage since I delimbed them but the community hates friendly wizards even more so what can I do that isn't murderboning?
This server is a rotting carcass and we are feasting on its remains
- Ricotez
- Joined: Thu Apr 17, 2014 9:21 pm
- Byond Username: Ricotez
- Location: The Netherlands
Re: wizard gimmicks that dont make everybody mad
that round really went out on a limp
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
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Re: wizard gimmicks that dont make everybody mad
Turn everyone into zombies it works every time
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: wizard gimmicks that dont make everybody mad
Wizard is designed to make people mad, it's intended as the wacky free-for-all to prevent RP overdose.
RP overdose isn't a real hazard on /tg/, though.
RP overdose isn't a real hazard on /tg/, though.
- CPTANT
- Joined: Mon May 04, 2015 1:31 pm
- Byond Username: CPTANT
Re: wizard gimmicks that dont make everybody mad
You can spam magic missile and ei nath.
Nobody ever gets mad from that right?
Nobody ever gets mad from that right?
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
- Limski
- Joined: Tue Aug 02, 2016 5:07 pm
- Byond Username: Limski
- Location: Israel
Re: wizard gimmicks that dont make everybody mad
List of wizard gimmicks that don't make everybody mad:
- leibniz
- Joined: Sat May 17, 2014 6:21 pm
- Byond Username: Leibniz
- Location: Seeking help
Re: wizard gimmicks that dont make everybody mad
constructsLimski wrote:List of wizard gimmicks that don't make everybody mad:
Founder and only member of the "Whitelist Nukeops" movement
- John_Oxford
- Github User
- Joined: Sat Nov 15, 2014 5:19 am
- Byond Username: John Oxford
- Github Username: JohnOxford
- Location: The United States of America
Re: wizard gimmicks that dont make everybody mad
you could sit in your ship for 45 minutes and watch as the station kills itself anyways
then go in and teleport somewhere non descript, take all your robes off, put on a assistant outfit and take a normal name then complete your objectives normally among the chaos.
no one can be mad at you if they don't know its wizard.
then go in and teleport somewhere non descript, take all your robes off, put on a assistant outfit and take a normal name then complete your objectives normally among the chaos.
no one can be mad at you if they don't know its wizard.
Bill Rowe - Used for everything // SYS-OP - AI // SYS-USR - Cyborg
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- Github User
- Joined: Sat Apr 19, 2014 11:49 pm
- Byond Username: TheWiznard
- Github Username: TheWiznard
Re: wizard gimmicks that dont make everybody mad
except for ghosts who always get wizard and know the ins and outs of the role and would be so much better than the current wizard if only they were the wizard insteadJohn_Oxford wrote:you could sit in your ship for 45 minutes and watch as the station kills itself anyways
then go in and teleport somewhere non descript, take all your robes off, put on a assistant outfit and take a normal name then complete your objectives normally among the chaos.
no one can be mad at you if they don't know its wizard.
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: wizard gimmicks that dont make everybody mad
Best thing I've seen is to be an absolute fucking asshole without killing anyone. Evade, annoy, damage and be impossible to catch. Everyone will end up chasing you and killing you is extremely satisfying
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: wizard gimmicks that dont make everybody mad
fully upgrade magic missile, mostly upgrade forcewall and do what sticky says around the main hallways
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: wizard gimmicks that dont make everybody mad
Isn't flesh-to-stone reversible?
Because if you couple that with MM it seems like it could be really fun.
Because if you couple that with MM it seems like it could be really fun.
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- Github User
- Joined: Fri Oct 14, 2016 4:55 pm
- Byond Username: Basilman
- Github Username: Militaires
Re: wizard gimmicks that dont make everybody mad
get maximum flesh to stone and ask for admins to make it robeless and for you to have a lizard tongue (optional), then name yourself medusa and change your appearance to a woman with long hair 2 (very dark green or black). when you get on the station get a greysuit and radio to begin your plan; find people in the hallway and transform them, proceedingly, quickly jump around from locker to hallway to potted plant waiting for your cooldown to run out, rinse and repeat.
the statues turn back but it takes some time and if you smash the statues the people die but i dont do that, make sure to turn people in public areas so that everyone is terrorized by the sight of the captain, hos, and hop all turned into stones in the public hallways.
momentarily "ssSsssS" into your radio to alert people of your presence.
original basilman tm gimmick.
the statues turn back but it takes some time and if you smash the statues the people die but i dont do that, make sure to turn people in public areas so that everyone is terrorized by the sight of the captain, hos, and hop all turned into stones in the public hallways.
momentarily "ssSsssS" into your radio to alert people of your presence.
original basilman tm gimmick.
