The return of some old ideas. These are 2 1/2 years old (or older), from a time when other ideas like androids, and wizards being able to make skeletons, didn't exist.
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Telekinetic brains should be able to float and move around on their own, for reasons of hilarity. They can ventcrawl.
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More objectives.
STHUPER STHEREAL
Kill
- Kill all (job title) on the station.
- Kill all (department) workers on the station.
- Kill all heads of staff on the station.
- Kill all other antagonists on the station (make it rare).
- Kill all non-humans on station. (A little gimmicky, since this includes monkeys and pets.) - 11/01/2015 And now lizardmen, too. 16/09/2017 And plasmamen, and catmen, and androids, and golems, and...
Steal
- Steal a Metroid Core. - 11/01/2015 A slime core.
- Steal a pair of Insulated Gloves.
- Steal a utility belt. - 11/01/2015 Also include other departments' belts.
- Steal a (Head of Staff)'s headset.
- Steal an Extended Capacity Emergency Oxygen Tank (not so much a free win).
- Steal another traitor's uplink.
- Steal 30 units of (chemical).
- Steal a blood sample from (person).
- Steal a blood sample from a changeling (traitorchan only, gives the roundtype away, but if you're already a traitor, does it matter?).
Cause
- Release the Singularity. 16/09/2017 Make the supermatter crystal explode.
- Be the only escaping traitor/changeling. (For the love of god, if you add it, make it rare - nice to have, just not often.)
- Hack, using an electromagnetic card, every active cyborg at once. (This can literally be done at the start of a round with the one active cyborg, and you'll succeed even if more cyborgs are made.)
- Space the station's nuclear device.
- Ensure the survival of (person/department/job title).
- Create a (mech), and pilot it onto the escape shuttle.
Gimmick
Kill
- Kill Ian.
- Kill Runtime (if he's ever added back). - 11/01/2015 Damn, it's been a while.
- Kill Pun-Pun.
- Kill Lamarr.
- Kill Coffee (if he's ever added).
- Kill Lemon (if he's ever added). - 11/01/2015 Lemon was a proposed pet for the CE, a shark-coloured spacecarp. Our equivalent is Poly.
- 11/01/2015 Kill Pete.
- 16/09/2017 Kill Araneus.
Steal
- Steal the Captain's Hat.
- 11/01/2015 Steal the captain's medals.
- Steal the Head of Security's Hat. - 11/01/2015 Also includes beret.
- Steal the Warden's Hat.
- Steal a Beret.
- Steal a Clown Mask & Wig. - 11/01/2015 Also the mime mask.
- Steal the Chef's Hat.
- Steal a Botanist's Bandana.
- 11/01/2015 Steal a nurse's hat.
- 11/01/2015 Steal an EMT's cap. Also other varieties of cap.
- 11/01/2015 Steal the Red Leopard. The Red Leopard is a proposed unique (and useless, but pretty) gemstone kept in the vault.
- Steal a pair of purple goggles.
- Steal an Emergency Oxygen Tank (yes, a free win objective).
- Steal a Rainbow Jumpsuit and Shoes (yes, there's one in the station). 16/09/2017 But not EVERY station.
Cause
- Destroy Larry, Curly & Moe. - 11/01/2015 RIP
- Be a model Nanotrasen employee.
- Send a radio broadcast from the Russian DJ Station.
- Grow (plant).
- Grow a plant in the Abandoned Hippy Commune. (It's just my name for the place to the NorthWest of the mining asteroid perimeter.) 16/09/2017 RIP.
- Ensure the survival of (pet/monkey).
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Hard-Light Projection Units. With enough research, a small module can be made which allows an AI holopad to have a toggle - when off, it's used as normal, but when on, the AI can interact with anything within range as if they were a human. This includes clothing, and clothing placed onto the Holopad will be automatically put on when the AI starts its hologram.
The option to
start nearsighted, with a pair of glasses. No particular reason, but some people seemed fond of the idea before.
- Extended Secret. Like secret, except the antagonists only find out that they're antagonists at a random point 10-40 minutes into the round.