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- Joined: Tue Nov 21, 2017 10:21 pm
- Byond Username: AcuteCircle
Re: wizard gimmicks that dont make everybody mad
force round end
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: wizard gimmicks that dont make everybody mad
Constructs is also pretty good to be honest. Keeps people in the round at least. Skeleton army same deal.
The core issue with wizard is it's very hard to do anything fun because wizards are so dangerous they are instantly valided with full force wherever possible. I'd love to be able to monologue in a hallway with a bunch of skeleguards without having to spam magic missiles to do so.
The core issue with wizard is it's very hard to do anything fun because wizards are so dangerous they are instantly valided with full force wherever possible. I'd love to be able to monologue in a hallway with a bunch of skeleguards without having to spam magic missiles to do so.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
- Denton
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- Github Username: 81Denton
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- Joined: Sat Jun 25, 2016 8:38 pm
- Byond Username: Factoryman942
Re: wizard gimmicks that dont make everybody mad
bluespace apprentice and four poly staff
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- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: wizard gimmicks that dont make everybody mad
I have actually managed to run a magic show in the bar twice without the round being completely ruined.
I mean it eventually turns into a normal wizard round as the crew will almost always ruin the show, usually to try to get valids, but thats half the fun. You get to roleplay a pissed off magician.
I mean it eventually turns into a normal wizard round as the crew will almost always ruin the show, usually to try to get valids, but thats half the fun. You get to roleplay a pissed off magician.
- Aloraydrel
- Joined: Thu Mar 19, 2015 4:14 pm
- Byond Username: Aloraydrel
- Github Username: Aloraydrel
Re: wizard gimmicks that dont make everybody mad
4 mindswap apprentice and mindswap
- existence_success
- Joined: Fri Jun 30, 2017 3:15 am
- Byond Username: Existence_success
Re: wizard gimmicks that dont make everybody mad
suicide roundstart
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- Joined: Sat Oct 01, 2016 7:47 pm
- Byond Username: Dagum
Re: wizard gimmicks that dont make everybody mad
Throw out your spellbook and start talking to the admins. Not asking them to spawn loot for 5 players. Maybe ask for sleeping carp, a wrestling belt and blood crawl then start a dojo cult. Use your imagination, think up a gimmick before you ever get wiz (because you're never getting it, chump). Mindswap Apprentices taking over Command can be fun, not enough people use it to dedicate the full force of the station to erecting dank memes. I'd personally like to do the mindswap command thing sometime and then enact a slow-crawl into full-blown fascism, systematically murderboning the entire crew through bureaucracy and propaganda (aimed mostly at liggers).
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: wizard gimmicks that dont make everybody mad
>fascism
nanotrasen is communist
nanotrasen is communist
- Xango
- Joined: Mon Mar 13, 2017 4:51 pm
- Byond Username: Xango
Re: wizard gimmicks that dont make everybody mad
Can you quit taking everything out of fucking context Dagum? That loot was for a DND "event" kinda thing. I already told you that we talked about it in ahelps...Zarniwoop wrote:Not asking them to spawn loot for 5 players.
This server is a rotting carcass and we are feasting on its remains
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: wizard gimmicks that dont make everybody mad
nobody would have noticed
nobody would have cared
but you had to say something
nobody would have cared
but you had to say something
- Xango
- Joined: Mon Mar 13, 2017 4:51 pm
- Byond Username: Xango
Re: wizard gimmicks that dont make everybody mad
I dont... understand...DemonFiren wrote:nobody would have noticed
nobody would have cared
but you had to say something
This server is a rotting carcass and we are feasting on its remains
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- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: wizard gimmicks that dont make everybody mad
Summon Magic + Summon Guns + Summon Events. EVERYONE gets to participate, like it or not!!!! Throw in a laughter (NOT slaughter) demon for more lulz.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
- NikNakFlak
- In-Game Admin
- Joined: Thu Apr 17, 2014 5:08 pm
- Byond Username: NikNakflak
Re: wizard gimmicks that dont make everybody mad
This is the bestAloraydrel wrote:4 mindswap apprentice and mindswap
- PKPenguin321
- Site Admin
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Re: wizard gimmicks that dont make everybody mad
5x blink
go around disarming people then dissapearing to rustle them
go around disarming people then dissapearing to rustle them
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- twin fucks
- Joined: Thu Apr 19, 2018 2:42 am
- Byond Username: Twin Suns
Re: wizard gimmicks that dont make everybody mad
get a stand and time stop and then scream about jojo references or something
Spoiler:
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- Joined: Wed Apr 11, 2018 4:45 pm
- Byond Username: MaximumOverlizard
Re: wizard gimmicks that dont make everybody mad
2: Scrying Orb
2: Stop Time
2: Blink
2: Ethereal Jaunt
2: Curse of the Barnyard
Steal mesons/Night Vision Mesons, animal-face people from maintenance nonstop, flee if detected. Be a massive nuisance without removing anyone from the round.
2: Stop Time
2: Blink
2: Ethereal Jaunt
2: Curse of the Barnyard
Steal mesons/Night Vision Mesons, animal-face people from maintenance nonstop, flee if detected. Be a massive nuisance without removing anyone from the round.
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- Joined: Thu Sep 22, 2016 7:31 pm
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- Location: Pennsylvania
Re: wizard gimmicks that dont make everybody mad
The other day I was playing a round where the wiz infiltrated sec as the warden and was slowly converting people to skeletals.
It was tight.
It was tight.
oranges wrote:pork, the nondescript, commoner king, literally so stealth you could just your normal name in OOC and nobody would know, long may he reign as the secret commander
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PKPenguin321 wrote:I've been had by yet another tg boondoggle
- Arianya
- In-Game Game Master
- Joined: Tue Nov 08, 2016 10:27 am
- Byond Username: Arianya
Re: wizard gimmicks that dont make everybody mad
Scrying Orb already gives you xray visionMaximumOverlizard wrote:2: Scrying Orb
2: Stop Time
2: Blink
2: Ethereal Jaunt
2: Curse of the Barnyard
Steal mesons/Night Vision Mesons, animal-face people from maintenance nonstop, flee if detected. Be a massive nuisance without removing anyone from the round.
Frequently playing as Aria Bollet on Bagil & Scary Terry
Source of avatar is here: https://i.imgur.com/hEkADo6.jpg
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- Joined: Wed Apr 11, 2018 4:45 pm
- Byond Username: MaximumOverlizard
Re: wizard gimmicks that dont make everybody mad
Yeah, but when you combine Night Vision Mesons with X-ray, it gives you perfect vision.
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- Joined: Sun Nov 05, 2017 7:41 pm
- Byond Username: Astatineguy12
Re: wizard gimmicks that dont make everybody mad
Pretty sure it gives you nightvis tooMaximumOverlizard wrote:Yeah, but when you combine Night Vision Mesons with X-ray, it gives you perfect vision.
- Bluespace
- Joined: Fri Apr 18, 2014 1:04 pm
- Byond Username: Bluespace
- Location: UK
Re: wizard gimmicks that dont make everybody mad
perfect vision is night/x-ray vision you dope.
augmented eyesight + mesons will give you perfect vision as a ling too which is pretty op.
the other day a wizard went full timestop and just stood in the brig. anytime someone would shoot at him he'd just sidestep and security was literally buckshotting each other to death while the wizard had a timestop cooldown of like half a second, he only died when there was like 15 lasers trying to shoot him.
augmented eyesight + mesons will give you perfect vision as a ling too which is pretty op.
the other day a wizard went full timestop and just stood in the brig. anytime someone would shoot at him he'd just sidestep and security was literally buckshotting each other to death while the wizard had a timestop cooldown of like half a second, he only died when there was like 15 lasers trying to shoot him.
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- Joined: Sun Nov 05, 2017 7:41 pm
- Byond Username: Astatineguy12
Re: wizard gimmicks that dont make everybody mad
You can't see objects though.Bluespace wrote:perfect vision is night/x-ray vision you dope.
augmented eyesight + mesons will give you perfect vision as a ling too which is pretty op.
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- Joined: Wed Apr 11, 2018 4:45 pm
- Byond Username: MaximumOverlizard
Re: wizard gimmicks that dont make everybody mad
X-ray + Night Vision of any type sees everything, but Mesons are the easiest to get because the cargo protolathe is always stocked. Medical and Security being stocked so you can jack Night Vision Sec/Med HUDs is much less common.
- Godzillan
- Joined: Wed Jul 30, 2014 4:41 am
- Byond Username: Godzillan
Re: wizard gimmicks that dont make everybody mad
Shapeshift + Mindswap is Magic Missile + Ei Nath but objectively cooler.
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I joined security just to kill f*rries.
I joined security just to kill f*rries.
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