Also, a
Cascade gamemode, where another gamemode jumps in every fifteen minutes (eg. start with wizard, wizard is still dicking around when nuke ops spawn, nuke ops arrive just in time to squabble with the wizard enough not to notice the alium eggs on the solars, aliens are battling the operatives whilst a fledgling cult is stealing bodies for constructs etc.).
Add a
Mulligan roundtype. When triggered at roundstart, it checks for admin presence - if there are some, it prompts them to press buttons. If it doesn't get an admin response in five minutes, or if no admins are on from the beginning, it Mulligans either into a bunch of random events or an actual antagonist type.
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Standing Assemblies. Modular constructions which use existing pieces in a logical way - things like laser wires, proximity sensors, signallers etc. for triggers, and simple tools, or more, in output. They'd be directional, and would be used on the object that they can reach in that direction. For example, you can set up an assembly using a proximity sensor and wirecutter, to automatically cut a wire/grille to its left when triggered. Sounds pointless, but think of the possibilities for engiebros. Rube-Goldberg machine traps!
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Clown Magic - things which should not work, but kinda do, in some almost vaguely sensible way. "If the clown attaches his mask, his shoes, a pair of white gloves and a horn to a standard clown suit and finishes off with a banana, it should make a Decoy Clown (NPC)." - we actually have clown NPCs now, too.
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A very small chance of becoming a different kind of ghost.
Normal type of ghost - 99% chance. No change.
Shade - 0.33% chance. Fairly obvious, means seeing a shade isn't an instant cult tell.
Spirit - 0.33% chance. An ethereal version of the person, they essentially become like an AI hologram and can be banished with the Null Rod or an Energy Sword, turning it into a regular ghost.
Spectre - 0.33% chance. The unidentified ghost sprite from Pokemon (or something like it...feckin' metroid changes...), it can't speak but has the power to manipulate the living world far more than the others (pulling, lifting and throwing objects, stunning people for a few seconds with a cooldown as a Boo!, activating machines and consoles etc.) as well as some other abilities, like becoming invisible (alien style, so still SLIGHTLY visible) at will. Can only be permanently banished with the Null Rod, at which point they become a regular ghost.
16/09/2017 - since this suggestion we've had Revenants and Nightmares added, two ghost-like entities. They could also work like this.
Training Players. People can put themselves forward as a go-to person for helping a new player in general, or with specific departments (which'd be noted down as part of the position). Then a private message system would be set up between trainer and trainee for the duration of the round, by an admin.
- How about a variety of interesting and/or
silly statistics collected during and displayed at the end of every round?
- Bring Back
Cloakers 2015. (Also 2017.) As adminspawn items, though.
- Make
every shuttle capable of docking at the station. At once, if a crew is particularly enterprising.
- I do wonder why we haven't added
gaffer tape yet.
- A
"grabber" mode for vending machines, similar to the way the ore refiner picks up ore - when activated, it picks up any items of its type, that are not held, in adjacent tiles. It's a toggle, and it won't work on its own tile, so vending stuff won't be a problem. Think of it like this - you load a bunch of slimes into the processor, placing it right next to the slime core fridge, and the grabber mode on the fridge picks up all those slime cores as they're made. Or chemistry, where you could quickdrop a bunch of patches next to the fridge without having to load them individually.
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Change the starting AI and cyborgs to having a positronic brain instead of an organic one. It'll almost never come up, but it pushes my lore buttons. 16/09/2017 - on a related note, change android brains to be positronic, too.
- Give
RIPLEY armour a snowflake resistance (not full, but high) to xenomorph attacks. Because muh references.
- Can we put
randomgen structures at the bottom of the Teleport list, please?
- Make it a random chance of every time two people run into each other with disarm or harm intent active they both vanish into a
cartoonish fight cloud for a few seconds and come out of it with brute injuries.
- The clown has a pie cannon - the
librarian curator needs a
book-stocking mech.
- A changeling who has absorbed a body the old-fashioned way will occasionally
hear the deadchat of the person they ate this way rattling around at the back of their mind.
- Possibility of slaughter demons spawning as
green and acidic in xeno rounds.
- Thermals should show a drone-like body heat overlay consistent with the
shape and temperature of the species.